forked from Green-Sky/tomato
ec0042081e Add .gitattributes file a5d9db0cd0 cmake: build tests for UWP b7889a7389 winrt: use windowsio in non-libc mode ea8757a748 Make testaudiostreamdynamicresample compatible with emscripten 1a7a74fb2e cmake: build emscripten tests as html page 64d570f027 Add minimal http server for emscripten test apps 8e898c4a21 SDL_test does not parse --samples argument 91cd5478be audio: Fix resampler overflowing input buffer. f290c85b22 testaudiocapture: Make sure we convert captured audio to output format. b75c751dfc rwlock: Make generic implmentations work on single-threaded platforms. 80850af7ce The controller update complete events are no longer disabled by default 3f486224a9 Fixed refresh rate calculation for KMSDRM 342ec51131 Fix overflow when doing SDL_sscanf("%hd", ...) 9129e1d557 Fixed crash when setting the default cursor twice 8e99a4f4f5 Undo variable rename be67f0de10 Fixed crashes related to the default cursor on WinRT and KMSDRM 94b3f78c44 Fix out of bound read of 'has_hat' array 94f48f19b0 Use more specific build destinations when creating an xcframework dabd45997e Back out change supporting multiple names for binding elements efe15588d5 Relabel back paddles as left or right be884f0c95 ci: disable visionos.yml by renaming the file ac094d00f5 ci: add workflow_dispatch event to visionos workflow 9be9e2292b build: Consistently use pathlib APIs in cmake/xxd.py a9f6950657 Fixed deadlock shutting down Android sensors d9f09e77f2 Actually make the sensors magical! 690eae7d22 Implement visionOS support e385d6da0a Fixed build warning 6b93e788fa Improved sensor thread-safety 4ee0e5a984 Fixed thread-safety warnings 12deed91f8 Added information on how to enable thread-safety analysis 5735d2b03b coreaudio: Fixed assertion when device fails/quits mid-iteration. 1022fd6e04 testaudio: the test framework opens an audio device at startup; close it. 0714da37a4 audio: Fix audio stream callback calculations when future buffer has space. 917e036f6f MSVC has __declspec(deprecated) 279ff8909f Changed example code to avoid potential divide by zero 8a1afc9b10 Fixed Android not sending controller event timestamps 463c456b98 Fill the correct member with the joystick ID in SDL_EVENT_JOYSTICK_UPDATE_COMPLETE 55cf1abaa6 test: Don't flag testsurround as suitable for non-interactive use a2d594269c Fixed pixel format compatibility with SDL2 79a190aa23 Fixed setting invalid bpp for FOURCC formats in SDL_GetMasksForPixelFormatEnum() 8fdebdd3e0 Sync SDL3 wiki -> header b903ccf945 SDL_rwops read/write functions return size_t again c03f5b4b69 Fixed rounding up in SDL_PrintFloat 75a020aa6b Only query serial number and firmware versions from Sony PS5 controllers fa189d302e Added the Victrix Pro FS for PS4/PS5 to the controller list 26205b659d Fixed PS4/PS5 touchpad for third party controllers 6af0448af9 include: fixed a typo in SDL_RenderGetMetalCommandEncoder docs. f3cb46b083 SDL_thread.h: do not conflict with sdl2-compat::sdl3_include_wrapper.h 080b1dfbdb Revert "Improved fallback for SDL_COMPILE_TIME_ASSERT() (thanks @icculus!)" 9d453daa23 Improved fallback for SDL_COMPILE_TIME_ASSERT() (thanks @icculus!) 1fb2419882 Removed reference to renamed function e7d56dd0b2 audio: Renamed new API SDL_UnpauseAudioDevice to SDL_ResumeAudioDevice. 2b0c0f5b6b Don't pass NULL to strncmp 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked And add diagnostic that allows to find this kind of issue in clang-tidy 4bb426abad Sync SDL3 wiki -> header 3a752ce650 Reapply "Changed 'freesrc' parameter from int to SDL_bool" to SDL_wave.c 2ba03b4db0 fix build after previous commit. 0026adffd4 apply force_align_arg_pointer attribute to correct version of SDL_RunApp 77446e2029 Unaligned stacks on i686-w64-mingw32 may lead to crashes d3bcc3f057 Fixed build errors when OpenGL isn't enabled 35ad68e126 Sync SDL3 wiki -> header 70323a8350 Add a function to display the system menu for a window be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. c0a88930bf Sync SDL3 wiki -> header 18c59cc969 Merge the SDL3 audio subsystem redesign! 99b0e31788 The Steam Controller D-Pad is only pressed when the button is pressed down 103073d694 Set NSBluetoothAlwaysUsageDescription for testcontroller ca02bb6c8c We don't need testdropfile-Info.plist e063f662e9 Enable the controller update complete events 06bea1eb55 Added a gamepad mapping for the G-Shark GS-GP702 5ca3c50bf0 testaudio: Fix compiler warning. 1b1f02c5aa testaudio: Apparently compilers don't like this possibly being NULL now...? 2de9253b6c test: Added testaudio fb3ab3f113 SDL_video.c: move ngage video before offscreen. 843572d993 Don't mark autorelease keys as virtual 648de4f9b8 Fixed duplicate key press/release events on iOS a8abe612ed Only pass keypresses up the responder chain when text input is active c3288d113e Synchronize on-screen keyboard state with text input active state 5fb92ef2f7 Fixed whitespace f5ea6ae18d Revert "Stop beep when running iOS apps on ARM-based Macs" 546508b9b4 Allow test programs to run at full resolution on iPads 68a4bb01e0 Allocate displays as an array of pointers instead of an array of objects 07578fde3d Fixed crash if a display is enumerated twice a509771a87 fix ios CI workflow after commit e4460e897f 72ce76905a The scheme isn't always the same as the framework name (e.g. xmp_lite vs xmp-lite) e4460e897f By default Xcode expects the framework target name to be the name of the project. ac683773dc Added missing tests to the "All" target 7dd56eaafe Removed unnecessary reference to testoverlay-Info.plist e1c7f524ef Reduce the number of times SDL3 is duplicated in the xcframework script 65538011ca Make Xcode targets more specific efe114c300 Revert "Renamed the xcframework target from "SDL.xcframework" to "xcframework"" 73ed1d21a9 Renamed the xcframework target from "SDL.xcframework" to "xcframework" 76b4d8a0d8 Build the Framework instead of a static library for iOS and tvOS d1bf979160 Removed unnecessary setting from the "Create DMG" target c94cb3a5d8 Simplified the Xcode project to a single Framework target ea60474c65 cmake: don't build SDL3-static Apple framework 8f00d7856d Sync SDL3 wiki -> header d4a867a256 Rename SDL_GetPath to SDL_GetUserFolder 71099149b8 Fall back to Xlib if XRandR isn't available b7f32f74ce Note the removal of the SDL_RENDERER_TARGETTEXTURE flag 0eda582160 testaudiostreamdynamicresample: Load sample.wav correctly. 87eae9a0a1 aaudio: We need a mixbuf on capture devices, too. fb68e84646 wayland: Fix memory leaks b0edd23c00 testsurround: Log available audio output devices at the start. ae3090c387 androidaudio: Move Init/bootstrap code to bottom of source code. 18fc0db9e5 aaudio: Rearranged source code to match other backends. 2507c1d68b aaudio: Disconnect playing devices if error callback fires. 32a3fc3783 aaudio: Use the callback interface. b49ce86765 audio: Fixed compiler warning on Android NDK. 1c074e8d97 android: Fixed audio device detection. 82ce05ad01 pulseaudio: Be more aggressive with hotplug thread synchronization. 5cbdf1168e androidaudio: Fixed incorrect JNI call (thanks, @madebr!) 660054f3dc include: Correct comment about audio device hotplug events. ab68428a64 aaudio: Fixed for older SDKs and Android releases. 5ff87c6d4a android: Reworked audio backends for SDL3 audio API. 54af687210 testautomation_audio.c: Patched to compile. :/ 5e82090662 testautomation_audio.c: Apparently we aren't updating test code for C99 atm. 7f4488f625 wasapi: More fixes for Clang warnings. 29a0c689c9 wasapi: Patched to compile with Clang. 4aa95c21bc pspaudio: Patched to compile. 9a2a0a1463 ps2audio: Delete errant character that got inserted before previous commit. 2c578bd0d5 qnxaudio: Rewrite for SDL3 audio APIs. 455eef4cd9 audio: Use AtomicAdd for device counts, don't treat as a refcount. 095ea57f94 pspaudio: Patched to compile. d7cf63db67 ps2audio: Patched to compile. 027b9e8787 coreaudio: (maybe) patched to compile on iOS. 4836c2db07 pspaudio: Patched to compile. 86ca412436 n3dsaudio: Patched to compile. 66bcee2ca9 testaudiostreamdynamicresample.c: Fixed MSVC compiler warning. dbf993d358 vitaaudio: patched to compile. 5707e14716 audio: Fix up some things that broke when rebasing the branch against main. 6567285eae SDL_migration.cocci: Fix up SDL_(Pause|Unpause)Audio. 0b6255551e test: Fixed incorrect SDL_OpenAudioDevice call in testautomation. 107fd941cd vitaaudio: Clean up correctly in CloseDevice. 9fa4a6ef87 netbsdaudio: Minor fix. b0d89868c6 n3dsaudio: Updated (but untested!) for SDL3 audio API. ba27176106 vitaaudio: Untested attempt to move Vita audio to SDL3's audio API. 0b58e96d9e wasapi: Patched WinRT to compile. d6b4f48488 visualc: Turn on multiprocessor compilation. c58d95c343 wasapi: Reworked for new SDL3 audio API, other win32 fixes. dc04f85646 audio: whoops, that should be an int. be0dc630b7 audio: Fixed incorrect assertion 77b3fb06ee directsound: First shot at updating for SDL3 audio API. 4399b71715 audio: Generalize how backends can lookup an SDL_AudioDevice. 2fb122fe46 audio: backends now "find" instead of "obtain" devices by handle. c3f5a5fc72 dummyaudio: SDL3ify style 7d65ff86e2 diskaudio: Adjusted for later SDL3 audio API redesign changes. 4ba9c2eade dummyaudio: Configurable delay, other SDL3 API fixes. fb395d3ad7 sndio: Updated to the SDL3 audio API. 1a55282051 dsp: Some minor logic fixes 6bc85577d7 netbsdaudio: Updated for SDL3 audio API. 0f6e59312b netbsdaudio: Removed email address from source code. 51ae78c0af haikuaudio: Updated for SDL3 audio API. fc7ed18ca1 emscriptenaudio: don't forget to finalize the audio thread 4233c41ce2 pulseaudio: Removed unnecessary variable. a0528cd5ed emscriptenaudio: Updated for SDL3 audio API. 79cc29ba35 wave: Don't check if format->channels > INT_MAX, it's a Uint16. 1bfe97c235 pspaudio: Updated for SDL3 audio API. 121a2dce15 audio: Make sure `device->hidden` is NULL after CloseDevice 3d6ba0cafd ps2audio: Removed free of buffer that hasn't been allocated yet. 00ed6f8827 test: Fixed compiler warnings for unused vars. 6f12f68ec9 ps2audio: SDL3ified the style 4993743a02 ps2audio: Renamed `_this` to `device` 74568cdb2b ps2audio: Updated (but untested) for SDL3 audio API. c83b68ef26 jack: renamed `_this` to `device`. 3f4f004794 audio: Remove an assertion that no longer makes sense. 86243b2589 jack: Use ProvidesOwnCallbackThread. 18906a32b8 jack: First shot at updating for SDL3 audio API. a2b488359e dsp: Removed debug logging 6fd71185cd dsp: Updated for new SDL3 audio API. 3482d1215a alsa: Don't ever block in CaptureFromDevice. 65d296ef1a audio: Use SDL_powerof2 instead of reinventing it. 409b544505 alsa: Updated for new SDL3 audio API 0999a090a7 audio: More tweaking of `device->thread_alive` f94ffd6092 audio: Fixed logic error 4deb2970c9 alsa: Renamed `_this` to `device` 0fb9e4baae audio: Remove no-longer-used SupportsNonPow2Samples c653e57768 coreaudio: rewritten for SDL3 audio redesign! 533777eff5 audio: SDL_sysaudio.h comment conversion. 8473e522e0 audio: unify device thread naming. 258bc9efed audio: PlayDevice now passes the buffer, too, for convenience. e518149d14 audio: Fixed locking in SDL_AudioDeviceDisconnected 22afa5735f audio: FreeDeviceHandle should pass the whole device, for convenience. 9e3c5f93e0 coreaudio: Change `_this` to `device` e969160de0 audio: unset a freed variable to NULL 1fc01b0300 audio: Try to definitely have a default device set up. b60a56d368 audio: take first reported device if no default was specified. a8323ebe68 audio: Better handling of ProvidesOwnCallbackThread backends. 1dffb72c1d pipewire: Hooked up default device change notifications. a93fcf2444 audio: fixed flushed stream reporting bytes but not being able to get them. ad6c1781fc pulseaudio: Minor cleanups. cfc8a0d17d pipewire: First shot at moving to the new SDL3 audio interfaces. 13202642a3 aaudio: Fixed capitialization, plus some minor cleanups. 3e9991b535 audio: Make sure we don't write to a NULL pointer. 943351affb pulseaudio: GetDefaultAudioInfo isn't a thing anymore. 11dfc4d737 test: Update testautomation_audio for SDL3 audio API. 29afc2e42b test: Update testresample for SDL3 audio API. 3a02eecced test: Update testsurround for SDL3 audio API. e1c78718d4 test: testaudiocapture is updated for the SDL3 audio API. f48cb716c2 pulseaudio: a couple minor tweaks. dac25fe9eb audio: Seperate audio capture into Wait/Read operations. 3e10c0005d audio: Capture devices should respect logical device pausing. 