#include "framework/framework.h" #include static void alice_script(ToxNode *self, void *ctx) { tox_node_log(self, "Waiting for LAN discovery..."); WAIT_UNTIL(tox_node_is_self_connected(self)); if (tox_node_is_self_connected(self)) { tox_node_log(self, "Discovered network via LAN!"); } else { tox_node_log(self, "Failed to discover network via LAN."); } } static void bob_script(ToxNode *self, void *ctx) { tox_node_log(self, "Waiting for LAN discovery..."); WAIT_UNTIL(tox_node_is_self_connected(self)); if (tox_node_is_self_connected(self)) { tox_node_log(self, "Discovered network via LAN!"); } else { tox_node_log(self, "Failed to discover network via LAN."); } } int main(int argc, char *argv[]) { ToxScenario *s = tox_scenario_new(argc, argv, 60000); Tox_Options *opts = tox_options_new(nullptr); tox_options_set_ipv6_enabled(opts, false); tox_options_set_local_discovery_enabled(opts, true); // Both nodes have local discovery enabled and NO bootstrap tox_scenario_add_node_ex(s, "Alice", alice_script, nullptr, 0, opts); tox_scenario_add_node_ex(s, "Bob", bob_script, nullptr, 0, opts); tox_options_free(opts); tox_scenario_log(s, "Starting scenario (LAN Discovery)."); ToxScenarioStatus res = tox_scenario_run(s); if (res == TOX_SCENARIO_DONE) { tox_scenario_log(s, "Scenario completed successfully!"); } else { tox_scenario_log(s, "Scenario failed with status: %u", res); } tox_scenario_free(s); return (res == TOX_SCENARIO_DONE) ? 0 : 1; }