forked from Green-Sky/tomato
1344 lines
49 KiB
C
1344 lines
49 KiB
C
/*
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* Simple DirectMedia Layer
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* Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_OPENGL_EGL
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_WINRT)
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#include "../core/windows/SDL_windows.h"
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#endif
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#ifdef SDL_VIDEO_DRIVER_ANDROID
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#include <android/native_window.h>
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#include "../video/android/SDL_androidvideo.h"
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#endif
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#ifdef SDL_VIDEO_DRIVER_RPI
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#include <unistd.h>
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#endif
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#ifdef SDL_VIDEO_VITA_PVR_OGL
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#include <GLES2/gl2.h>
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#endif
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#include "SDL_sysvideo.h"
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#include "SDL_egl_c.h"
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#ifdef EGL_KHR_create_context
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/* EGL_OPENGL_ES3_BIT_KHR was added in version 13 of the extension. */
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#ifndef EGL_OPENGL_ES3_BIT_KHR
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#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
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#endif
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#endif /* EGL_KHR_create_context */
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#ifndef EGL_EXT_pixel_format_float
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#define EGL_EXT_pixel_format_float
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#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339
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#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A
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#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B
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#endif
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#ifndef EGL_EXT_present_opaque
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#define EGL_EXT_present_opaque 1
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#define EGL_PRESENT_OPAQUE_EXT 0x31DF
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#endif /* EGL_EXT_present_opaque */
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#ifdef SDL_VIDEO_DRIVER_RPI
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/* Raspbian places the OpenGL ES/EGL binaries in a non standard path */
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#define DEFAULT_EGL (vc4 ? "libEGL.so.1" : "libbrcmEGL.so")
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#define DEFAULT_OGL_ES2 (vc4 ? "libGLESv2.so.2" : "libbrcmGLESv2.so")
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#define ALT_EGL "libEGL.so"
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#define ALT_OGL_ES2 "libGLESv2.so"
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#define DEFAULT_OGL_ES_PVR (vc4 ? "libGLES_CM.so.1" : "libbrcmGLESv2.so")
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#define DEFAULT_OGL_ES (vc4 ? "libGLESv1_CM.so.1" : "libbrcmGLESv2.so")
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#elif defined(SDL_VIDEO_DRIVER_ANDROID) || defined(SDL_VIDEO_DRIVER_VIVANTE)
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/* Android */
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#define DEFAULT_EGL "libEGL.so"
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#define DEFAULT_OGL_ES2 "libGLESv2.so"
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#define DEFAULT_OGL_ES_PVR "libGLES_CM.so"
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#define DEFAULT_OGL_ES "libGLESv1_CM.so"
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#elif defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_WINRT)
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/* EGL AND OpenGL ES support via ANGLE */
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#define DEFAULT_EGL "libEGL.dll"
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#define DEFAULT_OGL "opengl32.dll"
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#define DEFAULT_OGL_ES2 "libGLESv2.dll"
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#define DEFAULT_OGL_ES_PVR "libGLES_CM.dll"
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#define DEFAULT_OGL_ES "libGLESv1_CM.dll"
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#elif defined(SDL_VIDEO_DRIVER_COCOA)
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/* EGL AND OpenGL ES support via ANGLE */
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#define DEFAULT_EGL "libEGL.dylib"
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#define DEFAULT_OGL_ES2 "libGLESv2.dylib"
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#define DEFAULT_OGL_ES_PVR "libGLES_CM.dylib" //???
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#define DEFAULT_OGL_ES "libGLESv1_CM.dylib" //???
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#elif defined(__OpenBSD__)
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/* OpenBSD */
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#define DEFAULT_OGL "libGL.so"
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#define DEFAULT_EGL "libEGL.so"
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#define DEFAULT_OGL_ES2 "libGLESv2.so"
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#define DEFAULT_OGL_ES_PVR "libGLES_CM.so"
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#define DEFAULT_OGL_ES "libGLESv1_CM.so"
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#else
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/* Desktop Linux/Unix-like */
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#define DEFAULT_OGL "libGL.so.1"
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#define DEFAULT_EGL "libEGL.so.1"
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#define ALT_OGL "libOpenGL.so.0"
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#define DEFAULT_OGL_ES2 "libGLESv2.so.2"
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#define DEFAULT_OGL_ES_PVR "libGLES_CM.so.1"
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#define DEFAULT_OGL_ES "libGLESv1_CM.so.1"
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#endif /* SDL_VIDEO_DRIVER_RPI */
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#if defined(SDL_VIDEO_OPENGL) && !defined(SDL_VIDEO_VITA_PVR_OGL)
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#include <SDL3/SDL_opengl.h>
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#endif
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/** If we happen to not have this defined because of an older EGL version, just define it 0x0
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as eglGetPlatformDisplayEXT will most likely be NULL if this is missing
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*/
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#ifndef EGL_PLATFORM_DEVICE_EXT
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#define EGL_PLATFORM_DEVICE_EXT 0x0
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#endif
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#ifdef SDL_VIDEO_OPENGL
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typedef void (APIENTRY* PFNGLGETINTEGERVPROC) (GLenum pname, GLint * params);
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#endif
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#if defined(SDL_VIDEO_STATIC_ANGLE) || defined(SDL_VIDEO_DRIVER_VITA)
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#define LOAD_FUNC(TYPE, NAME) \
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_this->egl_data->NAME = NAME;
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#else
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#define LOAD_FUNC(TYPE, NAME) \
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_this->egl_data->NAME = (TYPE)SDL_LoadFunction(_this->egl_data->egl_dll_handle, #NAME); \
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if (!_this->egl_data->NAME) { \
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return SDL_SetError("Could not retrieve EGL function " #NAME); \
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}
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#endif
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/* it is allowed to not have some of the EGL extensions on start - attempts to use them will fail later. */
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#define LOAD_FUNC_EGLEXT(TYPE, NAME) \
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_this->egl_data->NAME = (TYPE)_this->egl_data->eglGetProcAddress(#NAME);
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static const char *SDL_EGL_GetErrorName(EGLint eglErrorCode)
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{
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#define SDL_EGL_ERROR_TRANSLATE(e) \
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case e: \
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return #e;
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switch (eglErrorCode) {
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SDL_EGL_ERROR_TRANSLATE(EGL_SUCCESS);
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SDL_EGL_ERROR_TRANSLATE(EGL_NOT_INITIALIZED);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_ACCESS);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_ALLOC);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_ATTRIBUTE);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_CONTEXT);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_CONFIG);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_CURRENT_SURFACE);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_DISPLAY);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_SURFACE);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_MATCH);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_PARAMETER);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_NATIVE_PIXMAP);
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SDL_EGL_ERROR_TRANSLATE(EGL_BAD_NATIVE_WINDOW);
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SDL_EGL_ERROR_TRANSLATE(EGL_CONTEXT_LOST);
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}
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return "";
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}
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int SDL_EGL_SetErrorEx(const char *message, const char *eglFunctionName, EGLint eglErrorCode)
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{
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const char *errorText = SDL_EGL_GetErrorName(eglErrorCode);
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char altErrorText[32];
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if (errorText[0] == '\0') {
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/* An unknown-to-SDL error code was reported. Report its hexadecimal value, instead of its name. */
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(void)SDL_snprintf(altErrorText, SDL_arraysize(altErrorText), "0x%x", (unsigned int)eglErrorCode);
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errorText = altErrorText;
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}
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return SDL_SetError("%s (call to %s failed, reporting an error of %s)", message, eglFunctionName, errorText);
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}
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/* EGL implementation of SDL OpenGL ES support */
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SDL_bool SDL_EGL_HasExtension(SDL_VideoDevice *_this, SDL_EGL_ExtensionType type, const char *ext)
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{
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size_t ext_len;
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const char *ext_override;
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const char *egl_extstr;
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const char *ext_start;
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/* Invalid extensions can be rejected early */
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if (ext == NULL || *ext == 0 || SDL_strchr(ext, ' ') != NULL) {
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/* SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "SDL_EGL_HasExtension: Invalid EGL extension"); */
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return SDL_FALSE;
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}
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/* Extensions can be masked with an environment variable.
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* Unlike the OpenGL override, this will use the set bits of an integer
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* to disable the extension.
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* Bit Action
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* 0 If set, the display extension is masked and not present to SDL.
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* 1 If set, the client extension is masked and not present to SDL.
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*/
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ext_override = SDL_getenv(ext);
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if (ext_override != NULL) {
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int disable_ext = SDL_atoi(ext_override);
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if (disable_ext & 0x01 && type == SDL_EGL_DISPLAY_EXTENSION) {
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return SDL_FALSE;
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} else if (disable_ext & 0x02 && type == SDL_EGL_CLIENT_EXTENSION) {
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return SDL_FALSE;
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}
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}
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ext_len = SDL_strlen(ext);
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switch (type) {
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case SDL_EGL_DISPLAY_EXTENSION:
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egl_extstr = _this->egl_data->eglQueryString(_this->egl_data->egl_display, EGL_EXTENSIONS);
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break;
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case SDL_EGL_CLIENT_EXTENSION:
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/* EGL_EXT_client_extensions modifies eglQueryString to return client extensions
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* if EGL_NO_DISPLAY is passed. Implementations without it are required to return NULL.
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* This behavior is included in EGL 1.5.
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*/
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egl_extstr = _this->egl_data->eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
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break;
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default:
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/* SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "SDL_EGL_HasExtension: Invalid extension type"); */
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return SDL_FALSE;
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}
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if (egl_extstr != NULL) {
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ext_start = egl_extstr;
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while (*ext_start) {
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ext_start = SDL_strstr(ext_start, ext);
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if (ext_start == NULL) {
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return SDL_FALSE;
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}
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/* Check if the match is not just a substring of one of the extensions */
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if (ext_start == egl_extstr || *(ext_start - 1) == ' ') {
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if (ext_start[ext_len] == ' ' || ext_start[ext_len] == 0) {
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return SDL_TRUE;
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}
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}
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/* If the search stopped in the middle of an extension, skip to the end of it */
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ext_start += ext_len;
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while (*ext_start != ' ' && *ext_start != 0) {
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ext_start++;
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}
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}
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}
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return SDL_FALSE;
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}
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SDL_FunctionPointer SDL_EGL_GetProcAddressInternal(SDL_VideoDevice *_this, const char *proc)
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{
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SDL_FunctionPointer retval = NULL;
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if (_this->egl_data != NULL) {
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const Uint32 eglver = (((Uint32)_this->egl_data->egl_version_major) << 16) | ((Uint32)_this->egl_data->egl_version_minor);
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const SDL_bool is_egl_15_or_later = eglver >= ((((Uint32)1) << 16) | 5);
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/* EGL 1.5 can use eglGetProcAddress() for any symbol. 1.4 and earlier can't use it for core entry points. */
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if (retval == NULL && is_egl_15_or_later && _this->egl_data->eglGetProcAddress) {
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retval = _this->egl_data->eglGetProcAddress(proc);
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}
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#if !defined(__EMSCRIPTEN__) && !defined(SDL_VIDEO_DRIVER_VITA) /* LoadFunction isn't needed on Emscripten and will call dlsym(), causing other problems. */
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/* Try SDL_LoadFunction() first for EGL <= 1.4, or as a fallback for >= 1.5. */
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if (retval == NULL) {
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retval = SDL_LoadFunction(_this->egl_data->opengl_dll_handle, proc);
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}
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#endif
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/* Try eglGetProcAddress if we're on <= 1.4 and still searching... */
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if (retval == NULL && !is_egl_15_or_later && _this->egl_data->eglGetProcAddress) {
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retval = _this->egl_data->eglGetProcAddress(proc);
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}
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}
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return retval;
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}
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void SDL_EGL_UnloadLibrary(SDL_VideoDevice *_this)
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{
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if (_this->egl_data) {
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if (_this->egl_data->egl_display) {
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_this->egl_data->eglTerminate(_this->egl_data->egl_display);
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_this->egl_data->egl_display = NULL;
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}
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if (_this->egl_data->egl_dll_handle) {
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SDL_UnloadObject(_this->egl_data->egl_dll_handle);
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_this->egl_data->egl_dll_handle = NULL;
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}
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if (_this->egl_data->opengl_dll_handle) {
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SDL_UnloadObject(_this->egl_data->opengl_dll_handle);
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_this->egl_data->opengl_dll_handle = NULL;
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}
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SDL_free(_this->egl_data);
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_this->egl_data = NULL;
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}
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}
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static int SDL_EGL_LoadLibraryInternal(SDL_VideoDevice *_this, const char *egl_path)
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{
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void *egl_dll_handle = NULL, *opengl_dll_handle = NULL;
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const char *path = NULL;
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_WINRT)
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const char *d3dcompiler;
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#endif
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#ifdef SDL_VIDEO_DRIVER_RPI
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SDL_bool vc4 = (0 == access("/sys/module/vc4/", F_OK));
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#endif
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_WINRT)
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d3dcompiler = SDL_GetHint(SDL_HINT_VIDEO_WIN_D3DCOMPILER);
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if (d3dcompiler) {
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if (SDL_strcasecmp(d3dcompiler, "none") != 0) {
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if (SDL_LoadObject(d3dcompiler) == NULL) {
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SDL_ClearError();
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}
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}
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} else {
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if (WIN_IsWindowsVistaOrGreater()) {
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/* Try the newer d3d compilers first */
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const char *d3dcompiler_list[] = {
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"d3dcompiler_47.dll",
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"d3dcompiler_46.dll",
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};
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int i;
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for (i = 0; i < SDL_arraysize(d3dcompiler_list); ++i) {
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if (SDL_LoadObject(d3dcompiler_list[i]) != NULL) {
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break;
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}
