2023-07-26 12:24:18 +02:00
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#include "./main_screen.hpp"
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#include <imgui/imgui.h>
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2023-07-26 20:09:57 +02:00
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#include <SDL3/SDL.h>
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2023-07-26 12:24:18 +02:00
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#include <memory>
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2023-08-28 15:33:36 +02:00
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MainScreen::MainScreen(SDL_Renderer* renderer_, std::string save_path, std::string save_password, std::vector<std::string> plugins) :
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2023-07-26 20:09:57 +02:00
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renderer(renderer_),
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rmm(cr),
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2023-07-29 20:51:32 +02:00
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mts(rmm),
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2023-08-28 15:33:36 +02:00
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tc(save_path, save_password),
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2023-11-13 15:14:30 +01:00
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tpi(tc.getTox()),
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2023-07-29 20:39:31 +02:00
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ad(tc),
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2023-07-26 20:09:57 +02:00
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tcm(cr, tc, tc),
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tmm(rmm, cr, tcm, tc, tc),
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ttm(rmm, cr, tcm, tc, tc),
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2023-08-02 19:24:51 +02:00
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mmil(rmm),
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2023-10-14 15:59:32 +02:00
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tam(rmm, cr, conf),
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2023-07-28 18:03:45 +02:00
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sdlrtu(renderer_),
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2023-10-19 17:21:45 +02:00
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cg(conf, rmm, cr, sdlrtu),
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2023-10-20 21:40:45 +02:00
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sw(conf),
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2023-11-13 16:23:49 +01:00
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tuiu(tc, conf),
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tdch(tpi)
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2023-07-26 20:09:57 +02:00
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{
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2023-07-26 12:55:50 +02:00
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tel.subscribeAll(tc);
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conf.set("tox", "save_file_path", save_path);
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{ // name stuff
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auto name = tc.toxSelfGetName();
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if (name.empty()) {
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name = "tomato";
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}
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conf.set("tox", "name", name);
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tc.setSelfName(name); // TODO: this is ugly
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}
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// TODO: remove
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std::cout << "own address: " << tc.toxSelfGetAddressStr() << "\n";
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{ // setup plugin instances
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g_provideInstance<ConfigModelI>("ConfigModelI", "host", &conf);
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2024-01-18 00:32:11 +01:00
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g_provideInstance<Contact3Registry>("Contact3Registry", "1", "host", &cr);
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2023-07-26 12:55:50 +02:00
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g_provideInstance<RegistryMessageModel>("RegistryMessageModel", "host", &rmm);
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g_provideInstance<ToxI>("ToxI", "host", &tc);
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g_provideInstance<ToxPrivateI>("ToxPrivateI", "host", &tpi);
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2023-07-26 12:55:50 +02:00
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g_provideInstance<ToxEventProviderI>("ToxEventProviderI", "host", &tc);
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2023-08-03 13:05:19 +02:00
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g_provideInstance<ToxContactModel2>("ToxContactModel2", "host", &tcm);
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2023-07-26 12:55:50 +02:00
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// TODO: pm?
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// graphics
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2024-01-18 00:32:11 +01:00
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g_provideInstance("ImGuiContext", "v1.90.1", "host", ImGui::GetCurrentContext());
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2023-07-26 20:09:57 +02:00
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g_provideInstance<TextureUploaderI>("TextureUploaderI", "host", &sdlrtu);
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2023-07-26 12:55:50 +02:00
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}
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2023-08-03 13:05:19 +02:00
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for (const auto& ppath : plugins) {
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if (!pm.add(ppath)) {
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std::cerr << "MS error: loading plugin '" << ppath << "' failed!\n";
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// thow?
