Commit Graph

316 Commits

Author SHA1 Message Date
dfbb1dea68
move os and backend to sub 2024-04-12 13:42:08 +02:00
2597edd579
new messages objcomp names 2024-04-12 13:42:08 +02:00
85a29372f4
adding message frag object version and conversion work, but comp name changes incoming 2024-04-12 13:42:07 +02:00
a9f6a5d763
move mfs to os, works, convert tool still incomplete 2024-04-12 13:42:07 +02:00
73180195fe
some more backend interface changes i realized i had to do 2024-04-12 13:42:07 +02:00
10b689ca95
refactor the serializer again 2024-04-12 13:42:07 +02:00
3796841961
conversion improvements 2024-04-12 13:42:07 +02:00
854ed851b4
fixes missing comps and conversion tool is almost working (most of meta is transfered) 2024-04-12 13:42:07 +02:00
5c3b797a99
new object (os + fsb mostly done) 2024-04-12 13:42:06 +02:00
8a580e2fbb
backend fs read 2024-04-12 13:42:06 +02:00
3cede91aa0
more work on backend and moving frags to objs 2024-04-12 13:42:06 +02:00
0610a6a64a
continue os refactor, start with fs backend 2024-04-12 13:42:06 +02:00
26d07b06db
start refactoring in the name of object store 2024-04-12 13:42:06 +02:00
fd0b210bbb
fragment store fully file2 zstd. no more zstd.h in fragment store 2024-04-12 13:42:06 +02:00
268cbe137e
move file stack creation to separate file, removing some scope 2024-04-12 13:42:05 +02:00
31bb0d3e61
refactor meta data decompression using file2 and mem 2024-04-12 13:42:05 +02:00
248f68f6a2
minimal stack creation refactor (wip) 2024-04-12 13:42:05 +02:00
3b010bd16f
catch write errors (eg unsanitzed strings) 2024-04-12 13:42:05 +02:00
7e285290fe
test in memory comp 2024-04-12 13:42:05 +02:00
5767834f71
since its working, remove old commented code 2024-04-12 13:42:05 +02:00
53ce292e82
fix stack overflow (i am stupid) and some file stack error handling 2024-04-12 13:42:04 +02:00
84bd24807d
small change to flush work space. writing new frags is broken rn 2024-04-12 13:42:04 +02:00
8d0518c2e3
harden against some parsing exceptions
(by disabling them, since the error case is already handled)
2024-04-12 13:42:04 +02:00
6d150ba441
roll back meta comp (did it wrong) and enable data comp 2024-04-12 13:42:04 +02:00
c737715c66
more refactor and transition meta write 2024-04-12 13:42:04 +02:00
b640b5a06b
variant to span helper 2024-04-12 13:42:04 +02:00
1b9363e7b5
tested and works, cleaning up commented code 2024-04-12 13:42:03 +02:00
16d2238f35
fixes for ci 2024-04-12 13:42:03 +02:00
19844a9423
use file2 zstd wrapper to read frag data (untested) 2024-04-12 13:42:03 +02:00
19fd99f713
refactor out uuidgenerator 2024-04-12 13:42:03 +02:00
f22f523774
minor frag store refactor 2024-04-12 13:42:03 +02:00
8b17ed195f
more testing and file2 zstd now passes tests with varying frame sizes
and 1.5gig files
2024-04-12 13:42:03 +02:00
def7fc1959
add file2 impl for zstd (lightly tested and not integrated yet) 2024-04-12 13:42:02 +02:00
318be9cd62
throw update 2024-04-12 13:42:02 +02:00
2772c8ee69
reduce excessive message frag saving (queue dedup + waiting 10sec)
prepare for frag updates
2024-04-12 13:42:02 +02:00
eac2927379
try to tame log spam 2024-04-12 13:42:02 +02:00
77a0ae6acd
fix accel structure being wrong and mark empty frags and dont count them 2024-04-12 13:42:02 +02:00
7879a0927b
combat memory leaks with smart pointers 2024-04-12 13:42:02 +02:00
88ea3e177d
refactor saving and save on exit 2024-04-12 13:42:01 +02:00
bc22451524
dirty frag on message updates (if still open) 2024-04-12 13:42:01 +02:00
7b8e93eec3
refactor message fuid -> fid
save alot of memory by using fid instead of fuid
2024-04-12 13:42:01 +02:00
71be5c3c6e
reduce log spam 2024-04-12 13:42:01 +02:00
2b8cee6a29
remove old code 2024-04-12 13:42:01 +02:00
5bf4640d61
forgot to throw update on read 2024-04-12 13:42:01 +02:00
0e0e81720b
dont sync messages we dont know enough about 2024-04-12 13:42:00 +02:00
592a4cb9cf
make adjacency loading work, extend range and use loops 2024-04-12 13:42:00 +02:00
93f60bd073
replace old bad prev/next code with way better code 2024-04-12 13:42:00 +02:00
6a6de77ae9
smaller contact frag fixes 2024-04-12 13:42:00 +02:00
89f065a610
impl new acceleration structure for components, not exploited yet
disable funky load at first msg
2024-04-12 13:42:00 +02:00
52e95ca654
forgot to check contact 2024-04-12 13:41:59 +02:00
eaa316a2aa
rework cursers for cg, keep views between switching. will be refactored later 2024-04-12 13:41:59 +02:00
bdf4e60f2f
fix one inverted comparator 2024-04-12 13:41:59 +02:00
2e3c779bec
stop ignoring mfs interval and sort after 2024-04-12 13:41:59 +02:00
461a4f1aa7
make inital curser a range 2024-04-12 13:41:59 +02:00
78488daa9b
loading logic implemented but broken (very funky and sometimes even out of contact) 2024-04-12 13:41:59 +02:00
22f2c8f514
load based on view cursers (untested and not used yet) 2024-04-12 13:41:58 +02:00
e442191aad
msg frag before and after helper 2024-04-12 13:41:58 +02:00
795ab2d4e1
fix potential tsrange errors and deduplicate state 2024-04-12 13:41:58 +02:00
0896038dd6
make writing safe (by using a tmp file and moving to actual location) 2024-04-12 13:41:58 +02:00
67c6f9adb0
make empty contacts from ids on message load 2024-04-12 13:41:58 +02:00
6aac44cda9
change binary meta format and add zstd to metadata 2024-04-12 13:41:58 +02:00
4fb2b51b7d
switch to streaming compressor for data to drastically improve ratio.
