forked from Green-Sky/tomato
update sdl Merge commit '644725478f4de0f074a6834e8423ac36dce3974f'
This commit is contained in:
@ -24,24 +24,198 @@
|
||||
#include <stdlib.h>
|
||||
|
||||
#define SLIDER_WIDTH_PERC 500.f / 600.f
|
||||
#define SLIDER_HEIGHT_PERC 100.f / 480.f
|
||||
#define SLIDER_HEIGHT_PERC 70.f / 480.f
|
||||
|
||||
static int done;
|
||||
static SDLTest_CommonState *state;
|
||||
|
||||
static int multiplier = 100;
|
||||
static SDL_FRect slider_area;
|
||||
static SDL_FRect slider_fill_area;
|
||||
static SDL_AudioSpec spec;
|
||||
static SDL_AudioStream *stream;
|
||||
static Uint8 *audio_buf = NULL;
|
||||
static Uint32 audio_len = 0;
|
||||
|
||||
static SDL_bool auto_loop = SDL_TRUE;
|
||||
static SDL_bool auto_flush = SDL_FALSE;
|
||||
|
||||
static Uint64 last_get_callback = 0;
|
||||
static int last_get_amount_additional = 0;
|
||||
static int last_get_amount_total = 0;
|
||||
|
||||
typedef struct Slider
|
||||
{
|
||||
SDL_FRect area;
|
||||
SDL_bool changed;
|
||||
char fmtlabel[64];
|
||||
float pos;
|
||||
int flags;
|
||||
float min;
|
||||
float mid;
|
||||
float max;
|
||||
float value;
|
||||
} Slider;
|
||||
|
||||
#define NUM_SLIDERS 3
|
||||
Slider sliders[NUM_SLIDERS];
|
||||
static int active_slider = -1;
|
||||
|
||||
static void init_slider(int index, const char* fmtlabel, int flags, float value, float min, float max)
|
||||
{
|
||||
Slider* slider = &sliders[index];
|
||||
|
||||
slider->area.x = state->window_w * (1.f - SLIDER_WIDTH_PERC) / 2;
|
||||
slider->area.y = state->window_h * (0.2f + (index * SLIDER_HEIGHT_PERC * 1.4f));
|
||||
slider->area.w = SLIDER_WIDTH_PERC * state->window_w;
|
||||
slider->area.h = SLIDER_HEIGHT_PERC * state->window_h;
|
||||
slider->changed = SDL_TRUE;
|
||||
SDL_strlcpy(slider->fmtlabel, fmtlabel, SDL_arraysize(slider->fmtlabel));
|
||||
slider->flags = flags;
|
||||
slider->min = min;
|
||||
slider->max = max;
|
||||
slider->value = value;
|
||||
|
||||
if (slider->flags & 1) {
|
||||
slider->pos = (value - slider->min + 0.5f) / (slider->max - slider->min + 1.0f);
|
||||
} else {
|
||||
slider->pos = 0.5f;
|
||||
slider->mid = value;
|
||||
}
|
||||
}
|
||||
|
||||
static float lerp(float v0, float v1, float t)
|
||||
{
|
||||
return (1 - t) * v0 + t * v1;
|
||||
}
|
||||
|
||||
static void draw_text(SDL_Renderer* renderer, int x, int y, const char* text)
|
||||
{
|
||||
SDL_SetRenderDrawColor(renderer, 0xFD, 0xF6, 0xE3, 0xFF);
|
||||
SDLTest_DrawString(renderer, (float) x, (float) y, text);
|
||||
}
|
||||
|
||||
static void draw_textf(SDL_Renderer* renderer, int x, int y, const char* fmt, ...)
