forked from Green-Sky/tomato
723 lines
21 KiB
C
723 lines
21 KiB
C
/*
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Simple DiretMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_hashtable.h"
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#include "SDL_hints_c.h"
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#include "SDL_properties_c.h"
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typedef struct
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{
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SDL_PropertyType type;
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union {
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void *pointer_value;
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char *string_value;
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Sint64 number_value;
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float float_value;
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SDL_bool boolean_value;
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} value;
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char *string_storage;
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void (SDLCALL *cleanup)(void *userdata, void *value);
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void *userdata;
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} SDL_Property;
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typedef struct
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{
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SDL_HashTable *props;
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SDL_Mutex *lock;
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} SDL_Properties;
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static SDL_HashTable *SDL_properties;
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static SDL_Mutex *SDL_properties_lock;
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static SDL_PropertiesID SDL_last_properties_id;
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static SDL_PropertiesID SDL_global_properties;
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static void SDL_FreePropertyWithCleanup(const void *key, const void *value, void *data, SDL_bool cleanup)
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{
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SDL_Property *property = (SDL_Property *)value;
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if (property) {
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switch (property->type) {
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case SDL_PROPERTY_TYPE_POINTER:
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if (property->cleanup && cleanup) {
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property->cleanup(property->userdata, property->value.pointer_value);
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}
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break;
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case SDL_PROPERTY_TYPE_STRING:
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SDL_free(property->value.string_value);
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break;
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default:
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break;
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}
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if (property->string_storage) {
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SDL_free(property->string_storage);
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}
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}
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SDL_free((void *)key);
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SDL_free((void *)value);
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}
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static void SDL_FreeProperty(const void *key, const void *value, void *data)
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{
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SDL_FreePropertyWithCleanup(key, value, data, SDL_TRUE);
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}
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static void SDL_FreeProperties(const void *key, const void *value, void *data)
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{
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SDL_Properties *properties = (SDL_Properties *)value;
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if (properties) {
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if (properties->props) {
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SDL_DestroyHashTable(properties->props);
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properties->props = NULL;
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}
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if (properties->lock) {
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SDL_DestroyMutex(properties->lock);
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properties->lock = NULL;
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}
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SDL_free(properties);
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}
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}
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int SDL_InitProperties(void)
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{
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if (!SDL_properties_lock) {
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SDL_properties_lock = SDL_CreateMutex();
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if (!SDL_properties_lock) {
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return -1;
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}
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}
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if (!SDL_properties) {
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SDL_properties = SDL_CreateHashTable(NULL, 16, SDL_HashID, SDL_KeyMatchID, SDL_FreeProperties, SDL_FALSE);
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if (!SDL_properties) {
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return -1;
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}
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}
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return 0;
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}
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void SDL_QuitProperties(void)
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{
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if (SDL_global_properties) {
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SDL_DestroyProperties(SDL_global_properties);
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SDL_global_properties = 0;
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}
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if (SDL_properties) {
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SDL_DestroyHashTable(SDL_properties);
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SDL_properties = NULL;
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}
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if (SDL_properties_lock) {
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SDL_DestroyMutex(SDL_properties_lock);
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SDL_properties_lock = NULL;
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}
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}
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SDL_PropertiesID SDL_GetGlobalProperties(void)
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{
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if (!SDL_global_properties) {
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SDL_global_properties = SDL_CreateProperties();
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}
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return SDL_global_properties;
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}
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SDL_PropertiesID SDL_CreateProperties(void)
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{
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SDL_PropertiesID props = 0;
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SDL_Properties *properties = NULL;
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SDL_bool inserted = SDL_FALSE;
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if (!SDL_properties && SDL_InitProperties() < 0) {
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return 0;
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}
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properties = SDL_calloc(1, sizeof(*properties));
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if (!properties) {
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goto error;
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}
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properties->props = SDL_CreateHashTable(NULL, 4, SDL_HashString, SDL_KeyMatchString, SDL_FreeProperty, SDL_FALSE);
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if (!properties->props) {
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goto error;
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}
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properties->lock = SDL_CreateMutex();
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if (!properties->lock) {
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goto error;
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}
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if (SDL_InitProperties() < 0) {
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goto error;
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}
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SDL_LockMutex(SDL_properties_lock);
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++SDL_last_properties_id;
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if (SDL_last_properties_id == 0) {
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++SDL_last_properties_id;
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}
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props = SDL_last_properties_id;
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if (SDL_InsertIntoHashTable(SDL_properties, (const void *)(uintptr_t)props, properties)) {
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inserted = SDL_TRUE;
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}
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SDL_UnlockMutex(SDL_properties_lock);
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if (inserted) {
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/* All done! */
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return props;
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}
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error:
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SDL_FreeProperties(NULL, properties, NULL);
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return 0;
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}
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int SDL_LockProperties(SDL_PropertiesID props)
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{
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SDL_Properties *properties = NULL;
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if (!props) {
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return SDL_InvalidParamError("props");
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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return SDL_InvalidParamError("props");
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}
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SDL_LockMutex(properties->lock);
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return 0;
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}
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void SDL_UnlockProperties(SDL_PropertiesID props)
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{
