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Use (void) in prototypes instead of ().
Also, removed `__inline` from an extern function (why was it there?). Also, moved one extern declaration to a header file. There are lots of these that need to be moved, but one thing at a time.
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@ -41,7 +41,6 @@
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extern char *DATA_FILE;
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extern ToxWindow *prompt;
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extern FriendsList Friends;
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extern FriendRequests FrndRequests;
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/* command functions */
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void cmd_accept(WINDOW *window, ToxWindow *self, Tox *m, int argc, char (*argv)[MAX_STR_SIZE])
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@ -94,7 +93,7 @@ void cmd_add_helper(ToxWindow *self, Tox *m, const char *id_bin, const char *msg
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const char *errmsg;
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TOX_ERR_FRIEND_ADD err;
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uint32_t f_num = tox_friend_add(m, (uint8_t *) id_bin, (uint8_t *) msg, strlen(msg), &err);
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uint32_t f_num = tox_friend_add(m, (const uint8_t *) id_bin, (const uint8_t *) msg, strlen(msg), &err);
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switch (err) {
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case TOX_ERR_FRIEND_ADD_TOO_LONG:
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