tomato-testing/external/imgui/imgui/examples/example_sdl2_opengl2
2023-07-26 00:23:40 +02:00
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build_win32.bat Merge commit '88f609166511499341dde3b5a6191e34641d2eeb' as 'external/imgui/imgui' 2023-07-26 00:23:40 +02:00
example_sdl2_opengl2.vcxproj Merge commit '88f609166511499341dde3b5a6191e34641d2eeb' as 'external/imgui/imgui' 2023-07-26 00:23:40 +02:00
example_sdl2_opengl2.vcxproj.filters Merge commit '88f609166511499341dde3b5a6191e34641d2eeb' as 'external/imgui/imgui' 2023-07-26 00:23:40 +02:00
main.cpp Merge commit '88f609166511499341dde3b5a6191e34641d2eeb' as 'external/imgui/imgui' 2023-07-26 00:23:40 +02:00
Makefile Merge commit '88f609166511499341dde3b5a6191e34641d2eeb' as 'external/imgui/imgui' 2023-07-26 00:23:40 +02:00
README.md Merge commit '88f609166511499341dde3b5a6191e34641d2eeb' as 'external/imgui/imgui' 2023-07-26 00:23:40 +02:00

How to Build

  • On Windows with Visual Studio's IDE

Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary.

  • On Windows with Visual Studio's CLI
set SDL2_DIR=path_to_your_sdl2_folder
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_opengl2.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
#          ^^ include paths                  ^^ source files                                                            ^^ output exe                    ^^ output dir   ^^ libraries
# or for 64-bit:
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_opengl2.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_opengl2.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_opengl2.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl