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fix CPU usage issue regarding audio drivers, courtesy of mannol

This commit is contained in:
Jfreegman 2014-09-26 20:32:48 -04:00
parent 2918ca45a2
commit e574af7d68
No known key found for this signature in database
GPG Key ID: 3627F3144076AE63
2 changed files with 50 additions and 5 deletions

View File

@ -314,8 +314,9 @@ DeviceError close_device(DeviceType type, uint32_t device_idx)
return de_DeviceNotActive;
}
if ( !(device->ref_count--) ) {
running[type][device_idx] = NULL;
if ( !(device->ref_count--) ) {
unlock;
DeviceError rc = de_None;

View File

@ -166,6 +166,32 @@ bool is_playing(int source)
return ready == AL_PLAYING;
}
/* TODO maybe find better way to do this */
/* cooldown is in seconds */
#define DEVICE_COOLDOWN 5 /* TODO perhaps load this from config? */
static bool device_opened = false;
time_t last_opened_update = 0;
bool m_open_device()
{
last_opened_update = time(NULL);
if (device_opened) return true;
/* Blah error check */
open_primary_device(output, &Control.device_idx, 48000, 20, 1);
return (device_opened = true);
}
bool m_close_device()
{
if (!device_opened) return true;
close_device(output, Control.device_idx);
return !(device_opened = false);
}
/* Terminate all sounds but wait for them to finish first */
void graceful_clear()
{
@ -195,6 +221,7 @@ void graceful_clear()
}
if (i == ACTIVE_NOTIFS_MAX) {
m_close_device(); /* In case it's opened */
control_unlock();
return;
}
@ -207,9 +234,17 @@ void* do_playing(void* _p)
{
(void)_p;
int i;
bool has_looping = false;
while(Control.poll_active) {
control_lock();
for (i = 0; i < ACTIVE_NOTIFS_MAX; i ++) {
if (actives[i].looping) has_looping = true;
if (actives[i].active && !actives[i].looping
#ifdef BOX_NOTIFY
&& !actives[i].box
@ -242,6 +277,14 @@ void* do_playing(void* _p)
}
#endif
}
/* device is opened and no activity in under DEVICE_COOLDOWN time, close device*/
if (device_opened && !has_looping &&
(time(NULL) - last_opened_update) > DEVICE_COOLDOWN) {
m_close_device();
}
has_looping = false;
control_unlock();
usleep(10000);
}
@ -323,8 +366,6 @@ int init_notify(int login_cooldown, int notification_timeout)
{
#ifdef SOUND_NOTIFY
alutInitWithoutContext(NULL, NULL);
if (open_primary_device(output, &Control.device_idx, 48000, 20, 1) != de_None)
return -1;
#endif /* SOUND_NOTIFY */
#if defined(SOUND_NOTIFY) || defined(BOX_NOTIFY)
@ -366,7 +407,6 @@ void terminate_notify()
#ifdef SOUND_NOTIFY
int i = 0;
for (; i < SOUNDS_SIZE; i ++) free(Control.sounds[i]);
close_device(output, Control.device_idx);
alutExit();
#endif /* SOUND_NOTIFY */
@ -395,6 +435,8 @@ int play_sound_internal(Notification what, bool loop)
uint32_t source;
uint32_t buffer;
m_open_device();
alGenSources(1, &source);
alGenBuffers(1, &buffer);
buffer = alutCreateBufferFromFile(Control.sounds[what]);
@ -519,6 +561,8 @@ int sound_notify2(ToxWindow* self, Notification notif, uint64_t flags, int id)
return -1;
}
m_open_device();
alSourceStop(actives[id].source);
alDeleteSources(1, &actives[id].source);
alDeleteBuffers(1,&actives[id].buffer);