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Use (void) in prototypes instead of ().
Also, removed `__inline` from an extern function (why was it there?). Also, moved one extern declaration to a header file. There are lots of these that need to be moved, but one thing at a time.
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@ -85,7 +85,7 @@ extern struct CallControl CallControl;
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/* You will have to pass pointer to first member of 'windows' declared in windows.c */
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ToxAV *init_audio(ToxWindow *self, Tox *tox);
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void terminate_audio();
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void terminate_audio(void);
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int start_transmission(ToxWindow *self, Call *call);
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int stop_transmission(Call *call, uint32_t friend_number);
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void stop_current_call(ToxWindow *self);
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