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SDL_Properties *properties = NULL;
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if (!props) {
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return;
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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return;
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}
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SDL_UnlockMutex(properties->lock);
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}
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static int SDL_PrivateSetProperty(SDL_PropertiesID props, const char *name, SDL_Property *property)
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{
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SDL_Properties *properties = NULL;
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int result = 0;
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if (!props) {
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SDL_FreePropertyWithCleanup(NULL, property, NULL, SDL_FALSE);
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return SDL_InvalidParamError("props");
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}
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if (!name || !*name) {
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SDL_FreePropertyWithCleanup(NULL, property, NULL, SDL_FALSE);
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return SDL_InvalidParamError("name");
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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SDL_FreePropertyWithCleanup(NULL, property, NULL, SDL_FALSE);
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return SDL_InvalidParamError("props");
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}
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SDL_LockMutex(properties->lock);
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{
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SDL_RemoveFromHashTable(properties->props, name);
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if (property) {
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char *key = SDL_strdup(name);
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if (!SDL_InsertIntoHashTable(properties->props, key, property)) {
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SDL_FreePropertyWithCleanup(key, property, NULL, SDL_FALSE);
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result = -1;
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}
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}
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}
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SDL_UnlockMutex(properties->lock);
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return result;
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}
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int SDL_SetPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, void (SDLCALL *cleanup)(void *userdata, void *value), void *userdata)
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{
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SDL_Property *property;
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if (!value) {
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return SDL_ClearProperty(props, name);
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}
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property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return -1;
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}
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property->type = SDL_PROPERTY_TYPE_POINTER;
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property->value.pointer_value = value;
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property->cleanup = cleanup;
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property->userdata = userdata;
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return SDL_PrivateSetProperty(props, name, property);
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}
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int SDL_SetProperty(SDL_PropertiesID props, const char *name, void *value)
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{
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SDL_Property *property;
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if (!value) {
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return SDL_ClearProperty(props, name);
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}
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property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return -1;
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}
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property->type = SDL_PROPERTY_TYPE_POINTER;
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property->value.pointer_value = value;
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return SDL_PrivateSetProperty(props, name, property);
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}
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int SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value)
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{
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SDL_Property *property;
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if (!value) {
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return SDL_ClearProperty(props, name);
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}
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property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return -1;
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}
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property->type = SDL_PROPERTY_TYPE_STRING;
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property->value.string_value = SDL_strdup(value);
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if (!property->value.string_value) {
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SDL_free(property);
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return -1;
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}
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return SDL_PrivateSetProperty(props, name, property);
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}
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int SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value)
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{
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SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return -1;
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}
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property->type = SDL_PROPERTY_TYPE_NUMBER;
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property->value.number_value = value;
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return SDL_PrivateSetProperty(props, name, property);
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}
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int SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value)
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{
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SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return -1;
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}
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property->type = SDL_PROPERTY_TYPE_FLOAT;
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property->value.float_value = value;
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return SDL_PrivateSetProperty(props, name, property);
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}
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int SDL_SetBooleanProperty(SDL_PropertiesID props, const char *name, SDL_bool value)
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{
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SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return -1;
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}
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property->type = SDL_PROPERTY_TYPE_BOOLEAN;
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property->value.boolean_value = value ? SDL_TRUE : SDL_FALSE;
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return SDL_PrivateSetProperty(props, name, property);
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}
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SDL_PropertyType SDL_GetPropertyType(SDL_PropertiesID props, const char *name)
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{
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SDL_Properties *properties = NULL;
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SDL_PropertyType type = SDL_PROPERTY_TYPE_INVALID;
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if (!props) {
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SDL_InvalidParamError("props");
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return SDL_PROPERTY_TYPE_INVALID;
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}
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if (!name || !*name) {
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SDL_InvalidParamError("name");
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return SDL_PROPERTY_TYPE_INVALID;
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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SDL_InvalidParamError("props");
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return SDL_PROPERTY_TYPE_INVALID;
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}
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SDL_LockMutex(properties->lock);
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{
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SDL_Property *property = NULL;
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if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
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type = property->type;
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} else {
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SDL_SetError("Couldn't find property named %s", name);
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}
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}
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SDL_UnlockMutex(properties->lock);
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return type;
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}
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void *SDL_GetProperty(SDL_PropertiesID props, const char *name, void *default_value)
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{
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SDL_Properties *properties = NULL;
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void *value = default_value;
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if (!props) {
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SDL_InvalidParamError("props");
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return value;
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}
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if (!name || !*name) {
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SDL_InvalidParamError("name");
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return value;
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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|
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if (!properties) {
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SDL_InvalidParamError("props");
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return value;
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}
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|
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/* Note that taking the lock here only guarantees that we won't read the
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* hashtable while it's being modified. The value itself can easily be
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* freed from another thread after it is returned here.
