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Rework audio device handling
We now have at most one input and one output device open at any time, but can have multiple capture callbacks and multiple output sources.
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@ -1427,7 +1427,6 @@ ToxWindow *new_chat(Tox *m, uint32_t friendnum)
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ret->onEnd = &chat_onEnd;
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ret->is_call = false;
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ret->device_selection[0] = ret->device_selection[1] = -1;
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ret->ringing_sound = -1;
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#endif /* AUDIO */
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