7e700531c5 audio: Allow SDL_OpenAudioDevice to accept a NULL spec. bb1cbbd33a test: Update testaudioinfo for SDL3 audio API. 883aee32c5 audio: Let default formats differ for output and capture devices. 62cf24eeb9 pulseaudio: Listen for server events in addition to sources and sinks. 924f370bd7 pulseaudio: Fix deadlock in HotplugThread. 5d4e9e5f80 test: Updated testaudiostreamdynamicresample to SDL3 audio API. f883b9fc64 test: Updated testaudiohotplug to SDL3 audio API. 2be5f726d4 audio: Removed debug logging. 323ecce123 docs: Added migration note about SDL_AUDIODEVICEREMOVED. 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 0e5a1d4f29 pulseaudio: Removed debug logging. f598626e46 test: loopwave shouldn't use an audiostream callback. eee407caf8 docs: migration guide note that SDL_LoadWAV has a different return type. b03c493fc4 test: Updated testmultiaudio to new SDL3 audio API fe1daf6fb5 audio: Mark disconnected default devices as "zombies". cdd2ba81de audio: Fixed adding new physical devices to a double-linked list. db39cbf208 audio: Allow SDL_GetAudioDeviceFormat() to query the default devices. ee10bab3cd audio: An enormous amount of work on managing default devices. c7a44eea83 audio: Fixed logic error. 089cd87cb5 audio: Make sure device count stays correct as hardware disconnects. e50cb72eb6 docs: Note that audio opening doesn't implicitly init SDL now. 97b2f747d0 docs: Corrections to audio section of README-migration.md 464640440f audio: Added SDL_GetAudioStreamBinding. 01f7b53865 audio: Readded (logical) device pausing. fd4c9f4e11 audio: documentation improvements. 4b78b789a7 audio: Switch SDL_audio.c and SDL_audiocvt.c to C99-ish syntax. d96a1db7d7 audio: Opening via a logical device ID should also track default device. b2e020958f audio: Wrap device access in opening of logical devices. 7ee2459927 audio: Check for unlikely failure case in WAV loaded. 3d65a2cefe audio: Made SDL_LoadWAV a real function, not just a macro. 26525f5fd3 audio: Readd SDL_AudioSpec, but just with format/channels/freq fields. e6aaed7d79 include: Audio is not, and has not been, a raw mixing buffer for a long time. 56b1bc2198 audio: SDL_AudioStream now has callbacks for Get and Put operations. 905c4fff5b audio: First shot at the SDL3 audio subsystem redesign! b221b59995 cmake: add SDL_REVISION option 0500fca00c Add missing break d3f2de7f29 fixed typo in prev. patch. 12b35c6a46 test/testnativecocoa.m: fixed deprecation warnings. e24b3e2fa4 cmake: rename SDL_TEST -> SDL_TEST_LIBRARY da5016d336 cmake: use pkg-config + test compile instead of Find module for detecting rpi deec574ff6 cmake: fix SDL_HIDAPI_LIBUSB f2ae00c1ad Sync SDL3 wiki -> header 41a96c8133 doc: document building of SDL tests with CMake 3174d0b970 Sorted controller list 27b8abb056 Add Steam Deck controller mapping to database. 41d436f0fe Use SetWindowPos to show windows when SDL_HINT_WINDOW_ACTIVATE_WHEN_SHOWN is set to avoid activating the parent window when showing a child window 0dc85f3078 Improved the documentation for the gamepad paddle buttons 2fff999a41 Try to create the dummy mouse cursor after video backend initialization d086d9874d Sync SDL3 wiki -> header bce598addd SDL_pixels.c: Fixed compiler warning on Android NDK. ad0c0d3cde Sync SDL3 wiki -> header f8e8dff7ee tests: Fix automated window grab and positioning tests under Wayland/XWayland 4cffbc3644 Add VS code directory to gitignore 666f81bace Add more endian-specific aliases for 32 bit pixelformats 4749df0a63 Just disable the 4214 warning instead of trying to change the structure definition git-subtree-dir: external/sdl/SDL git-subtree-split: ec0042081ea104d5dd0ee291105210e00a4fe3d9
2616 lines
93 KiB
C
2616 lines
93 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* Ported from original test/common.c file. */
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#include <SDL3/SDL_test.h>
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static const char *common_usage[] = {
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"[-h | --help]",
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"[--trackmem]",
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"[--log all|error|system|audio|video|render|input]",
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};
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static const char *video_usage[] = {
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"[--always-on-top]",
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"[--auto-scale-content]",
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"[--center | --position X,Y]",
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"[--confine-cursor X,Y,W,H]",
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"[--depth N]",
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"[--display N]",
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"[--flash-on-focus-loss]",
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"[--fullscreen | --fullscreen-desktop | --windows N]",
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"[--geometry WxH]",
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"[--gldebug]",
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"[--grab]",
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"[--hidden]",
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"[--high-pixel-density]",
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"[--icon icon.bmp]",
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"[--info all|video|modes|render|event|event_motion]",
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"[--input-focus]",
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"[--keyboard-grab]",
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"[--logical-presentation disabled|match|stretch|letterbox|overscan|integer_scale]",
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"[--logical-scale-quality nearest|linear|best]",
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"[--logical WxH]",
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"[--max-geometry WxH]",
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"[--maximize]",
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"[--metal-window | --opengl-window | --vulkan-window]",
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"[--min-geometry WxH]",
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"[--minimize]",
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"[--mouse-focus]",
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"[--noframe]",
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"[--refresh R]",
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"[--renderer driver]",
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"[--resizable]",
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"[--scale N]",
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"[--title title]",
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"[--transparent]",
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"[--usable-bounds]",
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"[--utility]",
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"[--video driver]",
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"[--vsync]"
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};
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/* !!! FIXME: Float32? Sint32? */
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static const char *audio_usage[] = {
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"[--audio driver]", "[--rate N]", "[--format U8|S8|S16|S16LE|S16BE]",
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"[--channels N]"
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};
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static void SDL_snprintfcat(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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size_t length = SDL_strlen(text);
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va_list ap;
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va_start(ap, fmt);
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text += length;
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maxlen -= length;
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(void)SDL_vsnprintf(text, maxlen, fmt, ap);
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va_end(ap);
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}
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SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags)
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{
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int i;
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SDLTest_CommonState *state;
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/* Do this first so we catch all allocations */
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for (i = 1; argv[i]; ++i) {
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if (SDL_strcasecmp(argv[i], "--trackmem") == 0) {
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SDLTest_TrackAllocations();
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break;
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}
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}
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state = (SDLTest_CommonState *)SDL_calloc(1, sizeof(*state));
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if (state == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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/* Initialize some defaults */
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state->argv = argv;
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state->flags = flags;
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state->window_title = argv[0];
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state->window_flags = SDL_WINDOW_HIDDEN;
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state->window_x = SDL_WINDOWPOS_UNDEFINED;
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state->window_y = SDL_WINDOWPOS_UNDEFINED;
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state->window_w = DEFAULT_WINDOW_WIDTH;
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state->window_h = DEFAULT_WINDOW_HEIGHT;
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state->logical_presentation = SDL_LOGICAL_PRESENTATION_DISABLED;
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state->logical_scale_mode = SDL_SCALEMODE_LINEAR;
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state->num_windows = 1;
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state->audio_freq = 22050;
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state->audio_format = SDL_AUDIO_S16;
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state->audio_channels = 2;
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/* Set some very sane GL defaults */
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state->gl_red_size = 8;
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state->gl_green_size = 8;
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state->gl_blue_size = 8;
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state->gl_alpha_size = 8;
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state->gl_buffer_size = 0;
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state->gl_depth_size = 16;
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state->gl_stencil_size = 0;
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state->gl_double_buffer = 1;
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state->gl_accum_red_size = 0;
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state->gl_accum_green_size = 0;
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state->gl_accum_blue_size = 0;
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state->gl_accum_alpha_size = 0;
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state->gl_stereo = 0;
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state->gl_multisamplebuffers = 0;
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state->gl_multisamplesamples = 0;
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state->gl_retained_backing = 1;
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state->gl_accelerated = -1;
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state->gl_debug = 0;
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return state;