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*/
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SDL_LockMutex(properties->lock);
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{
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SDL_Property *property = NULL;
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if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
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if (property->type == SDL_PROPERTY_TYPE_POINTER) {
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value = property->value.pointer_value;
|
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} else {
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SDL_SetError("Property %s isn't a pointer value", name);
|
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}
|
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} else {
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SDL_SetError("Couldn't find property named %s", name);
|
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}
|
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}
|
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SDL_UnlockMutex(properties->lock);
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|
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return value;
|
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}
|
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|
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const char *SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value)
|
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{
|
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SDL_Properties *properties = NULL;
|
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const char *value = default_value;
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|
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if (!props) {
|
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SDL_InvalidParamError("props");
|
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return value;
|
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}
|
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if (!name || !*name) {
|
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SDL_InvalidParamError("name");
|
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return value;
|
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}
|
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|
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SDL_LockMutex(SDL_properties_lock);
|
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
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SDL_UnlockMutex(SDL_properties_lock);
|
|
|
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if (!properties) {
|
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SDL_InvalidParamError("props");
|
|
return value;
|
|
}
|
|
|
|
/* Note that taking the lock here only guarantees that we won't read the
|
|
* hashtable while it's being modified. The value itself can easily be
|
|
* freed from another thread after it is returned here.
|
|
*
|
|
* FIXME: Should we SDL_strdup() the return value to avoid this?
|
|
*/
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
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if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = property->value.string_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
} else {
|
|
SDL_asprintf(&property->string_storage, "%" SDL_PRIs64 "", property->value.number_value);
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
}
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
} else {
|
|
SDL_asprintf(&property->string_storage, "%f", property->value.float_value);
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
}
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value ? "true" : "false";
|
|
break;
|
|
default:
|
|
SDL_SetError("Property %s isn't a string value", name);
|
|
break;
|
|
}
|
|
} else {
|
|
SDL_SetError("Couldn't find property named %s", name);
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
Sint64 SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
Sint64 value = default_value;
|
|
|
|
if (!props) {
|
|
SDL_InvalidParamError("props");
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
SDL_InvalidParamError("name");
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
SDL_InvalidParamError("props");
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = SDL_strtoll(property->value.string_value, NULL, 0);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = property->value.number_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = (Sint64)SDL_round((double)property->value.float_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value;
|
|
break;
|
|
default:
|
|
SDL_SetError("Property %s isn't a number value", name);
|
|
break;
|
|
}
|
|
} else {
|
|
SDL_SetError("Couldn't find property named %s", name);
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
float SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
float value = default_value;
|
|
|
|
if (!props) {
|
|
SDL_InvalidParamError("props");
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
SDL_InvalidParamError("name");
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
SDL_InvalidParamError("props");
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = (float)SDL_atof(property->value.string_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = (float)property->value.number_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = property->value.float_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = (float)property->value.boolean_value;
|
|
break;
|
|
default:
|
|
SDL_SetError("Property %s isn't a float value", name);
|
|
break;
|
|
}
|
|
} else {
|
|
SDL_SetError("Couldn't find property named %s", name);
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
SDL_bool SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, SDL_bool default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
SDL_bool value = default_value;
|
|
|
|
if (!props) {
|
|
SDL_InvalidParamError("props");
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
SDL_InvalidParamError("name");
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
SDL_InvalidParamError("props");
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = SDL_GetStringBoolean(property->value.string_value, default_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = (property->value.number_value != 0);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = (property->value.float_value != 0.0f);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value;
|
|
break;
|
|
default:
|
|
SDL_SetError("Property %s isn't a boolean value", name);
|
|
break;
|
|
}
|
|
} else {
|
|
SDL_SetError("Couldn't find property named %s", name);
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
int SDL_ClearProperty(SDL_PropertiesID props, const char *name)
|
|
{
|
|
return SDL_PrivateSetProperty(props, name, NULL);
|
|
}
|
|
|
|
int SDL_EnumerateProperties(SDL_PropertiesID props, SDL_EnumeratePropertiesCallback callback, void *userdata)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
|
|
if (!props) {
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
if (!callback) {
|
|
return SDL_InvalidParamError("callback");
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
void *iter;
|
|
const void *key, *value;
|
|
|
|
iter = NULL;
|
|
while (SDL_IterateHashTable(properties->props, &key, &value, &iter)) {
|
|
callback(userdata, props, (const char *)key);
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void SDL_DestroyProperties(SDL_PropertiesID props)
|
|
{
|
|
if (!props) {
|
|
return;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_RemoveFromHashTable(SDL_properties, (const void *)(uintptr_t)props);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
}
|