#include "framework/framework.h" #include #include #include typedef struct { uint32_t conf_num; bool bob_joined; } AliceState; static void alice_on_peer_list_changed(const Tox_Event_Conference_Peer_List_Changed *event, void *user_data) { ToxNode *self = (ToxNode *)user_data; AliceState *state = (AliceState *)tox_node_get_script_ctx(self); uint32_t conf_num = tox_event_conference_peer_list_changed_get_conference_number(event); if (conf_num != state->conf_num) { return; } uint32_t count = tox_conference_peer_count(tox_node_get_tox(self), conf_num, nullptr); if (count == 2) { state->bob_joined = true; } } static void alice_script(ToxNode *self, void *ctx) { AliceState *state = (AliceState *)ctx; tox_events_callback_conference_peer_list_changed(tox_node_get_dispatch(self), alice_on_peer_list_changed); tox_node_wait_for_self_connected(self); tox_node_wait_for_friend_connected(self, 0); Tox *tox = tox_node_get_tox(self); Tox_Err_Conference_New err_new; state->conf_num = tox_conference_new(tox, &err_new); ck_assert(err_new == TOX_ERR_CONFERENCE_NEW_OK); tox_conference_set_max_offline(tox, state->conf_num, 10, nullptr); tox_node_log(self, "Inviting Bob to conference %u", state->conf_num); tox_conference_invite(tox, 0, state->conf_num, nullptr); WAIT_UNTIL(state->bob_joined); tox_node_log(self, "Bob joined. Reloading Alice..."); tox_node_reload(self); tox_node_log(self, "Alice reloaded."); // Re-register callback after reload tox_events_callback_conference_peer_list_changed(tox_node_get_dispatch(self), alice_on_peer_list_changed); // After reload, we need to get the conference number again uint32_t chatlist[1]; tox_conference_get_chatlist(tox_node_get_tox(self), chatlist); state->conf_num = chatlist[0]; tox_node_log(self, "Checking offline peer list for conference %u...", state->conf_num); Tox_Err_Conference_Peer_Query q_err; uint32_t offline_count = tox_conference_offline_peer_count(tox_node_get_tox(self), state->conf_num, &q_err); ck_assert(q_err == TOX_ERR_CONFERENCE_PEER_QUERY_OK); tox_node_log(self, "Offline peer count: %u", offline_count); // Bob should be offline now because we just started and haven't connected to him in the conference yet. ck_assert(offline_count >= 1); tox_node_log(self, "Conference offline peer tests passed!"); } typedef struct { bool invited; uint32_t conf_num; uint8_t cookie[512]; size_t cookie_len; } BobState; static void bob_on_conference_invite(const Tox_Event_Conference_Invite *event, void *user_data) { ToxNode *self = (ToxNode *)user_data; BobState *state = (BobState *)tox_node_get_script_ctx(self); state->invited = true; state->cookie_len = tox_event_conference_invite_get_cookie_length(event); memcpy(state->cookie, tox_event_conference_invite_get_cookie(event), state->cookie_len); tox_node_log(self, "Received conference invite"); } static void bob_script(ToxNode *self, void *ctx) { const BobState *state = (const BobState *)ctx; tox_events_callback_conference_invite(tox_node_get_dispatch(self), bob_on_conference_invite); tox_node_wait_for_self_connected(self); tox_node_wait_for_friend_connected(self, 0); WAIT_UNTIL(state->invited); tox_conference_join(tox_node_get_tox(self), 0, state->cookie, state->cookie_len, nullptr); ToxNode *alice = tox_scenario_get_node(tox_node_get_scenario(self), 0); WAIT_UNTIL(tox_node_is_finished(alice)); } int main(int argc, char *argv[]) { ToxScenario *s = tox_scenario_new(argc, argv, 60000); AliceState alice_state = {0}; BobState bob_state = {0}; tox_scenario_add_node(s, "Alice", alice_script, &alice_state, sizeof(AliceState)); tox_scenario_add_node(s, "Bob", bob_script, &bob_state, sizeof(BobState)); ToxNode *alice = tox_scenario_get_node(s, 0); ToxNode *bob = tox_scenario_get_node(s, 1); tox_node_bootstrap(alice, bob); tox_node_friend_add(alice, bob); tox_node_friend_add(bob, alice); ToxScenarioStatus res = tox_scenario_run(s); if (res != TOX_SCENARIO_DONE) { fprintf(stderr, "Scenario failed with status %u\n", res); return 1; } tox_scenario_free(s); return 0; }