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assert(false && "failed to load plugin");
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}
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}
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2023-07-26 12:55:50 +02:00
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conf.dump();
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2023-07-26 12:24:18 +02:00
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}
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2023-07-26 20:09:57 +02:00
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MainScreen::~MainScreen(void) {
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}
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2023-07-30 15:10:26 +02:00
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bool MainScreen::handleEvent(SDL_Event& e) {
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2023-10-18 14:23:27 +02:00
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if (e.type == SDL_EVENT_DROP_FILE) {
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std::cout << "DROP FILE: " << e.drop.data << "\n";
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cg.sendFilePath(e.drop.data);
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2024-01-07 22:20:40 +01:00
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_render_interval = 1.f/60.f; // TODO: magic
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_time_since_event = 0.f;
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2023-10-18 14:23:27 +02:00
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return true; // TODO: forward return succ from sendFilePath()
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}
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2024-01-06 14:38:21 +01:00
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if (
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e.type == SDL_EVENT_WINDOW_MINIMIZED ||
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e.type == SDL_EVENT_WINDOW_HIDDEN ||
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e.type == SDL_EVENT_WINDOW_OCCLUDED // does this trigger on partial occlusion?
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) {
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auto* window = SDL_GetWindowFromID(e.window.windowID);
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auto* event_renderer = SDL_GetRenderer(window);
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if (event_renderer != nullptr && event_renderer == renderer) {
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// our window is now obstructed
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if (_window_hidden_ts < e.window.timestamp) {
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_window_hidden_ts = e.window.timestamp;
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_window_hidden = true;
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//std::cout << "TOMAT: window hidden " << e.window.timestamp << "\n";
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}
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}
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return true; // forward?
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}
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if (
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e.type == SDL_EVENT_WINDOW_SHOWN ||
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e.type == SDL_EVENT_WINDOW_RESTORED ||
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e.type == SDL_EVENT_WINDOW_EXPOSED
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) {
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auto* window = SDL_GetWindowFromID(e.window.windowID);
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auto* event_renderer = SDL_GetRenderer(window);
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if (event_renderer != nullptr && event_renderer == renderer) {
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if (_window_hidden_ts <= e.window.timestamp) {
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_window_hidden_ts = e.window.timestamp;
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2024-01-06 15:13:45 +01:00
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if (_window_hidden) {
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// if window was previously hidden, we shorten the wait for the next frame
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_render_interval = 1.f/60.f;
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}
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2024-01-06 14:38:21 +01:00
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_window_hidden = false;
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//std::cout << "TOMAT: window shown " << e.window.timestamp << "\n";
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}
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}
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2024-01-07 22:20:40 +01:00
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_render_interval = 1.f/60.f; // TODO: magic
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_time_since_event = 0.f;
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2024-01-06 14:38:21 +01:00
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return true; // forward?
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}
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2024-01-06 18:23:06 +01:00
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if (
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_fps_perf_mode <= 1 && (
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// those are all the events imgui polls
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e.type == SDL_EVENT_MOUSE_MOTION ||
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e.type == SDL_EVENT_MOUSE_WHEEL ||
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e.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
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e.type == SDL_EVENT_MOUSE_BUTTON_UP ||
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e.type == SDL_EVENT_TEXT_INPUT ||
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e.type == SDL_EVENT_KEY_DOWN ||
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e.type == SDL_EVENT_KEY_UP ||
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e.type == SDL_EVENT_WINDOW_MOUSE_ENTER ||
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e.type == SDL_EVENT_WINDOW_MOUSE_LEAVE ||
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e.type == SDL_EVENT_WINDOW_FOCUS_GAINED ||
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e.type == SDL_EVENT_WINDOW_FOCUS_LOST
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)
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) {
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_render_interval = 1.f/60.f; // TODO: magic
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2024-01-07 22:20:40 +01:00
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_time_since_event = 0.f;
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2024-01-06 18:23:06 +01:00
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}
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2023-07-30 15:10:26 +02:00
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return false;
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}
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2024-01-07 16:33:08 +01:00
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Screen* MainScreen::render(float time_delta, bool&) {
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2023-10-19 17:21:45 +02:00
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// HACK: render the tomato main window first, with proper flags set.
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// flags need to be set the first time begin() is called.
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// and plugins are run before the main cg is run.
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{
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// TODO: maybe render cg earlier? or move the main window out of cg?
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constexpr auto bg_window_flags =
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ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_NoResize |
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ImGuiWindowFlags_NoSavedSettings |
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ImGuiWindowFlags_MenuBar |
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ImGuiWindowFlags_NoBringToFrontOnFocus;
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ImGui::Begin("tomato", nullptr, bg_window_flags);
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ImGui::End();
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}
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2024-01-07 16:33:08 +01:00
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const float pm_interval = pm.render(time_delta); // render
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2023-07-29 20:51:32 +02:00
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2024-01-07 16:33:08 +01:00
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cg.render(time_delta); // render
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sw.render(); // render
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tuiu.render(); // render
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tdch.render(); // render
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2023-07-28 18:03:45 +02:00
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2024-01-06 14:38:21 +01:00
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{ // main window menubar injection
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if (ImGui::Begin("tomato")) {
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if (ImGui::BeginMenuBar()) {
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// ImGui::Separator(); // why do we not need this????
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if (ImGui::BeginMenu("Performance")) {
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{ // fps
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const auto targets = "normal\0reduced\0powersave\0";
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2024-01-06 14:38:21 +01:00
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ImGui::SetNextItemWidth(ImGui::GetFontSize()*10);
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ImGui::Combo("fps mode", &_fps_perf_mode, targets, 4);
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}
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{ // compute
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2024-01-13 18:38:12 +01:00
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const auto targets = "normal\0powersave\0extreme powersave\0";
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2024-01-06 14:38:21 +01:00
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ImGui::SetNextItemWidth(ImGui::GetFontSize()*10);
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ImGui::Combo("compute mode", &_compute_perf_mode, targets, 4);
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2024-01-07 16:33:08 +01:00
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ImGui::SetItemTooltip("Limiting compute can slow down things like filetransfers!");
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2024-01-06 14:38:21 +01:00
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}
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ImGui::EndMenu();
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}
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ImGui::EndMenuBar();
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}
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}
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ImGui::End();
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}
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2023-08-28 14:06:27 +02:00
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if constexpr (false) {
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2023-09-29 18:15:18 +02:00
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ImGui::ShowDemoWindow();
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2023-07-26 12:55:50 +02:00
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}
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2023-07-26 12:24:18 +02:00
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2024-01-06 14:38:21 +01:00
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if (
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2024-01-07 16:33:08 +01:00
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_fps_perf_mode > 1 // TODO: magic
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2024-01-06 14:38:21 +01:00
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) {
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2024-01-07 16:33:08 +01:00
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// powersave forces 250ms
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2024-01-06 14:38:21 +01:00
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_render_interval = 1.f/4.f;
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2024-01-07 16:33:08 +01:00
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} else if (
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2024-01-07 22:20:40 +01:00
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_time_since_event > 1.f && ( // 1sec cool down
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_fps_perf_mode == 1 || // TODO: magic
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_window_hidden
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)
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2024-01-07 16:33:08 +01:00
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) {
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_render_interval = std::min<float>(1.f/4.f, pm_interval);
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2024-01-06 14:38:21 +01:00
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} else {
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2024-01-07 16:33:08 +01:00
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_render_interval = std::min<float>(1.f/60.f, pm_interval);
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2024-01-06 14:38:21 +01:00
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}
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2024-01-07 22:20:40 +01:00
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_time_since_event += time_delta;
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2024-01-05 14:47:08 +01:00
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return nullptr;
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}
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Screen* MainScreen::tick(float time_delta, bool& quit) {
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2024-01-07 16:33:08 +01:00
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quit = !tc.iterate(); // compute
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tcm.iterate(time_delta); // compute
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tam.iterate(); // compute
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const float pm_interval = pm.tick(time_delta); // compute
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tdch.tick(time_delta); // compute
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mts.iterate(); // compute
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2024-01-13 18:38:12 +01:00
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_min_tick_interval = std::min<float>(
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tc.toxIterationInterval()/1000.f,
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pm_interval
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2024-01-05 14:47:08 +01:00
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);
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2023-07-26 20:09:57 +02:00
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2024-01-13 18:38:12 +01:00
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switch (_compute_perf_mode) {
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// normal 1ms lower bound
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case 0: _min_tick_interval = std::max<float>(_min_tick_interval, 0.001f); break;
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// in powersave fix the lowerbound to 100ms
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case 1: _min_tick_interval = std::max<float>(_min_tick_interval, 0.1f); break;
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// extreme 2s
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case 2: _min_tick_interval = std::max<float>(_min_tick_interval, 2.f); break;
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default: std::cerr << "unknown compute perf mode\n"; std::exit(-1);
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}
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2023-07-26 12:24:18 +02:00
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return nullptr;
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}
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