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}
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void SDLTest_CommonDestroyState(SDLTest_CommonState *state) {
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SDLTest_LogAllocations();
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SDL_free(state);
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}
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#define SEARCHARG(dim) \
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while (*(dim) && *(dim) != ',') { \
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++(dim); \
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} \
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if (!*(dim)) { \
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return -1; \
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} \
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*(dim)++ = '\0';
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int SDLTest_CommonArg(SDLTest_CommonState *state, int index)
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{
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char **argv = state->argv;
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if ((SDL_strcasecmp(argv[index], "-h") == 0) || (SDL_strcasecmp(argv[index], "--help") == 0)) {
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/* Print the usage message */
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "--trackmem") == 0) {
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/* Already handled in SDLTest_CommonCreateState() */
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--log") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "all") == 0) {
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SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "error") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_ERROR, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "system") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_SYSTEM, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "audio") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_AUDIO, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "video") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_VIDEO, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "render") == 0) {
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_RENDER, SDL_LOG_PRIORITY_VERBOSE);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "input") == 0) {
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_VERBOSE);
|
|
return 2;
|
|
}
|
|
return -1;
|
|
}
|
|
if (state->flags & SDL_INIT_VIDEO) {
|
|
if (SDL_strcasecmp(argv[index], "--video") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->videodriver = argv[index];
|
|
SDL_SetHint(SDL_HINT_VIDEO_DRIVER, state->videodriver);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--renderer") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->renderdriver = argv[index];
|
|
SDL_SetHint(SDL_HINT_RENDER_DRIVER, state->renderdriver);
|
|
SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--gldebug") == 0) {
|
|
state->gl_debug = 1;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--info") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "all") == 0) {
|
|
state->verbose |=
|
|
(VERBOSE_VIDEO | VERBOSE_MODES | VERBOSE_RENDER |
|
|
VERBOSE_EVENT);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "video") == 0) {
|
|
state->verbose |= VERBOSE_VIDEO;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "modes") == 0) {
|
|
state->verbose |= VERBOSE_MODES;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "render") == 0) {
|
|
state->verbose |= VERBOSE_RENDER;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "event") == 0) {
|
|
state->verbose |= VERBOSE_EVENT;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "event_motion") == 0) {
|
|
state->verbose |= (VERBOSE_EVENT | VERBOSE_MOTION);
|
|
return 2;
|
|
}
|
|
return -1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--display") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->display_index = SDL_atoi(argv[index]);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--metal-window") == 0) {
|
|
state->window_flags |= SDL_WINDOW_METAL;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--opengl-window") == 0) {
|
|
state->window_flags |= SDL_WINDOW_OPENGL;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--vulkan-window") == 0) {
|
|
state->window_flags |= SDL_WINDOW_VULKAN;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) {
|
|
state->window_flags |= SDL_WINDOW_FULLSCREEN;
|
|
state->fullscreen_exclusive = SDL_TRUE;
|
|
state->num_windows = 1;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--fullscreen-desktop") == 0) {
|
|
state->window_flags |= SDL_WINDOW_FULLSCREEN;
|
|
state->fullscreen_exclusive = SDL_FALSE;
|
|
state->num_windows = 1;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--windows") == 0) {
|
|
++index;
|
|
if (!argv[index] || !SDL_isdigit((unsigned char) *argv[index])) {
|
|
return -1;
|
|
}
|
|
if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) {
|
|
state->num_windows = SDL_atoi(argv[index]);
|
|
}
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--title") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->window_title = argv[index];
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--icon") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->window_icon = argv[index];
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--center") == 0) {
|
|
state->window_x = SDL_WINDOWPOS_CENTERED;
|
|
state->window_y = SDL_WINDOWPOS_CENTERED;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--position") == 0) {
|
|
char *x, *y;
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
x = argv[index];
|
|
y = argv[index];
|
|
while (*y && *y != ',') {
|
|
++y;
|
|
}
|
|
if (!*y) {
|
|
return -1;
|
|
}
|
|
*y++ = '\0';
|
|
state->window_x = SDL_atoi(x);
|
|
state->window_y = SDL_atoi(y);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--confine-cursor") == 0) {
|
|
char *x, *y, *w, *h;
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
x = argv[index];
|
|
y = argv[index];
|
|
SEARCHARG(y)
|
|
w = y;
|
|
SEARCHARG(w)
|
|
h = w;
|
|
SEARCHARG(h)
|
|
state->confine.x = SDL_atoi(x);
|
|
state->confine.y = SDL_atoi(y);
|
|
state->confine.w = SDL_atoi(w);
|
|
state->confine.h = SDL_atoi(h);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--usable-bounds") == 0) {
|
|
/* !!! FIXME: this is a bit of a hack, but I don't want to add a
|
|
!!! FIXME: flag to the public structure in 2.0.x */
|
|
state->window_x = -1;
|
|
state->window_y = -1;
|
|
state->window_w = -1;
|
|
state->window_h = -1;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--geometry") == 0) {
|
|
char *w, *h;
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
w = argv[index];
|
|
h = argv[index];
|
|
while (*h && *h != 'x') {
|
|
++h;
|
|
}
|
|
if (!*h) {
|
|
return -1;
|
|
}
|
|
*h++ = '\0';
|
|
state->window_w = SDL_atoi(w);
|
|
state->window_h = SDL_atoi(h);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--min-geometry") == 0) {
|
|
char *w, *h;
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
w = argv[index];
|
|
h = argv[index];
|
|
while (*h && *h != 'x') {
|
|
++h;
|
|
}
|
|
if (!*h) {
|
|
return -1;
|
|
}
|
|
*h++ = '\0';
|
|
state->window_minW = SDL_atoi(w);
|
|
state->window_minH = SDL_atoi(h);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--max-geometry") == 0) {
|
|
char *w, *h;
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
w = argv[index];
|
|
h = argv[index];
|
|
while (*h && *h != 'x') {
|
|
++h;
|
|
}
|
|
if (!*h) {
|
|
return -1;
|
|
}
|
|
*h++ = '\0';
|
|
state->window_maxW = SDL_atoi(w);
|
|
state->window_maxH = SDL_atoi(h);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--logical") == 0) {
|
|
char *w, *h;
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
w = argv[index];
|
|
h = argv[index];
|
|
while (*h && *h != 'x') {
|
|
++h;
|
|
}
|
|
if (!*h) {
|
|
return -1;
|
|
}
|
|
*h++ = '\0';
|
|
state->logical_w = SDL_atoi(w);
|
|
state->logical_h = SDL_atoi(h);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--high-pixel-density") == 0) {
|
|
state->window_flags |= SDL_WINDOW_HIGH_PIXEL_DENSITY;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--auto-scale-content") == 0) {
|
|
state->auto_scale_content = SDL_TRUE;
|
|
|
|
if (state->logical_presentation == SDL_LOGICAL_PRESENTATION_DISABLED) {
|
|
state->logical_presentation = SDL_LOGICAL_PRESENTATION_STRETCH;
|
|
}
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--logical-presentation") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "disabled") == 0) {
|
|
state->logical_presentation = SDL_LOGICAL_PRESENTATION_DISABLED;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "stretch") == 0) {
|
|
state->logical_presentation = SDL_LOGICAL_PRESENTATION_STRETCH;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "letterbox") == 0) {
|
|
state->logical_presentation = SDL_LOGICAL_PRESENTATION_LETTERBOX;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "overscan") == 0) {
|
|
state->logical_presentation = SDL_LOGICAL_PRESENTATION_OVERSCAN;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "integer_scale") == 0) {
|
|
state->logical_presentation = SDL_LOGICAL_PRESENTATION_INTEGER_SCALE;
|
|
return 2;
|
|
}
|
|
return -1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--logical-scale-quality") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "nearest") == 0) {
|
|
state->logical_scale_mode = SDL_SCALEMODE_NEAREST;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "linear") == 0) {
|
|
state->logical_scale_mode = SDL_SCALEMODE_LINEAR;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "best") == 0) {
|
|
state->logical_scale_mode = SDL_SCALEMODE_BEST;
|
|
return 2;
|
|
}
|
|
return -1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--scale") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->scale = (float) SDL_atof(argv[index]);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--depth") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->depth = SDL_atoi(argv[index]);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--refresh") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->refresh_rate = (float) SDL_atof(argv[index]);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--vsync") == 0) {
|
|
state->render_flags |= SDL_RENDERER_PRESENTVSYNC;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--noframe") == 0) {
|
|
state->window_flags |= SDL_WINDOW_BORDERLESS;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--resizable") == 0) {
|
|
state->window_flags |= SDL_WINDOW_RESIZABLE;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--transparent") == 0) {
|
|
state->window_flags |= SDL_WINDOW_TRANSPARENT;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--always-on-top") == 0) {
|
|
state->window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--minimize") == 0) {
|
|
state->window_flags |= SDL_WINDOW_MINIMIZED;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--maximize") == 0) {
|
|
state->window_flags |= SDL_WINDOW_MAXIMIZED;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--hidden") == 0) {
|
|
state->window_flags |= SDL_WINDOW_HIDDEN;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--input-focus") == 0) {
|
|
state->window_flags |= SDL_WINDOW_INPUT_FOCUS;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--mouse-focus") == 0) {
|
|
state->window_flags |= SDL_WINDOW_MOUSE_FOCUS;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--flash-on-focus-loss") == 0) {
|
|
state->flash_on_focus_loss = SDL_TRUE;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--grab") == 0) {
|
|
state->window_flags |= SDL_WINDOW_MOUSE_GRABBED;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--keyboard-grab") == 0) {
|
|
state->window_flags |= SDL_WINDOW_KEYBOARD_GRABBED;
|
|
return 1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--utility") == 0) {
|
|
state->window_flags |= SDL_WINDOW_UTILITY;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if (state->flags & SDL_INIT_AUDIO) {
|
|
if (SDL_strcasecmp(argv[index], "--audio") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->audiodriver = argv[index];
|
|
SDL_SetHint(SDL_HINT_AUDIO_DRIVER, state->audiodriver);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--rate") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->audio_freq = SDL_atoi(argv[index]);
