SDL3_0.0.0 { global: JNI_OnLoad; SDL_DYNAPI_entry; SDL_AddEventWatch; SDL_AddGamepadMapping; SDL_AddGamepadMappingsFromRW; SDL_AddHintCallback; SDL_AddTimer; SDL_AndroidBackButton; SDL_AndroidGetActivity; SDL_AndroidGetExternalStoragePath; SDL_AndroidGetExternalStorageState; SDL_AndroidGetInternalStoragePath; SDL_AndroidGetJNIEnv; SDL_AndroidRequestPermission; SDL_AndroidSendMessage; SDL_AndroidShowToast; SDL_AtomicAdd; SDL_AtomicCAS; SDL_AtomicCASPtr; SDL_AtomicGet; SDL_AtomicGetPtr; SDL_AtomicLock; SDL_AtomicSet; SDL_AtomicSetPtr; SDL_AtomicTryLock; SDL_AtomicUnlock; SDL_AttachVirtualJoystick; SDL_AttachVirtualJoystickEx; SDL_BlitSurface; SDL_BlitSurfaceScaled; SDL_BlitSurfaceUnchecked; SDL_BlitSurfaceUncheckedScaled; SDL_BroadcastCondition; SDL_CaptureMouse; SDL_CleanupTLS; SDL_ClearComposition; SDL_ClearError; SDL_ClearHints; SDL_CloseGamepad; SDL_CloseJoystick; SDL_CloseSensor; SDL_ComposeCustomBlendMode; SDL_ConvertEventToRenderCoordinates; SDL_ConvertPixels; SDL_ConvertSurface; SDL_ConvertSurfaceFormat; SDL_CreateColorCursor; SDL_CreateCondition; SDL_CreateCursor; SDL_CreateMutex; SDL_CreatePalette; SDL_CreatePixelFormat; SDL_CreatePopupWindow; SDL_CreateRW; SDL_CreateRWLock; SDL_CreateRenderer; SDL_CreateSemaphore; SDL_CreateShapedWindow; SDL_CreateSoftwareRenderer; SDL_CreateSurface; SDL_CreateSurfaceFrom; SDL_CreateSystemCursor; SDL_CreateTLS; SDL_CreateTexture; SDL_CreateTextureFromSurface; SDL_CreateThread; SDL_CreateThreadWithStackSize; SDL_CreateWindow; SDL_CreateWindowAndRenderer; SDL_CreateWindowFrom; SDL_CreateWindowWithPosition; SDL_CursorVisible; SDL_DXGIGetOutputInfo; SDL_DelEventWatch; SDL_DelHintCallback; SDL_Delay; SDL_DelayNS; SDL_DestroyCondition; SDL_DestroyCursor; SDL_DestroyMutex; SDL_DestroyPalette; SDL_DestroyPixelFormat; SDL_DestroyRW; SDL_DestroyRWLock; SDL_DestroyRenderer; SDL_DestroySemaphore; SDL_DestroySurface; SDL_DestroyTexture; SDL_DestroyWindow; SDL_DestroyWindowSurface; SDL_DetachThread; SDL_DetachVirtualJoystick; SDL_Direct3D9GetAdapterIndex; SDL_DisableScreenSaver; SDL_DuplicateSurface; SDL_EGL_GetCurrentEGLConfig; SDL_EGL_GetCurrentEGLDisplay; SDL_EGL_GetProcAddress; SDL_EGL_GetWindowEGLSurface; SDL_EGL_SetEGLAttributeCallbacks; SDL_EnableScreenSaver; SDL_Error; SDL_EventEnabled; SDL_FillSurfaceRect; SDL_FillSurfaceRects; SDL_FilterEvents; SDL_FlashWindow; SDL_FlushEvent; SDL_FlushEvents; SDL_GDKGetTaskQueue; SDL_GDKSuspendComplete; SDL_GL_BindTexture; SDL_GL_CreateContext; SDL_GL_DeleteContext; SDL_GL_ExtensionSupported; SDL_GL_GetAttribute; SDL_GL_GetCurrentContext; SDL_GL_GetCurrentWindow; SDL_GL_GetProcAddress; SDL_GL_GetSwapInterval; SDL_GL_LoadLibrary; SDL_GL_MakeCurrent; SDL_GL_ResetAttributes; SDL_GL_SetAttribute; SDL_GL_SetSwapInterval; SDL_GL_SwapWindow; SDL_GL_UnbindTexture; SDL_GL_UnloadLibrary; SDL_GUIDFromString; SDL_GUIDToString; SDL_GamepadConnected; SDL_GamepadEventsEnabled; SDL_GamepadHasAxis; SDL_GamepadHasButton; SDL_GamepadHasLED; SDL_GamepadHasRumble; SDL_GamepadHasRumbleTriggers; SDL_GamepadHasSensor; SDL_GamepadSensorEnabled; SDL_GetAndroidSDKVersion; SDL_GetAssertionHandler; SDL_GetAssertionReport; SDL_GetBasePath; SDL_GetCPUCacheLineSize; SDL_GetCPUCount; SDL_GetClipboardData; SDL_GetClipboardText; SDL_GetClosestFullscreenDisplayMode; SDL_GetCurrentDisplayMode; SDL_GetCurrentDisplayOrientation; SDL_GetCurrentRenderOutputSize; SDL_GetCurrentVideoDriver; SDL_GetCursor; SDL_GetDefaultAssertionHandler; SDL_GetDefaultCursor; SDL_GetDesktopDisplayMode; SDL_GetDisplayBounds; SDL_GetDisplayContentScale; SDL_GetDisplayForPoint; SDL_GetDisplayForRect; SDL_GetDisplayForWindow; SDL_GetDisplayName; SDL_GetDisplayUsableBounds; SDL_GetDisplays; SDL_GetError; SDL_GetErrorMsg; SDL_GetEventFilter; SDL_GetFullscreenDisplayModes; SDL_GetGamepadAppleSFSymbolsNameForAxis; SDL_GetGamepadAppleSFSymbolsNameForButton; SDL_GetGamepadAxis; SDL_GetGamepadAxisFromString; SDL_GetGamepadBindings; SDL_GetGamepadButton; SDL_GetGamepadButtonFromString; SDL_GetGamepadFirmwareVersion; SDL_GetGamepadFromInstanceID; SDL_GetGamepadFromPlayerIndex; SDL_GetGamepadInstanceGUID; SDL_GetGamepadInstanceMapping; SDL_GetGamepadInstanceName; SDL_GetGamepadInstancePath; SDL_GetGamepadInstancePlayerIndex; SDL_GetGamepadInstanceProduct; SDL_GetGamepadInstanceProductVersion; SDL_GetGamepadInstanceType; SDL_GetGamepadInstanceVendor; SDL_GetGamepadJoystick; SDL_GetGamepadMapping; SDL_GetGamepadMappingForGUID; SDL_GetGamepadMappingForIndex; SDL_GetGamepadName; SDL_GetGamepadPath; SDL_GetGamepadPlayerIndex; SDL_GetGamepadProduct; SDL_GetGamepadProductVersion; SDL_GetGamepadSensorData; SDL_GetGamepadSensorDataRate; SDL_GetGamepadSerial; SDL_GetGamepadStringForAxis; SDL_GetGamepadStringForButton; SDL_GetGamepadTouchpadFinger; SDL_GetGamepadType; SDL_GetGamepadVendor; SDL_GetGamepads; SDL_GetGlobalMouseState; SDL_GetGrabbedWindow; SDL_GetHint; SDL_GetHintBoolean; SDL_GetJoystickAxis; SDL_GetJoystickAxisInitialState; SDL_GetJoystickButton; SDL_GetJoystickFirmwareVersion; SDL_GetJoystickFromInstanceID; SDL_GetJoystickFromPlayerIndex; SDL_GetJoystickGUID; SDL_GetJoystickGUIDFromString; SDL_GetJoystickGUIDInfo; SDL_GetJoystickGUIDString; SDL_GetJoystickHat; SDL_GetJoystickInstanceGUID; SDL_GetJoystickInstanceID; SDL_GetJoystickInstanceName; SDL_GetJoystickInstancePath; SDL_GetJoystickInstancePlayerIndex; SDL_GetJoystickInstanceProduct; SDL_GetJoystickInstanceProductVersion; SDL_GetJoystickInstanceType; SDL_GetJoystickInstanceVendor; SDL_GetJoystickName; SDL_GetJoystickPath; SDL_GetJoystickPlayerIndex; SDL_GetJoystickPowerLevel; SDL_GetJoystickProduct; SDL_GetJoystickProductVersion; SDL_GetJoystickSerial; SDL_GetJoystickType; SDL_GetJoystickVendor; SDL_GetJoysticks; SDL_GetKeyFromName; SDL_GetKeyFromScancode; SDL_GetKeyName; SDL_GetKeyboardFocus; SDL_GetKeyboardState; SDL_GetMasksForPixelFormatEnum; SDL_GetMemoryFunctions; SDL_GetModState; SDL_GetMouseFocus; SDL_GetMouseState; SDL_GetNaturalDisplayOrientation; SDL_GetNumAllocations; SDL_GetNumGamepadMappings; SDL_GetNumGamepadTouchpadFingers; SDL_GetNumGamepadTouchpads; SDL_GetNumJoystickAxes; SDL_GetNumJoystickButtons; SDL_GetNumJoystickHats; SDL_GetNumRenderDrivers; SDL_GetNumTouchDevices; SDL_GetNumTouchFingers; SDL_GetNumVideoDrivers; SDL_GetOriginalMemoryFunctions; SDL_GetUserFolder; SDL_GetPerformanceCounter; SDL_GetPerformanceFrequency; SDL_GetPixelFormatEnumForMasks; SDL_GetPixelFormatName; SDL_GetPlatform; SDL_GetPowerInfo; SDL_GetPrefPath; SDL_GetPreferredLocales; SDL_GetPrimaryDisplay; SDL_GetPrimarySelectionText; SDL_GetRGB; SDL_GetRGBA; SDL_GetRectAndLineIntersection; SDL_GetRectAndLineIntersectionFloat; SDL_GetRectEnclosingPoints; SDL_GetRectEnclosingPointsFloat; SDL_GetRectIntersection; SDL_GetRectIntersectionFloat; SDL_GetRectUnion; SDL_GetRectUnionFloat; SDL_GetRelativeMouseMode; SDL_GetRelativeMouseState; SDL_GetRenderClipRect; SDL_GetRenderD3D11Device; SDL_GetRenderD3D9Device; SDL_GetRenderDrawBlendMode; SDL_GetRenderDrawColor; SDL_GetRenderDriver; SDL_GetRenderLogicalPresentation; SDL_GetRenderMetalCommandEncoder; SDL_GetRenderMetalLayer; SDL_GetRenderOutputSize; SDL_GetRenderScale; SDL_GetRenderTarget; SDL_GetRenderVSync; SDL_GetRenderViewport; SDL_GetRenderWindow; SDL_GetRenderer; SDL_GetRendererInfo; SDL_GetRevision; SDL_GetScancodeFromKey; SDL_GetScancodeFromName; SDL_GetScancodeName; SDL_GetSemaphoreValue; SDL_GetSensorData; SDL_GetSensorFromInstanceID; SDL_GetSensorInstanceID; SDL_GetSensorInstanceName; SDL_GetSensorInstanceNonPortableType; SDL_GetSensorInstanceType; SDL_GetSensorName; SDL_GetSensorNonPortableType; SDL_GetSensorType; SDL_GetSensors; SDL_GetShapedWindowMode; SDL_GetSurfaceAlphaMod; SDL_GetSurfaceBlendMode; SDL_GetSurfaceClipRect; SDL_GetSurfaceColorKey; SDL_GetSurfaceColorMod; SDL_GetSystemRAM; SDL_GetSystemTheme; SDL_GetTLS; SDL_GetTextureAlphaMod; SDL_GetTextureBlendMode; SDL_GetTextureColorMod; SDL_GetTextureScaleMode; SDL_GetTextureUserData; SDL_GetThreadID; SDL_GetThreadName; SDL_GetTicks; SDL_GetTicksNS; SDL_GetTouchDevice; SDL_GetTouchDeviceType; SDL_GetTouchFinger; SDL_GetTouchName; SDL_GetVersion; SDL_GetVideoDriver; SDL_GetWindowBordersSize; SDL_GetWindowData; SDL_GetWindowDisplayScale; SDL_GetWindowFlags; SDL_GetWindowFromID; SDL_GetWindowFullscreenMode; SDL_GetWindowGrab; SDL_GetWindowICCProfile; SDL_GetWindowID; SDL_GetWindowKeyboardGrab; SDL_GetWindowMaximumSize; SDL_GetWindowMinimumSize; SDL_GetWindowMouseGrab; SDL_GetWindowMouseRect; SDL_GetWindowOpacity; SDL_GetWindowParent; SDL_GetWindowPixelDensity; SDL_GetWindowPixelFormat; SDL_GetWindowPosition; SDL_GetWindowSize; SDL_GetWindowSizeInPixels; SDL_GetWindowSurface; SDL_GetWindowTitle; SDL_GetWindowWMInfo; SDL_GetYUVConversionMode; SDL_GetYUVConversionModeForResolution; SDL_HapticClose; SDL_HapticDestroyEffect; SDL_HapticEffectSupported; SDL_HapticGetEffectStatus; SDL_HapticIndex; SDL_HapticName; SDL_HapticNewEffect; SDL_HapticNumAxes; SDL_HapticNumEffects; SDL_HapticNumEffectsPlaying; SDL_HapticOpen; SDL_HapticOpenFromJoystick; SDL_HapticOpenFromMouse; SDL_HapticOpened; SDL_HapticPause; SDL_HapticQuery; SDL_HapticRumbleInit; SDL_HapticRumblePlay; SDL_HapticRumbleStop; SDL_HapticRumbleSupported; SDL_HapticRunEffect; SDL_HapticSetAutocenter; SDL_HapticSetGain; SDL_HapticStopAll; SDL_HapticStopEffect; SDL_HapticUnpause; SDL_HapticUpdateEffect; SDL_HasARMSIMD; SDL_HasAVX2; SDL_HasAVX512F; SDL_HasAVX; SDL_HasAltiVec; SDL_HasClipboardData; SDL_HasClipboardText; SDL_HasEvent; SDL_HasEvents; SDL_HasLASX; SDL_HasLSX; SDL_HasMMX; SDL_HasNEON; SDL_HasPrimarySelectionText; SDL_HasRectIntersection; SDL_HasRectIntersectionFloat; SDL_HasSSE2; SDL_HasSSE3; SDL_HasSSE41; SDL_HasSSE42; SDL_HasSSE; SDL_HasScreenKeyboardSupport; SDL_HasWindowSurface; SDL_HideCursor; SDL_HideWindow; SDL_Init; SDL_InitSubSystem; SDL_IsAndroidTV; SDL_IsChromebook; SDL_IsDeXMode; SDL_IsGamepad; SDL_IsJoystickVirtual; SDL_IsShapedWindow; SDL_IsTablet; SDL_JoystickConnected; SDL_JoystickEventsEnabled; SDL_JoystickHasLED; SDL_JoystickHasRumble; SDL_JoystickHasRumbleTriggers; SDL_JoystickIsHaptic; SDL_LinuxSetThreadPriority; SDL_LinuxSetThreadPriorityAndPolicy; SDL_LoadBMP; SDL_LoadBMP_RW; SDL_LoadFile; SDL_LoadFile_RW; SDL_LoadFunction; SDL_LoadObject; SDL_LockJoysticks; SDL_LockMutex; SDL_LockRWLockForReading; SDL_LockRWLockForWriting; SDL_LockSurface; SDL_LockTexture; SDL_LockTextureToSurface; SDL_Log; SDL_LogCritical; SDL_LogDebug; SDL_LogError; SDL_LogGetOutputFunction; SDL_LogGetPriority; SDL_LogInfo; SDL_LogMessage; SDL_LogMessageV; SDL_LogResetPriorities; SDL_LogSetAllPriority; SDL_LogSetOutputFunction; SDL_LogSetPriority; SDL_LogVerbose; SDL_LogWarn; SDL_MapRGB; SDL_MapRGBA; SDL_MaximizeWindow; SDL_MemoryBarrierAcquireFunction; SDL_MemoryBarrierReleaseFunction; SDL_Metal_CreateView; SDL_Metal_DestroyView; SDL_Metal_GetLayer; SDL_MinimizeWindow; SDL_MouseIsHaptic; SDL_NumHaptics; SDL_OnApplicationDidBecomeActive; SDL_OnApplicationDidChangeStatusBarOrientation; SDL_OnApplicationDidEnterBackground; SDL_OnApplicationDidReceiveMemoryWarning; SDL_OnApplicationWillEnterForeground; SDL_OnApplicationWillResignActive; SDL_OnApplicationWillTerminate; SDL_OpenGamepad; SDL_OpenJoystick; SDL_OpenSensor; SDL_OpenURL; SDL_PeepEvents; SDL_PollEvent; SDL_PostSemaphore; SDL_PremultiplyAlpha; SDL_PumpEvents; SDL_PushEvent; SDL_QueryTexture; SDL_Quit; SDL_QuitSubSystem; SDL_RWFromConstMem; SDL_RWFromFile; SDL_RWFromMem; SDL_RWclose; SDL_RWread; SDL_RWseek; SDL_RWsize; SDL_RWtell; SDL_RWwrite; SDL_RaiseWindow; SDL_ReadU16BE; SDL_ReadU32BE; SDL_ReadU64BE; SDL_ReadU16LE; SDL_ReadU32LE; SDL_ReadU64LE; SDL_ReadU8; SDL_RegisterApp; SDL_RegisterEvents; SDL_RemoveTimer; SDL_RenderClear; SDL_RenderClipEnabled; SDL_RenderCoordinatesFromWindow; SDL_RenderCoordinatesToWindow; SDL_RenderFillRect; SDL_RenderFillRects; SDL_RenderFlush; SDL_RenderGeometry; SDL_RenderGeometryRaw; SDL_RenderGetD3D12Device; SDL_RenderLine; SDL_RenderLines; SDL_RenderPoint; SDL_RenderPoints; SDL_RenderPresent; SDL_RenderReadPixels; SDL_RenderRect; SDL_RenderRects; SDL_RenderTexture; SDL_RenderTextureRotated; SDL_ReportAssertion; SDL_ResetAssertionReport; SDL_ResetHint; SDL_ResetHints; SDL_ResetKeyboard; SDL_RestoreWindow; SDL_RumbleGamepad; SDL_RumbleGamepadTriggers; SDL_RumbleJoystick; SDL_RumbleJoystickTriggers; SDL_RunApp; SDL_SIMDGetAlignment; SDL_SaveBMP; SDL_SaveBMP_RW; SDL_ScreenKeyboardShown; SDL_ScreenSaverEnabled; SDL_SendGamepadEffect; SDL_SendJoystickEffect; SDL_SetAssertionHandler; SDL_SetAudioStreamFormat; SDL_SetClipboardData; SDL_SetClipboardText; SDL_SetCursor; SDL_SetError; SDL_SetEventEnabled; SDL_SetEventFilter; SDL_SetGamepadEventsEnabled; SDL_SetGamepadLED; SDL_SetGamepadPlayerIndex; SDL_SetGamepadSensorEnabled; SDL_SetHint; SDL_SetHintWithPriority; SDL_SetJoystickEventsEnabled; SDL_SetJoystickLED; SDL_SetJoystickPlayerIndex; SDL_SetJoystickVirtualAxis; SDL_SetJoystickVirtualButton; SDL_SetJoystickVirtualHat; SDL_SetMainReady; SDL_SetMemoryFunctions; SDL_SetModState; SDL_SetPaletteColors; SDL_SetPixelFormatPalette; SDL_SetPrimarySelectionText; SDL_SetRelativeMouseMode; SDL_SetRenderClipRect; SDL_SetRenderDrawBlendMode; SDL_SetRenderDrawColor; SDL_SetRenderLogicalPresentation; SDL_SetRenderScale; SDL_SetRenderTarget; SDL_SetRenderVSync; SDL_SetRenderViewport; SDL_SetSurfaceAlphaMod; SDL_SetSurfaceBlendMode; SDL_SetSurfaceClipRect; SDL_SetSurfaceColorKey; SDL_SetSurfaceColorMod; SDL_SetSurfacePalette; SDL_SetSurfaceRLE; SDL_SetTLS; SDL_SetTextInputRect; SDL_SetTextureAlphaMod; SDL_SetTextureBlendMode; SDL_SetTextureColorMod; SDL_SetTextureScaleMode; SDL_SetTextureUserData; SDL_SetThreadPriority; SDL_SetWindowAlwaysOnTop; SDL_SetWindowBordered; SDL_SetWindowData; SDL_SetWindowFullscreen; SDL_SetWindowFullscreenMode; SDL_SetWindowGrab; SDL_SetWindowHitTest; SDL_SetWindowIcon; SDL_SetWindowInputFocus; SDL_SetWindowKeyboardGrab; SDL_SetWindowMaximumSize; SDL_SetWindowMinimumSize; SDL_SetWindowModalFor; SDL_SetWindowMouseGrab; SDL_SetWindowMouseRect; SDL_SetWindowOpacity; SDL_SetWindowPosition; SDL_SetWindowResizable; SDL_SetWindowShape; SDL_SetWindowSize; SDL_SetWindowTitle; SDL_SetWindowsMessageHook; SDL_SetYUVConversionMode; SDL_ShowCursor; SDL_ShowMessageBox; SDL_ShowSimpleMessageBox; SDL_ShowWindow; SDL_SignalCondition; SDL_SoftStretch; SDL_SoftStretchLinear; SDL_StartTextInput; SDL_StopTextInput; SDL_SurfaceHasColorKey; SDL_SurfaceHasRLE; SDL_TextInputActive; SDL_TextInputShown; SDL_ThreadID; SDL_TryLockMutex; SDL_TryLockRWLockForReading; SDL_TryLockRWLockForWriting; SDL_TryWaitSemaphore; SDL_UnloadObject; SDL_UnlockJoysticks; SDL_UnlockMutex; SDL_UnlockRWLock; SDL_UnlockSurface; SDL_UnlockTexture; SDL_UnregisterApp; SDL_UpdateGamepads; SDL_UpdateJoysticks; SDL_UpdateNVTexture; SDL_UpdateSensors; SDL_UpdateTexture; SDL_UpdateWindowSurface; SDL_UpdateWindowSurfaceRects; SDL_UpdateYUVTexture; SDL_Vulkan_CreateSurface; SDL_Vulkan_GetInstanceExtensions; SDL_Vulkan_GetVkGetInstanceProcAddr; SDL_Vulkan_LoadLibrary; SDL_Vulkan_UnloadLibrary; SDL_WaitCondition; SDL_WaitConditionTimeout; SDL_WaitEvent; SDL_WaitEventTimeout; SDL_WaitSemaphore; SDL_WaitSemaphoreTimeout; SDL_WaitThread; SDL_WarpMouseGlobal; SDL_WarpMouseInWindow; SDL_WasInit; SDL_WinRTGetDeviceFamily; SDL_WinRTGetFSPathUNICODE; SDL_WinRTGetFSPathUTF8; SDL_WriteU16BE; SDL_WriteU32BE; SDL_WriteU64BE; SDL_WriteU16LE; SDL_WriteU32LE; SDL_WriteU64LE; SDL_WriteU8; SDL_abs; SDL_acos; SDL_acosf; SDL_aligned_alloc; SDL_aligned_free; SDL_asin; SDL_asinf; SDL_asprintf; SDL_atan2; SDL_atan2f; SDL_atan; SDL_atanf; SDL_atof; SDL_atoi; SDL_bsearch; SDL_calloc; SDL_ceil; SDL_ceilf; SDL_copysign; SDL_copysignf; SDL_cos; SDL_cosf; SDL_crc16; SDL_crc32; SDL_exp; SDL_expf; SDL_fabs; SDL_fabsf; SDL_floor; SDL_floorf; SDL_fmod; SDL_fmodf; SDL_free; SDL_getenv; SDL_hid_ble_scan; SDL_hid_close; SDL_hid_device_change_count; SDL_hid_enumerate; SDL_hid_exit; SDL_hid_free_enumeration; SDL_hid_get_device_info; SDL_hid_get_feature_report; SDL_hid_get_indexed_string; SDL_hid_get_input_report; SDL_hid_get_manufacturer_string; SDL_hid_get_product_string; SDL_hid_get_report_descriptor; SDL_hid_get_serial_number_string; SDL_hid_init; SDL_hid_open; SDL_hid_open_path; SDL_hid_read; SDL_hid_read_timeout; SDL_hid_send_feature_report; SDL_hid_set_nonblocking; SDL_hid_write; SDL_iPhoneSetAnimationCallback; SDL_iPhoneSetEventPump; SDL_iconv; SDL_iconv_close; SDL_iconv_open; SDL_iconv_string; SDL_isalnum; SDL_isalpha; SDL_isblank; SDL_iscntrl; SDL_isdigit; SDL_isgraph; SDL_islower; SDL_isprint; SDL_ispunct; SDL_isspace; SDL_isupper; SDL_isxdigit; SDL_itoa; SDL_lltoa; SDL_log10; SDL_log10f; SDL_log; SDL_logf; SDL_lround; SDL_lroundf; SDL_ltoa; SDL_malloc; SDL_memcmp; SDL_memcpy; SDL_memmove; SDL_memset4; SDL_memset; SDL_modf; SDL_modff; SDL_pow; SDL_powf; SDL_qsort; SDL_realloc; SDL_round; SDL_roundf; SDL_scalbn; SDL_scalbnf; SDL_setenv; SDL_sin; SDL_sinf; SDL_snprintf; SDL_sqrt; SDL_sqrtf; SDL_sscanf; SDL_strcasecmp; SDL_strcasestr; SDL_strchr; SDL_strcmp; SDL_strdup; SDL_strlcat; SDL_strlcpy; SDL_strlen; SDL_strlwr; SDL_strncasecmp; SDL_strncmp; SDL_strrchr; SDL_strrev; SDL_strstr; SDL_strtod; SDL_strtok_r; SDL_strtol; SDL_strtoll; SDL_strtoul; SDL_strtoull; SDL_strupr; SDL_swprintf; SDL_tan; SDL_tanf; SDL_tolower; SDL_toupper; SDL_trunc; SDL_truncf; SDL_uitoa; SDL_ulltoa; SDL_ultoa; SDL_utf8strlcpy; SDL_utf8strlen; SDL_utf8strnlen; SDL_vasprintf; SDL_vsnprintf; SDL_vsscanf; SDL_vswprintf; SDL_wcscasecmp; SDL_wcscmp; SDL_wcsdup; SDL_wcslcat; SDL_wcslcpy; SDL_wcslen; SDL_wcsncasecmp; SDL_wcsncmp; SDL_wcsstr; SDL_wcstol; SDL_ClearClipboardData; SDL_GetGamepadInstanceID; SDL_GetGamepadPowerLevel; SDL_SetGamepadMapping; SDL_strndup; SDL_GetGamepadTypeFromString; SDL_GetGamepadStringForType; SDL_GetRealGamepadInstanceType; SDL_GetRealGamepadType; SDL_wcsnlen; SDL_strnlen; SDL_AddGamepadMappingsFromFile; SDL_ReloadGamepadMappings; SDL_GetNumAudioDrivers; SDL_GetAudioDriver; SDL_GetCurrentAudioDriver; SDL_GetAudioOutputDevices; SDL_GetAudioCaptureDevices; SDL_GetAudioDeviceName; SDL_GetAudioDeviceFormat; SDL_OpenAudioDevice; SDL_CloseAudioDevice; SDL_BindAudioStreams; SDL_BindAudioStream; SDL_UnbindAudioStreams; SDL_UnbindAudioStream; SDL_CreateAudioStream; SDL_GetAudioStreamFormat; SDL_SetAudioStreamFormat; SDL_PutAudioStreamData; SDL_GetAudioStreamData; SDL_GetAudioStreamAvailable; SDL_FlushAudioStream; SDL_ClearAudioStream; SDL_LockAudioStream; SDL_UnlockAudioStream; SDL_SetAudioStreamGetCallback; SDL_SetAudioStreamPutCallback; SDL_DestroyAudioStream; SDL_OpenAudioDeviceStream; SDL_LoadWAV_RW; SDL_LoadWAV; SDL_MixAudioFormat; SDL_ConvertAudioSamples; SDL_GetSilenceValueForFormat; SDL_LoadWAV; SDL_PauseAudioDevice; SDL_ResumeAudioDevice; SDL_AudioDevicePaused; SDL_GetAudioStreamDevice; SDL_ShowWindowSystemMenu; SDL_ReadS16LE; SDL_ReadS16BE; SDL_ReadS32LE; SDL_ReadS32BE; SDL_ReadS64LE; SDL_ReadS64BE; SDL_WriteS16LE; SDL_WriteS16BE; SDL_WriteS32LE; SDL_WriteS32BE; SDL_WriteS64LE; SDL_WriteS64BE; SDL_GDKGetDefaultUser; SDL_SetWindowFocusable; SDL_GetAudioStreamFrequencyRatio; SDL_SetAudioStreamFrequencyRatio; SDL_SetAudioPostmixCallback; SDL_GetAudioStreamQueued; # extra symbols go here (don't modify this line) local: *; };