forked from Green-Sky/tomato
192 lines
6.1 KiB
C
192 lines
6.1 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_AUDIO_DRIVER_ANDROID
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// Output audio to Android (legacy interface)
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#include "../SDL_sysaudio.h"
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#include "../SDL_audio_c.h"
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#include "SDL_androidaudio.h"
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#include "../../core/android/SDL_android.h"
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#include <android/log.h>
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struct SDL_PrivateAudioData
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{
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int resume; // Resume device if it was paused automatically
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};
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static SDL_AudioDevice *audioDevice = NULL;
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static SDL_AudioDevice *captureDevice = NULL;
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static int ANDROIDAUDIO_OpenDevice(SDL_AudioDevice *device)
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{
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device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden));
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if (device->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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const SDL_bool iscapture = device->iscapture;
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if (iscapture) {
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if (captureDevice) {
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return SDL_SetError("An audio capture device is already opened");
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}
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captureDevice = device;
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} else {
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if (audioDevice) {
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return SDL_SetError("An audio playback device is already opened");
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}
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audioDevice = device;
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}
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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if ((test_format == SDL_AUDIO_U8) ||
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(test_format == SDL_AUDIO_S16) ||
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(test_format == SDL_AUDIO_F32)) {
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device->spec.format = test_format;
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break;
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}
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}
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if (!test_format) {
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return SDL_SetError("android: Unsupported audio format");
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}
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if (Android_JNI_OpenAudioDevice(device) < 0) {
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return -1;
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}
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SDL_UpdatedAudioDeviceFormat(device);
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return 0;
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}
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// !!! FIXME: this needs a WaitDevice implementation.
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static void ANDROIDAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
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{
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Android_JNI_WriteAudioBuffer();
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}
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static Uint8 *ANDROIDAUDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
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{
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return Android_JNI_GetAudioBuffer();
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}
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static int ANDROIDAUDIO_CaptureFromDevice(SDL_AudioDevice *device, void *buffer, int buflen)
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{
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return Android_JNI_CaptureAudioBuffer(buffer, buflen);
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}
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static void ANDROIDAUDIO_FlushCapture(SDL_AudioDevice *device)
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{
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Android_JNI_FlushCapturedAudio();
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}
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static void ANDROIDAUDIO_CloseDevice(SDL_AudioDevice *device)
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{
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/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
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so it's safe to terminate the Java side buffer and AudioTrack
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*/
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if (device->hidden) {
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Android_JNI_CloseAudioDevice(device->iscapture);
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if (device->iscapture) {
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SDL_assert(captureDevice == device);
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captureDevice = NULL;
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} else {
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SDL_assert(audioDevice == device);
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audioDevice = NULL;
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}
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SDL_free(device->hidden);
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device->hidden = NULL;
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}
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}
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// Pause (block) all non already paused audio devices by taking their mixer lock
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void ANDROIDAUDIO_PauseDevices(void)
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{
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// TODO: Handle multiple devices?
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struct SDL_PrivateAudioData *hidden;
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if (audioDevice != NULL && audioDevice->hidden != NULL) {
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hidden = (struct SDL_PrivateAudioData *)audioDevice->hidden;
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SDL_LockMutex(audioDevice->lock);
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hidden->resume = SDL_TRUE;
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}
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if (captureDevice != NULL && captureDevice->hidden != NULL) {
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hidden = (struct SDL_PrivateAudioData *)captureDevice->hidden;
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SDL_LockMutex(captureDevice->lock);
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hidden->resume = SDL_TRUE;
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}
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}
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// Resume (unblock) all non already paused audio devices by releasing their mixer lock
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void ANDROIDAUDIO_ResumeDevices(void)
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{
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// TODO: Handle multiple devices?
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struct SDL_PrivateAudioData *hidden;
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if (audioDevice != NULL && audioDevice->hidden != NULL) {
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hidden = (struct SDL_PrivateAudioData *)audioDevice->hidden;
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if (hidden->resume) {
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hidden->resume = SDL_FALSE;
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SDL_UnlockMutex(audioDevice->lock);
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}
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}
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if (captureDevice != NULL && captureDevice->hidden != NULL) {
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hidden = (struct SDL_PrivateAudioData *)captureDevice->hidden;
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if (hidden->resume) {
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hidden->resume = SDL_FALSE;
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SDL_UnlockMutex(captureDevice->lock);
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}
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}
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}
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static SDL_bool ANDROIDAUDIO_Init(SDL_AudioDriverImpl *impl)
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{
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// !!! FIXME: if on Android API < 24, DetectDevices and Deinitialize should be NULL and OnlyHasDefaultOutputDevice and OnlyHasDefaultCaptureDevice should be SDL_TRUE, since audio device enum and hotplug appears to require Android 7.0+.
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impl->ThreadInit = Android_AudioThreadInit;
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impl->DetectDevices = Android_StartAudioHotplug;
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impl->Deinitialize = Android_StopAudioHotplug;
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impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
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impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
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impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
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impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
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impl->CaptureFromDevice = ANDROIDAUDIO_CaptureFromDevice;
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impl->FlushCapture = ANDROIDAUDIO_FlushCapture;
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impl->HasCaptureSupport = SDL_TRUE;
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return SDL_TRUE;
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}
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AudioBootStrap ANDROIDAUDIO_bootstrap = {
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"android", "SDL Android audio driver", ANDROIDAUDIO_Init, SDL_FALSE
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};
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#endif // SDL_AUDIO_DRIVER_ANDROID
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