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--format") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "U8") == 0) {
|
|
state->audio_format = SDL_AUDIO_U8;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "S8") == 0) {
|
|
state->audio_format = SDL_AUDIO_S8;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "S16") == 0) {
|
|
state->audio_format = SDL_AUDIO_S16;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
|
|
state->audio_format = SDL_AUDIO_S16LSB;
|
|
return 2;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
|
|
state->audio_format = SDL_AUDIO_S16MSB;
|
|
return 2;
|
|
}
|
|
|
|
/* !!! FIXME: Float32? Sint32? */
|
|
|
|
return -1;
|
|
}
|
|
if (SDL_strcasecmp(argv[index], "--channels") == 0) {
|
|
++index;
|
|
if (!argv[index]) {
|
|
return -1;
|
|
}
|
|
state->audio_channels = (Uint8) SDL_atoi(argv[index]);
|
|
return 2;
|
|
}
|
|
}
|
|
if (SDL_strcmp(argv[index], "-NSDocumentRevisionsDebugMode") == 0) {
|
|
/* Debug flag sent by Xcode */
|
|
return 2;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void SDLTest_CommonLogUsage(SDLTest_CommonState *state, const char *argv0, const char **options)
|
|
{
|
|
int i;
|
|
|
|
SDL_Log("USAGE: %s", argv0);
|
|
|
|
for (i = 0; i < SDL_arraysize(common_usage); i++) {
|
|
SDL_Log(" %s", common_usage[i]);
|
|
}
|
|
|
|
if (state->flags & SDL_INIT_VIDEO) {
|
|
for (i = 0; i < SDL_arraysize(video_usage); i++) {
|
|
SDL_Log(" %s", video_usage[i]);
|
|
}
|
|
}
|
|
|
|
if (state->flags & SDL_INIT_AUDIO) {
|
|
for (i = 0; i < SDL_arraysize(audio_usage); i++) {
|
|
SDL_Log(" %s", audio_usage[i]);
|
|
}
|
|
}
|
|
|
|
if (options) {
|
|
for (i = 0; options[i] != NULL; i++) {
|
|
SDL_Log(" %s", options[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static char *common_usage_video = NULL;
|
|
static char *common_usage_audio = NULL;
|
|
static char *common_usage_videoaudio = NULL;
|
|
|
|
SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState *state, const int argc, char **argv)
|
|
{
|
|
int i = 1;
|
|
while (i < argc) {
|
|
const int consumed = SDLTest_CommonArg(state, i);
|
|
if (consumed <= 0) {
|
|
SDLTest_CommonLogUsage(state, argv[0], NULL);
|
|
return SDL_FALSE;
|
|
}
|
|
i += consumed;
|
|
}
|
|
return SDL_TRUE;
|
|
}
|
|
|
|
static void SDLTest_PrintDisplayOrientation(char *text, size_t maxlen, SDL_DisplayOrientation orientation)
|
|
{
|
|
switch (orientation) {
|
|
case SDL_ORIENTATION_UNKNOWN:
|
|
SDL_snprintfcat(text, maxlen, "UNKNOWN");
|
|
break;
|
|
case SDL_ORIENTATION_LANDSCAPE:
|
|
SDL_snprintfcat(text, maxlen, "LANDSCAPE");
|
|
break;
|
|
case SDL_ORIENTATION_LANDSCAPE_FLIPPED:
|
|
SDL_snprintfcat(text, maxlen, "LANDSCAPE_FLIPPED");
|
|
break;
|
|
case SDL_ORIENTATION_PORTRAIT:
|
|
SDL_snprintfcat(text, maxlen, "PORTRAIT");
|
|
break;
|
|
case SDL_ORIENTATION_PORTRAIT_FLIPPED:
|
|
SDL_snprintfcat(text, maxlen, "PORTRAIT_FLIPPED");
|
|
break;
|
|
default:
|
|
SDL_snprintfcat(text, maxlen, "0x%8.8x", orientation);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintWindowFlag(char *text, size_t maxlen, Uint32 flag)
|
|
{
|
|
switch (flag) {
|
|
case SDL_WINDOW_FULLSCREEN:
|
|
SDL_snprintfcat(text, maxlen, "FULLSCREEN");
|
|
break;
|
|
case SDL_WINDOW_OPENGL:
|
|
SDL_snprintfcat(text, maxlen, "OPENGL");
|
|
break;
|
|
case SDL_WINDOW_HIDDEN:
|
|
SDL_snprintfcat(text, maxlen, "HIDDEN");
|
|
break;
|
|
case SDL_WINDOW_BORDERLESS:
|
|
SDL_snprintfcat(text, maxlen, "BORDERLESS");
|
|
break;
|
|
case SDL_WINDOW_RESIZABLE:
|
|
SDL_snprintfcat(text, maxlen, "RESIZABLE");
|
|
break;
|
|
case SDL_WINDOW_MINIMIZED:
|
|
SDL_snprintfcat(text, maxlen, "MINIMIZED");
|
|
break;
|
|
case SDL_WINDOW_MAXIMIZED:
|
|
SDL_snprintfcat(text, maxlen, "MAXIMIZED");
|
|
break;
|
|
case SDL_WINDOW_MOUSE_GRABBED:
|
|
SDL_snprintfcat(text, maxlen, "MOUSE_GRABBED");
|
|
break;
|
|
case SDL_WINDOW_INPUT_FOCUS:
|
|
SDL_snprintfcat(text, maxlen, "INPUT_FOCUS");
|
|
break;
|
|
case SDL_WINDOW_MOUSE_FOCUS:
|
|
SDL_snprintfcat(text, maxlen, "MOUSE_FOCUS");
|
|
break;
|
|
case SDL_WINDOW_FOREIGN:
|
|
SDL_snprintfcat(text, maxlen, "FOREIGN");
|
|
break;
|
|
case SDL_WINDOW_HIGH_PIXEL_DENSITY:
|
|
SDL_snprintfcat(text, maxlen, "HIGH_PIXEL_DENSITY");
|
|
break;
|
|
case SDL_WINDOW_MOUSE_CAPTURE:
|
|
SDL_snprintfcat(text, maxlen, "MOUSE_CAPTURE");
|
|
break;
|
|
case SDL_WINDOW_ALWAYS_ON_TOP:
|
|
SDL_snprintfcat(text, maxlen, "ALWAYS_ON_TOP");
|
|
break;
|
|
case SDL_WINDOW_UTILITY:
|
|
SDL_snprintfcat(text, maxlen, "UTILITY");
|
|
break;
|
|
case SDL_WINDOW_TOOLTIP:
|
|
SDL_snprintfcat(text, maxlen, "TOOLTIP");
|
|
break;
|
|
case SDL_WINDOW_POPUP_MENU:
|
|
SDL_snprintfcat(text, maxlen, "POPUP_MENU");
|
|
break;
|
|
case SDL_WINDOW_KEYBOARD_GRABBED:
|
|
SDL_snprintfcat(text, maxlen, "KEYBOARD_GRABBED");
|
|
break;
|
|
case SDL_WINDOW_VULKAN:
|
|
SDL_snprintfcat(text, maxlen, "VULKAN");
|
|
break;
|
|
case SDL_WINDOW_METAL:
|
|
SDL_snprintfcat(text, maxlen, "METAL");
|
|
break;
|
|
case SDL_WINDOW_TRANSPARENT:
|
|
SDL_snprintfcat(text, maxlen, "TRANSPARENT");
|
|
break;
|
|
default:
|
|
SDL_snprintfcat(text, maxlen, "0x%8.8x", flag);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintWindowFlags(char *text, size_t maxlen, Uint32 flags)
|
|
{
|
|
const Uint32 window_flags[] = {
|
|
SDL_WINDOW_FULLSCREEN,
|
|
SDL_WINDOW_OPENGL,
|
|
SDL_WINDOW_HIDDEN,
|
|
SDL_WINDOW_BORDERLESS,
|
|
SDL_WINDOW_RESIZABLE,
|
|
SDL_WINDOW_MINIMIZED,
|
|
SDL_WINDOW_MAXIMIZED,
|
|
SDL_WINDOW_MOUSE_GRABBED,
|
|
SDL_WINDOW_INPUT_FOCUS,
|
|
SDL_WINDOW_MOUSE_FOCUS,
|
|
SDL_WINDOW_FOREIGN,
|
|
SDL_WINDOW_HIGH_PIXEL_DENSITY,
|
|
SDL_WINDOW_MOUSE_CAPTURE,
|
|
SDL_WINDOW_ALWAYS_ON_TOP,
|
|
SDL_WINDOW_UTILITY,
|
|
SDL_WINDOW_TOOLTIP,
|
|
SDL_WINDOW_POPUP_MENU,
|
|
SDL_WINDOW_KEYBOARD_GRABBED,
|
|
SDL_WINDOW_VULKAN,
|
|
SDL_WINDOW_METAL,
|
|
SDL_WINDOW_TRANSPARENT
|
|
};
|
|
|
|
int i;
|
|
int count = 0;
|
|
for (i = 0; i < (sizeof(window_flags) / sizeof(window_flags[0])); ++i) {
|
|
const Uint32 flag = window_flags[i];
|
|
if ((flags & flag) == flag) {
|
|
if (count > 0) {
|
|
SDL_snprintfcat(text, maxlen, " | ");
|
|
}
|
|
SDLTest_PrintWindowFlag(text, maxlen, flag);
|
|
++count;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintButtonMask(char *text, size_t maxlen, Uint32 flags)
|
|
{
|
|
int i;
|
|
int count = 0;
|
|
for (i = 1; i <= 32; ++i) {
|
|
const Uint32 flag = SDL_BUTTON(i);
|
|
if ((flags & flag) == flag) {
|
|
if (count > 0) {
|
|
SDL_snprintfcat(text, maxlen, " | ");
|
|
}
|
|
SDL_snprintfcat(text, maxlen, "SDL_BUTTON(%d)", i);
|
|
++count;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintRendererFlag(char *text, size_t maxlen, Uint32 flag)
|
|
{
|
|
switch (flag) {
|
|
case SDL_RENDERER_SOFTWARE:
|
|
SDL_snprintfcat(text, maxlen, "Software");
|
|
break;
|
|
case SDL_RENDERER_ACCELERATED:
|
|
SDL_snprintfcat(text, maxlen, "Accelerated");
|
|
break;
|
|
case SDL_RENDERER_PRESENTVSYNC:
|
|
SDL_snprintfcat(text, maxlen, "PresentVSync");
|
|
break;
|
|
default:
|
|
SDL_snprintfcat(text, maxlen, "0x%8.8x", flag);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintPixelFormat(char *text, size_t maxlen, Uint32 format)
|
|
{
|
|
switch (format) {
|
|
case SDL_PIXELFORMAT_UNKNOWN:
|
|
SDL_snprintfcat(text, maxlen, "Unknown");
|
|
break;
|
|
case SDL_PIXELFORMAT_INDEX1LSB:
|
|
SDL_snprintfcat(text, maxlen, "Index1LSB");
|
|
break;
|
|
case SDL_PIXELFORMAT_INDEX1MSB:
|
|
SDL_snprintfcat(text, maxlen, "Index1MSB");
|
|
break;
|
|
case SDL_PIXELFORMAT_INDEX4LSB:
|
|
SDL_snprintfcat(text, maxlen, "Index4LSB");
|
|
break;
|
|
case SDL_PIXELFORMAT_INDEX4MSB:
|
|
SDL_snprintfcat(text, maxlen, "Index4MSB");
|
|
break;
|
|
case SDL_PIXELFORMAT_INDEX8:
|
|
SDL_snprintfcat(text, maxlen, "Index8");
|
|
break;
|
|
case SDL_PIXELFORMAT_RGB332:
|
|
SDL_snprintfcat(text, maxlen, "RGB332");
|
|
break;
|
|
case SDL_PIXELFORMAT_RGB444:
|
|
SDL_snprintfcat(text, maxlen, "RGB444");
|
|
break;
|
|
case SDL_PIXELFORMAT_BGR444:
|
|
SDL_snprintfcat(text, maxlen, "BGR444");
|
|
break;
|
|
case SDL_PIXELFORMAT_RGB555:
|
|
SDL_snprintfcat(text, maxlen, "RGB555");
|
|
break;
|
|
case SDL_PIXELFORMAT_BGR555:
|
|
SDL_snprintfcat(text, maxlen, "BGR555");
|
|
break;
|
|
case SDL_PIXELFORMAT_ARGB4444:
|
|
SDL_snprintfcat(text, maxlen, "ARGB4444");
|
|
break;
|
|
case SDL_PIXELFORMAT_ABGR4444:
|
|
SDL_snprintfcat(text, maxlen, "ABGR4444");
|
|
break;
|
|
case SDL_PIXELFORMAT_ARGB1555:
|
|
SDL_snprintfcat(text, maxlen, "ARGB1555");
|
|
break;
|
|
case SDL_PIXELFORMAT_ABGR1555:
|
|
SDL_snprintfcat(text, maxlen, "ABGR1555");
|
|
break;
|
|
case SDL_PIXELFORMAT_RGB565:
|
|
SDL_snprintfcat(text, maxlen, "RGB565");
|
|
break;
|
|
case SDL_PIXELFORMAT_BGR565:
|
|
SDL_snprintfcat(text, maxlen, "BGR565");
|
|
break;
|
|
case SDL_PIXELFORMAT_RGB24:
|
|
SDL_snprintfcat(text, maxlen, "RGB24");
|
|
break;
|
|
case SDL_PIXELFORMAT_BGR24:
|
|
SDL_snprintfcat(text, maxlen, "BGR24");
|
|
break;
|
|
case SDL_PIXELFORMAT_XRGB8888:
|
|
SDL_snprintfcat(text, maxlen, "XRGB8888");
|
|
break;
|
|
case SDL_PIXELFORMAT_XBGR8888:
|
|
SDL_snprintfcat(text, maxlen, "XBGR8888");
|
|
break;
|
|
case SDL_PIXELFORMAT_ARGB8888:
|
|
SDL_snprintfcat(text, maxlen, "ARGB8888");
|
|
break;
|
|
case SDL_PIXELFORMAT_RGBA8888:
|
|
SDL_snprintfcat(text, maxlen, "RGBA8888");
|
|
break;
|
|
case SDL_PIXELFORMAT_ABGR8888:
|
|
SDL_snprintfcat(text, maxlen, "ABGR8888");
|
|
break;
|
|
case SDL_PIXELFORMAT_BGRA8888:
|
|
SDL_snprintfcat(text, maxlen, "BGRA8888");
|
|
break;
|
|
case SDL_PIXELFORMAT_ARGB2101010:
|
|
SDL_snprintfcat(text, maxlen, "ARGB2101010");
|
|
break;
|
|
case SDL_PIXELFORMAT_YV12:
|
|
SDL_snprintfcat(text, maxlen, "YV12");
|
|
break;
|
|
case SDL_PIXELFORMAT_IYUV:
|
|
SDL_snprintfcat(text, maxlen, "IYUV");
|
|
break;
|
|
case SDL_PIXELFORMAT_YUY2:
|
|
SDL_snprintfcat(text, maxlen, "YUY2");
|
|
break;
|
|
case SDL_PIXELFORMAT_UYVY:
|
|
SDL_snprintfcat(text, maxlen, "UYVY");
|
|
break;
|
|
case SDL_PIXELFORMAT_YVYU:
|
|
SDL_snprintfcat(text, maxlen, "YVYU");
|
|
break;
|
|
case SDL_PIXELFORMAT_NV12:
|
|
SDL_snprintfcat(text, maxlen, "NV12");
|
|
break;
|
|
case SDL_PIXELFORMAT_NV21:
|
|
SDL_snprintfcat(text, maxlen, "NV21");
|
|
break;
|
|
default:
|
|
SDL_snprintfcat(text, maxlen, "0x%8.8x", format);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintLogicalPresentation(char *text, size_t maxlen, SDL_RendererLogicalPresentation logical_presentation)
|
|
{
|
|
switch (logical_presentation) {
|
|
case SDL_LOGICAL_PRESENTATION_DISABLED:
|
|
SDL_snprintfcat(text, maxlen, "DISABLED");
|
|
break;
|
|
case SDL_LOGICAL_PRESENTATION_STRETCH:
|
|
SDL_snprintfcat(text, maxlen, "STRETCH");
|
|
break;
|
|
case SDL_LOGICAL_PRESENTATION_LETTERBOX:
|
|
SDL_snprintfcat(text, maxlen, "LETTERBOX");
|
|
break;
|
|
case SDL_LOGICAL_PRESENTATION_OVERSCAN:
|
|
SDL_snprintfcat(text, maxlen, "OVERSCAN");
|
|
break;
|
|
case SDL_LOGICAL_PRESENTATION_INTEGER_SCALE:
|
|
SDL_snprintfcat(text, maxlen, "INTEGER_SCALE");
|
|
break;
|
|
default:
|
|
SDL_snprintfcat(text, maxlen, "0x%8.8x", logical_presentation);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintScaleMode(char *text, size_t maxlen, SDL_ScaleMode scale_mode)
|
|
{
|
|
switch (scale_mode) {
|
|
case SDL_SCALEMODE_NEAREST:
|
|
SDL_snprintfcat(text, maxlen, "NEAREST");
|
|
break;
|
|
case SDL_SCALEMODE_LINEAR:
|
|
SDL_snprintfcat(text, maxlen, "LINEAR");
|
|
break;
|
|
case SDL_SCALEMODE_BEST:
|
|
SDL_snprintfcat(text, maxlen, "BEST");
|
|
break;
|
|
default:
|
|
SDL_snprintfcat(text, maxlen, "0x%8.8x", scale_mode);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintRenderer(SDL_RendererInfo *info)
|
|
{
|
|
int i, count;
|
|
char text[1024];
|
|
|
|
SDL_Log(" Renderer %s:\n", info->name);
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), " Flags: 0x%8.8" SDL_PRIX32, info->flags);
|
|
SDL_snprintfcat(text, sizeof(text), " (");
|
|
count = 0;
|
|
for (i = 0; i < 8 * sizeof(info->flags); ++i) {
|
|
Uint32 flag = (1 << i);
|
|
if (info->flags & flag) {
|
|
if (count > 0) {
|
|
SDL_snprintfcat(text, sizeof(text), " | ");
|
|
}
|
|
SDLTest_PrintRendererFlag(text, sizeof(text), flag);
|
|
++count;
|
|
}
|
|
}
|
|
SDL_snprintfcat(text, sizeof(text), ")");
|
|
SDL_Log("%s\n", text);
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), " Texture formats (%" SDL_PRIu32 "): ", info->num_texture_formats);
|
|
for (i = 0; i < (int)info->num_texture_formats; ++i) {
|
|
if (i > 0) {
|
|
SDL_snprintfcat(text, sizeof(text), ", ");
|
|
}
|
|
SDLTest_PrintPixelFormat(text, sizeof(text), info->texture_formats[i]);
|
|
}
|