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SDL_ClearError();
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}
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} else {
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if (SDL_LoadObject("d3dcompiler_43.dll") == NULL) {
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SDL_ClearError();
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}
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}
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}
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#endif
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#if !defined(SDL_VIDEO_STATIC_ANGLE) && !defined(SDL_VIDEO_DRIVER_VITA)
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/* A funny thing, loading EGL.so first does not work on the Raspberry, so we load libGL* first */
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path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
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if (path != NULL) {
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opengl_dll_handle = SDL_LoadObject(path);
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}
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if (opengl_dll_handle == NULL) {
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if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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if (_this->gl_config.major_version > 1) {
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path = DEFAULT_OGL_ES2;
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opengl_dll_handle = SDL_LoadObject(path);
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#ifdef ALT_OGL_ES2
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if (opengl_dll_handle == NULL && !vc4) {
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path = ALT_OGL_ES2;
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opengl_dll_handle = SDL_LoadObject(path);
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}
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#endif
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} else {
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path = DEFAULT_OGL_ES;
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opengl_dll_handle = SDL_LoadObject(path);
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if (opengl_dll_handle == NULL) {
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path = DEFAULT_OGL_ES_PVR;
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opengl_dll_handle = SDL_LoadObject(path);
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}
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#ifdef ALT_OGL_ES2
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if (opengl_dll_handle == NULL && !vc4) {
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path = ALT_OGL_ES2;
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opengl_dll_handle = SDL_LoadObject(path);
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}
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#endif
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}
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}
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#ifdef DEFAULT_OGL
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else {
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path = DEFAULT_OGL;
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opengl_dll_handle = SDL_LoadObject(path);
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#ifdef ALT_OGL
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if (opengl_dll_handle == NULL) {
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path = ALT_OGL;
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opengl_dll_handle = SDL_LoadObject(path);
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}
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#endif
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}
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#endif
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}
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_this->egl_data->opengl_dll_handle = opengl_dll_handle;
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if (opengl_dll_handle == NULL) {
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return SDL_SetError("Could not initialize OpenGL / GLES library");
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}
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/* Loading libGL* in the previous step took care of loading libEGL.so, but we future proof by double checking */
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if (egl_path != NULL) {
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egl_dll_handle = SDL_LoadObject(egl_path);
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}
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/* Try loading a EGL symbol, if it does not work try the default library paths */
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if (egl_dll_handle == NULL || SDL_LoadFunction(egl_dll_handle, "eglChooseConfig") == NULL) {
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if (egl_dll_handle != NULL) {
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SDL_UnloadObject(egl_dll_handle);
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}
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path = SDL_getenv("SDL_VIDEO_EGL_DRIVER");
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if (path == NULL) {
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path = DEFAULT_EGL;
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}
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egl_dll_handle = SDL_LoadObject(path);
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#ifdef ALT_EGL
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if (egl_dll_handle == NULL && !vc4) {
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path = ALT_EGL;
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egl_dll_handle = SDL_LoadObject(path);
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}
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#endif
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if (egl_dll_handle == NULL || SDL_LoadFunction(egl_dll_handle, "eglChooseConfig") == NULL) {
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if (egl_dll_handle != NULL) {
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SDL_UnloadObject(egl_dll_handle);
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}
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return SDL_SetError("Could not load EGL library");
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}
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SDL_ClearError();
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}
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#endif
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_this->egl_data->egl_dll_handle = egl_dll_handle;
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#ifdef SDL_VIDEO_DRIVER_VITA
|
|
_this->egl_data->opengl_dll_handle = opengl_dll_handle;
|
|
#endif
|
|
|
|
/* Load new function pointers */
|
|
LOAD_FUNC(PFNEGLGETDISPLAYPROC, eglGetDisplay);
|
|
LOAD_FUNC(PFNEGLINITIALIZEPROC, eglInitialize);
|
|
LOAD_FUNC(PFNEGLTERMINATEPROC, eglTerminate);
|
|
LOAD_FUNC(PFNEGLGETPROCADDRESSPROC, eglGetProcAddress);
|
|
LOAD_FUNC(PFNEGLCHOOSECONFIGPROC, eglChooseConfig);
|
|
LOAD_FUNC(PFNEGLCREATECONTEXTPROC, eglCreateContext);
|
|
LOAD_FUNC(PFNEGLDESTROYCONTEXTPROC, eglDestroyContext);
|
|
LOAD_FUNC(PFNEGLCREATEPBUFFERSURFACEPROC, eglCreatePbufferSurface);
|
|
LOAD_FUNC(PFNEGLCREATEWINDOWSURFACEPROC, eglCreateWindowSurface);
|
|
LOAD_FUNC(PFNEGLDESTROYSURFACEPROC, eglDestroySurface);
|
|
LOAD_FUNC(PFNEGLMAKECURRENTPROC, eglMakeCurrent);
|
|
LOAD_FUNC(PFNEGLSWAPBUFFERSPROC, eglSwapBuffers);
|
|
LOAD_FUNC(PFNEGLSWAPINTERVALPROC, eglSwapInterval);
|
|
LOAD_FUNC(PFNEGLQUERYSTRINGPROC, eglQueryString);
|
|
LOAD_FUNC(PFNEGLGETCONFIGATTRIBPROC, eglGetConfigAttrib);
|
|
LOAD_FUNC(PFNEGLWAITNATIVEPROC, eglWaitNative);
|
|
LOAD_FUNC(PFNEGLWAITGLPROC, eglWaitGL);
|
|
LOAD_FUNC(PFNEGLBINDAPIPROC, eglBindAPI);
|
|
LOAD_FUNC(PFNEGLGETERRORPROC, eglGetError);
|
|
LOAD_FUNC_EGLEXT(PFNEGLQUERYDEVICESEXTPROC, eglQueryDevicesEXT);
|
|
LOAD_FUNC_EGLEXT(PFNEGLGETPLATFORMDISPLAYEXTPROC, eglGetPlatformDisplayEXT);
|
|
/* Atomic functions */
|
|
LOAD_FUNC_EGLEXT(PFNEGLCREATESYNCKHRPROC, eglCreateSyncKHR);
|
|
LOAD_FUNC_EGLEXT(PFNEGLDESTROYSYNCKHRPROC, eglDestroySyncKHR);
|
|
LOAD_FUNC_EGLEXT(PFNEGLDUPNATIVEFENCEFDANDROIDPROC, eglDupNativeFenceFDANDROID);
|
|
LOAD_FUNC_EGLEXT(PFNEGLWAITSYNCKHRPROC, eglWaitSyncKHR);
|
|
LOAD_FUNC_EGLEXT(PFNEGLCLIENTWAITSYNCKHRPROC, eglClientWaitSyncKHR);
|
|
/* Atomic functions end */
|
|
|
|
if (path) {
|
|
SDL_strlcpy(_this->gl_config.driver_path, path, sizeof(_this->gl_config.driver_path) - 1);
|
|
} else {
|
|
*_this->gl_config.driver_path = '\0';
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SDL_EGL_LoadLibraryOnly(SDL_VideoDevice *_this, const char *egl_path)
|
|
{
|
|
if (_this->egl_data) {
|
|
return SDL_SetError("EGL context already created");
|
|
}
|
|
|
|
_this->egl_data = (struct SDL_EGL_VideoData *)SDL_calloc(1, sizeof(SDL_EGL_VideoData));
|
|
if (!_this->egl_data) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
|
|
if (SDL_EGL_LoadLibraryInternal(_this, egl_path) < 0) {
|
|
SDL_free(_this->egl_data);
|
|
_this->egl_data = NULL;
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void SDL_EGL_GetVersion(SDL_VideoDevice *_this)
|
|
{
|
|
if (_this->egl_data->eglQueryString) {
|
|
const char *egl_version = _this->egl_data->eglQueryString(_this->egl_data->egl_display, EGL_VERSION);
|
|
if (egl_version) {
|
|
int major = 0, minor = 0;
|
|
if (SDL_sscanf(egl_version, "%d.%d", &major, &minor) == 2) {
|
|
_this->egl_data->egl_version_major = major;
|
|
_this->egl_data->egl_version_minor = minor;
|
|
} else {
|
|
SDL_LogWarn(SDL_LOG_CATEGORY_VIDEO, "Could not parse EGL version string: %s", egl_version);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int SDL_EGL_LoadLibrary(SDL_VideoDevice *_this, const char *egl_path, NativeDisplayType native_display, EGLenum platform)
|
|
{
|
|
int library_load_retcode = SDL_EGL_LoadLibraryOnly(_this, egl_path);
|
|
if (library_load_retcode != 0) {
|
|
return library_load_retcode;
|
|
}
|
|
|
|
_this->egl_data->egl_display = EGL_NO_DISPLAY;
|
|
|
|
#ifndef __WINRT__
|
|
#ifndef SDL_VIDEO_DRIVER_VITA
|
|
if (platform) {
|
|
/* EGL 1.5 allows querying for client version with EGL_NO_DISPLAY
|
|
* --
|
|
* Khronos doc: "EGL_BAD_DISPLAY is generated if display is not an EGL display connection, unless display is EGL_NO_DISPLAY and name is EGL_EXTENSIONS."
