#include "framework/framework.h" #include #include #include #include #include "../../toxcore/tox_private.h" static void alice_script(ToxNode *self, void *ctx) { tox_node_wait_for_self_connected(self); tox_node_wait_for_friend_connected(self, 0); for (int i = 0; i < 256; i++) { tox_friend_send_message(tox_node_get_tox(self), 0, TOX_MESSAGE_TYPE_NORMAL, (const uint8_t *)"test", 4, nullptr); tox_scenario_yield(self); } // Wait for Bob to also send his messages and for them to arrive. for (int i = 0; i < 100; i++) { tox_scenario_yield(self); } const Tox *tox = tox_node_get_tox(self); uint64_t udp_sent = tox_netprof_get_packet_total_count(tox, TOX_NETPROF_PACKET_TYPE_UDP, TOX_NETPROF_DIRECTION_SENT); uint64_t udp_recv = tox_netprof_get_packet_total_count(tox, TOX_NETPROF_PACKET_TYPE_UDP, TOX_NETPROF_DIRECTION_RECV); tox_node_log(self, "UDP Sent: %" PRIu64 ", Received: %" PRIu64, udp_sent, udp_recv); ck_assert(udp_sent >= 256); ck_assert(udp_recv >= 1); } static void bob_script(ToxNode *self, void *ctx) { tox_node_wait_for_self_connected(self); tox_node_wait_for_friend_connected(self, 0); for (int i = 0; i < 256; i++) { tox_friend_send_message(tox_node_get_tox(self), 0, TOX_MESSAGE_TYPE_NORMAL, (const uint8_t *)"test", 4, nullptr); tox_scenario_yield(self); } } int main(int argc, char *argv[]) { ToxScenario *s = tox_scenario_new(argc, argv, 60000); ToxNode *alice = tox_scenario_add_node(s, "Alice", alice_script, nullptr, 0); ToxNode *bob = tox_scenario_add_node(s, "Bob", bob_script, nullptr, 0); tox_node_bootstrap(alice, bob); tox_node_friend_add(alice, bob); tox_node_friend_add(bob, alice); ToxScenarioStatus res = tox_scenario_run(s); if (res != TOX_SCENARIO_DONE) { return 1; } tox_scenario_free(s); return 0; }