|
||||
{
|
||||
char text[256];
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, fmt);
|
||||
SDL_vsnprintf(text, SDL_arraysize(text), fmt, ap);
|
||||
va_end(ap);
|
||||
|
||||
draw_text(renderer, x, y, text);
|
||||
}
|
||||
|
||||
static void queue_audio()
|
||||
{
|
||||
Uint8* new_data = NULL;
|
||||
int new_len = 0;
|
||||
int retval = 0;
|
||||
SDL_AudioSpec new_spec;
|
||||
|
||||
new_spec.format = spec.format;
|
||||
new_spec.channels = (int) sliders[2].value;
|
||||
new_spec.freq = (int) sliders[1].value;
|
||||
|
||||
SDL_Log("Converting audio from %i to %i", spec.freq, new_spec.freq);
|
||||
|
||||
retval = retval ? retval : SDL_ConvertAudioSamples(&spec, audio_buf, audio_len, &new_spec, &new_data, &new_len);
|
||||
retval = retval ? retval : SDL_SetAudioStreamFormat(stream, &new_spec, NULL);
|
||||
retval = retval ? retval : SDL_PutAudioStreamData(stream, new_data, new_len);
|
||||
|
||||
if (auto_flush) {
|
||||
retval = retval ? retval : SDL_FlushAudioStream(stream);
|
||||
}
|
||||
|
||||
SDL_free(new_data);
|
||||
|
||||
if (retval) {
|
||||
SDL_Log("Failed to queue audio: %s", SDL_GetError());
|
||||
} else {
|
||||
SDL_Log("Queued audio");
|
||||
}
|
||||
}
|
||||
|
||||
static void skip_audio(float amount)
|
||||
{
|
||||
float speed;
|
||||
SDL_AudioSpec dst_spec, new_spec;
|
||||
int num_frames;
|
||||
int retval = 0;
|
||||
void* buf = NULL;
|
||||
|
||||
SDL_LockAudioStream(stream);
|
||||
|
||||
speed = SDL_GetAudioStreamFrequencyRatio(stream);
|
||||
SDL_GetAudioStreamFormat(stream, NULL, &dst_spec);
|
||||
|
||||
/* Gimme that crunchy audio */
|
||||
new_spec.format = SDL_AUDIO_S8;
|
||||
new_spec.channels = 1;
|
||||
new_spec.freq = 4000;
|
||||
|
||||
SDL_SetAudioStreamFrequencyRatio(stream, 100.0f);
|
||||
SDL_SetAudioStreamFormat(stream, NULL, &new_spec);
|
||||
|
||||
num_frames = (int)(new_spec.freq * ((speed * amount) / 100.0f));
|
||||
buf = SDL_malloc(num_frames);
|
||||
|
||||
if (buf != NULL) {
|
||||
retval = SDL_GetAudioStreamData(stream, buf, num_frames);
|
||||
SDL_free(buf);
|
||||
}
|
||||
|
||||
SDL_SetAudioStreamFormat(stream, NULL, &dst_spec);
|
||||
SDL_SetAudioStreamFrequencyRatio(stream, speed);
|
||||
|
||||
SDL_UnlockAudioStream(stream);
|
||||
|
||||
if (retval >= 0) {
|
||||
SDL_Log("Skipped %.2f seconds", amount);
|
||||
} else {
|
||||
SDL_Log("Failed to skip: %s", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
static const char *AudioFmtToString(const SDL_AudioFormat fmt)
|
||||
{
|
||||
switch (fmt) {
|
||||
#define FMTCASE(x) case SDL_AUDIO_##x: return #x
|
||||
FMTCASE(U8);
|
||||
FMTCASE(S8);
|
||||
FMTCASE(S16LE);
|
||||
FMTCASE(S16BE);
|
||||
FMTCASE(S32LE);
|
||||
FMTCASE(S32BE);
|
||||
FMTCASE(F32LE);
|
||||
FMTCASE(F32BE);
|
||||
#undef FMTCASE
|
||||
}
|
||||
return "?";
|
||||
}
|
||||
|
||||
static const char *AudioChansToStr(const int channels)
|
||||
{
|
||||
switch (channels) {
|
||||
case 1: return "Mono";
|
||||
case 2: return "Stereo";
|
||||
case 3: return "2.1";
|
||||
case 4: return "Quad";
|
||||
case 5: return "4.1";
|
||||
case 6: return "5.1";
|
||||
case 7: return "6.1";
|
||||
case 8: return "7.1";
|
||||
