dice tool working with >2 peers
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This commit is contained in:
Green Sky 2024-08-07 21:33:46 +02:00
parent c88aa92a8d
commit a5b5ab97df
No known key found for this signature in database
3 changed files with 108 additions and 30 deletions

@ -1 +1 @@
Subproject commit ecce043740066505a7b1c3672e3949bf3ffb9137
Subproject commit 3869731e0dbcc4a9a6e06399ffaf11f3a771ce3e

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@ -119,44 +119,120 @@ float DiceTool::render(float) {
c_vec.emplace_back(_cr, cv);
}
auto new_id = _p2prng.newGernationPeers(c_vec, ByteSpan{reinterpret_cast<uint8_t*>(&g_sides), sizeof(g_sides)});
if (!new_id.empty()) {
auto& new_roll = _rolls.emplace_back();
new_roll.id = new_id;
}
std::vector<uint8_t> is {'D', 'I', 'C', 'E'};
is.push_back(reinterpret_cast<uint8_t*>(&g_sides)[0]);
is.push_back(reinterpret_cast<uint8_t*>(&g_sides)[1]);
static_assert(sizeof(g_sides) == 2);
auto new_id = _p2prng.newGernationPeers(c_vec, ByteSpan{is});
//if (!new_id.empty()) {
//}
}
ImGui::SeparatorText("Rolls");
// list of past rolls and their state
//ImGui::CollapsingHeader("d");
ImGui::Text("d6 [?] hmac 4/6");
ImGui::Text("d6 [?] secret 1/3");
ImGui::Text("d6 [1]");
for (auto it = _rolls.crbegin(); it != _rolls.crend(); it++) {
const auto& roll = *it;
std::string text{"d"};
text += std::to_string(roll.sides);
text += " [";
if (roll.state == P2PRNG::DONE) {
// dice start at 1
text += std::to_string(int(roll.final_result)+1);
} else {
text += "?";
}
text += "]";
if (roll.state == P2PRNG::INIT) {
text += " INIT";
} else if (roll.state == P2PRNG::HMAC) {
text += " HMAC ";
text += std::to_string(roll.state_number_1);
text += "/";
text += std::to_string(roll.state_number_2);
} else if (roll.state == P2PRNG::SECRET) {
text += " SECRET ";
text += std::to_string(roll.state_number_1);
text += "/";
text += std::to_string(roll.state_number_2);
}
ImGui::TextUnformatted(text.c_str());
}
}
ImGui::End();
return 10.f;
}
bool DiceTool::onEvent(const P2PRNG::Events::Init&) {
return false;
}
bool DiceTool::onEvent(const P2PRNG::Events::HMAC&) {
return false;
}
bool DiceTool::onEvent(const P2PRNG::Events::Secret&) {
return false;
}
bool DiceTool::onEvent(const P2PRNG::Events::Done&) {
std::cout << "got a done!!!!!!!!!!!!!!!!!!\n";
return false;
}
bool DiceTool::onEvent(const P2PRNG::Events::ValError&) {
bool DiceTool::onEvent(const P2PRNG::Events::Init& e) {
if (e.initial_state.size != 4+2) {
return false;
}
if (e.initial_state[0] != 'D' || e.initial_state[1] != 'I' || e.initial_state[2] != 'C' || e.initial_state[3] != 'E') {
return false;
}
auto& new_roll = _rolls.emplace_back();
new_roll.id = {e.id.cbegin(), e.id.cend()};
new_roll.state = P2PRNG::State::INIT;
reinterpret_cast<uint8_t*>(&new_roll.sides)[0] = e.initial_state[4];
reinterpret_cast<uint8_t*>(&new_roll.sides)[1] = e.initial_state[5];
return true;
}
bool DiceTool::onEvent(const P2PRNG::Events::HMAC& e) {
auto roll_it = std::find_if(_rolls.begin(), _rolls.end(), [&e](const auto& a) -> bool { return ByteSpan{a.id} == e.id; });
if (roll_it == _rolls.cend()) {
return false;
}
roll_it->state = P2PRNG::State::HMAC;
roll_it->state_number_1 = e.have;
roll_it->state_number_2 = e.out_of;
return true;
}
bool DiceTool::onEvent(const P2PRNG::Events::Secret& e) {
auto roll_it = std::find_if(_rolls.begin(), _rolls.end(), [&e](const auto& a) -> bool { return ByteSpan{a.id} == e.id; });
if (roll_it == _rolls.cend()) {
return false;
}
roll_it->state = P2PRNG::State::SECRET;
roll_it->state_number_1 = e.have;
roll_it->state_number_2 = e.out_of;
return true;
}
bool DiceTool::onEvent(const P2PRNG::Events::Done& e) {
auto roll_it = std::find_if(_rolls.begin(), _rolls.end(), [&e](const auto& a) -> bool { return ByteSpan{a.id} == e.id; });
if (roll_it == _rolls.cend()) {
return false;
}
roll_it->state = P2PRNG::State::DONE;
roll_it->state_number_1 = 0;
roll_it->state_number_2 = 0;
roll_it->final_result = (e.result[0] | (e.result[1] << 8)) % roll_it->sides;
std::cout << "done die roll " << roll_it->final_result << "\n";
return true;
}
bool DiceTool::onEvent(const P2PRNG::Events::ValError& e) {
auto roll_it = std::find_if(_rolls.cbegin(), _rolls.cend(), [&e](const auto& a) -> bool { return ByteSpan{a.id} == e.id; });
if (roll_it == _rolls.cend()) {
return false;
}
return false;
}

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@ -12,9 +12,11 @@ class DiceTool : public P2PRNGEventI {
struct Rolls {
std::vector<uint8_t> id;
uint16_t sides {};
P2PRNG::State state {P2PRNG::State::UNKNOWN};
uint16_t state_number_1{};
uint16_t state_number_2{};
uint16_t state_number_1 {};
uint16_t state_number_2 {};
uint16_t final_result{};
};