Merge commit '852f2a6343518919e5ca8d3c1bbcab9f493e3cd8'

This commit is contained in:
2024-01-17 17:02:59 +01:00
1244 changed files with 50102 additions and 28146 deletions

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@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -22,7 +22,43 @@
/**
* \file SDL_pixels.h
*
* \brief Header for the enumerated pixel format definitions.
* Header for the enumerated pixel format definitions.
*
* SDL's pixel formats have the following naming convention:
*
* * Names with a list of components and a single bit count, such as
* RGB24 and ABGR32, define a platform-independent encoding into
* bytes in the order specified. For example, in RGB24 data, each
* pixel is encoded in 3 bytes (red, green, blue) in that order,
* and in ABGR32 data, each pixel is encoded in 4 bytes
* (alpha, blue, green, red) in that order. Use these names if the
* property of a format that is important to you is the order of
* the bytes in memory or on disk.
*
* * Names with a bit count per component, such as ARGB8888 and
* XRGB1555, are "packed" into an appropriately-sized integer in
* the platform's native endianness. For example, ARGB8888 is
* a sequence of 32-bit integers; in each integer, the most
* significant bits are alpha, and the least significant bits are
* blue. On a little-endian CPU such as x86, the least significant
* bits of each integer are arranged first in memory, but on a
* big-endian CPU such as s390x, the most significant bits are
* arranged first. Use these names if the property of a format that
* is important to you is the meaning of each bit position within a
* native-endianness integer.
*
* * In indexed formats such as INDEX4LSB, each pixel is represented
* by encoding an index into the palette into the indicated number
* of bits, with multiple pixels packed into each byte if appropriate.
* In LSB formats, the first (leftmost) pixel is stored in the
* least-significant bits of the byte; in MSB formats, it's stored
* in the most-significant bits. INDEX8 does not need LSB/MSB
* variants, because each pixel exactly fills one byte.
*
* The 32-bit byte-array encodings such as RGBA32 are aliases for the
* appropriate 8888 encoding for the current platform. For example,
* RGBA32 is an alias for ABGR8888 on little-endian CPUs like x86,
* or an alias for RGBA8888 on big-endian CPUs.
*/
#ifndef SDL_pixels_h_
@ -61,7 +97,9 @@ typedef enum
SDL_PIXELTYPE_ARRAYU16,
SDL_PIXELTYPE_ARRAYU32,
SDL_PIXELTYPE_ARRAYF16,
SDL_PIXELTYPE_ARRAYF32
SDL_PIXELTYPE_ARRAYF32,
/* appended at the end for compatibility with sdl2-compat: */
SDL_PIXELTYPE_INDEX2
} SDL_PixelType;
/** Bitmap pixel order, high bit -> low bit. */
@ -130,6 +168,7 @@ typedef enum
#define SDL_ISPIXELFORMAT_INDEXED(format) \
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX2) || \
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
@ -154,6 +193,10 @@ typedef enum
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))))
#define SDL_ISPIXELFORMAT_10BIT(format) \
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32) && \
(SDL_PIXELLAYOUT(format) == SDL_PACKEDLAYOUT_2101010))
/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
#define SDL_ISPIXELFORMAT_FOURCC(format) \
((format) && (SDL_PIXELFLAG(format) != 1))
@ -168,6 +211,12 @@ typedef enum
SDL_PIXELFORMAT_INDEX1MSB =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
1, 0),
SDL_PIXELFORMAT_INDEX2LSB =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX2, SDL_BITMAPORDER_4321, 0,
2, 0),
SDL_PIXELFORMAT_INDEX2MSB =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX2, SDL_BITMAPORDER_1234, 0,
2, 0),
SDL_PIXELFORMAT_INDEX4LSB =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
4, 0),
@ -255,9 +304,18 @@ typedef enum
SDL_PIXELFORMAT_BGRA8888 =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
SDL_PACKEDLAYOUT_8888, 32, 4),
SDL_PIXELFORMAT_XRGB2101010 =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
SDL_PACKEDLAYOUT_2101010, 32, 4),
SDL_PIXELFORMAT_XBGR2101010 =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
SDL_PACKEDLAYOUT_2101010, 32, 4),
SDL_PIXELFORMAT_ARGB2101010 =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
SDL_PACKEDLAYOUT_2101010, 32, 4),
SDL_PIXELFORMAT_ABGR2101010 =
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
SDL_PACKEDLAYOUT_2101010, 32, 4),
/* Aliases for RGBA byte arrays of color data, for the current platform */
#if SDL_BYTEORDER == SDL_BIG_ENDIAN