tomato-testing/src/tox_av_voip_model.hpp
2024-10-25 13:46:00 +02:00

88 lines
2.7 KiB
C++

#pragma once
#include <solanaceae/object_store/fwd.hpp>
#include <solanaceae/contact/contact_model3.hpp>
#include <solanaceae/tox_contacts/tox_contact_model2.hpp>
#include "./frame_streams/voip_model.hpp"
#include "./tox_av.hpp"
#include <unordered_map>
#include <variant>
#include <deque>
#include <mutex>
// fwd
struct ToxAVCallAudioSink;
struct ToxAVCallVideoSink;
class ToxAVVoIPModel : protected ToxAVEventI, public VoIPModelI {
ObjectStore2& _os;
ToxAVI& _av;
ToxAVI::SubscriptionReference _av_sr;
Contact3Registry& _cr;
ToxContactModel2& _tcm;
uint64_t _pad0;
// these events need to be worked on the main thread instead
// TODO: replac ewith lockless queue
std::deque<
std::variant<
Events::FriendCall,
Events::FriendCallState
// bitrates
>> _e_queue;
std::mutex _e_queue_mutex;
uint64_t _pad1;
std::vector<ToxAVCallAudioSink*> _audio_sinks;
std::mutex _audio_sinks_mutex;
uint64_t _pad2;
std::vector<ToxAVCallVideoSink*> _video_sinks;
std::mutex _video_sinks_mutex;
uint64_t _pad3;
// for faster lookup
std::unordered_map<uint32_t, ObjectHandle> _audio_sources;
std::unordered_map<uint32_t, ObjectHandle> _video_sources;
// TODO: virtual? strategy? protected?
virtual void addAudioSource(ObjectHandle session, uint32_t friend_number);
virtual void addAudioSink(ObjectHandle session, uint32_t friend_number);
virtual void addVideoSource(ObjectHandle session, uint32_t friend_number);
virtual void addVideoSink(ObjectHandle session, uint32_t friend_number);
void destroySession(ObjectHandle session);
// TODO: this needs to move to the toxav thread
// we could use "events" as pre/post audio/video iterate...
void audio_thread_tick(void);
void video_thread_tick(void);
void handleEvent(const Events::FriendCall&);
void handleEvent(const Events::FriendCallState&);
public:
ToxAVVoIPModel(ObjectStore2& os, ToxAVI& av, Contact3Registry& cr, ToxContactModel2& tcm);
~ToxAVVoIPModel(void);
// handle events coming from toxav thread(s)
void tick(void);
public: // voip model
ObjectHandle enter(const Contact3 c, const Components::VoIP::DefaultConfig& defaults) override;
bool accept(ObjectHandle session, const Components::VoIP::DefaultConfig& defaults) override;
bool leave(ObjectHandle session) override;
protected: // toxav events
bool onEvent(const Events::FriendCall&) override;
bool onEvent(const Events::FriendCallState&) override;
bool onEvent(const Events::FriendAudioBitrate&) override;
bool onEvent(const Events::FriendVideoBitrate&) override;
bool onEvent(const Events::FriendAudioFrame&) override;
bool onEvent(const Events::FriendVideoFrame&) override;
bool onEvent(const Events::IterateAudio&) override;
bool onEvent(const Events::IterateVideo&) override;
};