|
|
* Therefore SDL_EGL_GetVersion() shouldn't work with uninitialized display.
|
|
* - it actually doesn't work on Android that has 1.5 egl client
|
|
* - it works on desktop X11 (using SDL_VIDEO_FORCE_EGL=1) */
|
|
SDL_EGL_GetVersion(_this);
|
|
|
|
if (_this->egl_data->egl_version_major == 1 && _this->egl_data->egl_version_minor == 5) {
|
|
LOAD_FUNC(PFNEGLGETPLATFORMDISPLAYPROC, eglGetPlatformDisplay);
|
|
}
|
|
|
|
if (_this->egl_data->eglGetPlatformDisplay) {
|
|
EGLAttrib *attribs = NULL;
|
|
if (_this->egl_platformattrib_callback) {
|
|
attribs = _this->egl_platformattrib_callback();
|
|
if (!attribs) {
|
|
_this->gl_config.driver_loaded = 0;
|
|
*_this->gl_config.driver_path = '\0';
|
|
return SDL_SetError("EGL platform attribute callback returned NULL pointer");
|
|
}
|
|
}
|
|
_this->egl_data->egl_display = _this->egl_data->eglGetPlatformDisplay(platform, (void *)(uintptr_t)native_display, attribs);
|
|
} else {
|
|
if (SDL_EGL_HasExtension(_this, SDL_EGL_CLIENT_EXTENSION, "EGL_EXT_platform_base")) {
|
|
_this->egl_data->eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)SDL_EGL_GetProcAddressInternal(_this, "eglGetPlatformDisplayEXT");
|
|
if (_this->egl_data->eglGetPlatformDisplayEXT) {
|
|
_this->egl_data->egl_display = _this->egl_data->eglGetPlatformDisplayEXT(platform, (void *)(uintptr_t)native_display, NULL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
/* Try the implementation-specific eglGetDisplay even if eglGetPlatformDisplay fails */
|
|
if ((_this->egl_data->egl_display == EGL_NO_DISPLAY) &&
|
|
(_this->egl_data->eglGetDisplay != NULL) &&
|
|
SDL_GetHintBoolean(SDL_HINT_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK, SDL_TRUE)) {
|
|
_this->egl_data->egl_display = _this->egl_data->eglGetDisplay(native_display);
|
|
}
|
|
if (_this->egl_data->egl_display == EGL_NO_DISPLAY) {
|
|
_this->gl_config.driver_loaded = 0;
|
|
*_this->gl_config.driver_path = '\0';
|
|
return SDL_SetError("Could not get EGL display");
|
|
}
|
|
|
|
if (_this->egl_data->eglInitialize(_this->egl_data->egl_display, NULL, NULL) != EGL_TRUE) {
|
|
_this->gl_config.driver_loaded = 0;
|
|
*_this->gl_config.driver_path = '\0';
|
|
return SDL_SetError("Could not initialize EGL");
|
|
}
|
|
#endif
|
|
|
|
/* Get the EGL version with a valid egl_display, for EGL <= 1.4 */
|
|
SDL_EGL_GetVersion(_this);
|
|
|
|
_this->egl_data->is_offscreen = SDL_FALSE;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
On multi GPU machines EGL device 0 is not always the first valid GPU.
|
|
Container environments can restrict access to some GPUs that are still listed in the EGL
|
|
device list. If the requested device is a restricted GPU and cannot be used
|
|
(eglInitialize() will fail) then attempt to automatically and silently select the next
|
|
valid available GPU for EGL to use.
|
|
*/
|
|
|
|
int SDL_EGL_InitializeOffscreen(SDL_VideoDevice *_this, int device)
|
|
{
|
|
void *egl_devices[SDL_EGL_MAX_DEVICES];
|
|
EGLint num_egl_devices = 0;
|
|
const char *egl_device_hint;
|
|
|
|
if (_this->gl_config.driver_loaded <= 0) {
|
|
return SDL_SetError("SDL_EGL_LoadLibraryOnly() has not been called or has failed.");
|
|
}
|
|
|
|
/* Check for all extensions that are optional until used and fail if any is missing */
|
|
if (_this->egl_data->eglQueryDevicesEXT == NULL) {
|
|
return SDL_SetError("eglQueryDevicesEXT is missing (EXT_device_enumeration not supported by the drivers?)");
|
|
}
|
|
|
|
if (_this->egl_data->eglGetPlatformDisplayEXT == NULL) {
|
|
return SDL_SetError("eglGetPlatformDisplayEXT is missing (EXT_platform_base not supported by the drivers?)");
|
|
}
|
|
|
|
if (_this->egl_data->eglQueryDevicesEXT(SDL_EGL_MAX_DEVICES, egl_devices, &num_egl_devices) != EGL_TRUE) {
|
|
return SDL_SetError("eglQueryDevicesEXT() failed");
|
|
}
|
|
|
|
egl_device_hint = SDL_GetHint("SDL_HINT_EGL_DEVICE");
|
|
if (egl_device_hint) {
|
|
device = SDL_atoi(egl_device_hint);
|
|
|
|
if (device >= num_egl_devices) {
|
|
return SDL_SetError("Invalid EGL device is requested.");
|
|
}
|
|
|
|
_this->egl_data->egl_display = _this->egl_data->eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT, egl_devices[device], NULL);
|
|
|
|
if (_this->egl_data->egl_display == EGL_NO_DISPLAY) {
|
|
return SDL_SetError("eglGetPlatformDisplayEXT() failed.");
|
|
}
|
|
|
|
if (_this->egl_data->eglInitialize(_this->egl_data->egl_display, NULL, NULL) != EGL_TRUE) {
|
|
return SDL_SetError("Could not initialize EGL");
|
|
}
|
|
} else {
|
|
int i;
|
|
SDL_bool found = SDL_FALSE;
|
|
EGLDisplay attempted_egl_display;
|
|
|
|
/* If no hint is provided lets look for the first device/display that will allow us to eglInit */
|
|
for (i = 0; i < num_egl_devices; i++) {
|
|
attempted_egl_display = _this->egl_data->eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT, egl_devices[i], NULL);
|
|
|
|
if (attempted_egl_display == EGL_NO_DISPLAY) {
|
|
continue;
|
|
}
|
|
|
|
if (_this->egl_data->eglInitialize(attempted_egl_display, NULL, NULL) != EGL_TRUE) {
|
|
_this->egl_data->eglTerminate(attempted_egl_display);
|
|
continue;
|
|
}
|
|
|
|
/* We did not fail, we'll pick this one! */
|
|
_this->egl_data->egl_display = attempted_egl_display;
|
|
found = SDL_TRUE;
|
|
|
|
break;
|
|
}
|
|
|
|
if (!found) {
|
|
return SDL_SetError("Could not find a valid EGL device to initialize");
|
|
}
|
|
}
|
|
|
|
/* Get the EGL version with a valid egl_display, for EGL <= 1.4 */
|
|
SDL_EGL_GetVersion(_this);
|
|
|
|
_this->egl_data->is_offscreen = SDL_TRUE;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void SDL_EGL_SetRequiredVisualId(SDL_VideoDevice *_this, int visual_id)
