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Add hardcoded path for sound notifications

This commit is contained in:
Ansa89 2014-07-23 11:25:38 +02:00
parent 50fca4cddf
commit 3cc629cbc1
3 changed files with 55 additions and 25 deletions

View File

@ -29,6 +29,7 @@
#include <stdio.h>
#include <unistd.h>
#include <time.h>
#include <sys/stat.h>
#ifdef __APPLE__
#include <OpenAL/al.h>
@ -232,13 +233,16 @@ void terminate_notify()
}
#ifdef _SOUND_NOTIFY
void set_sound(Notification sound, const char* value)
int set_sound(Notification sound, const char* value)
{
free(Control.sounds[sound]);
size_t len = strlen(value) + 1;
Control.sounds[sound] = calloc(1, len);
memcpy(Control.sounds[sound], value, len);
struct stat buf;
return stat(value, &buf) == 0;
}
int play_sound_internal(Notification what, _Bool loop)

View File

@ -66,7 +66,7 @@ void terminate_notify();
int notify(ToxWindow* self, Notification notif, uint64_t flags);
#ifdef _SOUND_NOTIFY
void set_sound(Notification sound, const char* value);
int set_sound(Notification sound, const char* value);
void stop_sound(int sound);
#endif /* _SOUND_NOTIFY */

View File

@ -36,6 +36,10 @@
#include "settings.h"
#include "line_info.h"
#ifndef PACKAGE_DATADIR
#define PACKAGE_DATADIR "."
#endif
const struct _ui_strings {
const char* self;
const char* timestamps;
@ -197,35 +201,57 @@ int settings_load(struct user_settings *s, const char *patharg)
#ifdef _SOUND_NOTIFY
if ((setting = config_lookup(cfg, sound_strings.self)) != NULL) {
if ( config_setting_lookup_string(setting, sound_strings.error, &str) == CONFIG_TRUE )
set_sound(error, str);
if ( (config_setting_lookup_string(setting, sound_strings.error, &str) != CONFIG_TRUE) ||
!set_sound(error, str) )
set_sound(error, PACKAGE_DATADIR "/sounds/Error.wav");
if ( config_setting_lookup_string(setting, sound_strings.user_log_in, &str) )
set_sound(user_log_in, str);
if ( !config_setting_lookup_string(setting, sound_strings.user_log_in, &str) ||
!set_sound(user_log_in, str) )
set_sound(user_log_in, PACKAGE_DATADIR "/sounds/ContactLogsIn.wav");
if ( config_setting_lookup_string(setting, sound_strings.self_log_in, &str) )
set_sound(self_log_in, str);
if ( !config_setting_lookup_string(setting, sound_strings.self_log_in, &str) ||
!set_sound(self_log_in, str) )
set_sound(self_log_in, PACKAGE_DATADIR "/sounds/LogIn.wav");
if ( config_setting_lookup_string(setting, sound_strings.user_log_out, &str) )
set_sound(user_log_out, str);
if ( !config_setting_lookup_string(setting, sound_strings.user_log_out, &str) ||
!set_sound(user_log_out, str) )
set_sound(user_log_out, PACKAGE_DATADIR "/sounds/ContactLogsOut.wav");
if ( config_setting_lookup_string(setting, sound_strings.self_log_out, &str) )
set_sound(self_log_out, str);
if ( !config_setting_lookup_string(setting, sound_strings.self_log_out, &str) ||
!set_sound(self_log_out, str) )
set_sound(self_log_out, PACKAGE_DATADIR "/sounds/LogOut.wav");
if ( config_setting_lookup_string(setting, sound_strings.call_incoming, &str) )
set_sound(call_incoming, str);
if ( !config_setting_lookup_string(setting, sound_strings.call_incoming, &str) ||
!set_sound(call_incoming, str) )
set_sound(call_incoming, PACKAGE_DATADIR "/sounds/IncomingCall.wav");
if ( config_setting_lookup_string(setting, sound_strings.call_outgoing, &str) )
set_sound(call_outgoing, str);
if ( !config_setting_lookup_string(setting, sound_strings.call_outgoing, &str) ||
!set_sound(call_outgoing, str) )
set_sound(call_outgoing, PACKAGE_DATADIR "/sounds/OutgoingCall.wav");
if ( config_setting_lookup_string(setting, sound_strings.generic_message, &str) )
set_sound(generic_message, str);
if ( config_setting_lookup_string(setting, sound_strings.generic_message, &str) ||
!set_sound(generic_message, str) )
set_sound(generic_message, PACKAGE_DATADIR "/sounds/NewMessage.wav");
if ( config_setting_lookup_string(setting, sound_strings.transfer_pending, &str) )
set_sound(transfer_pending, str);
if ( !config_setting_lookup_string(setting, sound_strings.transfer_pending, &str) ||
!set_sound(transfer_pending, str) )
set_sound(transfer_pending, PACKAGE_DATADIR "/sounds/TransferPending.wav");
if ( config_setting_lookup_string(setting, sound_strings.transfer_completed, &str) )
set_sound(transfer_completed, str);
if ( !config_setting_lookup_string(setting, sound_strings.transfer_completed, &str) ||
!set_sound(transfer_completed, str) )
set_sound(transfer_completed, PACKAGE_DATADIR "/sounds/TransferComplete.wav");
}
else {
set_sound(error, PACKAGE_DATADIR "/sounds/Error.wav");
set_sound(user_log_in, PACKAGE_DATADIR "/sounds/ContactLogsIn.wav");
set_sound(self_log_in, PACKAGE_DATADIR "/sounds/LogIn.wav");
set_sound(user_log_out, PACKAGE_DATADIR "/sounds/ContactLogsOut.wav");
set_sound(self_log_out, PACKAGE_DATADIR "/sounds/LogOut.wav");
set_sound(call_incoming, PACKAGE_DATADIR "/sounds/IncomingCall.wav");
set_sound(call_outgoing, PACKAGE_DATADIR "/sounds/OutgoingCall.wav");
set_sound(generic_message, PACKAGE_DATADIR "/sounds/NewMessage.wav");
set_sound(transfer_pending, PACKAGE_DATADIR "/sounds/TransferPending.wav");
set_sound(transfer_completed, PACKAGE_DATADIR "/sounds/TransferComplete.wav");
}
#endif