/* Simple DirectMedia Layer Copyright (C) 1997-2024 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "SDL_internal.h" void SDL_Zenity_ShowOpenFileDialog(SDL_DialogFileCallback callback, void* userdata, SDL_Window* window, const SDL_DialogFileFilter *filters, const char* default_location, SDL_bool allow_many); void SDL_Zenity_ShowSaveFileDialog(SDL_DialogFileCallback callback, void* userdata, SDL_Window* window, const SDL_DialogFileFilter *filters, const char* default_location); void SDL_Zenity_ShowOpenFolderDialog(SDL_DialogFileCallback callback, void* userdata, SDL_Window* window, const char* default_location, SDL_bool allow_many); /** @returns non-zero if available, zero if unavailable */ int SDL_Zenity_detect(void);