|
|
{
|
|
_this->egl_data->egl_required_visual_id = visual_id;
|
|
}
|
|
|
|
#ifdef DUMP_EGL_CONFIG
|
|
|
|
#define ATTRIBUTE(_attr) \
|
|
{ \
|
|
_attr, #_attr \
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
EGLint attribute;
|
|
char const *name;
|
|
} Attribute;
|
|
|
|
static Attribute all_attributes[] = {
|
|
ATTRIBUTE(EGL_BUFFER_SIZE),
|
|
ATTRIBUTE(EGL_ALPHA_SIZE),
|
|
ATTRIBUTE(EGL_BLUE_SIZE),
|
|
ATTRIBUTE(EGL_GREEN_SIZE),
|
|
ATTRIBUTE(EGL_RED_SIZE),
|
|
ATTRIBUTE(EGL_DEPTH_SIZE),
|
|
ATTRIBUTE(EGL_STENCIL_SIZE),
|
|
ATTRIBUTE(EGL_CONFIG_CAVEAT),
|
|
ATTRIBUTE(EGL_CONFIG_ID),
|
|
ATTRIBUTE(EGL_LEVEL),
|
|
ATTRIBUTE(EGL_MAX_PBUFFER_HEIGHT),
|
|
ATTRIBUTE(EGL_MAX_PBUFFER_WIDTH),
|
|
ATTRIBUTE(EGL_MAX_PBUFFER_PIXELS),
|
|
ATTRIBUTE(EGL_NATIVE_RENDERABLE),
|
|
ATTRIBUTE(EGL_NATIVE_VISUAL_ID),
|
|
ATTRIBUTE(EGL_NATIVE_VISUAL_TYPE),
|
|
ATTRIBUTE(EGL_SAMPLES),
|
|
ATTRIBUTE(EGL_SAMPLE_BUFFERS),
|
|
ATTRIBUTE(EGL_SURFACE_TYPE),
|
|
ATTRIBUTE(EGL_TRANSPARENT_TYPE),
|
|
ATTRIBUTE(EGL_TRANSPARENT_BLUE_VALUE),
|
|
ATTRIBUTE(EGL_TRANSPARENT_GREEN_VALUE),
|
|
ATTRIBUTE(EGL_TRANSPARENT_RED_VALUE),
|
|
ATTRIBUTE(EGL_BIND_TO_TEXTURE_RGB),
|
|
ATTRIBUTE(EGL_BIND_TO_TEXTURE_RGBA),
|
|
ATTRIBUTE(EGL_MIN_SWAP_INTERVAL),
|
|
ATTRIBUTE(EGL_MAX_SWAP_INTERVAL),
|
|
ATTRIBUTE(EGL_LUMINANCE_SIZE),
|
|
ATTRIBUTE(EGL_ALPHA_MASK_SIZE),
|
|
ATTRIBUTE(EGL_COLOR_BUFFER_TYPE),
|
|
ATTRIBUTE(EGL_RENDERABLE_TYPE),
|
|
ATTRIBUTE(EGL_MATCH_NATIVE_PIXMAP),
|
|
ATTRIBUTE(EGL_CONFORMANT),
|
|
};
|
|
|
|
static void dumpconfig(SDL_VideoDevice *_this, EGLConfig config)
|
|
{
|
|
int attr;
|
|
for (attr = 0; attr < sizeof(all_attributes) / sizeof(Attribute); attr++) {
|
|
EGLint value;
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, config, all_attributes[attr].attribute, &value);
|
|
SDL_Log("\t%-32s: %10d (0x%08x)\n", all_attributes[attr].name, value, value);
|
|
}
|
|
}
|
|
|
|
#endif /* DUMP_EGL_CONFIG */
|
|
|
|
static int SDL_EGL_PrivateChooseConfig(SDL_VideoDevice *_this, SDL_bool set_config_caveat_none)
|
|
{
|
|
/* 64 seems nice. */
|
|
EGLint attribs[64];
|
|
EGLint found_configs = 0, value;
|
|
/* 128 seems even nicer here */
|
|
EGLConfig configs[128];
|
|
SDL_bool has_matching_format = SDL_FALSE;
|
|
int i, j, best_bitdiff = -1, best_truecolor_bitdiff = -1;
|
|
int truecolor_config_idx = -1;
|
|
|
|
/* Get a valid EGL configuration */
|
|
i = 0;
|
|
attribs[i++] = EGL_RED_SIZE;
|
|
attribs[i++] = _this->gl_config.red_size;
|
|
attribs[i++] = EGL_GREEN_SIZE;
|
|
attribs[i++] = _this->gl_config.green_size;
|
|
attribs[i++] = EGL_BLUE_SIZE;
|
|
attribs[i++] = _this->gl_config.blue_size;
|
|
|
|
if (set_config_caveat_none) {
|
|
attribs[i++] = EGL_CONFIG_CAVEAT;
|
|
attribs[i++] = EGL_NONE;
|
|
}
|
|
|
|
if (_this->gl_config.alpha_size) {
|
|
attribs[i++] = EGL_ALPHA_SIZE;
|
|
attribs[i++] = _this->gl_config.alpha_size;
|
|
}
|
|
|
|
if (_this->gl_config.buffer_size) {
|
|
attribs[i++] = EGL_BUFFER_SIZE;
|
|
attribs[i++] = _this->gl_config.buffer_size;
|
|
}
|
|
|
|
if (_this->gl_config.depth_size) {
|
|
attribs[i++] = EGL_DEPTH_SIZE;
|
|
attribs[i++] = _this->gl_config.depth_size;
|
|
}
|
|
|
|
if (_this->gl_config.stencil_size) {
|
|
attribs[i++] = EGL_STENCIL_SIZE;
|
|
attribs[i++] = _this->gl_config.stencil_size;
|
|
}
|
|
|
|
if (_this->gl_config.multisamplebuffers) {
|
|
attribs[i++] = EGL_SAMPLE_BUFFERS;
|
|
attribs[i++] = _this->gl_config.multisamplebuffers;
|
|
}
|
|
|
|
if (_this->gl_config.multisamplesamples) {
|
|
attribs[i++] = EGL_SAMPLES;
|
|
attribs[i++] = _this->gl_config.multisamplesamples;
|
|
}
|
|
|
|
if (_this->gl_config.floatbuffers) {
|
|
attribs[i++] = EGL_COLOR_COMPONENT_TYPE_EXT;
|
|
attribs[i++] = EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT;
|
|
}
|
|
|
|
if (_this->egl_data->is_offscreen) {
|
|
attribs[i++] = EGL_SURFACE_TYPE;
|
|
attribs[i++] = EGL_PBUFFER_BIT;
|
|
}
|
|
|
|
attribs[i++] = EGL_RENDERABLE_TYPE;
|
|
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
|
|
#ifdef EGL_KHR_create_context
|
|
if (_this->gl_config.major_version >= 3 &&
|
|
SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_KHR_create_context")) {
|
|
attribs[i++] = EGL_OPENGL_ES3_BIT_KHR;
|
|
} else
|
|
#endif
|
|
if (_this->gl_config.major_version >= 2) {
|
|
attribs[i++] = EGL_OPENGL_ES2_BIT;
|
|
} else {
|
|
attribs[i++] = EGL_OPENGL_ES_BIT;
|
|
}
|
|
_this->egl_data->eglBindAPI(EGL_OPENGL_ES_API);
|
|
} else {
|
|
attribs[i++] = EGL_OPENGL_BIT;
|
|
_this->egl_data->eglBindAPI(EGL_OPENGL_API);
|
|
}
|
|
|
|
if (_this->egl_data->egl_surfacetype) {
|
|
attribs[i++] = EGL_SURFACE_TYPE;
|
|
attribs[i++] = _this->egl_data->egl_surfacetype;
|
|
}
|
|
|
|
attribs[i++] = EGL_NONE;
|
|
|
|
SDL_assert(i < SDL_arraysize(attribs));
|
|
|
|
if (_this->egl_data->eglChooseConfig(_this->egl_data->egl_display,
|
|
attribs,
|
|
configs, SDL_arraysize(configs),
|
|
&found_configs) == EGL_FALSE ||
|
|
found_configs == 0) {
|
|
return -1;
|
|
}
|
|
|
|
/* first ensure that a found config has a matching format, or the function will fall through. */
|
|
if (_this->egl_data->egl_required_visual_id) {
|
|
for (i = 0; i < found_configs; i++) {
|
|
EGLint format;
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display,
|
|
configs[i],
|
|
EGL_NATIVE_VISUAL_ID, &format);
|
|
if (_this->egl_data->egl_required_visual_id == format) {
|
|
has_matching_format = SDL_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* eglChooseConfig returns a number of configurations that match or exceed the requested attribs. */
|
|
/* From those, we select the one that matches our requirements more closely via a makeshift algorithm */
