tomato/src/sdlrenderer_texture_uploader.hpp

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#pragma once
#include "./texture_uploader.hpp"
#include <SDL3/SDL.h>
struct SDLRendererTextureUploader : public TextureUploaderI {
SDL_Renderer* renderer;
SDLRendererTextureUploader(void) = delete;
SDLRendererTextureUploader(SDL_Renderer* renderer_);
~SDLRendererTextureUploader(void) = default;
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uint64_t uploadRGBA(const uint8_t* data, uint32_t width, uint32_t height, Filter filter, Access access) override;
bool updateRGBA(uint64_t tex_id, const uint8_t* data, size_t size) override;
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void destroy(uint64_t tex_id) override;
};