would still benefit from a abstract file refactor
2024-04-12 13:41:57 +02:00
182d844e32
update fs readme a little 2024-04-12 13:41:57 +02:00
6f511016bc
save msg json zstd compressed (3x compression) 2024-04-12 13:41:57 +02:00
fb885b5c21
simplify array cast a little 2024-04-12 13:41:57 +02:00
d21dbb43e2
comp refactor and make groups work 2024-04-12 13:41:57 +02:00
7ac62274f4
move json around and disable files for now 2024-04-12 13:41:56 +02:00
4ec87337c8
reverse message write order 2024-04-12 13:41:56 +02:00
20f7c6d011
add dup check, would work for ngc if we saved tox group msg id yet 2024-04-12 13:41:56 +02:00
24dc5a03f3
fix dup on write 2024-04-12 13:41:56 +02:00
3d0863ff9a
basically working, but some dup glitch is still there 2024-04-12 13:41:56 +02:00
97aedca844
scan laters 2024-04-12 13:41:56 +02:00
2e7d5538d1
fragment events + 256bit uuids 2024-04-12 13:41:55 +02:00
1bfd04680e
refactor message serializer to allow access to eg contacts 2024-04-12 13:41:55 +02:00
73d1d65142
further serializer refactoring 2024-04-12 13:41:55 +02:00
f6e55851cc
improve deserialization and provide message comp deserl 2024-04-12 13:41:55 +02:00
0b0245d844
loading fragments mostly working (not notifying anyone yet) 2024-04-12 13:41:55 +02:00
d278391528
add contact id to meta 2024-04-12 13:41:55 +02:00
aa7a5d6013
more comps 2024-04-12 13:41:54 +02:00
84987216cb
handle empty type 2024-04-12 13:41:54 +02:00
58e9fd5514
dump messages to data (some comps) 2024-04-12 13:41:54 +02:00
3d41eedf48
message fragment meta is saved, but still empty data 2024-04-12 13:41:54 +02:00
2bc30ffcdc
start with messages (no fragments get created yet) 2024-04-12 13:41:54 +02:00
e67d7d37b5
refactoring, add to mainscreen 2024-04-12 13:41:54 +02:00
98ab974515
random ids 2024-04-12 13:41:53 +02:00
267f8dffc1
working prototpying code 2024-04-12 13:41:53 +02:00
78c7ef5b46
fix main screen destruction order,
so plugins can cleanup before their facilities get destroyed
2024-04-06 11:59:05 +02:00
bde0f2c7c3
imgui debug stuff 2024-03-15 13:02:49 +01:00
83bbac2cd1
proper cleanup procedure for main 2024-03-15 13:02:37 +01:00
d5dede5a61
properly cleanup in main 2024-03-12 18:43:36 +01:00
719400068a
cache the localtime result in the message
localtime uses global state AND spams allocations like cazy
2024-03-12 18:09:42 +01:00
aaf8c6adc1
save cooldown for tox profile (10sec after last) and save on exit 2024-03-12 18:09:21 +01:00
dc081ae2aa
fix webp mem leak 2024-03-11 20:46:28 +01:00
3cf3097094
toxcore update + private interface update 2024-03-11 11:46:18 +01:00
887705969f
make texture streaming actually work 2024-03-09 16:26:35 +01:00
a3d193516c
add updating to textures 2024-03-08 22:04:58 +01:00
a8d8613f2c
adopt to new toxcore master 2024-03-08 10:50:58 +01:00
459ccf7d6b
print sdl render 2024-03-06 01:02:59 +01:00
db54afd180
full on qoi 2024-03-06 01:02:59 +01:00
d0761bf60e
revert crop by default (did not work as intended) 2024-02-29 19:15:33 +01:00
0aeafec019
fix month starting at 0 2024-02-15 15:34:44 +01:00
9a0df4f577
date change 2024-02-15 15:29:01 +01:00
61714836bb
typos 2024-02-12 14:13:57 +01:00
cff0c100ec
add fragment store draft doc 2024-02-11 19:01:48 +01:00
ff5dbaffc0
fix some file selector glitches 2024-02-08 18:11:51 +01:00
b56d581e4b
fix normal feeling sluggish 2024-02-05 16:15:10 +01:00
aa661aaaa7
default to normal fps mode again 2024-02-05 16:10:30 +01:00