|
|
|
|
for (i = 0; i < found_configs; i++) {
|
|
SDL_bool is_truecolor = SDL_FALSE;
|
|
int bitdiff = 0;
|
|
|
|
if (has_matching_format && _this->egl_data->egl_required_visual_id) {
|
|
EGLint format;
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display,
|
|
configs[i],
|
|
EGL_NATIVE_VISUAL_ID, &format);
|
|
if (_this->egl_data->egl_required_visual_id != format) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, configs[i], EGL_RED_SIZE, &value);
|
|
if (value == 8) {
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, configs[i], EGL_GREEN_SIZE, &value);
|
|
if (value == 8) {
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, configs[i], EGL_BLUE_SIZE, &value);
|
|
if (value == 8) {
|
|
is_truecolor = SDL_TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (j = 0; j < SDL_arraysize(attribs) - 1; j += 2) {
|
|
if (attribs[j] == EGL_NONE) {
|
|
break;
|
|
}
|
|
|
|
if (attribs[j + 1] != EGL_DONT_CARE && (attribs[j] == EGL_RED_SIZE ||
|
|
attribs[j] == EGL_GREEN_SIZE ||
|
|
attribs[j] == EGL_BLUE_SIZE ||
|
|
attribs[j] == EGL_ALPHA_SIZE ||
|
|
attribs[j] == EGL_DEPTH_SIZE ||
|
|
attribs[j] == EGL_STENCIL_SIZE)) {
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, configs[i], attribs[j], &value);
|
|
bitdiff += value - attribs[j + 1]; /* value is always >= attrib */
|
|
}
|
|
}
|
|
|
|
if ((bitdiff < best_bitdiff) || (best_bitdiff == -1)) {
|
|
_this->egl_data->egl_config = configs[i];
|
|
best_bitdiff = bitdiff;
|
|
}
|
|
|
|
if (is_truecolor && ((bitdiff < best_truecolor_bitdiff) || (best_truecolor_bitdiff == -1))) {
|
|
truecolor_config_idx = i;
|
|
best_truecolor_bitdiff = bitdiff;
|
|
}
|
|
}
|
|
|
|
#define FAVOR_TRUECOLOR 1
|
|
#if FAVOR_TRUECOLOR
|
|
/* Some apps request a low color depth, either because they _assume_
|
|
they'll get a larger one but don't want to fail if only smaller ones
|
|
are available, or they just never called SDL_GL_SetAttribute at all and
|
|
got a tiny default. For these cases, a game that would otherwise run
|
|
at 24-bit color might get dithered down to something smaller, which is
|
|
worth avoiding. If the app requested <= 16 bit color and an exact 24-bit
|
|
match is available, favor that. Otherwise, we look for the closest
|
|
match. Note that while the API promises what you request _or better_,
|
|
it's feasible this can be disastrous for performance for custom software
|
|
on small hardware that all expected to actually get 16-bit color. In this
|
|
case, turn off FAVOR_TRUECOLOR (and maybe send a patch to make this more
|
|
flexible). */
|
|
if (((_this->gl_config.red_size + _this->gl_config.blue_size + _this->gl_config.green_size) <= 16)) {
|
|
if (truecolor_config_idx != -1) {
|
|
_this->egl_data->egl_config = configs[truecolor_config_idx];
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef DUMP_EGL_CONFIG
|
|
dumpconfig(_this, _this->egl_data->egl_config);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SDL_EGL_ChooseConfig(SDL_VideoDevice *_this)
|
|
{
|
|
int ret;
|
|
|
|
if (!_this->egl_data) {
|
|
return SDL_SetError("EGL not initialized");
|
|
}
|
|
|
|
/* Try with EGL_CONFIG_CAVEAT set to EGL_NONE, to avoid any EGL_SLOW_CONFIG or EGL_NON_CONFORMANT_CONFIG */
|
|
ret = SDL_EGL_PrivateChooseConfig(_this, SDL_TRUE);
|
|
if (ret == 0) {
|
|
return 0;
|
|
}
|
|
|
|
/* Fallback with all configs */
|
|
ret = SDL_EGL_PrivateChooseConfig(_this, SDL_FALSE);
|
|
if (ret == 0) {
|
|
SDL_Log("SDL_EGL_ChooseConfig: found a slow EGL config");
|
|
return 0;
|
|
}
|
|
|
|
return SDL_EGL_SetError("Couldn't find matching EGL config", "eglChooseConfig");
|
|
}
|
|
|
|
SDL_GLContext SDL_EGL_CreateContext(SDL_VideoDevice *_this, EGLSurface egl_surface)
|
|
{
|
|
/* max 16 key+value pairs plus terminator. */
|
|
EGLint attribs[33];
|
|
int attr = 0;
|
|
|
|
EGLContext egl_context, share_context = EGL_NO_CONTEXT;
|
|
EGLint profile_mask = _this->gl_config.profile_mask;
|
|
EGLint major_version = _this->gl_config.major_version;
|
|
EGLint minor_version = _this->gl_config.minor_version;
|
|
SDL_bool profile_es = (profile_mask == SDL_GL_CONTEXT_PROFILE_ES);
|
|
|
|
if (!_this->egl_data) {
|
|
SDL_SetError("EGL not initialized");
|
|
return NULL;
|
|
}
|
|
|
|
if (_this->gl_config.share_with_current_context) {
|
|
share_context = (EGLContext)SDL_GL_GetCurrentContext();
|
|
}
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_ANDROID
|
|
if (_this->gl_config.flags & SDL_GL_CONTEXT_DEBUG_FLAG) {
|
|
/* If SDL_GL_CONTEXT_DEBUG_FLAG is set but EGL_KHR_debug unsupported, unset.
|
|
* This is required because some Android devices like to complain about it
|
|
* by "silently" failing, logging a hint which could be easily overlooked:
|
|
* E/libEGL (26984): validate_display:255 error 3008 (EGL_BAD_DISPLAY)
|
|
* The following explicitly checks for EGL_KHR_debug before EGL 1.5
|
|
*/
|
|
int egl_version_major = _this->egl_data->egl_version_major;
|
|
int egl_version_minor = _this->egl_data->egl_version_minor;
|
|
if (((egl_version_major < 1) || (egl_version_major == 1 && egl_version_minor < 5)) &&
|
|
!SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_KHR_debug")) {
|
|
/* SDL profile bits match EGL profile bits. */
|
|
_this->gl_config.flags &= ~SDL_GL_CONTEXT_DEBUG_FLAG;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* Set the context version and other attributes. */
|
|
if ((major_version < 3 || (minor_version == 0 && profile_es)) &&
|
|
_this->gl_config.flags == 0 &&
|
|
(profile_mask == 0 || profile_es)) {
|
|
/* Create a context without using EGL_KHR_create_context attribs.