default: break;
|
||||
}
|
||||
return "?";
|
||||
}
|
||||
|
||||
static void loop(void)
|
||||
{
|
||||
int i;
|
||||
int i, j;
|
||||
SDL_Event e;
|
||||
int newmultiplier = multiplier;
|
||||
SDL_FPoint p;
|
||||
SDL_AudioSpec src_spec, dst_spec;
|
||||
int available_bytes = 0;
|
||||
float available_seconds = 0;
|
||||
|
||||
while (SDL_PollEvent(&e)) {
|
||||
SDLTest_CommonEvent(state, &e, &done);
|
||||
@ -50,63 +224,148 @@ static void loop(void)
|
||||
emscripten_cancel_main_loop();
|
||||
}
|
||||
#endif
|
||||
if (e.type == SDL_EVENT_MOUSE_MOTION) {
|
||||
if (e.motion.state & SDL_BUTTON_LMASK) {
|
||||
const SDL_FPoint p = { e.motion.x, e.motion.y };
|
||||
if (SDL_PointInRectFloat(&p, &slider_area)) {
|
||||
const float w = SDL_roundf(p.x - slider_area.x);
|
||||
slider_fill_area.w = w;
|
||||
newmultiplier = ((int) ((w / slider_area.w) * 800.0f)) - 400;
|
||||
if (e.type == SDL_EVENT_KEY_DOWN) {
|
||||
SDL_Keycode sym = e.key.keysym.sym;
|
||||
if (sym == SDLK_q) {
|
||||
if (SDL_AudioDevicePaused(state->audio_id)) {
|
||||
SDL_ResumeAudioDevice(state->audio_id);
|
||||
} else {
|
||||
SDL_PauseAudioDevice(state->audio_id);
|
||||
}
|
||||
} else if (sym == SDLK_w) {
|
||||
auto_loop = auto_loop ? SDL_FALSE : SDL_TRUE;
|
||||
} else if (sym == SDLK_e) {
|
||||
auto_flush = auto_flush ? SDL_FALSE : SDL_TRUE;
|
||||
} else if (sym == SDLK_a) {
|
||||
SDL_ClearAudioStream(stream);
|
||||
SDL_Log("Cleared audio stream");
|
||||
} else if (sym == SDLK_s) {
|
||||
queue_audio();
|
||||
} else if (sym == SDLK_d) {
|
||||
float amount = 1.0f;
|
||||
amount *= (e.key.keysym.mod & SDL_KMOD_CTRL) ? 10.0f : 1.0f;
|
||||
amount *= (e.key.keysym.mod & SDL_KMOD_SHIFT) ? 10.0f : 1.0f;
|
||||
skip_audio(amount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (multiplier != newmultiplier) {
|
||||
SDL_AudioSpec newspec;
|
||||
char title[64];
|
||||
int newfreq = spec.freq;
|
||||
|
||||
multiplier = newmultiplier;
|
||||
if (multiplier == 0) {
|
||||
SDL_snprintf(title, sizeof (title), "Drag the slider: Normal speed");
|
||||
} else if (multiplier < 0) {
|
||||
SDL_snprintf(title, sizeof (title), "Drag the slider: %.2fx slow", (-multiplier / 100.0f) + 1.0f);
|
||||
} else {
|
||||
SDL_snprintf(title, sizeof (title), "Drag the slider: %.2fx fast", (multiplier / 100.0f) + 1.0f);
|
||||
if (SDL_GetMouseState(&p.x, &p.y) & SDL_BUTTON_LMASK) {
|
||||
if (active_slider == -1) {
|
||||
for (i = 0; i < NUM_SLIDERS; ++i) {
|
||||
if (SDL_PointInRectFloat(&p, &sliders[i].area)) {
|
||||
active_slider = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (i = 0; i < state->num_windows; i++) {
|
||||
SDL_SetWindowTitle(state->windows[i], title);
|
||||
}
|
||||
|
||||
/* this math sucks, but whatever. */
|
||||
if (multiplier < 0) {
|
||||
newfreq = spec.freq + (int) ((spec.freq * (multiplier / 400.0f)) * 0.75f);
|
||||
} else if (multiplier > 0) {
|
||||
newfreq = spec.freq + (int) (spec.freq * (multiplier / 100.0f));
|
||||
}
|
||||
/* SDL_Log("newfreq=%d multiplier=%d\n", newfreq, multiplier); */
|
||||
SDL_memcpy(&newspec, &spec, sizeof (spec));
|
||||
newspec.freq = newfreq;
|
||||
SDL_SetAudioStreamFormat(stream, &newspec, NULL);
