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Use (void) in prototypes instead of ().
Also, removed `__inline` from an extern function (why was it there?). Also, moved one extern declaration to a header file. There are lots of these that need to be moved, but one thing at a time.
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@@ -42,7 +42,7 @@ extern struct Winthread Winthread;
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#define MAX_DOMAIN_SIZE 32
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#define MAX_SERVER_LINE MAX_DOMAIN_SIZE + (SERVER_KEY_SIZE * 2) + 3
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struct Nameservers {
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static struct Nameservers {
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int lines;
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char names[MAX_SERVERS][MAX_DOMAIN_SIZE];
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char keys[MAX_SERVERS][SERVER_KEY_SIZE];
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