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toxic/src/notify.c

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/* notify.c
*
*
* Copyright (C) 2014 Toxic All Rights Reserved.
*
* This file is part of Toxic.
*
* Toxic is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Toxic is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Toxic. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "notify.h"
#include "device.h"
#include "settings.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <time.h>
#ifdef __APPLE__
#include <OpenAL/al.h>
#include <OpenAL/alc.h>
#ifdef _SOUND_NOTIFY
#include <OpenAL/alut.h> /* Is this good? */
#endif
#else
#include <AL/al.h>
#include <AL/alc.h>
#ifdef _SOUND_NOTIFY
#include <AL/alut.h> /* freealut packet */
#endif
#endif
#ifdef _X11
#include <X11/Xlib.h>
#endif /* _X11 */
#define SOUNDS_SIZE 10
#define ACTIVE_SOUNDS_MAX 50
extern struct user_settings *user_settings_;
struct _Control {
time_t cooldown;
unsigned long this_window;
#ifdef _X11
Display *display;
#endif /* _X11 */
#ifdef _SOUND_NOTIFY
pthread_mutex_t poll_mutex[1];
uint32_t device_idx; /* index of output device */
_Bool poll_active;
char* sounds[SOUNDS_SIZE];
#endif /* _SOUND_NOTIFY */
} Control = {0};
#ifdef _SOUND_NOTIFY
struct _ActiveSounds {
uint32_t source;
uint32_t buffer;
_Bool active;
_Bool looping;
} actives[ACTIVE_SOUNDS_MAX] = {0};
#endif
/**********************************************************************************/
/**********************************************************************************/
/**********************************************************************************/
/**********************************************************************************/
/**********************************************************************************/
long unsigned int get_focused_window_id()
{
#ifdef _X11
if (!Control.display) return 0;
Window focus;
int revert;
XGetInputFocus(Control.display, &focus, &revert);
return focus;
#else
return 0;
#endif /* _X11 */
}
#ifdef _SOUND_NOTIFY
_Bool is_playing(int source)
{
int ready;
alGetSourcei(source, AL_SOURCE_STATE, &ready);
return ready == AL_PLAYING;
}
/* Terminate all sounds but wait them to finish first */
void graceful_clear()
{
int i;
pthread_mutex_lock(Control.poll_mutex);
while (1) {
for (i = 0; i < ACTIVE_SOUNDS_MAX; i ++) {
if (actives[i].active) {
if ( actives[i].looping ) {
stop_sound(i);
} else {
if (!is_playing(actives[i].source))
memset(&actives[i], 0, sizeof(struct _ActiveSounds));
else break;
}
}
}
if (i == ACTIVE_SOUNDS_MAX) {
pthread_mutex_unlock(Control.poll_mutex);
return;
}
usleep(1000);
}
}
void* do_playing(void* _p)
{
(void)_p;
int i;
while(Control.poll_active) {
pthread_mutex_lock(Control.poll_mutex);
for (i = 0; i < ACTIVE_SOUNDS_MAX; i ++) {
if (actives[i].active && !actives[i].looping) {
if (!is_playing(actives[i].source)) {
/* Close */
alSourceStop(actives[i].source);
alDeleteSources(1, &actives[i].source);
alDeleteBuffers(1,&actives[i].buffer);
memset(&actives[i], 0, sizeof(struct _ActiveSounds));
}
}
}
pthread_mutex_unlock(Control.poll_mutex);
usleep(10000);
}
}
int play_source(uint32_t source, uint32_t buffer, _Bool looping)
{
pthread_mutex_lock(Control.poll_mutex);
int i = 0;
for (; i < ACTIVE_SOUNDS_MAX && actives[i].active; i ++);
if ( i == ACTIVE_SOUNDS_MAX ) {
pthread_mutex_unlock(Control.poll_mutex);
return -1; /* Full */
}
alSourcePlay(source);
actives[i].active = 1;
actives[i].source = source;
actives[i].buffer = buffer;
actives[i].looping = looping;
pthread_mutex_unlock(Control.poll_mutex);
return i;
}
#endif
/**********************************************************************************/