|
SDL_Log("%s\n", text);
|
|
|
|
if (info->max_texture_width || info->max_texture_height) {
|
|
SDL_Log(" Max Texture Size: %dx%d\n",
|
|
info->max_texture_width, info->max_texture_height);
|
|
}
|
|
}
|
|
|
|
static SDL_Surface *SDLTest_LoadIcon(const char *file)
|
|
{
|
|
SDL_Surface *icon;
|
|
|
|
/* Load the icon surface */
|
|
icon = SDL_LoadBMP(file);
|
|
if (icon == NULL) {
|
|
SDL_Log("Couldn't load %s: %s\n", file, SDL_GetError());
|
|
return NULL;
|
|
}
|
|
|
|
if (icon->format->palette) {
|
|
/* Set the colorkey */
|
|
SDL_SetSurfaceColorKey(icon, 1, *((Uint8 *)icon->pixels));
|
|
}
|
|
|
|
return icon;
|
|
}
|
|
|
|
static SDL_HitTestResult SDLCALL SDLTest_ExampleHitTestCallback(SDL_Window *win, const SDL_Point *area, void *data)
|
|
{
|
|
int w, h;
|
|
const int RESIZE_BORDER = 8;
|
|
const int DRAGGABLE_TITLE = 32;
|
|
|
|
/*SDL_Log("Hit test point %d,%d\n", area->x, area->y);*/
|
|
|
|
SDL_GetWindowSize(win, &w, &h);
|
|
|
|
if (area->x < RESIZE_BORDER) {
|
|
if (area->y < RESIZE_BORDER) {
|
|
SDL_Log("SDL_HITTEST_RESIZE_TOPLEFT\n");
|
|
return SDL_HITTEST_RESIZE_TOPLEFT;
|
|
} else if (area->y >= (h - RESIZE_BORDER)) {
|
|
SDL_Log("SDL_HITTEST_RESIZE_BOTTOMLEFT\n");
|
|
return SDL_HITTEST_RESIZE_BOTTOMLEFT;
|
|
} else {
|
|
SDL_Log("SDL_HITTEST_RESIZE_LEFT\n");
|
|
return SDL_HITTEST_RESIZE_LEFT;
|
|
}
|
|
} else if (area->x >= (w - RESIZE_BORDER)) {
|
|
if (area->y < RESIZE_BORDER) {
|
|
SDL_Log("SDL_HITTEST_RESIZE_TOPRIGHT\n");
|
|
return SDL_HITTEST_RESIZE_TOPRIGHT;
|
|
} else if (area->y >= (h - RESIZE_BORDER)) {
|
|
SDL_Log("SDL_HITTEST_RESIZE_BOTTOMRIGHT\n");
|
|
return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
|
|
} else {
|
|
SDL_Log("SDL_HITTEST_RESIZE_RIGHT\n");
|
|
return SDL_HITTEST_RESIZE_RIGHT;
|
|
}
|
|
} else if (area->y >= (h - RESIZE_BORDER)) {
|
|
SDL_Log("SDL_HITTEST_RESIZE_BOTTOM\n");
|
|
return SDL_HITTEST_RESIZE_BOTTOM;
|
|
} else if (area->y < RESIZE_BORDER) {
|
|
SDL_Log("SDL_HITTEST_RESIZE_TOP\n");
|
|
return SDL_HITTEST_RESIZE_TOP;
|
|
} else if (area->y < DRAGGABLE_TITLE) {
|
|
SDL_Log("SDL_HITTEST_DRAGGABLE\n");
|
|
return SDL_HITTEST_DRAGGABLE;
|
|
}
|
|
return SDL_HITTEST_NORMAL;
|
|
}
|
|
|
|
SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
|
|
{
|
|
int i, j, m, n, w, h;
|
|
const SDL_DisplayMode *fullscreen_mode;
|
|
char text[1024];
|
|
|
|
if (state->flags & SDL_INIT_VIDEO) {
|
|
if (state->verbose & VERBOSE_VIDEO) {
|
|
n = SDL_GetNumVideoDrivers();
|
|
if (n == 0) {
|
|
SDL_Log("No built-in video drivers\n");
|
|
} else {
|
|
(void)SDL_snprintf(text, sizeof(text), "Built-in video drivers:");
|
|
for (i = 0; i < n; ++i) {
|
|
if (i > 0) {
|
|
SDL_snprintfcat(text, sizeof(text), ",");
|
|
}
|
|
SDL_snprintfcat(text, sizeof(text), " %s", SDL_GetVideoDriver(i));
|
|
}
|
|
SDL_Log("%s\n", text);
|
|
}
|
|
}
|
|
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
|
|
SDL_Log("Couldn't initialize video driver: %s\n",
|
|
SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
if (state->verbose & VERBOSE_VIDEO) {
|
|
SDL_Log("Video driver: %s\n",
|
|
SDL_GetCurrentVideoDriver());
|
|
}
|
|
|
|
/* Upload GL settings */
|
|
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, state->gl_red_size);
|
|
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, state->gl_green_size);
|
|
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, state->gl_blue_size);
|
|
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, state->gl_alpha_size);
|
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, state->gl_double_buffer);
|
|
SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, state->gl_buffer_size);
|
|
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, state->gl_depth_size);
|
|
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, state->gl_stencil_size);
|
|
SDL_GL_SetAttribute(SDL_GL_ACCUM_RED_SIZE, state->gl_accum_red_size);
|
|
SDL_GL_SetAttribute(SDL_GL_ACCUM_GREEN_SIZE, state->gl_accum_green_size);
|
|
SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE, state->gl_accum_blue_size);
|
|
SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, state->gl_accum_alpha_size);
|
|
SDL_GL_SetAttribute(SDL_GL_STEREO, state->gl_stereo);
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, state->gl_multisamplebuffers);
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, state->gl_multisamplesamples);
|
|
if (state->gl_accelerated >= 0) {
|
|
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL,
|
|
state->gl_accelerated);
|
|
}
|
|
SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, state->gl_retained_backing);
|
|
if (state->gl_major_version) {
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, state->gl_major_version);
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, state->gl_minor_version);
|
|
}
|
|
if (state->gl_debug) {
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
|
|
}
|
|
if (state->gl_profile_mask) {
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, state->gl_profile_mask);
|
|
}
|
|
|
|
if (state->verbose & VERBOSE_MODES) {
|
|
SDL_DisplayID *displays;
|
|
SDL_Rect bounds, usablebounds;
|
|
const SDL_DisplayMode **modes;
|
|
const SDL_DisplayMode *mode;
|
|
int bpp;
|
|
Uint32 Rmask, Gmask, Bmask, Amask;
|
|
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
|
int adapterIndex = 0;
|
|
int outputIndex = 0;
|
|
#endif
|
|
displays = SDL_GetDisplays(&n);
|
|
SDL_Log("Number of displays: %d\n", n);
|
|
for (i = 0; i < n; ++i) {
|
|
SDL_DisplayID displayID = displays[i];
|
|
SDL_Log("Display %" SDL_PRIu32 ": %s\n", displayID, SDL_GetDisplayName(displayID));
|
|
|
|
SDL_zero(bounds);
|
|
SDL_GetDisplayBounds(displayID, &bounds);
|
|
|
|
SDL_zero(usablebounds);
|
|
SDL_GetDisplayUsableBounds(displayID, &usablebounds);
|
|
|
|
SDL_Log("Bounds: %dx%d at %d,%d\n", bounds.w, bounds.h, bounds.x, bounds.y);
|
|
SDL_Log("Usable bounds: %dx%d at %d,%d\n", usablebounds.w, usablebounds.h, usablebounds.x, usablebounds.y);
|
|
|
|
mode = SDL_GetDesktopDisplayMode(displayID);
|
|
SDL_GetMasksForPixelFormatEnum(mode->format, &bpp, &Rmask, &Gmask,
|
|
&Bmask, &Amask);
|
|
SDL_Log(" Desktop mode: %dx%d@%gx %gHz, %d bits-per-pixel (%s)\n",
|
|
mode->w, mode->h, mode->pixel_density, mode->refresh_rate, bpp,
|
|
SDL_GetPixelFormatName(mode->format));
|
|
if (Rmask || Gmask || Bmask) {
|
|
SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n", Rmask);
|
|
SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n", Gmask);
|
|
SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n", Bmask);
|
|
if (Amask) {
|
|
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
|
|
}
|
|
}
|
|
|
|
/* Print available fullscreen video modes */
|
|
modes = SDL_GetFullscreenDisplayModes(displayID, &m);
|
|
if (m == 0) {
|
|
SDL_Log("No available fullscreen video modes\n");
|
|
} else {
|
|
SDL_Log(" Fullscreen video modes:\n");
|
|
for (j = 0; j < m; ++j) {
|
|
mode = modes[j];
|
|
SDL_GetMasksForPixelFormatEnum(mode->format, &bpp, &Rmask,
|
|
&Gmask, &Bmask, &Amask);
|
|
SDL_Log(" Mode %d: %dx%d@%gx %gHz, %d bits-per-pixel (%s)\n",
|
|
j, mode->w, mode->h, mode->pixel_density, mode->refresh_rate, bpp,
|
|
SDL_GetPixelFormatName(mode->format));
|
|
if (Rmask || Gmask || Bmask) {
|
|
SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n",
|
|
Rmask);
|
|
SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n",
|
|
Gmask);
|
|
SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n",
|
|
Bmask);
|
|
if (Amask) {
|
|
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
SDL_free((void *)modes);
|
|
|
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
|
|
/* Print the D3D9 adapter index */
|
|
adapterIndex = SDL_Direct3D9GetAdapterIndex(displayID);
|
|
SDL_Log("D3D9 Adapter Index: %d", adapterIndex);
|
|
|
|
/* Print the DXGI adapter and output indices */
|
|
SDL_DXGIGetOutputInfo(displayID, &adapterIndex, &outputIndex);
|
|
SDL_Log("DXGI Adapter Index: %d Output Index: %d", adapterIndex, outputIndex);
|
|
#endif
|
|
}
|
|
SDL_free(displays);
|
|
}
|
|
|
|
if (state->verbose & VERBOSE_RENDER) {
|
|
n = SDL_GetNumRenderDrivers();
|
|
if (n == 0) {
|
|
SDL_Log("No built-in render drivers\n");
|
|
} else {
|
|
SDL_Log("Built-in render drivers:\n");
|
|
for (i = 0; i < n; ++i) {
|
|
SDL_Log(" %s\n", SDL_GetRenderDriver(i));
|
|
}
|
|
}
|
|
}
|
|
|
|
state->displayID = SDL_GetPrimaryDisplay();
|
|
if (state->display_index > 0) {
|
|
SDL_DisplayID *displays = SDL_GetDisplays(&n);
|
|
if (state->display_index < n) {
|
|
state->displayID = displays[state->display_index];
|
|
}
|
|
SDL_free(displays);
|
|
|
|
if (SDL_WINDOWPOS_ISCENTERED(state->window_x)) {
|
|
state->window_x = SDL_WINDOWPOS_CENTERED_DISPLAY(state->displayID);
|
|
state->window_y = SDL_WINDOWPOS_CENTERED_DISPLAY(state->displayID);
|
|
}
|
|
}
|
|
|
|
{
|
|
SDL_bool include_high_density_modes = SDL_FALSE;
|
|
if (state->window_flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
|
|
include_high_density_modes = SDL_TRUE;
|
|
}
|
|
fullscreen_mode = SDL_GetClosestFullscreenDisplayMode(state->displayID, state->window_w, state->window_h, state->refresh_rate, include_high_density_modes);
|
|
if (fullscreen_mode) {
|
|
SDL_memcpy(&state->fullscreen_mode, fullscreen_mode, sizeof(state->fullscreen_mode));
|
|
}
|
|
}
|
|
|
|
state->windows =
|
|
(SDL_Window **)SDL_calloc(state->num_windows,
|
|
sizeof(*state->windows));
|
|
state->renderers =
|
|
(SDL_Renderer **)SDL_calloc(state->num_windows,
|
|
sizeof(*state->renderers));
|
|
state->targets =
|
|
(SDL_Texture **)SDL_calloc(state->num_windows,
|
|
sizeof(*state->targets));
|
|
if (!state->windows || !state->renderers) {
|
|
SDL_Log("Out of memory!\n");
|
|
return SDL_FALSE;
|
|
}
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
char title[1024];
|
|
SDL_Rect r;
|
|
|
|
r.x = state->window_x;
|
|
r.y = state->window_y;
|
|
r.w = state->window_w;
|
|
r.h = state->window_h;
|
|
if (state->auto_scale_content) {
|
|
float scale = SDL_GetDisplayContentScale(state->displayID);
|
|
r.w = (int)SDL_ceilf(r.w * scale);
|
|
r.h = (int)SDL_ceilf(r.h * scale);
|
|
}
|
|
|
|
/* !!! FIXME: hack to make --usable-bounds work for now. */
|
|
if ((r.x == -1) && (r.y == -1) && (r.w == -1) && (r.h == -1)) {
|
|
SDL_GetDisplayUsableBounds(state->displayID, &r);
|
|
}
|
|
|
|
if (state->num_windows > 1) {
|
|
(void)SDL_snprintf(title, SDL_arraysize(title), "%s %d",
|
|
state->window_title, i + 1);
|
|
} else {
|
|
SDL_strlcpy(title, state->window_title, SDL_arraysize(title));
|
|
}
|
|
state->windows[i] = SDL_CreateWindowWithPosition(title, r.x, r.y, r.w, r.h, state->window_flags);
|
|
if (!state->windows[i]) {
|
|
SDL_Log("Couldn't create window: %s\n",
|
|
SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
if (state->window_minW || state->window_minH) {
|
|
SDL_SetWindowMinimumSize(state->windows[i], state->window_minW, state->window_minH);
|
|
}
|
|
if (state->window_maxW || state->window_maxH) {
|
|
SDL_SetWindowMaximumSize(state->windows[i], state->window_maxW, state->window_maxH);
|
|
}
|
|
SDL_GetWindowSize(state->windows[i], &w, &h);
|
|
if (!(state->window_flags & SDL_WINDOW_RESIZABLE) && (w != r.w || h != r.h)) {
|
|
SDL_Log("Window requested size %dx%d, got %dx%d\n", r.w, r.h, w, h);
|
|
state->window_w = w;
|
|
state->window_h = h;
|
|
}
|
|
if (state->window_flags & SDL_WINDOW_FULLSCREEN) {
|
|
if (state->fullscreen_exclusive) {
|
|
SDL_SetWindowFullscreenMode(state->windows[i], &state->fullscreen_mode);
|
|
}
|
|
SDL_SetWindowFullscreen(state->windows[i], SDL_TRUE);
|
|
}
|
|
|
|
/* Add resize/drag areas for windows that are borderless and resizable */
|
|
if ((state->window_flags & (SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS)) ==
|
|
(SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS)) {
|
|
SDL_SetWindowHitTest(state->windows[i], SDLTest_ExampleHitTestCallback, NULL);
|
|
}
|
|
|
|
if (state->window_icon) {
|
|
SDL_Surface *icon = SDLTest_LoadIcon(state->window_icon);
|
|
if (icon) {
|
|
SDL_SetWindowIcon(state->windows[i], icon);
|
|
SDL_DestroySurface(icon);
|
|
}
|
|
}
|
|
|
|
SDL_ShowWindow(state->windows[i]);
|
|
|
|
if (!SDL_RectEmpty(&state->confine)) {
|
|
SDL_SetWindowMouseRect(state->windows[i], &state->confine);
|
|
}
|
|
|
|
if (!state->skip_renderer && (state->renderdriver || !(state->window_flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)))) {
|
|
state->renderers[i] = SDL_CreateRenderer(state->windows[i],
|
|
state->renderdriver, state->render_flags);
|
|
if (!state->renderers[i]) {
|
