Merge commit '852f2a6343518919e5ca8d3c1bbcab9f493e3cd8'

This commit is contained in:
2024-01-17 17:02:59 +01:00
1244 changed files with 50102 additions and 28146 deletions

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@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -22,7 +22,7 @@
/**
* \file SDL_system.h
*
* \brief Include file for platform specific SDL API functions
* Include file for platform specific SDL API functions
*/
#ifndef SDL_system_h_
@ -40,14 +40,21 @@ extern "C" {
#endif
/* Platform specific functions for Windows */
/*
* Platform specific functions for Windows
*/
#if defined(__WIN32__) || defined(__GDK__)
typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam);
typedef struct tagMSG MSG;
typedef SDL_bool (SDLCALL *SDL_WindowsMessageHook)(void *userdata, MSG *msg);
/**
* Set a callback for every Windows message, run before TranslateMessage().
*
* The callback may modify the message, and should return SDL_TRUE if the
* message should continue to be processed, or SDL_FALSE to prevent further
* processing.
*
* \param callback The SDL_WindowsMessageHook function to call.
* \param userdata a pointer to pass to every iteration of `callback`
*
@ -73,60 +80,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook ca
*/
extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
typedef struct IDirect3DDevice9 IDirect3DDevice9;
/**
* Get the D3D9 device associated with a renderer.
*
* Once you are done using the device, you should release it to avoid a
* resource leak.
*
* \param renderer the renderer from which to get the associated D3D device
* \returns the D3D9 device associated with given renderer or NULL if it is
* not a D3D9 renderer; call SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_GetRenderD3D9Device(SDL_Renderer * renderer);
typedef struct ID3D11Device ID3D11Device;
/**
* Get the D3D11 device associated with a renderer.
*
* Once you are done using the device, you should release it to avoid a
* resource leak.
*
* \param renderer the renderer from which to get the associated D3D11 device
* \returns the D3D11 device associated with given renderer or NULL if it is
* not a D3D11 renderer; call SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC ID3D11Device* SDLCALL SDL_GetRenderD3D11Device(SDL_Renderer * renderer);
#endif /* defined(__WIN32__) || defined(__WINGDK__) */
#if defined(__WIN32__) || defined(__GDK__)
typedef struct ID3D12Device ID3D12Device;
/**
* Get the D3D12 device associated with a renderer.
*
* Once you are done using the device, you should release it to avoid a
* resource leak.
*
* \param renderer the renderer from which to get the associated D3D12 device
* \returns the D3D12 device associated with given renderer or NULL if it is
* not a D3D12 renderer; call SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC ID3D12Device* SDLCALL SDL_RenderGetD3D12Device(SDL_Renderer* renderer);
#endif /* defined(__WIN32__) || defined(__GDK__) */
#if defined(__WIN32__) || defined(__WINGDK__)
/**
@ -148,7 +103,30 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo(SDL_DisplayID displayID,
#endif /* defined(__WIN32__) || defined(__WINGDK__) */
/* Platform specific functions for Linux */
/*
* Platform specific functions for UNIX
*/
typedef union _XEvent XEvent;
typedef SDL_bool (SDLCALL *SDL_X11EventHook)(void *userdata, XEvent *xevent);
/**
* Set a callback for every X11 event
*
* The callback may modify the event, and should return SDL_TRUE if the event
* should continue to be processed, or SDL_FALSE to prevent further
* processing.
*
* \param callback The SDL_X11EventHook function to call.
* \param userdata a pointer to pass to every iteration of `callback`
*
* \since This function is available since SDL 3.0.0.
*/
extern DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void *userdata);
/*
* Platform specific functions for Linux
*/
#ifdef __LINUX__
/**
@ -182,7 +160,9 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID,
#endif /* __LINUX__ */
/* Platform specific functions for iOS */
/*
* Platform specific functions for iOS
*/
#ifdef __IOS__
#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
@ -242,7 +222,9 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
#endif /* __IOS__ */
/* Platform specific functions for Android */
/*
* Platform specific functions for Android
*/
#ifdef __ANDROID__
/**
@ -289,28 +271,31 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
/**
* Query Android API level of the current device.
