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possibly fix sound notification bug

This commit is contained in:
Jfreegman 2014-10-12 01:49:56 -04:00
parent be264528d2
commit f7d46f1100
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GPG Key ID: 3627F3144076AE63

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@ -209,6 +209,7 @@ void graceful_clear()
}
#endif
if(actives[i].id_indicator)
*actives[i].id_indicator = -1; /* reset indicator value */
if ( actives[i].looping ) {
@ -251,6 +252,9 @@ void* do_playing(void* _p)
&& !actives[i].box
#endif
) {
if(actives[i].id_indicator)
*actives[i].id_indicator = -1; /* reset indicator value */
if (!is_playing(actives[i].source)) {
/* Close */
alSourceStop(actives[i].source);
@ -265,13 +269,14 @@ void* do_playing(void* _p)
GError* ignore;
notify_notification_close(actives[i].box, &ignore);
actives[i].box = NULL;
if(actives[i].id_indicator)
*actives[i].id_indicator = -1; /* reset indicator value */
if (!actives[i].looping && !is_playing(actives[i].source)) {
/* stop source if not looping or playing, just terminate box */
alSourceStop(actives[i].source);
alDeleteSources(1, &actives[i].source);
alDeleteBuffers(1,&actives[i].buffer);
alDeleteBuffers(1, &actives[i].buffer);
memset(&actives[i], 0, sizeof(struct _ActiveNotifications));
}
}
@ -322,7 +327,9 @@ void* do_playing(void* _p)
GError* ignore;
notify_notification_close(actives[i].box, &ignore);
actives[i].box = NULL;
if(actives[i].id_indicator)
*actives[i].id_indicator = -1; /* reset indicator value */
memset(&actives[i], 0, sizeof(struct _ActiveNotifications));
}
}
@ -344,7 +351,9 @@ void graceful_clear()
actives[i].box = NULL;
}
if (actives[i].id_indicator)
*actives[i].id_indicator = -1; /* reset indicator value */
memset(&actives[i], 0, sizeof(struct _ActiveNotifications));
}
@ -377,6 +386,7 @@ int init_notify(int login_cooldown, int notification_timeout)
pthread_mutex_destroy(Control.poll_mutex);
return -1;
}
Control.poll_active = 1;
#endif
@ -388,7 +398,7 @@ int init_notify(int login_cooldown, int notification_timeout)
#ifdef BOX_NOTIFY
notify_init("toxic");
notify_init("Toxic");
#endif
Control.notif_timeout = notification_timeout;
return 1;
@ -478,6 +488,7 @@ void stop_sound(int id)
notify_notification_close(actives[id].box, &ignore);
}
#endif
if (actives[id].id_indicator)
*actives[id].id_indicator = -1;
// alSourcei(actives[id].source, AL_LOOPING, false);
alSourceStop(actives[id].source);