/**********************************************************************************/
/**********************************************************************************/
/**********************************************************************************/
/**********************************************************************************/
/* Opens primary device */
int init_notify(int login_cooldown)
{
#ifdef _SOUND_NOTIFY
if (open_primary_device(output, &Control.device_idx) != de_None)
return -1;
pthread_mutex_init(Control.poll_mutex, NULL);
pthread_t thread;
if (pthread_create(&thread, NULL, do_playing, NULL) != 0 || pthread_detach(thread) != 0 ) {
pthread_mutex_destroy(Control.poll_mutex);
return -1;
}
Control.poll_active = 1;
#endif /* _SOUND_NOTIFY */
Control.cooldown = time(NULL) + login_cooldown;
#ifdef _X11
Control.display = XOpenDisplay(NULL);
Control.this_window = get_focused_window_id();
#else
Control.this_window = 1;
#endif /* _X11 */
return 1;
}
void terminate_notify()
{
#ifdef _SOUND_NOTIFY
if ( !Control.poll_active ) return;
Control.poll_active = 0;
int i = 0;
for (; i < SOUNDS_SIZE; i ++) free(Control.sounds[i]);
graceful_clear();
close_device(output, Control.device_idx);
#endif /* _SOUND_NOTIFY */
}
#ifdef _SOUND_NOTIFY
void set_sound(Notification sound, const char* value)
{
free(Control.sounds[sound]);
size_t len = strlen(value) + 1;
Control.sounds[sound] = calloc(1, len);
memcpy(Control.sounds[sound], value, len);
}
int play_sound_internal(Notification what, _Bool loop)
{
char* data;
int format;
int clockrate;
int buffer_size;
char loop_;
uint32_t source;
uint32_t buffer;
alutLoadWAVFile(Control.sounds[what], &format, (void**)&data, &buffer_size, &clockrate, &loop_);
alGenSources(1, &source);
alGenBuffers(1, &buffer);
alBufferData(buffer, format, data, buffer_size, clockrate);
alSourcei(source, AL_BUFFER, buffer);
alSourcei(source, AL_LOOPING, loop);
alutUnloadWAV(format, data, buffer_size, clockrate);
int rc = play_source(source, buffer, loop);
if (rc < 0) {
alSourceStop(source);
alDeleteSources(1, &source);
alDeleteBuffers(1,&buffer);
return -1;
}
return rc;
}
int play_notify_sound(Notification notif, uint64_t flags)
{
int rc = 0;
if (flags & NT_BEEP) beep();
else if (notif != silent) {
if ( !Control.poll_active || (flags & NT_RESTOL && Control.cooldown > time(NULL)) || !Control.sounds[notif] )
return -1;
rc = play_sound_internal(notif, flags & NT_LOOP ? 1 : 0);
}
return rc;
}
void stop_sound(int sound)
{
if (sound >= 0 && sound < ACTIVE_SOUNDS_MAX && actives[sound].looping && actives[sound].active) {
alSourcei(actives[sound].source, AL_LOOPING, false);
alSourceStop(actives[sound].source);
alDeleteSources(1, &actives[sound].source);
alDeleteBuffers(1,&actives[sound].buffer);
memset(&actives[sound], 0, sizeof(struct _ActiveSounds));
}
}
#endif
static int m_play_sound(Notification notif, uint64_t flags)
{
#ifdef _SOUND_NOTIFY
return play_notify_sound(notif, flags);
#else
beep();
return -1;
#endif /* _SOUND_NOTIFY */
}
int notify(ToxWindow* self, Notification notif, uint64_t flags)
{
if (flags & NT_NOFOCUS && Control.this_window == get_focused_window_id())
return -1;
int rc = -1;
if (self && (!self->stb || self->stb->status != TOX_USERSTATUS_BUSY) && user_settings_->alerts == ALERTS_ENABLED)
rc = m_play_sound(notif, flags);
else if (flags & NT_ALWAYS)
rc = m_play_sound(notif, flags);
if (flags & NT_NOTIFWND) {
/* TODO: pop notify window */
}
if (self && self->alert == WINDOW_ALERT_NONE) {
if (flags & NT_WNDALERT_0) self->alert = WINDOW_ALERT_0;
else if (flags & NT_WNDALERT_1) self->alert = WINDOW_ALERT_1;
else if (flags & NT_WNDALERT_2) self->alert = WINDOW_ALERT_2;
}
return rc;
}