|
||||
} else {
|
||||
active_slider = -1;
|
||||
}
|
||||
|
||||
/* keep it looping. */
|
||||
if (SDL_GetAudioStreamAvailable(stream) < ((int) (audio_len / 2))) {
|
||||
SDL_PutAudioStreamData(stream, audio_buf, audio_len);
|
||||
if (active_slider != -1) {
|
||||
Slider* slider = &sliders[active_slider];
|
||||
|
||||
float value = (p.x - slider->area.x) / slider->area.w;
|
||||
value = SDL_clamp(value, 0.0f, 1.0f);
|
||||
slider->pos = value;
|
||||
|
||||
if (slider->flags & 1) {
|
||||
value = slider->min + (value * (slider->max - slider->min + 1.0f));
|
||||
value = SDL_clamp(value, slider->min, slider->max);
|
||||
} else {
|
||||
value = (value * 2.0f) - 1.0f;
|
||||
value = (value >= 0)
|
||||
? lerp(slider->mid, slider->max, value)
|
||||
: lerp(slider->mid, slider->min, -value);
|
||||
}
|
||||
|
||||
if (value != slider->value) {
|
||||
slider->value = value;
|
||||
slider->changed = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (sliders[0].changed) {
|
||||
sliders[0].changed = SDL_FALSE;
|
||||
SDL_SetAudioStreamFrequencyRatio(stream, sliders[0].value);
|
||||
}
|
||||
|
||||
if (SDL_GetAudioStreamFormat(stream, &src_spec, &dst_spec) == 0) {
|
||||
available_bytes = SDL_GetAudioStreamAvailable(stream);
|
||||
available_seconds = (float)available_bytes / (float)(SDL_AUDIO_FRAMESIZE(dst_spec) * dst_spec.freq);
|
||||
|
||||
/* keep it looping. */
|
||||
if (auto_loop && (available_seconds < 10.0f)) {
|
||||
queue_audio();
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < state->num_windows; i++) {
|
||||
SDL_SetRenderDrawColor(state->renderers[i], 0, 0, 255, 255);
|
||||
SDL_RenderClear(state->renderers[i]);
|
||||
SDL_SetRenderDrawColor(state->renderers[i], 0, 0, 0, 255);
|
||||
SDL_RenderFillRect(state->renderers[i], &slider_area);
|
||||
SDL_SetRenderDrawColor(state->renderers[i], 255, 0, 0, 255);
|
||||
SDL_RenderFillRect(state->renderers[i], &slider_fill_area);
|
||||
SDL_RenderPresent(state->renderers[i]);
|
||||
int draw_y = 0;
|
||||
SDL_Renderer* rend = state->renderers[i];
|
||||
|
||||
SDL_SetRenderDrawColor(rend, 0x00, 0x2B, 0x36, 0xFF);
|
||||
SDL_RenderClear(rend);
|
||||
|
||||
for (j = 0; j < NUM_SLIDERS; ++j) {
|
||||
Slider* slider = &sliders[j];
|
||||
SDL_FRect area;
|
||||
|
||||
SDL_copyp(&area, &slider->area);
|
||||
|
||||
SDL_SetRenderDrawColor(rend, 0x07, 0x36, 0x42, 0xFF);
|
||||
SDL_RenderFillRect(rend, &area);
|
||||
|
||||
area.w *= slider->pos;
|
||||
|
||||
SDL_SetRenderDrawColor(rend, 0x58, 0x6E, 0x75, 0xFF);
|
||||
SDL_RenderFillRect(rend, &area);
|
||||
|
||||
draw_textf(rend, (int)slider->area.x, (int)slider->area.y, slider->fmtlabel,
|
||||
(slider->flags & 2) ? ((float)(int)slider->value) : slider->value);
|
||||
}
|
||||
|
||||
draw_textf(rend, 0, draw_y, "%7s, Loop: %3s, Flush: %3s",
|
||||
SDL_AudioDevicePaused(state->audio_id) ? "Paused" : "Playing", auto_loop ? "On" : "Off", auto_flush ? "On" : "Off");
|
||||
draw_y += FONT_LINE_HEIGHT;
|
||||
|
||||
draw_textf(rend, 0, draw_y, "Available: %4.2f (%i bytes)", available_seconds, available_bytes);
|
||||
draw_y += FONT_LINE_HEIGHT;
|
||||
|
||||
SDL_LockAudioStream(stream);
|
||||
|
