update sdl Merge commit '644725478f4de0f074a6834e8423ac36dce3974f'

This commit is contained in:
2023-09-23 18:53:11 +02:00
172 changed files with 7495 additions and 4062 deletions

View File

@ -172,6 +172,7 @@ SDL3_0.0.0 {
SDL_GetGamepadAppleSFSymbolsNameForButton;
SDL_GetGamepadAxis;
SDL_GetGamepadAxisFromString;
SDL_GetGamepadBindings;
SDL_GetGamepadButton;
SDL_GetGamepadButtonFromString;
SDL_GetGamepadFirmwareVersion;
@ -876,7 +877,7 @@ SDL3_0.0.0 {
SDL_SetAudioStreamGetCallback;
SDL_SetAudioStreamPutCallback;
SDL_DestroyAudioStream;
SDL_CreateAndBindAudioStream;
SDL_OpenAudioDeviceStream;
SDL_LoadWAV_RW;
SDL_LoadWAV;
SDL_MixAudioFormat;
@ -885,8 +886,8 @@ SDL3_0.0.0 {
SDL_LoadWAV;
SDL_PauseAudioDevice;
SDL_ResumeAudioDevice;
SDL_IsAudioDevicePaused;
SDL_GetAudioStreamBinding;
SDL_AudioDevicePaused;
SDL_GetAudioStreamDevice;
SDL_ShowWindowSystemMenu;
SDL_ReadS16LE;
SDL_ReadS16BE;
@ -899,6 +900,13 @@ SDL3_0.0.0 {
SDL_WriteS32LE;
SDL_WriteS32BE;
SDL_WriteS64LE;
SDL_WriteS64BE;
SDL_GDKGetDefaultUser;
SDL_SetWindowFocusable;
SDL_GetAudioStreamFrequencyRatio;
SDL_SetAudioStreamFrequencyRatio;
SDL_SetAudioPostmixCallback;
SDL_GetAudioStreamQueued;
# extra symbols go here (don't modify this line)
local: *;
};