cc3f430bab
rework tc and move tcs out of cg into main screen, rework render pp
now respecting animation timing
2024-02-05 16:06:12 +01:00
139db5b03b
faster texture cache loading in low fps modes 2024-02-05 12:50:36 +01:00
f716ad9dd1
limit max main loop sleep 2024-02-03 20:49:52 +01:00
671772a20e
min fps for inactive reduced now 1fps 2024-02-03 19:07:14 +01:00
b0173f6d68
tox iterate interval pow(1.6)
fix faux offline inbetween timer
crop by default
2024-02-03 15:00:32 +01:00
3da5872df8
fix tffom and have it actually functioning 2024-02-03 01:05:50 +01:00
3deb6e8469
fix using bool for timestamps (oops) 2024-02-02 20:55:20 +01:00
0c674e0137
add tox friend faux offline message (still wonky) + small file copy error handling 2024-02-02 20:26:50 +01:00
7948d820c3
fix filepaths on windows 2024-01-30 15:16:01 +01:00
5aac3422aa
allow "copy file" which sets the text/uri-list with the file path 2024-01-30 11:58:01 +01:00
2647c85323
add imgui stylign window + change how texture filters are applied 2024-01-21 20:20:32 +01:00
93140231c6
theme according to system 2024-01-21 14:28:56 +01:00
e76e56e025
larger font hack + linear texture filter for images 2024-01-21 13:58:22 +01:00
b1062e701e
make primary selection pasting work
it is also bugged, as SDL misses large parts of selection sources (terminals etc) but browers work
2024-01-20 18:06:58 +01:00
865dfa994f
make invisible images not render 2024-01-18 23:44:38 +01:00
25be42e308
correct imgui version and add vid 2024-01-18 18:36:29 +01:00
c6a0df409d
interface versions 2024-01-18 00:32:11 +01:00
a15a9af2b3
adopt code to new imgui and new sdl 2024-01-17 22:39:51 +01:00
18ca88a0d4
asan in flake 2024-01-14 21:48:41 +01:00
565aa4b7eb
update deps and adopt 2024-01-14 18:50:23 +01:00
b117da5ccf
add compute powersave extreme 2024-01-13 18:38:12 +01:00
78b0e9a77f
more small fixes 2024-01-12 19:04:50 +01:00
7fa6aa7ac2
forgot to update plugin 2024-01-12 18:51:29 +01:00
20b4cdc5f1
sync and delivery (and unused read) states and other smaller refactors 2024-01-12 16:45:52 +01:00
7c576dd4d0
make fade less noticable 2024-01-10 14:17:29 +01:00
f6cda522ca
correct message order 2024-01-09 22:38:13 +01:00
f637c7c942
make fade respect fps 2024-01-09 16:30:27 +01:00
afb886ea7c
default to reduced fps 2024-01-09 15:57:20 +01:00
74129cabef
fix url open with unsanitized strings 2024-01-09 02:26:50 +01:00
be8ceb861c
1 sec cooldown for reduced fps mode 2024-01-07 22:20:40 +01:00
e8234f2a4a
properly seperate tick and render 2024-01-07 16:33:08 +01:00
a0ba0b39d8
add fps reduced mode 2024-01-06 18:23:06 +01:00
845967cf12
more main loop fiddling 2024-01-06 16:45:08 +01:00
92b58cbfa9
faster wakeup 2024-01-06 15:13:45 +01:00
5a0651eaf0
wip low fps mode for hidden states and powersave modes.
dont use yet, as all compute is still done in the render method
2024-01-06 14:38:21 +01:00
14fcaf1d7e
why is windows so bad 2024-01-05 16:32:37 +01:00
5a0252d8d0
start screen refactor 2024-01-05 14:47:08 +01:00
9c0ffd38ce
last update fixes 2023-12-27 12:49:52 +01:00
7495a50723
add hack to copy the ngc chat id 2023-12-13 14:02:31 +01:00
1cdde5170b
update subs 2023-12-12 16:52:52 +01:00
4248d1d9ab
disable annoying debug message 2023-11-28 13:19:00 +01:00
fd9d14d00c
tox private impl + dht caps histo 2023-11-13 16:23:49 +01:00
4e4f62dd20
provide ToxPrivateI 2023-11-13 15:14:30 +01:00