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Fix bazel build for games.
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@ -530,7 +530,7 @@ static DeviceError open_device(DeviceType type, uint32_t *device_idx, DataHandle
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device->cb_data = cb_data;
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#ifdef AUDIO
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if (user_settings->VAD_threshold >= 0.0f) {
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if (user_settings->VAD_threshold >= 0.0) {
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device->VAD_threshold = user_settings->VAD_threshold;
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}
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