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A couple audio fixes (ugly but works)
- You will now receive an incoming call even if the caller's chat window is not opened - Callbacks should all be working now - Disable video command as video is currently broken
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@ -246,6 +246,8 @@ void callback_video_end(uint32_t friend_number)
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*/
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void cmd_video(WINDOW *window, ToxWindow *self, Tox *m, int argc, char (*argv)[MAX_STR_SIZE])
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{
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return; // TODO: Fix video
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const char *error_str;
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Call* this_call = &CallControl.calls[self->num];
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