|
SDL_Log("Couldn't create renderer: %s\n",
|
|
SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
if (state->logical_w == 0 || state->logical_h == 0) {
|
|
state->logical_w = state->window_w;
|
|
state->logical_h = state->window_h;
|
|
}
|
|
if (SDL_SetRenderLogicalPresentation(state->renderers[i], state->logical_w, state->logical_h, state->logical_presentation, state->logical_scale_mode) < 0) {
|
|
SDL_Log("Couldn't set logical presentation: %s\n", SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
if (state->scale != 0.0f) {
|
|
SDL_SetRenderScale(state->renderers[i], state->scale, state->scale);
|
|
}
|
|
if (state->verbose & VERBOSE_RENDER) {
|
|
SDL_RendererInfo info;
|
|
|
|
SDL_Log("Current renderer:\n");
|
|
SDL_GetRendererInfo(state->renderers[i], &info);
|
|
SDLTest_PrintRenderer(&info);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (state->flags & SDL_INIT_AUDIO) {
|
|
if (state->verbose & VERBOSE_AUDIO) {
|
|
n = SDL_GetNumAudioDrivers();
|
|
if (n == 0) {
|
|
SDL_Log("No built-in audio drivers\n");
|
|
} else {
|
|
(void)SDL_snprintf(text, sizeof(text), "Built-in audio drivers:");
|
|
for (i = 0; i < n; ++i) {
|
|
if (i > 0) {
|
|
SDL_snprintfcat(text, sizeof(text), ",");
|
|
}
|
|
SDL_snprintfcat(text, sizeof(text), " %s", SDL_GetAudioDriver(i));
|
|
}
|
|
SDL_Log("%s\n", text);
|
|
}
|
|
}
|
|
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
|
|
SDL_Log("Couldn't initialize audio driver: %s\n",
|
|
SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
if (state->verbose & VERBOSE_AUDIO) {
|
|
SDL_Log("Audio driver: %s\n",
|
|
SDL_GetCurrentAudioDriver());
|
|
}
|
|
|
|
const SDL_AudioSpec spec = { state->audio_format, state->audio_channels, state->audio_freq };
|
|
state->audio_id = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &spec);
|
|
if (!state->audio_id) {
|
|
SDL_Log("Couldn't open audio: %s\n", SDL_GetError());
|
|
return SDL_FALSE;
|
|
}
|
|
}
|
|
|
|
return SDL_TRUE;
|
|
}
|
|
|
|
static const char *SystemThemeName(void)
|
|
{
|
|
switch (SDL_GetSystemTheme()) {
|
|
#define CASE(X) \
|
|
case SDL_SYSTEM_THEME_##X: \
|
|
return #X
|
|
CASE(UNKNOWN);
|
|
CASE(LIGHT);
|
|
CASE(DARK);
|
|
#undef CASE
|
|
default:
|
|
return "???";
|
|
}
|
|
}
|
|
|
|
static const char *DisplayOrientationName(int orientation)
|
|
{
|
|
switch (orientation) {
|
|
#define CASE(X) \
|
|
case SDL_ORIENTATION_##X: \
|
|
return #X
|
|
CASE(UNKNOWN);
|
|
CASE(LANDSCAPE);
|
|
CASE(LANDSCAPE_FLIPPED);
|
|
CASE(PORTRAIT);
|
|
CASE(PORTRAIT_FLIPPED);
|
|
#undef CASE
|
|
default:
|
|
return "???";
|
|
}
|
|
}
|
|
|
|
static const char *GamepadAxisName(const SDL_GamepadAxis axis)
|
|
{
|
|
switch (axis) {
|
|
#define AXIS_CASE(ax) \
|
|
case SDL_GAMEPAD_AXIS_##ax: \
|
|
return #ax
|
|
AXIS_CASE(INVALID);
|
|
AXIS_CASE(LEFTX);
|
|
AXIS_CASE(LEFTY);
|
|
AXIS_CASE(RIGHTX);
|
|
AXIS_CASE(RIGHTY);
|
|
AXIS_CASE(LEFT_TRIGGER);
|
|
AXIS_CASE(RIGHT_TRIGGER);
|
|
#undef AXIS_CASE
|
|
default:
|
|
return "???";
|
|
}
|
|
}
|
|
|
|
static const char *GamepadButtonName(const SDL_GamepadButton button)
|
|
{
|
|
switch (button) {
|
|
#define BUTTON_CASE(btn) \
|
|
case SDL_GAMEPAD_BUTTON_##btn: \
|
|
return #btn
|
|
BUTTON_CASE(INVALID);
|
|
BUTTON_CASE(A);
|
|
BUTTON_CASE(B);
|
|
BUTTON_CASE(X);
|
|
BUTTON_CASE(Y);
|
|
BUTTON_CASE(BACK);
|
|
BUTTON_CASE(GUIDE);
|
|
BUTTON_CASE(START);
|
|
BUTTON_CASE(LEFT_STICK);
|
|
BUTTON_CASE(RIGHT_STICK);
|
|
BUTTON_CASE(LEFT_SHOULDER);
|
|
BUTTON_CASE(RIGHT_SHOULDER);
|
|
BUTTON_CASE(DPAD_UP);
|
|
BUTTON_CASE(DPAD_DOWN);
|
|
BUTTON_CASE(DPAD_LEFT);
|
|
BUTTON_CASE(DPAD_RIGHT);
|
|
#undef BUTTON_CASE
|
|
default:
|
|
return "???";
|
|
}
|
|
}
|
|
|
|
static void SDLTest_PrintEvent(SDL_Event *event)
|
|
{
|
|
switch (event->type) {
|
|
case SDL_EVENT_SYSTEM_THEME_CHANGED:
|
|
SDL_Log("SDL EVENT: System theme changed to %s\n", SystemThemeName());
|
|
break;
|
|
case SDL_EVENT_DISPLAY_CONNECTED:
|
|
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " connected",
|
|
event->display.displayID);
|
|
break;
|
|
case SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED:
|
|
{
|
|
float scale = SDL_GetDisplayContentScale(event->display.displayID);
|
|
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed content scale to %d%%",
|
|
event->display.displayID, (int)(scale * 100.0f));
|
|
}
|
|
break;
|
|
case SDL_EVENT_DISPLAY_MOVED:
|
|
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed position",
|
|
event->display.displayID);
|
|
break;
|
|
case SDL_EVENT_DISPLAY_ORIENTATION:
|
|
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed orientation to %s",
|
|
event->display.displayID, DisplayOrientationName(event->display.data1));
|
|
break;
|
|
case SDL_EVENT_DISPLAY_DISCONNECTED:
|
|
SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " disconnected",
|
|
event->display.displayID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_SHOWN:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " shown", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_HIDDEN:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " hidden", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_EXPOSED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " exposed", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_MOVED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " moved to %" SDL_PRIs32 ",%" SDL_PRIs32,
|
|
event->window.windowID, event->window.data1, event->window.data2);
|
|
break;
|
|
case SDL_EVENT_WINDOW_RESIZED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " resized to %" SDL_PRIs32 "x%" SDL_PRIs32,
|
|
event->window.windowID, event->window.data1, event->window.data2);
|
|
break;
|
|
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " changed pixel size to %" SDL_PRIs32 "x%" SDL_PRIs32,
|
|
event->window.windowID, event->window.data1, event->window.data2);
|
|
break;
|
|
case SDL_EVENT_WINDOW_MINIMIZED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " minimized", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_MAXIMIZED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " maximized", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_RESTORED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " restored", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_MOUSE_ENTER:
|
|
SDL_Log("SDL EVENT: Mouse entered window %" SDL_PRIu32 "",
|
|
event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_MOUSE_LEAVE:
|
|
SDL_Log("SDL EVENT: Mouse left window %" SDL_PRIu32 "", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_FOCUS_GAINED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " gained keyboard focus",
|
|
event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_FOCUS_LOST:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " lost keyboard focus",
|
|
event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " closed", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_TAKE_FOCUS:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " take focus", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_HIT_TEST:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " hit test", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_ICCPROF_CHANGED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " ICC profile changed", event->window.windowID);
|
|
break;
|
|
case SDL_EVENT_WINDOW_DISPLAY_CHANGED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " display changed to %" SDL_PRIs32 "", event->window.windowID, event->window.data1);
|
|
break;
|
|
case SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED:
|
|
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " display scale changed to %d%%", event->window.windowID, (int)(SDL_GetWindowDisplayScale(SDL_GetWindowFromID(event->window.windowID)) * 100.0f));
|
|
break;
|
|
case SDL_EVENT_KEY_DOWN:
|
|
SDL_Log("SDL EVENT: Keyboard: key pressed in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s",
|
|
event->key.windowID,
|
|
event->key.keysym.scancode,
|
|
SDL_GetScancodeName(event->key.keysym.scancode),
|
|
event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
|
|
break;
|
|
case SDL_EVENT_KEY_UP:
|
|
SDL_Log("SDL EVENT: Keyboard: key released in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s",
|
|
event->key.windowID,
|
|
event->key.keysym.scancode,
|
|
SDL_GetScancodeName(event->key.keysym.scancode),
|
|
event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
|
|
break;
|
|
case SDL_EVENT_TEXT_EDITING:
|
|
SDL_Log("SDL EVENT: Keyboard: text editing \"%s\" in window %" SDL_PRIu32,
|
|
event->edit.text, event->edit.windowID);
|
|
break;
|
|
case SDL_EVENT_TEXT_INPUT:
|
|
SDL_Log("SDL EVENT: Keyboard: text input \"%s\" in window %" SDL_PRIu32,
|
|
event->text.text, event->text.windowID);
|
|
break;
|
|
case SDL_EVENT_KEYMAP_CHANGED:
|
|
SDL_Log("SDL EVENT: Keymap changed");
|
|
break;
|
|
case SDL_EVENT_MOUSE_MOTION:
|
|
SDL_Log("SDL EVENT: Mouse: moved to %g,%g (%g,%g) in window %" SDL_PRIu32,
|
|
event->motion.x, event->motion.y,
|
|
event->motion.xrel, event->motion.yrel,
|
|
event->motion.windowID);
|
|
break;
|
|
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
|
SDL_Log("SDL EVENT: Mouse: button %d pressed at %g,%g with click count %d in window %" SDL_PRIu32,
|
|
event->button.button, event->button.x, event->button.y, event->button.clicks,
|
|
event->button.windowID);
|
|
break;
|
|
case SDL_EVENT_MOUSE_BUTTON_UP:
|
|
SDL_Log("SDL EVENT: Mouse: button %d released at %g,%g with click count %d in window %" SDL_PRIu32,
|
|
event->button.button, event->button.x, event->button.y, event->button.clicks,
|
|
event->button.windowID);
|
|
break;
|
|
case SDL_EVENT_MOUSE_WHEEL:
|
|
SDL_Log("SDL EVENT: Mouse: wheel scrolled %g in x and %g in y (reversed: %" SDL_PRIu32 ") in window %" SDL_PRIu32,
|
|
event->wheel.x, event->wheel.y, event->wheel.direction, event->wheel.windowID);
|
|
break;
|
|
case SDL_EVENT_JOYSTICK_ADDED:
|
|
SDL_Log("SDL EVENT: Joystick index %" SDL_PRIu32 " attached",
|
|
event->jdevice.which);
|
|
break;
|
|
case SDL_EVENT_JOYSTICK_REMOVED:
|
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 " removed",
|
|
event->jdevice.which);
|
|
break;
|
|
case SDL_EVENT_JOYSTICK_HAT_MOTION:
|
|
{
|
|
const char *position = "UNKNOWN";
|
|
switch (event->jhat.value) {
|
|
case SDL_HAT_CENTERED:
|
|
position = "CENTER";
|
|
break;
|
|
case SDL_HAT_UP:
|
|
position = "UP";
|
|
break;
|
|
case SDL_HAT_RIGHTUP:
|
|
position = "RIGHTUP";
|
|
break;
|
|
case SDL_HAT_RIGHT:
|
|
position = "RIGHT";
|
|
break;
|
|
case SDL_HAT_RIGHTDOWN:
|
|
position = "RIGHTDOWN";
|
|
break;
|
|
case SDL_HAT_DOWN:
|
|
position = "DOWN";
|
|
break;
|
|
case SDL_HAT_LEFTDOWN:
|
|
position = "LEFTDOWN";
|
|
break;
|
|
case SDL_HAT_LEFT:
|
|
position = "LEFT";
|
|
break;
|
|
case SDL_HAT_LEFTUP:
|
|
position = "LEFTUP";
|
|
break;
|
|
}
|
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 ": hat %d moved to %s",
|
|
event->jhat.which, event->jhat.hat, position);
|
|
} break;
|
|
case SDL_EVENT_JOYSTICK_BUTTON_DOWN:
|
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 ": button %d pressed",
|
|
event->jbutton.which, event->jbutton.button);
|
|
break;
|
|
case SDL_EVENT_JOYSTICK_BUTTON_UP:
|
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 ": button %d released",
|
|
event->jbutton.which, event->jbutton.button);
|
|
break;
|
|
case SDL_EVENT_GAMEPAD_ADDED:
|
|
SDL_Log("SDL EVENT: Gamepad index %" SDL_PRIu32 " attached",
|
|
event->gdevice.which);
|
|
break;
|
|
case SDL_EVENT_GAMEPAD_REMOVED:
|
|
SDL_Log("SDL EVENT: Gamepad %" SDL_PRIu32 " removed",
|
|
event->gdevice.which);
|
|
break;
|
|
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
|
|
SDL_Log("SDL EVENT: Gamepad %" SDL_PRIu32 " axis %d ('%s') value: %d",
|
|
event->gaxis.which,
|
|
event->gaxis.axis,
|
|
GamepadAxisName((SDL_GamepadAxis)event->gaxis.axis),
|
|
event->gaxis.value);
|
|
break;
|
|
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
|
|
SDL_Log("SDL EVENT: Gamepad %" SDL_PRIu32 "button %d ('%s') down",
|
|
event->gbutton.which, event->gbutton.button,
|
|
GamepadButtonName((SDL_GamepadButton)event->gbutton.button));
|
|
break;
|
|
case SDL_EVENT_GAMEPAD_BUTTON_UP:
|
|
SDL_Log("SDL EVENT: Gamepad %" SDL_PRIu32 " button %d ('%s') up",
|
|
event->gbutton.which, event->gbutton.button,
|
|
GamepadButtonName((SDL_GamepadButton)event->gbutton.button));
|
|
break;
|
|
case SDL_EVENT_CLIPBOARD_UPDATE:
|
|
SDL_Log("SDL EVENT: Clipboard updated");
|
|
break;
|
|
|
|
case SDL_EVENT_FINGER_MOTION:
|
|