||||
draw_textf(rend, 0, draw_y, "Get Callback: %i/%i bytes, %2i ms ago",
|
||||
last_get_amount_additional, last_get_amount_total, (int)(SDL_GetTicks() - last_get_callback));
|
||||
draw_y += FONT_LINE_HEIGHT;
|
||||
|
||||
SDL_UnlockAudioStream(stream);
|
||||
|
||||
draw_y = state->window_h - FONT_LINE_HEIGHT * 3;
|
||||
|
||||
draw_textf(rend, 0, draw_y, "Wav: %6s/%6s/%i",
|
||||
AudioFmtToString(spec.format), AudioChansToStr(spec.channels), spec.freq);
|
||||
draw_y += FONT_LINE_HEIGHT;
|
||||
|
||||
draw_textf(rend, 0, draw_y, "Src: %6s/%6s/%i",
|
||||
AudioFmtToString(src_spec.format), AudioChansToStr(src_spec.channels), src_spec.freq);
|
||||
draw_y += FONT_LINE_HEIGHT;
|
||||
|
||||
draw_textf(rend, 0, draw_y, "Dst: %6s/%6s/%i",
|
||||
AudioFmtToString(dst_spec.format), AudioChansToStr(dst_spec.channels), dst_spec.freq);
|
||||
draw_y += FONT_LINE_HEIGHT;
|
||||
|
||||
SDL_RenderPresent(rend);
|
||||
}
|
||||
}
|
||||
|
||||
static void SDLCALL our_get_callback(void *userdata, SDL_AudioStream *strm, int additional_amount, int total_amount)
|
||||
{
|
||||
last_get_callback = SDL_GetTicks();
|
||||
last_get_amount_additional = additional_amount;
|
||||
last_get_amount_total = total_amount;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
char *filename = NULL;
|
||||
@ -142,20 +401,14 @@ int main(int argc, char *argv[])
|
||||
i += consumed;
|
||||
}
|
||||
|
||||
slider_area.x = state->window_w * (1.f - SLIDER_WIDTH_PERC) / 2;
|
||||
slider_area.y = state->window_h * (1.f - SLIDER_HEIGHT_PERC) / 2;
|
||||
slider_area.w = SLIDER_WIDTH_PERC * state->window_w;
|
||||
slider_area.h = SLIDER_HEIGHT_PERC * state->window_h;
|
||||
|
||||
slider_fill_area = slider_area;
|
||||
slider_fill_area.w /= 2;
|
||||
|
||||
/* Load the SDL library */
|
||||
if (!SDLTest_CommonInit(state)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
FONT_CHARACTER_SIZE = 16;
|
||||
|
||||
filename = GetResourceFilename(filename, "sample.wav");
|
||||
rc = SDL_LoadWAV(filename, &spec, &audio_buf, &audio_len);
|
||||
SDL_free(filename);
|
||||
@ -166,12 +419,17 @@ int main(int argc, char *argv[])
|
||||
return 1;
|
||||
}
|
||||
|
||||
init_slider(0, "Speed: %3.2fx", 0x0, 1.0f, 0.2f, 5.0f);
|
||||
init_slider(1, "Freq: %g", 0x2, (float)spec.freq, 4000.0f, 192000.0f);
|
||||
init_slider(2, "Channels: %g", 0x3, (float)spec.channels, 1.0f, 8.0f);
|
||||
|
||||
for (i = 0; i < state->num_windows; i++) {
|
||||
SDL_SetWindowTitle(state->windows[i], "Drag the slider: Normal speed");
|
||||
SDL_SetWindowTitle(state->windows[i], "Resampler Test");
|
||||
}
|
||||
|
||||
stream = SDL_CreateAudioStream(&spec, &spec);
|
||||
SDL_PutAudioStreamData(stream, audio_buf, audio_len);
|
||||
SDL_SetAudioStreamGetCallback(stream, our_get_callback, NULL);
|
||||
|
||||
SDL_BindAudioStream(state->audio_id, stream);
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
@ -182,10 +440,10 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
#endif
|
||||
|
||||
SDLTest_CleanupTextDrawing();
|
||||
SDL_DestroyAudioStream(stream);
|
||||
SDL_free(audio_buf);
|
||||
SDLTest_CommonQuit(state);
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user