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Use (void) in prototypes instead of ().
Also, removed `__inline` from an extern function (why was it there?). Also, moved one extern declaration to a header file. There are lots of these that need to be moved, but one thing at a time.
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@@ -30,4 +30,4 @@ void input_new_char(ToxWindow *self, wint_t key, int x, int y, int mx_x, int mx_
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return true if key matches a function, false otherwise */
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bool input_handle(ToxWindow *self, wint_t key, int x, int y, int mx_x, int mx_y);
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#endif /* #define INPUT_H */
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#endif /* #define INPUT_H */
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