SDL_Log("SDL EVENT: Finger: motion touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
|
|
(long)event->tfinger.touchId,
|
|
(long)event->tfinger.fingerId,
|
|
event->tfinger.x, event->tfinger.y,
|
|
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
|
|
break;
|
|
case SDL_EVENT_FINGER_DOWN:
|
|
case SDL_EVENT_FINGER_UP:
|
|
SDL_Log("SDL EVENT: Finger: %s touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
|
|
(event->type == SDL_EVENT_FINGER_DOWN) ? "down" : "up",
|
|
(long)event->tfinger.touchId,
|
|
(long)event->tfinger.fingerId,
|
|
event->tfinger.x, event->tfinger.y,
|
|
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
|
|
break;
|
|
|
|
case SDL_EVENT_RENDER_DEVICE_RESET:
|
|
SDL_Log("SDL EVENT: render device reset");
|
|
break;
|
|
case SDL_EVENT_RENDER_TARGETS_RESET:
|
|
SDL_Log("SDL EVENT: render targets reset");
|
|
break;
|
|
|
|
case SDL_EVENT_TERMINATING:
|
|
SDL_Log("SDL EVENT: App terminating");
|
|
break;
|
|
case SDL_EVENT_LOW_MEMORY:
|
|
SDL_Log("SDL EVENT: App running low on memory");
|
|
break;
|
|
case SDL_EVENT_WILL_ENTER_BACKGROUND:
|
|
SDL_Log("SDL EVENT: App will enter the background");
|
|
break;
|
|
case SDL_EVENT_DID_ENTER_BACKGROUND:
|
|
SDL_Log("SDL EVENT: App entered the background");
|
|
break;
|
|
case SDL_EVENT_WILL_ENTER_FOREGROUND:
|
|
SDL_Log("SDL EVENT: App will enter the foreground");
|
|
break;
|
|
case SDL_EVENT_DID_ENTER_FOREGROUND:
|
|
SDL_Log("SDL EVENT: App entered the foreground");
|
|
break;
|
|
case SDL_EVENT_DROP_BEGIN:
|
|
SDL_Log("SDL EVENT: Drag and drop beginning");
|
|
break;
|
|
case SDL_EVENT_DROP_FILE:
|
|
SDL_Log("SDL EVENT: Drag and drop file: '%s'", event->drop.file);
|
|
break;
|
|
case SDL_EVENT_DROP_TEXT:
|
|
SDL_Log("SDL EVENT: Drag and drop text: '%s'", event->drop.file);
|
|
break;
|
|
case SDL_EVENT_DROP_COMPLETE:
|
|
SDL_Log("SDL EVENT: Drag and drop ending");
|
|
break;
|
|
case SDL_EVENT_QUIT:
|
|
SDL_Log("SDL EVENT: Quit requested");
|
|
break;
|
|
case SDL_EVENT_USER:
|
|
SDL_Log("SDL EVENT: User event %" SDL_PRIs32, event->user.code);
|
|
break;
|
|
default:
|
|
SDL_Log("Unknown event 0x%4.4" SDL_PRIu32, event->type);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#define SCREENSHOT_FILE "screenshot.bmp"
|
|
|
|
typedef struct
|
|
{
|
|
void *image;
|
|
size_t size;
|
|
} SDLTest_ClipboardData;
|
|
|
|
static void SDLTest_ScreenShotClipboardCleanup(void *context)
|
|
{
|
|
SDLTest_ClipboardData *data = (SDLTest_ClipboardData *)context;
|
|
|
|
SDL_Log("Cleaning up screenshot image data\n");
|
|
|
|
if (data->image) {
|
|
SDL_free(data->image);
|
|
}
|
|
SDL_free(data);
|
|
}
|
|
|
|
static const void *SDLTest_ScreenShotClipboardProvider(void *context, const char *mime_type, size_t *size)
|
|
{
|
|
SDLTest_ClipboardData *data = (SDLTest_ClipboardData *)context;
|
|
|
|
if (SDL_strncmp(mime_type, "text", 4) == 0) {
|
|
SDL_Log("Providing screenshot title to clipboard!\n");
|
|
|
|
/* Return "Test screenshot" */
|
|
*size = 15;
|
|
return "Test screenshot (but this isn't part of it)";
|
|
}
|
|
|
|
SDL_Log("Providing screenshot image to clipboard!\n");
|
|
|
|
if (!data->image) {
|
|
SDL_RWops *file;
|
|
|
|
file = SDL_RWFromFile(SCREENSHOT_FILE, "r");
|
|
if (file) {
|
|
size_t length = (size_t)SDL_RWsize(file);
|
|
void *image = SDL_malloc(length);
|
|
if (image) {
|
|
if (SDL_RWread(file, image, length) != length) {
|
|
SDL_Log("Couldn't read %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
|
|
SDL_free(image);
|
|
image = NULL;
|
|
}
|
|
}
|
|
SDL_RWclose(file);
|
|
|
|
if (image) {
|
|
data->image = image;
|
|
data->size = length;
|
|
}
|
|
} else {
|
|
SDL_Log("Couldn't load %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
|
|
}
|
|
}
|
|
|
|
*size = data->size;
|
|
return data->image;
|
|
}
|
|
|
|
static void SDLTest_CopyScreenShot(SDL_Renderer *renderer)
|
|
{
|
|
SDL_Rect viewport;
|
|
SDL_Surface *surface;
|
|
const char *image_formats[] = {
|
|
"text/plain;charset=utf-8",
|
|
"image/bmp"
|
|
};
|
|
SDLTest_ClipboardData *clipboard_data;
|
|
|
|
if (renderer == NULL) {
|
|
return;
|
|
}
|
|
|
|
SDL_GetRenderViewport(renderer, &viewport);
|
|
|
|
surface = SDL_CreateSurface(viewport.w, viewport.h, SDL_PIXELFORMAT_BGR24);
|
|
|
|
if (surface == NULL) {
|
|
SDL_Log("Couldn't create surface: %s\n", SDL_GetError());
|
|
return;
|
|
}
|
|
|
|
if (SDL_RenderReadPixels(renderer, NULL, surface->format->format,
|
|
surface->pixels, surface->pitch) < 0) {
|
|
SDL_Log("Couldn't read screen: %s\n", SDL_GetError());
|
|
SDL_free(surface);
|
|
return;
|
|
}
|
|
|
|
if (SDL_SaveBMP(surface, SCREENSHOT_FILE) < 0) {
|
|
SDL_Log("Couldn't save %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
|
|
SDL_free(surface);
|
|
return;
|
|
}
|
|
SDL_free(surface);
|
|
|
|
clipboard_data = (SDLTest_ClipboardData *)SDL_calloc(1, sizeof(*clipboard_data));
|
|
if (!clipboard_data) {
|
|
SDL_Log("Couldn't allocate clipboard data\n");
|
|
return;
|
|
}
|
|
SDL_SetClipboardData(SDLTest_ScreenShotClipboardProvider, SDLTest_ScreenShotClipboardCleanup, clipboard_data, image_formats, SDL_arraysize(image_formats));
|
|
SDL_Log("Saved screenshot to %s and clipboard\n", SCREENSHOT_FILE);
|
|
}
|
|
|
|
static void SDLTest_PasteScreenShot(void)
|
|
{
|
|
const char *image_formats[] = {
|
|
"image/bmp",
|
|
"image/png",
|
|
"image/tiff",
|
|
};
|
|
size_t i;
|
|
|
|
for (i = 0; i < SDL_arraysize(image_formats); ++i) {
|
|
size_t size;
|
|
void *data = SDL_GetClipboardData(image_formats[i], &size);
|
|
if (data) {
|
|
char filename[16];
|
|
SDL_RWops *file;
|
|
|
|
SDL_snprintf(filename, sizeof(filename), "clipboard.%s", image_formats[i] + 6);
|
|
file = SDL_RWFromFile(filename, "w");
|
|
if (file) {
|
|
SDL_Log("Writing clipboard image to %s", filename);
|
|
SDL_RWwrite(file, data, size);
|
|
SDL_RWclose(file);
|
|
}
|
|
SDL_free(data);
|
|
return;
|
|
}
|
|
}
|
|
SDL_Log("No supported screenshot data in the clipboard");
|
|
}
|
|
|
|
static void FullscreenTo(SDLTest_CommonState *state, int index, int windowId)
|
|
{
|
|
int num_displays;
|
|
SDL_DisplayID *displays;
|
|
SDL_Window *window;
|
|
Uint32 flags;
|
|
const SDL_DisplayMode *mode;
|
|
struct SDL_Rect rect = { 0, 0, 0, 0 };
|
|
|
|
displays = SDL_GetDisplays(&num_displays);
|
|
if (displays && index < num_displays) {
|
|
window = SDL_GetWindowFromID(windowId);
|
|
if (window) {
|
|
SDL_GetDisplayBounds(displays[index], &rect);
|
|
|
|
flags = SDL_GetWindowFlags(window);
|
|
if (flags & SDL_WINDOW_FULLSCREEN) {
|
|
SDL_SetWindowFullscreen(window, SDL_FALSE);
|
|
SDL_Delay(15);
|
|
}
|
|
|
|
mode = SDL_GetWindowFullscreenMode(window);
|
|
if (mode) {
|
|
/* Try to set the existing mode on the new display */
|
|
SDL_DisplayMode new_mode;
|
|
|
|
SDL_memcpy(&new_mode, mode, sizeof(new_mode));
|
|
new_mode.displayID = displays[index];
|
|
if (SDL_SetWindowFullscreenMode(window, &new_mode) < 0) {
|
|
/* Try again with a default mode */
|
|
SDL_bool include_high_density_modes = SDL_FALSE;
|
|
if (state->window_flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
|
|
include_high_density_modes = SDL_TRUE;
|
|
}
|
|
mode = SDL_GetClosestFullscreenDisplayMode(displays[index], state->window_w, state->window_h, state->refresh_rate, include_high_density_modes);
|
|
SDL_SetWindowFullscreenMode(window, mode);
|
|
}
|
|
}
|
|
if (!mode) {
|
|
SDL_SetWindowPosition(window, rect.x, rect.y);
|
|
}
|
|
SDL_SetWindowFullscreen(window, SDL_TRUE);
|
|
}
|
|
}
|
|
SDL_free(displays);
|
|
}
|
|
|
|
void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done)
|
|
{
|
|
int i;
|
|
|
|
if (state->verbose & VERBOSE_EVENT) {
|
|
if (((event->type != SDL_EVENT_MOUSE_MOTION) &&
|
|
(event->type != SDL_EVENT_FINGER_MOTION)) ||
|
|
(state->verbose & VERBOSE_MOTION)) {
|
|
SDLTest_PrintEvent(event);
|
|
}
|
|
}
|
|
|
|
switch (event->type) {
|
|
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
|
|
{
|
|
SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
|
|
if (window) {
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
if (window == state->windows[i]) {
|
|
if (state->targets[i]) {
|
|
SDL_DestroyTexture(state->targets[i]);
|
|
state->targets[i] = NULL;
|
|
}
|
|
if (state->renderers[i]) {
|
|
SDL_DestroyRenderer(state->renderers[i]);
|
|
state->renderers[i] = NULL;
|
|
}
|
|
SDL_DestroyWindow(state->windows[i]);
|
|
state->windows[i] = NULL;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} break;
|
|
case SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED:
|
|
if (state->auto_scale_content) {
|
|
SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
|
|
if (window) {
|
|
float scale = SDL_GetDisplayContentScale(SDL_GetDisplayForWindow(window));
|
|
int w = state->window_w;
|
|
int h = state->window_h;
|
|
|
|
w = (int)SDL_ceilf(w * scale);
|
|
h = (int)SDL_ceilf(h * scale);
|
|
SDL_SetWindowSize(window, w, h);
|
|
}
|
|
}
|
|
break;
|
|
case SDL_EVENT_WINDOW_FOCUS_LOST:
|
|
if (state->flash_on_focus_loss) {
|
|
SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
|
|
if (window) {
|
|
SDL_FlashWindow(window, SDL_FLASH_UNTIL_FOCUSED);
|
|
}
|
|
}
|
|
break;
|
|
case SDL_EVENT_KEY_DOWN:
|
|
{
|
|
SDL_bool withControl = !!(event->key.keysym.mod & SDL_KMOD_CTRL);
|
|
SDL_bool withShift = !!(event->key.keysym.mod & SDL_KMOD_SHIFT);
|
|
SDL_bool withAlt = !!(event->key.keysym.mod & SDL_KMOD_ALT);
|
|
|
|
switch (event->key.keysym.sym) {
|
|
/* Add hotkeys here */
|
|
case SDLK_PRINTSCREEN:
|
|
{
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
if (window == state->windows[i]) {
|
|
SDLTest_CopyScreenShot(state->renderers[i]);
|
|
}
|
|
}
|
|
}
|
|
} break;
|
|
case SDLK_EQUALS:
|
|
if (withControl) {
|
|
/* Ctrl-+ double the size of the window */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
int w, h;
|
|
SDL_GetWindowSize(window, &w, &h);
|
|
SDL_SetWindowSize(window, w * 2, h * 2);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_MINUS:
|
|
if (withControl) {
|
|
/* Ctrl-- half the size of the window */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
int w, h;
|
|
SDL_GetWindowSize(window, &w, &h);
|
|
SDL_SetWindowSize(window, w / 2, h / 2);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_UP:
|
|
case SDLK_DOWN:
|
|
case SDLK_LEFT:
|
|
case SDLK_RIGHT:
|
|
if (withAlt) {
|
|
/* Alt-Up/Down/Left/Right switches between displays */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
int num_displays;
|
|
SDL_DisplayID *displays = SDL_GetDisplays(&num_displays);
|
|
if (displays) {
|
|
SDL_DisplayID displayID = SDL_GetDisplayForWindow(window);
|
|
int current_index = -1;
|
|
|
|
for (i = 0; i < num_displays; ++i) {
|
|
if (displayID == displays[i]) {
|
|
current_index = i;
|
|
break;
|
|
}
|
|
}
|
|
if (current_index >= 0) {
|
|
SDL_DisplayID dest;
|
|
if (event->key.keysym.sym == SDLK_UP || event->key.keysym.sym == SDLK_LEFT) {
|
|
dest = displays[(current_index + num_displays - 1) % num_displays];
|
|
} else {
|
|
dest = displays[(current_index + num_displays + 1) % num_displays];
|
|
}
|
|
SDL_Log("Centering on display (%" SDL_PRIu32 ")\n", dest);
|
|
SDL_SetWindowPosition(window,
|
|
SDL_WINDOWPOS_CENTERED_DISPLAY(dest),
|
|
SDL_WINDOWPOS_CENTERED_DISPLAY(dest));
|
|
}
|
|
SDL_free(displays);
|
|
}
|
|
}
|
|
}
|
|
if (withShift) {
|
|
/* Shift-Up/Down/Left/Right shift the window by 100px */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
const int delta = 100;
|
|
int x, y;
|
|
SDL_GetWindowPosition(window, &x, &y);
|
|
|
|
if (event->key.keysym.sym == SDLK_UP) {
|
|
y -= delta;
|
|
}
|
|
if (event->key.keysym.sym == SDLK_DOWN) {
|
|
y += delta;
|
|
}
|
|
if (event->key.keysym.sym == SDLK_LEFT) {
|
|
x -= delta;
|
|
}
|
|
if (event->key.keysym.sym == SDLK_RIGHT) {
|
|
x += delta;
|
|
}
|
|
|
|
SDL_Log("Setting position to (%d, %d)\n", x, y);
|
|
SDL_SetWindowPosition(window, x, y);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_o:
|
|
if (withControl) {
|
|
/* Ctrl-O (or Ctrl-Shift-O) changes window opacity. */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
float opacity;
|
|
if (SDL_GetWindowOpacity(window, &opacity) == 0) {
|
|
if (withShift) {
|
|
opacity += 0.20f;
|
|
} else {
|
|
opacity -= 0.20f;
|
|
}
|
|
SDL_SetWindowOpacity(window, opacity);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_c:
|
|
if (withAlt) {
|
|
/* Alt-C copy awesome text to the primary selection! */
|
|
SDL_SetPrimarySelectionText("SDL rocks!\nYou know it!");
|
|
SDL_Log("Copied text to primary selection\n");
|
|
|
|
} else if (withControl) {
|
|
if (withShift) {
|
|
