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Add game module (WIP)

This commit is contained in:
jfreegman
2020-12-11 01:46:01 -05:00
parent 556a522637
commit a623976a0e
18 changed files with 4273 additions and 11 deletions

View File

@ -256,7 +256,7 @@ static void init_term(void)
keypad(stdscr, 1);
noecho();
nonl();
timeout(50);
timeout(30);
if (has_colors()) {
short bg_color = COLOR_BLACK;
@ -377,7 +377,9 @@ static void init_term(void)
init_pair(MAGENTA, COLOR_MAGENTA, bg_color);
init_pair(BLACK, COLOR_BLACK, COLOR_BLACK);
init_pair(BLUE_BLACK, COLOR_BLUE, COLOR_BLACK);
init_pair(WHITE_BLUE, COLOR_WHITE, COLOR_BLUE);
init_pair(BLACK_WHITE, COLOR_BLACK, COLOR_WHITE);
init_pair(WHITE_BLACK, COLOR_WHITE, COLOR_BLACK);
init_pair(BLACK_BG, COLOR_BLACK, bar_bg_color);
init_pair(PURPLE_BG, COLOR_MAGENTA, bar_bg_color);
init_pair(BAR_TEXT, bar_fg_color, bar_bg_color);
@ -1461,6 +1463,8 @@ int main(int argc, char **argv)
/* Make sure all written files are read/writeable only by the current user. */
umask(S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH);
srand(time(NULL)); // We use rand() for trivial/non-security related things
parse_args(argc, argv);
/* Use the -b flag to enable stderr */