*
* - API level 31: Android 12
* - API level 30: Android 11
* - API level 29: Android 10
* - API level 28: Android 9
* - API level 27: Android 8.1
* - API level 26: Android 8.0
* - API level 25: Android 7.1
* - API level 24: Android 7.0
* - API level 23: Android 6.0
* - API level 22: Android 5.1
* - API level 21: Android 5.0
* - API level 20: Android 4.4W
* - API level 19: Android 4.4
* - API level 18: Android 4.3
* - API level 17: Android 4.2
* - API level 16: Android 4.1
* - API level 15: Android 4.0.3
* - API level 14: Android 4.0
* - API level 13: Android 3.2
* - API level 12: Android 3.1
* - API level 11: Android 3.0
* - API level 10: Android 2.3.3
* - API level 34: Android 14 (UPSIDE_DOWN_CAKE)
* - API level 33: Android 13 (TIRAMISU)
* - API level 32: Android 12L (S_V2)
* - API level 31: Android 12 (S)
* - API level 30: Android 11 (R)
* - API level 29: Android 10 (Q)
* - API level 28: Android 9 (P)
* - API level 27: Android 8.1 (O_MR1)
* - API level 26: Android 8.0 (O)
* - API level 25: Android 7.1 (N_MR1)
* - API level 24: Android 7.0 (N)
* - API level 23: Android 6.0 (M)
* - API level 22: Android 5.1 (LOLLIPOP_MR1)
* - API level 21: Android 5.0 (LOLLIPOP, L)
* - API level 20: Android 4.4W (KITKAT_WATCH)
* - API level 19: Android 4.4 (KITKAT)
* - API level 18: Android 4.3 (JELLY_BEAN_MR2)
* - API level 17: Android 4.2 (JELLY_BEAN_MR1)
* - API level 16: Android 4.1 (JELLY_BEAN)
* - API level 15: Android 4.0.3 (ICE_CREAM_SANDWICH_MR1)
* - API level 14: Android 4.0 (ICE_CREAM_SANDWICH)
* - API level 13: Android 3.2 (HONEYCOMB_MR2)
* - API level 12: Android 3.1 (HONEYCOMB_MR1)
* - API level 11: Android 3.0 (HONEYCOMB)
* - API level 10: Android 2.3.3 (GINGERBREAD_MR1)
*
* \returns the Android API level.
*
@ -468,48 +453,50 @@ extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
#endif /* __ANDROID__ */
/* Platform specific functions for WinRT */
/*
* Platform specific functions for WinRT
*/
#ifdef __WINRT__
/**
* \brief WinRT / Windows Phone path types
* WinRT / Windows Phone path types
*/
typedef enum
{
/** \brief The installed app's root directory.
/** The installed app's root directory.
Files here are likely to be read-only. */
SDL_WINRT_PATH_INSTALLED_LOCATION,
/** \brief The app's local data store. Files may be written here */
/** The app's local data store. Files may be written here */
SDL_WINRT_PATH_LOCAL_FOLDER,
/** \brief The app's roaming data store. Unsupported on Windows Phone.
/** The app's roaming data store. Unsupported on Windows Phone.
Files written here may be copied to other machines via a network
connection.
*/
SDL_WINRT_PATH_ROAMING_FOLDER,
/** \brief The app's temporary data store. Unsupported on Windows Phone.
/** The app's temporary data store. Unsupported on Windows Phone.
Files written here may be deleted at any time. */
SDL_WINRT_PATH_TEMP_FOLDER
} SDL_WinRT_Path;
/**
* \brief WinRT Device Family
* WinRT Device Family
*/
typedef enum
{
/** \brief Unknown family */
/** Unknown family */
SDL_WINRT_DEVICEFAMILY_UNKNOWN,
/** \brief Desktop family*/
/** Desktop family*/
SDL_WINRT_DEVICEFAMILY_DESKTOP,
/** \brief Mobile family (for example smartphone) */
/** Mobile family (for example smartphone) */
SDL_WINRT_DEVICEFAMILY_MOBILE,
/** \brief XBox family */
/** XBox family */
SDL_WINRT_DEVICEFAMILY_XBOX,
} SDL_WinRT_DeviceFamily;
@ -630,7 +617,9 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
#endif
/* Functions used only by GDK */
/*
* Functions used only by GDK
*/
#ifdef __GDK__
typedef struct XTaskQueueObject *XTaskQueueHandle;
typedef struct XUser *XUserHandle;