/* Ctrl-Shift-C copy screenshot! */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
if (window == state->windows[i]) {
|
|
SDLTest_CopyScreenShot(state->renderers[i]);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
/* Ctrl-C copy awesome text! */
|
|
SDL_SetClipboardText("SDL rocks!\nYou know it!");
|
|
SDL_Log("Copied text to clipboard\n");
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case SDLK_v:
|
|
if (withAlt) {
|
|
/* Alt-V paste awesome text from the primary selection! */
|
|
char *text = SDL_GetPrimarySelectionText();
|
|
if (*text) {
|
|
SDL_Log("Primary selection: %s\n", text);
|
|
} else {
|
|
SDL_Log("Primary selection is empty\n");
|
|
}
|
|
SDL_free(text);
|
|
|
|
} else if (withControl) {
|
|
if (withShift) {
|
|
/* Ctrl-Shift-V paste screenshot! */
|
|
SDLTest_PasteScreenShot();
|
|
} else {
|
|
/* Ctrl-V paste awesome text! */
|
|
char *text = SDL_GetClipboardText();
|
|
if (*text) {
|
|
SDL_Log("Clipboard: %s\n", text);
|
|
} else {
|
|
SDL_Log("Clipboard is empty\n");
|
|
}
|
|
SDL_free(text);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_f:
|
|
if (withControl) {
|
|
/* Ctrl-F flash the window */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
SDL_FlashWindow(window, SDL_FLASH_BRIEFLY);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_g:
|
|
if (withControl) {
|
|
/* Ctrl-G toggle mouse grab */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
SDL_SetWindowGrab(window, !SDL_GetWindowGrab(window) ? SDL_TRUE : SDL_FALSE);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_k:
|
|
if (withControl) {
|
|
/* Ctrl-K toggle keyboard grab */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
SDL_SetWindowKeyboardGrab(window, !SDL_GetWindowKeyboardGrab(window) ? SDL_TRUE : SDL_FALSE);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_m:
|
|
if (withControl) {
|
|
/* Ctrl-M maximize */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
Uint32 flags = SDL_GetWindowFlags(window);
|
|
if (flags & SDL_WINDOW_MAXIMIZED) {
|
|
SDL_RestoreWindow(window);
|
|
} else {
|
|
SDL_MaximizeWindow(window);
|
|
}
|
|
}
|
|
}
|
|
if (withShift) {
|
|
SDL_Window *current_win = SDL_GetKeyboardFocus();
|
|
if (current_win) {
|
|
const SDL_bool shouldCapture = !(SDL_GetWindowFlags(current_win) & SDL_WINDOW_MOUSE_CAPTURE);
|
|
const int rc = SDL_CaptureMouse(shouldCapture);
|
|
SDL_Log("%sapturing mouse %s!\n", shouldCapture ? "C" : "Unc", (rc == 0) ? "succeeded" : "failed");
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_r:
|
|
if (withControl) {
|
|
/* Ctrl-R toggle mouse relative mode */
|
|
SDL_SetRelativeMouseMode(!SDL_GetRelativeMouseMode() ? SDL_TRUE : SDL_FALSE);
|
|
}
|
|
break;
|
|
case SDLK_t:
|
|
if (withControl) {
|
|
/* Ctrl-T toggle topmost mode */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
Uint32 flags = SDL_GetWindowFlags(window);
|
|
if (flags & SDL_WINDOW_ALWAYS_ON_TOP) {
|
|
SDL_SetWindowAlwaysOnTop(window, SDL_FALSE);
|
|
} else {
|
|
SDL_SetWindowAlwaysOnTop(window, SDL_TRUE);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_z:
|
|
if (withControl) {
|
|
/* Ctrl-Z minimize */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
SDL_MinimizeWindow(window);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_RETURN:
|
|
if (withControl) {
|
|
/* Ctrl-Enter toggle fullscreen */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
Uint32 flags = SDL_GetWindowFlags(window);
|
|
if (!(flags & SDL_WINDOW_FULLSCREEN) ||
|
|
!SDL_GetWindowFullscreenMode(window)) {
|
|
SDL_SetWindowFullscreenMode(window, &state->fullscreen_mode);
|
|
SDL_SetWindowFullscreen(window, SDL_TRUE);
|
|
} else {
|
|
SDL_SetWindowFullscreen(window, SDL_FALSE);
|
|
}
|
|
}
|
|
} else if (withAlt) {
|
|
/* Alt-Enter toggle fullscreen desktop */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
Uint32 flags = SDL_GetWindowFlags(window);
|
|
if (!(flags & SDL_WINDOW_FULLSCREEN) ||
|
|
SDL_GetWindowFullscreenMode(window)) {
|
|
SDL_SetWindowFullscreenMode(window, NULL);
|
|
SDL_SetWindowFullscreen(window, SDL_TRUE);
|
|
} else {
|
|
SDL_SetWindowFullscreen(window, SDL_FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
case SDLK_b:
|
|
if (withControl) {
|
|
/* Ctrl-B toggle window border */
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
if (window) {
|
|
const Uint32 flags = SDL_GetWindowFlags(window);
|
|
const SDL_bool b = (flags & SDL_WINDOW_BORDERLESS) ? SDL_TRUE : SDL_FALSE;
|
|
SDL_SetWindowBordered(window, b);
|
|
}
|
|
}
|
|
break;
|
|
case SDLK_a:
|
|
if (withControl) {
|
|
/* Ctrl-A reports absolute mouse position. */
|
|
float x, y;
|
|
const Uint32 mask = SDL_GetGlobalMouseState(&x, &y);
|
|
SDL_Log("ABSOLUTE MOUSE: (%g, %g)%s%s%s%s%s\n", x, y,
|
|
(mask & SDL_BUTTON_LMASK) ? " [LBUTTON]" : "",
|
|
(mask & SDL_BUTTON_MMASK) ? " [MBUTTON]" : "",
|
|
(mask & SDL_BUTTON_RMASK) ? " [RBUTTON]" : "",
|
|
(mask & SDL_BUTTON_X1MASK) ? " [X2BUTTON]" : "",
|
|
(mask & SDL_BUTTON_X2MASK) ? " [X2BUTTON]" : "");
|
|
}
|
|
break;
|
|
case SDLK_0:
|
|
if (withControl) {
|
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Test Message", "You're awesome!", window);
|
|
}
|
|
break;
|
|
case SDLK_1:
|
|
if (withControl) {
|
|
FullscreenTo(state, 0, event->key.windowID);
|
|
}
|
|
break;
|
|
case SDLK_2:
|
|
if (withControl) {
|
|
FullscreenTo(state, 1, event->key.windowID);
|
|
}
|
|
break;
|
|
case SDLK_ESCAPE:
|
|
*done = 1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case SDL_EVENT_QUIT:
|
|
*done = 1;
|
|
break;
|
|
|
|
case SDL_EVENT_DROP_FILE:
|
|
case SDL_EVENT_DROP_TEXT:
|
|
SDL_free(event->drop.file);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SDLTest_CommonQuit(SDLTest_CommonState *state)
|
|
{
|
|
int i;
|
|
|
|
SDL_free(common_usage_video);
|
|
SDL_free(common_usage_audio);
|
|
SDL_free(common_usage_videoaudio);
|
|
common_usage_video = NULL;
|
|
common_usage_audio = NULL;
|
|
common_usage_videoaudio = NULL;
|
|
|
|
SDL_free(state->windows);
|
|
if (state->targets) {
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
if (state->targets[i]) {
|
|
SDL_DestroyTexture(state->targets[i]);
|
|
}
|
|
}
|
|
SDL_free(state->targets);
|
|
}
|
|
if (state->renderers) {
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
if (state->renderers[i]) {
|
|
SDL_DestroyRenderer(state->renderers[i]);
|
|
}
|
|
}
|
|
SDL_free(state->renderers);
|
|
}
|
|
if (state->flags & SDL_INIT_VIDEO) {
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
}
|
|
if (state->flags & SDL_INIT_AUDIO) {
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
}
|
|
SDL_Quit();
|
|
SDLTest_CommonDestroyState(state);
|
|
}
|
|
|
|
void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, float *usedHeight)
|
|
{
|
|
char text[1024];
|
|
float textY = 0.0f;
|
|
const int lineHeight = 10;
|
|
int x, y, w, h;
|
|
float fx, fy;
|
|
SDL_Rect rect;
|
|
const SDL_DisplayMode *mode;
|
|
float scaleX, scaleY;
|
|
Uint32 flags;
|
|
SDL_DisplayID windowDisplayID = SDL_GetDisplayForWindow(window);
|
|
SDL_RendererInfo info;
|
|
SDL_RendererLogicalPresentation logical_presentation;
|
|
SDL_ScaleMode logical_scale_mode;
|
|
|
|
/* Video */
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, "-- Video --");
|
|
textY += lineHeight;
|
|
|
|
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetCurrentVideoDriver: %s", SDL_GetCurrentVideoDriver());
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
/* Renderer */
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, "-- Renderer --");
|
|
textY += lineHeight;
|
|
|
|
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
|
|
|
|
if (0 == SDL_GetRendererInfo(renderer, &info)) {
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetRendererInfo: name: %s", info.name);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
}
|
|
|
|
if (0 == SDL_GetRenderOutputSize(renderer, &w, &h)) {
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetRenderOutputSize: %dx%d", w, h);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
}
|
|
|
|
if (0 == SDL_GetCurrentRenderOutputSize(renderer, &w, &h)) {
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetCurrentRenderOutputSize: %dx%d", w, h);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
}
|
|
|
|
SDL_GetRenderViewport(renderer, &rect);
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetRenderViewport: %d,%d, %dx%d",
|
|
rect.x, rect.y, rect.w, rect.h);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
SDL_GetRenderScale(renderer, &scaleX, &scaleY);
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetRenderScale: %g,%g",
|
|
scaleX, scaleY);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
SDL_GetRenderLogicalPresentation(renderer, &w, &h, &logical_presentation, &logical_scale_mode);
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetRenderLogicalPresentation: %dx%d ", w, h);
|
|
SDLTest_PrintLogicalPresentation(text, sizeof(text), logical_presentation);
|
|
SDL_snprintfcat(text, sizeof(text), ", ");
|
|
SDLTest_PrintScaleMode(text, sizeof(text), logical_scale_mode);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
/* Window */
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, "-- Window --");
|
|
textY += lineHeight;
|
|
|
|
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
|
|
|
|
SDL_GetWindowPosition(window, &x, &y);
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowPosition: %d,%d", x, y);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
SDL_GetWindowSize(window, &w, &h);
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowSize: %dx%d", w, h);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowFlags: ");
|
|
SDLTest_PrintWindowFlags(text, sizeof(text), SDL_GetWindowFlags(window));
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
mode = SDL_GetWindowFullscreenMode(window);
|
|
if (mode) {
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowFullscreenMode: %dx%d@%gx %gHz, (%s)",
|
|
mode->w, mode->h, mode->pixel_density, mode->refresh_rate, SDL_GetPixelFormatName(mode->format));
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
}
|
|
|
|
/* Display */
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, "-- Display --");
|
|
textY += lineHeight;
|
|
|
|
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayForWindow: %" SDL_PRIu32 "", windowDisplayID);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayName: %s", SDL_GetDisplayName(windowDisplayID));
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
if (0 == SDL_GetDisplayBounds(windowDisplayID, &rect)) {
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayBounds: %d,%d, %dx%d",
|
|
rect.x, rect.y, rect.w, rect.h);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
}
|
|
|
|
mode = SDL_GetCurrentDisplayMode(windowDisplayID);
|
|
if (mode) {
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetCurrentDisplayMode: %dx%d@%gx %gHz, (%s)",
|
|
mode->w, mode->h, mode->pixel_density, mode->refresh_rate, SDL_GetPixelFormatName(mode->format));
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
}
|
|
|
|
mode = SDL_GetDesktopDisplayMode(windowDisplayID);
|
|
if (mode) {
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetDesktopDisplayMode: %dx%d@%gx %gHz, (%s)",
|
|
mode->w, mode->h, mode->pixel_density, mode->refresh_rate, SDL_GetPixelFormatName(mode->format));
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
}
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetNaturalDisplayOrientation: ");
|
|
SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetNaturalDisplayOrientation(windowDisplayID));
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetCurrentDisplayOrientation: ");
|
|
SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetCurrentDisplayOrientation(windowDisplayID));
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
/* Mouse */
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, "-- Mouse --");
|
|
textY += lineHeight;
|
|
|
|
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
|
|
|
|
flags = SDL_GetMouseState(&fx, &fy);
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetMouseState: %g,%g ", fx, fy);
|
|
SDLTest_PrintButtonMask(text, sizeof(text), flags);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
flags = SDL_GetGlobalMouseState(&fx, &fy);
|
|
(void)SDL_snprintf(text, sizeof(text), "SDL_GetGlobalMouseState: %g,%g ", fx, fy);
|
|
SDLTest_PrintButtonMask(text, sizeof(text), flags);
|
|
SDLTest_DrawString(renderer, 0.0f, textY, text);
|
|
textY += lineHeight;
|
|
|
|
if (usedHeight) {
|
|
*usedHeight = textY;
|
|
}
|
|
}
|