# -*- mode: python; indent-tabs-mode: nil; py-indent-offset: 4; coding: utf-8 -*- import sys import threading import av.calls from messenger.messages import * from ui import av_widgets import common.event as event import utils.ui as util_ui global LOG import logging LOG = logging.getLogger('app.'+__name__) class CallsManager: def __init__(self, toxav, settings, main_screen, contacts_manager, app=None): self._call = av.calls.AV(toxav, settings) # object with data about calls self._call_widgets = {} # dict of incoming call widgets self._incoming_calls = set() self._settings = settings self._main_screen = main_screen self._contacts_manager = contacts_manager self._call_started_event = event.Event() # friend_number, audio, video, is_outgoing self._call_finished_event = event.Event() # friend_number, is_declined self._app = app def set_toxav(self, toxav): self._call.set_toxav(toxav) # ----------------------------------------------------------------------------------------------------------------- # Events # ----------------------------------------------------------------------------------------------------------------- def get_call_started_event(self): return self._call_started_event call_started_event = property(get_call_started_event) def get_call_finished_event(self): return self._call_finished_event call_finished_event = property(get_call_finished_event) # ----------------------------------------------------------------------------------------------------------------- # AV support # ----------------------------------------------------------------------------------------------------------------- def call_click(self, audio=True, video=False): """User clicked audio button in main window""" num = self._contacts_manager.get_active_number() if not self._contacts_manager.is_active_a_friend(): return if num not in self._call and self._contacts_manager.is_active_online(): # start call if not self._settings['audio']['enabled']: return self._call(num, audio, video) self._main_screen.active_call() self._call_started_event(num, audio, video, True) elif num in self._call: # finish or cancel call if you call with active friend self.stop_call(num, False) def incoming_call(self, audio, video, friend_number): """ Incoming call from friend. """ LOG.debug(__name__ +f" incoming_call {friend_number}") # if not self._settings['audio']['enabled']: return friend = self._contacts_manager.get_friend_by_number(friend_number) self._call_started_event(friend_number, audio, video, False) self._incoming_calls.add(friend_number) if friend_number == self._contacts_manager.get_active_number(): self._main_screen.incoming_call() else: friend.actions = True text = util_ui.tr("Incoming video call") if video else util_ui.tr("Incoming audio call") self._call_widgets[friend_number] = self._get_incoming_call_widget(friend_number, text, friend.name) self._call_widgets[friend_number].set_pixmap(friend.get_pixmap()) self._call_widgets[friend_number].show() def accept_call(self, friend_number, audio, video): """ Accept incoming call with audio or video Called from a thread """ LOG.debug(f"CM accept_call from {friend_number} {audio} {video}") sys.stdout.flush() try: self._call.call_accept_call(friend_number, audio, video) except Exception as e: LOG.error(f"accept_call _call.accept_call ERROR for {friend_number} {e}") self._main_screen.call_finished() if hasattr(self._main_screen, '_settings') and \ 'audio' in self._main_screen._settings and \ 'input' in self._main_screen._settings['audio']: iInput = self._settings['audio']['input'] iOutput = self._settings['audio']['output'] iVideo = self._settings['video']['device'] LOG.debug(f"iInput={iInput} iOutput={iOutput} iVideo={iVideo}") elif hasattr(self._main_screen, '_settings') and \ hasattr(self._main_screen._settings, 'audio') and \ 'input' not in self._main_screen._settings['audio']: LOG.warn(f"'audio' not in {self._main_screen._settings!r}") elif hasattr(self._main_screen, '_settings') and \ hasattr(self._main_screen._settings, 'audio') and \ 'input' not in self._main_screen._settings['audio']: LOG.warn(f"'audio' not in {self._main_screen._settings!r}") else: LOG.warn(f"_settings not in self._main_screen") util_ui.message_box(str(e), util_ui.tr('ERROR Accepting call from {friend_number}')) else: self._main_screen.active_call() finally: # does not terminate call - just the av_widget if friend_number in self._incoming_calls: self._incoming_calls.remove(friend_number) try: self._call_widgets[friend_number].close() del self._call_widgets[friend_number] except: # RuntimeError: wrapped C/C++ object of type IncomingCallWidget has been deleted pass LOG.debug(f" closed self._call_widgets[{friend_number}]") def stop_call(self, friend_number, by_friend): """ Stop call with friend """ LOG.debug(__name__+f" stop_call {friend_number}") if friend_number in self._incoming_calls: self._incoming_calls.remove(friend_number) is_declined = True else: is_declined = False self._main_screen.call_finished() self._call.finish_call(friend_number, by_friend) # finish or decline call if friend_number in self._call_widgets: self._call_widgets[friend_number].close() del self._call_widgets[friend_number] def destroy_window(): #??? FixMed is_video = self._call.is_video_call(friend_number) if is_video: import cv2 cv2.destroyWindow(str(friend_number)) threading.Timer(2.0, destroy_window).start() self._call_finished_event(friend_number, is_declined) def friend_exit(self, friend_number): if friend_number in self._call: self._call.finish_call(friend_number, True) # ----------------------------------------------------------------------------------------------------------------- # Private methods # ----------------------------------------------------------------------------------------------------------------- def _get_incoming_call_widget(self, friend_number, text, friend_name): return av_widgets.IncomingCallWidget(self._settings, self, friend_number, text, friend_name)