|
|
* When creating a GLES context without EGL_KHR_create_context we can
|
|
* only specify the major version. When creating a desktop GL context
|
|
* we can't specify any version, so we only try in that case when the
|
|
* version is less than 3.0 (matches SDL's GLX/WGL behavior.)
|
|
*/
|
|
if (profile_es) {
|
|
attribs[attr++] = EGL_CONTEXT_CLIENT_VERSION;
|
|
attribs[attr++] = SDL_max(major_version, 1);
|
|
}
|
|
} else {
|
|
#ifdef EGL_KHR_create_context
|
|
/* The Major/minor version, context profiles, and context flags can
|
|
* only be specified when this extension is available.
|
|
*/
|
|
if (SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_KHR_create_context")) {
|
|
attribs[attr++] = EGL_CONTEXT_MAJOR_VERSION_KHR;
|
|
attribs[attr++] = major_version;
|
|
attribs[attr++] = EGL_CONTEXT_MINOR_VERSION_KHR;
|
|
attribs[attr++] = minor_version;
|
|
|
|
/* SDL profile bits match EGL profile bits. */
|
|
if (profile_mask != 0 && profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
|
|
attribs[attr++] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
|
|
attribs[attr++] = profile_mask;
|
|
}
|
|
|
|
/* SDL flags match EGL flags. */
|
|
if (_this->gl_config.flags != 0) {
|
|
attribs[attr++] = EGL_CONTEXT_FLAGS_KHR;
|
|
attribs[attr++] = _this->gl_config.flags;
|
|
}
|
|
} else
|
|
#endif /* EGL_KHR_create_context */
|
|
{
|
|
SDL_SetError("Could not create EGL context (context attributes are not supported)");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
#ifdef EGL_KHR_create_context_no_error
|
|
if (_this->gl_config.no_error) {
|
|
if (SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_KHR_create_context_no_error")) {
|
|
attribs[attr++] = EGL_CONTEXT_OPENGL_NO_ERROR_KHR;
|
|
attribs[attr++] = _this->gl_config.no_error;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (_this->egl_contextattrib_callback) {
|
|
const int maxAttribs = sizeof(attribs) / sizeof(attribs[0]);
|
|
EGLint *userAttribs, *userAttribP;
|
|
userAttribs = _this->egl_contextattrib_callback();
|
|
if (!userAttribs) {
|
|
_this->gl_config.driver_loaded = 0;
|
|
*_this->gl_config.driver_path = '\0';
|
|
SDL_SetError("EGL context attribute callback returned NULL pointer");
|
|
return NULL;
|
|
}
|
|
|
|
for (userAttribP = userAttribs; *userAttribP != EGL_NONE;) {
|
|
if (attr + 3 >= maxAttribs) {
|
|
_this->gl_config.driver_loaded = 0;
|
|
*_this->gl_config.driver_path = '\0';
|
|
SDL_SetError("EGL context attribute callback returned too many attributes");
|
|
return NULL;
|
|
}
|
|
attribs[attr++] = *userAttribP++;
|
|
attribs[attr++] = *userAttribP++;
|
|
}
|
|
}
|
|
|
|
attribs[attr++] = EGL_NONE;
|
|
|
|
/* Bind the API */
|
|
if (profile_es) {
|
|
_this->egl_data->apitype = EGL_OPENGL_ES_API;
|
|
} else {
|
|
_this->egl_data->apitype = EGL_OPENGL_API;
|
|
}
|
|
_this->egl_data->eglBindAPI(_this->egl_data->apitype);
|
|
|
|
egl_context = _this->egl_data->eglCreateContext(_this->egl_data->egl_display,
|
|
_this->egl_data->egl_config,
|
|
share_context, attribs);
|
|
|
|
if (egl_context == EGL_NO_CONTEXT) {
|
|
SDL_EGL_SetError("Could not create EGL context", "eglCreateContext");
|
|
return NULL;
|
|
}
|
|
|
|
_this->egl_data->egl_swapinterval = 0;
|
|
|
|
if (SDL_EGL_MakeCurrent(_this, egl_surface, egl_context) < 0) {
|
|
/* Delete the context */
|
|
SDL_EGL_DeleteContext(_this, egl_context);
|
|
return NULL;
|
|
}
|
|
|
|
/* Check whether making contexts current without a surface is supported.
|
|
* First condition: EGL must support it. That's the case for EGL 1.5
|
|
* or later, or if the EGL_KHR_surfaceless_context extension is present. */
|
|
if ((_this->egl_data->egl_version_major > 1) ||
|
|
((_this->egl_data->egl_version_major == 1) && (_this->egl_data->egl_version_minor >= 5)) ||
|
|
SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_KHR_surfaceless_context")) {
|
|
/* Secondary condition: The client API must support it. */
|
|
if (profile_es) {
|
|
/* On OpenGL ES, the GL_OES_surfaceless_context extension must be
|
|
* present. */
|
|
if (SDL_GL_ExtensionSupported("GL_OES_surfaceless_context")) {
|
|
_this->gl_allow_no_surface = SDL_TRUE;
|
|
}
|
|
#if defined(SDL_VIDEO_OPENGL) && !defined(SDL_VIDEO_DRIVER_VITA)
|
|
} else {
|
|
/* Desktop OpenGL supports it by default from version 3.0 on. */
|
|
PFNGLGETINTEGERVPROC glGetIntegervFunc = (PFNGLGETINTEGERVPROC)SDL_GL_GetProcAddress("glGetIntegerv");
|
|
if (glGetIntegervFunc) {
|
|
GLint v = 0;
|
|
glGetIntegervFunc(GL_MAJOR_VERSION, &v);
|
|
if (v >= 3) {
|
|
_this->gl_allow_no_surface = SDL_TRUE;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
return (SDL_GLContext)egl_context;
|
|
}
|
|
|
|
int SDL_EGL_MakeCurrent(SDL_VideoDevice *_this, EGLSurface egl_surface, SDL_GLContext context)
|
|
{
|
|
EGLContext egl_context = (EGLContext)context;
|
|
|
|
if (!_this->egl_data) {
|
|
return SDL_SetError("EGL not initialized");
|
|
}
|
|
|
|
if (!_this->egl_data->eglMakeCurrent) {
|
|
if (!egl_surface && !context) {
|
|
/* Can't do the nothing there is to do? Probably trying to cleanup a failed startup, just return. */
|
|
return 0;
|
|
} else {
|
|
return SDL_SetError("EGL not initialized"); /* something clearly went wrong somewhere. */
|
|
}
|
|
}
|
|
|
|
/* Make sure current thread has a valid API bound to it. */
|
|
if (_this->egl_data->eglBindAPI) {
|
|
_this->egl_data->eglBindAPI(_this->egl_data->apitype);
|
|
}
|
|
|
|
/* The android emulator crashes badly if you try to eglMakeCurrent
|
|
* with a valid context and invalid surface, so we have to check for both here.
