forked from Green-Sky/tomato
c9cdae001 fix(toxav): remove extra copy of video frame on encode 4f6d4546b test: Improve the fake network library. a2581e700 refactor(toxcore): generate `Friend_Request` and `Dht_Nodes_Response` 2aaa11770 refactor(toxcore): use Tox_Memory in generated events 5c367452b test(toxcore): fix incorrect mutex in tox_scenario_get_time 8f92e710f perf: Add a timed limit of number of cookie requests. 695b6417a test: Add some more simulated network support. 815ae9ce9 test(toxcore): fix thread-safety in scenario framework 6d85c754e test(toxcore): add unit tests for net_crypto 9c22e79cc test(support): add SimulatedEnvironment for deterministic testing f34fcb195 chore: Update windows Dockerfile to debian stable (trixie). ece0e8980 fix(group_moderation): allow validating unsorted sanction list signatures a4fa754d7 refactor: rename struct Packet to struct Net_Packet d6f330f85 cleanup: Fix some warnings from coverity. e206bffa2 fix(group_chats): fix sync packets reverting topics 0e4715598 test: Add new scenario testing framework. 668291f44 refactor(toxcore): decouple Network_Funcs from sockaddr via IP_Port fc4396cef fix: potential division by zero in toxav and unsafe hex parsing 8e8b352ab refactor: Add nullable annotations to struct members. 7740bb421 refactor: decouple net_crypto from DHT 1936d4296 test: add benchmark for toxav audio and video 46bfdc2df fix: correct printf format specifiers for unsigned integers REVERT: 1828c5356 fix(toxav): remove extra copy of video frame on encode git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: c9cdae001341e701fca980c9bb9febfeb95d2902
166 lines
4.7 KiB
C++
166 lines
4.7 KiB
C++
#ifndef C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H
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#define C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H
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#include <atomic>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <vector>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <winsock2.h>
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#else
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#include <sys/socket.h>
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#endif
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#include "../../../toxcore/network.h"
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namespace tox::test {
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class NetworkUniverse;
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struct Packet;
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/**
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* @brief Abstract base class for all fake sockets.
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*/
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class FakeSocket {
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public:
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FakeSocket(NetworkUniverse &universe, int type);
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virtual ~FakeSocket();
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virtual int bind(const IP_Port *addr) = 0;
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virtual int connect(const IP_Port *addr) = 0;
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virtual int listen(int backlog) = 0;
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virtual std::unique_ptr<FakeSocket> accept(IP_Port *addr) = 0;
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virtual int send(const uint8_t *buf, size_t len) = 0;
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virtual int recv(uint8_t *buf, size_t len) = 0;
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virtual size_t recv_buffer_size() { return 0; }
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virtual int sendto(const uint8_t *buf, size_t len, const IP_Port *addr) = 0;
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virtual int recvfrom(uint8_t *buf, size_t len, IP_Port *addr) = 0;
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virtual int getsockopt(int level, int optname, void *optval, size_t *optlen);
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virtual int setsockopt(int level, int optname, const void *optval, size_t optlen);
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virtual int socket_nonblock(bool nonblock);
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virtual int close();
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bool is_nonblocking() const { return nonblocking_; }
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int type() const { return type_; }
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uint16_t local_port() const { return local_port_; }
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const IP &ip_address() const { return ip_; }
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void set_ip(const IP &ip) { ip_ = ip; }
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protected:
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NetworkUniverse &universe_;
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int type_;
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bool nonblocking_ = false;
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uint16_t local_port_ = 0;
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IP ip_;
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std::mutex mutex_; // Use regular mutex (recursive_mutex not fully supported in MinGW)
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};
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/**
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* @brief Implements UDP logic.
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*/
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class FakeUdpSocket : public FakeSocket {
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public:
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explicit FakeUdpSocket(NetworkUniverse &universe);
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~FakeUdpSocket() override;
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int bind(const IP_Port *addr) override;
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int connect(const IP_Port *addr) override;
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int listen(int backlog) override;
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std::unique_ptr<FakeSocket> accept(IP_Port *addr) override;
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int close() override;
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int send(const uint8_t *buf, size_t len) override;
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int recv(uint8_t *buf, size_t len) override;
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int sendto(const uint8_t *buf, size_t len, const IP_Port *addr) override;
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int recvfrom(uint8_t *buf, size_t len, IP_Port *addr) override;
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// Called by Universe to deliver a packet
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void push_packet(std::vector<uint8_t> data, IP_Port from);
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using PacketSource = std::function<bool(std::vector<uint8_t> &data, IP_Port &from)>;
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void set_packet_source(PacketSource source);
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using RecvObserver = std::function<void(const std::vector<uint8_t> &data, const IP_Port &from)>;
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void set_recv_observer(RecvObserver observer);
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private:
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void close_impl();
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struct PendingPacket {
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std::vector<uint8_t> data;
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IP_Port from;
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};
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std::deque<PendingPacket> recv_queue_;
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PacketSource packet_source_;
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RecvObserver recv_observer_;
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};
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/**
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* @brief Implements TCP logic (Simplified for simulation).
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*
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* Supports:
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* - 3-way handshake simulation (instant or delayed)
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* - Stream buffering
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* - Connection states
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*/
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class FakeTcpSocket : public FakeSocket {
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public:
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enum State { CLOSED, LISTEN, SYN_SENT, SYN_RECEIVED, ESTABLISHED, CLOSE_WAIT };
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explicit FakeTcpSocket(NetworkUniverse &universe);
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~FakeTcpSocket() override;
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int bind(const IP_Port *addr) override;
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int connect(const IP_Port *addr) override;
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int listen(int backlog) override;
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std::unique_ptr<FakeSocket> accept(IP_Port *addr) override;
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int close() override;
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int send(const uint8_t *buf, size_t len) override;
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int recv(uint8_t *buf, size_t len) override;
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size_t recv_buffer_size() override;
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int sendto(const uint8_t *buf, size_t len, const IP_Port *addr) override;
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int recvfrom(uint8_t *buf, size_t len, IP_Port *addr) override;
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// Internal events
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void handle_packet(const Packet &p);
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State state() const { return state_; }
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const IP_Port &remote_addr() const { return remote_addr_; }
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// Factory for accepting connections
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static std::unique_ptr<FakeTcpSocket> create_connected(
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NetworkUniverse &universe, const IP_Port &remote, uint16_t local_port);
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private:
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void close_impl();
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State state_ = CLOSED;
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IP_Port remote_addr_;
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std::deque<uint8_t> recv_buffer_;
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std::deque<std::unique_ptr<FakeTcpSocket>> pending_connections_;
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int backlog_ = 0;
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uint32_t next_seq_ = 0;
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uint32_t last_ack_ = 0;
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};
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} // namespace tox::test
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#endif // C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H
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