name: Build (Sony Playstation Vita) on: [push, pull_request] concurrency: group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} cancel-in-progress: true defaults: run: shell: sh jobs: vita: name: ${{ matrix.platform.name }} runs-on: ubuntu-latest container: image: vitasdk/vitasdk:latest strategy: fail-fast: false matrix: platform: - { name: Vita (GLES w/ pib), pib: true, version: 1.1.4, artifact: SDL-vita-pib } - { name: Vita (GLES w/ PVR_PSP2 + gles4vita), pvr: true, version: 3.9, artifact: SDL-vita-pvr } steps: - uses: actions/checkout@v3 - name: Install build requirements run: | apk update apk add cmake ninja pkgconf bash tar - uses: actions/cache/restore@v3 id: restore-cache with: path: /vita/dependencies key: ${{ matrix.platform.artifact }}-${{ matrix.platform.version }} - name: Download PVR_PSP2 (GLES) if: ${{ !!matrix.platform.pvr && !steps.restore-cache.outputs.cache-hit }} run: | pvr_psp2_version=${{ matrix.platform.version }} mkdir -p /vita/dependencies/include mkdir -p /vita/dependencies/lib # Configure PVR_PSP2 headers wget https://github.com/GrapheneCt/PVR_PSP2/archive/refs/tags/v$pvr_psp2_version.zip -P/tmp unzip /tmp/v$pvr_psp2_version.zip -d/tmp cp -r /tmp/PVR_PSP2-$pvr_psp2_version/include/* /vita/dependencies/include rm /tmp/v$pvr_psp2_version.zip # include guard of PVR_PSP2's khrplatform.h does not match the usual one sed -i -e s/__drvkhrplatform_h_/__khrplatform_h_/ /vita/dependencies/include/KHR/khrplatform.h # Configure PVR_PSP2 stub libraries wget https://github.com/GrapheneCt/PVR_PSP2/releases/download/v$pvr_psp2_version/vitasdk_stubs.zip -P/tmp unzip /tmp/vitasdk_stubs.zip -d/tmp/pvr_psp2_stubs find /tmp/pvr_psp2_stubs -type f -name "*.a" -exec cp {} /vita/dependencies/lib \; rm /tmp/vitasdk_stubs.zip rm -rf /tmp/pvr_psp2_stubs - name: Download gl4es4vita (OpenGL) if: ${{ !!matrix.platform.pib && !steps.restore-cache.outputs.cache-hit }} run: | gl4es4vita_version=${{ matrix.platform.version }} mkdir -p /vita/dependencies/include mkdir -p /vita/dependencies/lib # Configure gl4es4vita headers wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/include.zip -P/tmp unzip -o /tmp/include.zip -d/vita/dependencies/include rm /tmp/include.zip # Configure gl4es4vita stub libraries wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/vitasdk_stubs.zip -P/tmp unzip /tmp/vitasdk_stubs.zip -d/vita/dependencies/lib - uses: actions/cache/save@v3 if: ${{ !steps.restore-cache.outputs.cache-hit }} with: path: /vita/dependencies key: ${{ matrix.platform.artifact }}-${{ matrix.platform.version }} - name: Copy PVR_PSP2 (GLES) or gl4es4vita (OpenGL) to vita toolchain dir run: | cp -rv /vita/dependencies/* ${VITASDK}/arm-vita-eabi - name: Fix vita.toolchain.cmake run: | # cache PKG_CONFIG_PATH sed -i -E 's/set\( PKG_CONFIG_EXECUTABLE "\$\{VITASDK}\/bin\/arm-vita-eabi-pkg-config" )/set( PKG_CONFIG_EXECUTABLE "${VITASDK}\/bin\/arm-vita-eabi-pkg-config" CACHE PATH "Path of pkg-config executable" )/' ${VITASDK}/share/vita.toolchain.cmake - name: Configure (CMake) run: | cmake -S . -B build -G Ninja \ -Wdeprecated -Wdev -Werror \ -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \ -DVIDEO_VITA_PIB=${{ !!matrix.platform.pib }} \ -DVIDEO_VITA_PVR=${{ !!matrix.platform.pvr }} \ -DSDL_ARMNEON=ON \ -DSDL_ARMSIMD=ON \ -DSDL_WERROR=ON \ -DSDL_TESTS=ON \ -DSDL_INSTALL_TESTS=ON \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=prefix - name: Build (CMake) run: cmake --build build --verbose - name: Install (CMake) run: | echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV cmake --install build/ ( cd prefix; find ) | LC_ALL=C sort -u - name: Package (CPack) run: | cmake --build build/ --config Release --target package - name: Verify CMake configuration files run: | cmake -S cmake/test -B cmake_config_build -G Ninja \ -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \ -DTEST_SHARED=FALSE \ -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ -DCMAKE_BUILD_TYPE=Release cmake --build cmake_config_build --verbose - name: Verify sdl3.pc run: | export CC=arm-vita-eabi-gcc export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig cmake/test/test_pkgconfig.sh - uses: actions/upload-artifact@v3 with: if-no-files-found: error name: ${{ matrix.platform.artifact }} path: build/dist/SDL3*