|
|
*/
|
|
if (!egl_context || (!egl_surface && !_this->gl_allow_no_surface)) {
|
|
_this->egl_data->eglMakeCurrent(_this->egl_data->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
|
} else {
|
|
if (!_this->egl_data->eglMakeCurrent(_this->egl_data->egl_display,
|
|
egl_surface, egl_surface, egl_context)) {
|
|
return SDL_EGL_SetError("Unable to make EGL context current", "eglMakeCurrent");
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SDL_EGL_SetSwapInterval(SDL_VideoDevice *_this, int interval)
|
|
{
|
|
EGLBoolean status;
|
|
|
|
if (!_this->egl_data) {
|
|
return SDL_SetError("EGL not initialized");
|
|
}
|
|
|
|
/* FIXME: Revisit this check when EGL_EXT_swap_control_tear is published:
|
|
* https://github.com/KhronosGroup/EGL-Registry/pull/113
|
|
*/
|
|
if (interval < 0) {
|
|
return SDL_SetError("Late swap tearing currently unsupported");
|
|
}
|
|
|
|
status = _this->egl_data->eglSwapInterval(_this->egl_data->egl_display, interval);
|
|
if (status == EGL_TRUE) {
|
|
_this->egl_data->egl_swapinterval = interval;
|
|
return 0;
|
|
}
|
|
|
|
return SDL_EGL_SetError("Unable to set the EGL swap interval", "eglSwapInterval");
|
|
}
|
|
|
|
int SDL_EGL_GetSwapInterval(SDL_VideoDevice *_this, int *interval)
|
|
{
|
|
if (!_this->egl_data) {
|
|
return SDL_SetError("EGL not initialized");
|
|
}
|
|
|
|
*interval = _this->egl_data->egl_swapinterval;
|
|
return 0;
|
|
}
|
|
|
|
int SDL_EGL_SwapBuffers(SDL_VideoDevice *_this, EGLSurface egl_surface)
|
|
{
|
|
if (!_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, egl_surface)) {
|
|
return SDL_EGL_SetError("unable to show color buffer in an OS-native window", "eglSwapBuffers");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int SDL_EGL_DeleteContext(SDL_VideoDevice *_this, SDL_GLContext context)
|
|
{
|
|
EGLContext egl_context = (EGLContext)context;
|
|
|
|
/* Clean up GLES and EGL */
|
|
if (!_this->egl_data) {
|
|
return 0;
|
|
}
|
|
|
|
if (egl_context != NULL && egl_context != EGL_NO_CONTEXT) {
|
|
_this->egl_data->eglDestroyContext(_this->egl_data->egl_display, egl_context);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
EGLSurface *SDL_EGL_CreateSurface(SDL_VideoDevice *_this, SDL_Window *window, NativeWindowType nw)
|
|
{
|
|
#ifdef SDL_VIDEO_DRIVER_ANDROID
|
|
EGLint format_wanted;
|
|
EGLint format_got;
|
|
#endif
|
|
/* max 16 key+value pairs, plus terminator. */
|
|
EGLint attribs[33];
|
|
int attr = 0;
|
|
|
|
EGLSurface *surface;
|
|
|
|
if (SDL_EGL_ChooseConfig(_this) != 0) {
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_ANDROID
|
|
/* On Android, EGL_NATIVE_VISUAL_ID is an attribute of the EGLConfig that is
|
|
* guaranteed to be accepted by ANativeWindow_setBuffersGeometry(). */
|
|
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display,
|
|
_this->egl_data->egl_config,
|
|
EGL_NATIVE_VISUAL_ID, &format_wanted);
|
|
|
|
/* Format based on selected egl config. */
|
|
ANativeWindow_setBuffersGeometry(nw, 0, 0, format_wanted);
|
|
#endif
|
|
|
|
if (_this->gl_config.framebuffer_srgb_capable) {
|
|
#ifdef EGL_KHR_gl_colorspace
|
|
if (SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_KHR_gl_colorspace")) {
|
|
attribs[attr++] = EGL_GL_COLORSPACE_KHR;
|
|
attribs[attr++] = EGL_GL_COLORSPACE_SRGB_KHR;
|
|
} else
|
|
#endif
|
|
{
|
|
SDL_SetError("EGL implementation does not support sRGB system framebuffers");
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
}
|
|
|
|
#ifdef EGL_EXT_present_opaque
|
|
if (SDL_EGL_HasExtension(_this, SDL_EGL_DISPLAY_EXTENSION, "EGL_EXT_present_opaque")) {
|
|
SDL_bool allow_transparent = SDL_FALSE;
|
|
if (window && (window->flags & SDL_WINDOW_TRANSPARENT)) {
|
|
allow_transparent = SDL_TRUE;
|
|
}
|
|
attribs[attr++] = EGL_PRESENT_OPAQUE_EXT;
|
|
attribs[attr++] = allow_transparent ? EGL_FALSE : EGL_TRUE;
|
|
}
|
|
#endif
|
|
|
|
if (_this->egl_surfaceattrib_callback) {
|
|
const int maxAttribs = sizeof(attribs) / sizeof(attribs[0]);
|
|
EGLint *userAttribs, *userAttribP;
|
|
userAttribs = _this->egl_surfaceattrib_callback();
|
|
if (!userAttribs) {
|
|
_this->gl_config.driver_loaded = 0;
|
|
*_this->gl_config.driver_path = '\0';
|
|
SDL_SetError("EGL surface attribute callback returned NULL pointer");
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
for (userAttribP = userAttribs; *userAttribP != EGL_NONE;) {
|
|
if (attr + 3 >= maxAttribs) {
|
|
_this->gl_config.driver_loaded = 0;
|
|
*_this->gl_config.driver_path = '\0';
|
|
SDL_SetError("EGL surface attribute callback returned too many attributes");
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
attribs[attr++] = *userAttribP++;
|
|
attribs[attr++] = *userAttribP++;
|
|
}
|
|
}
|
|
|
|
attribs[attr++] = EGL_NONE;
|
|
|
|
surface = _this->egl_data->eglCreateWindowSurface(
|
|
_this->egl_data->egl_display,
|
|
_this->egl_data->egl_config,
|
|
nw, &attribs[0]);
|
|
if (surface == EGL_NO_SURFACE) {
|
|
SDL_EGL_SetError("unable to create an EGL window surface", "eglCreateWindowSurface");
|
|
}
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_ANDROID
|
|
format_got = ANativeWindow_getFormat(nw);
|
|
Android_SetFormat(format_wanted, format_got);
|
|
#endif
|
|
|
|
return surface;
|
|
}
|
|
|
|
EGLSurface
|
|
SDL_EGL_CreateOffscreenSurface(SDL_VideoDevice *_this, int width, int height)
|
|
{
|
|
EGLint attributes[] = {
|
|
EGL_WIDTH, 0,
|
|
EGL_HEIGHT, 0,
|
|
EGL_NONE
|
|
};
|
|
attributes[1] = width;
|
|
attributes[3] = height;
|
|
|
|
if (SDL_EGL_ChooseConfig(_this) != 0) {
|
|
return EGL_NO_SURFACE;
|
|
}
|
|
|
|
return _this->egl_data->eglCreatePbufferSurface(
|
|
_this->egl_data->egl_display,
|
|
_this->egl_data->egl_config,
|
|
attributes);
|
|
}
|
|
|
|
void SDL_EGL_DestroySurface(SDL_VideoDevice *_this, EGLSurface egl_surface)
|
|
{
|
|
if (!_this->egl_data) {
|
|
return;
|
|
}
|
|
|
|
if (egl_surface != EGL_NO_SURFACE) {
|
|
_this->egl_data->eglDestroySurface(_this->egl_data->egl_display, egl_surface);
|
|
}
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_OPENGL_EGL */
|