add video frame type and debug viewer and debug test source
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the test source thread will always exist for now the debug view will open a window for each connection
This commit is contained in:
parent
59cdb2638f
commit
248b00dafb
@ -110,9 +110,13 @@ target_sources(tomato PUBLIC
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./frame_streams/sdl/sdl_audio2_frame_stream2.hpp
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./frame_streams/sdl/sdl_audio2_frame_stream2.cpp
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./frame_streams/sdl/video.hpp
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./stream_manager_ui.hpp
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./stream_manager_ui.cpp
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./debug_video_tap.hpp
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./debug_video_tap.cpp
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)
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if (TOMATO_TOX_AV)
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295
src/debug_video_tap.cpp
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295
src/debug_video_tap.cpp
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@ -0,0 +1,295 @@
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#include "./debug_video_tap.hpp"
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#include <solanaceae/object_store/object_store.hpp>
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#include <entt/entity/entity.hpp>
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#include <SDL3/SDL.h>
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#include <imgui/imgui.h>
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#include "./frame_streams/sdl/video.hpp"
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#include "./frame_streams/frame_stream2.hpp"
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#include <string>
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#include <memory>
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#include <mutex>
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#include <deque>
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#include <thread>
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#include <chrono>
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#include <atomic>
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#include <iostream>
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// fwd
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namespace Message {
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uint64_t getTimeMS(void);
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}
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// threadsafe queue frame stream
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// protected by a simple mutex lock
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template<typename FrameType>
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struct LockedFrameStream2 : public FrameStream2I<FrameType> {
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std::mutex _lock;
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std::deque<FrameType> _frames;
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~LockedFrameStream2(void) {}
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int32_t size(void) { return -1; }
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std::optional<FrameType> pop(void) {
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std::lock_guard lg{_lock};
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if (_frames.empty()) {
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return std::nullopt;
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}
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FrameType new_frame = std::move(_frames.front());
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_frames.pop_front();
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return std::move(new_frame);
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}
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bool push(const FrameType& value) {
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std::lock_guard lg{_lock};
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_frames.push_back(value);
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return true;
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}
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};
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struct DebugVideoTapSink : public FrameStream2SinkI<SDLVideoFrame> {
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TextureUploaderI& _tu;
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uint32_t _id_counter {0};
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struct Writer {
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struct View {
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uint32_t _id {0}; // for stable imgui ids
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uint64_t _tex {0};
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uint32_t _tex_w {0};
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uint32_t _tex_h {0};
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bool _mirror {false}; // flip horizontally
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uint64_t _v_last_ts {0}; // us
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float _v_interval_avg {0.f}; // s
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} view;
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std::shared_ptr<LockedFrameStream2<SDLVideoFrame>> stream;
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};
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std::vector<Writer> _writers;
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DebugVideoTapSink(TextureUploaderI& tu) : _tu(tu) {}
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~DebugVideoTapSink(void) {}
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// sink
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std::shared_ptr<FrameStream2I<SDLVideoFrame>> subscribe(void) override {
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_writers.emplace_back(Writer{
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Writer::View{_id_counter++},
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std::make_shared<LockedFrameStream2<SDLVideoFrame>>()
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});
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return _writers.back().stream;
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}
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bool unsubscribe(const std::shared_ptr<FrameStream2I<SDLVideoFrame>>& sub) override {
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if (!sub || _writers.empty()) {
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// nah
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return false;
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}
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for (auto it = _writers.cbegin(); it != _writers.cend(); it++) {
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if (it->stream == sub) {
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_tu.destroy(it->view._tex);
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_writers.erase(it);
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return true;
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}
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}
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// what
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return false;
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}
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};
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struct DebugVideoTestSource : public FrameStream2SourceI<SDLVideoFrame> {
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std::vector<std::shared_ptr<LockedFrameStream2<SDLVideoFrame>>> _readers;
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std::atomic_bool _stop {false};
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std::thread _thread;
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DebugVideoTestSource(void) {
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std::cout << "DVTS: starting new test video source\n";
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_thread = std::thread([this](void) {
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while (!_stop) {
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if (!_readers.empty()) {
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auto* surf = SDL_CreateSurface(960, 720, SDL_PIXELFORMAT_ARGB32);
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// color
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static auto start_time = Message::getTimeMS();
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const float time = (Message::getTimeMS() - start_time)/1000.f;
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SDL_ClearSurface(surf, std::sin(time), std::cos(time), 0.5f, 1.f);
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SDLVideoFrame frame{ // non-owning
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Message::getTimeMS()*1000,
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surf,
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};
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for (auto& stream : _readers) {
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stream->push(frame); // copy
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}
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SDL_DestroySurface(surf);
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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});
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}
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~DebugVideoTestSource(void) {
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_stop = true;
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_thread.join();
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}
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std::shared_ptr<FrameStream2I<SDLVideoFrame>> subscribe(void) override {
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return _readers.emplace_back(std::make_shared<LockedFrameStream2<SDLVideoFrame>>());
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}
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bool unsubscribe(const std::shared_ptr<FrameStream2I<SDLVideoFrame>>& sub) override {
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for (auto it = _readers.cbegin(); it != _readers.cend(); it++) {
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if (it->get() == sub.get()) {
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_readers.erase(it);
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return true;
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}
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}
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return false;
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}
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};
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DebugVideoTap::DebugVideoTap(ObjectStore2& os, StreamManager& sm, TextureUploaderI& tu) : _os(os), _sm(sm), _tu(tu) {
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// post self as video sink
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_tap = {_os.registry(), _os.registry().create()};
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try {
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auto dvts = std::make_unique<DebugVideoTapSink>(_tu);
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_tap.emplace<DebugVideoTapSink*>(dvts.get()); // to get our data back
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_tap.emplace<Components::FrameStream2Sink<SDLVideoFrame>>(
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std::move(dvts)
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);
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_tap.emplace<Components::StreamSink>(Components::StreamSink::create<SDLVideoFrame>("DebugVideoTap"));
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_os.throwEventConstruct(_tap);
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} catch (...) {
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_os.registry().destroy(_tap);
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}
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_src = {_os.registry(), _os.registry().create()};
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try {
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auto dvts = std::make_unique<DebugVideoTestSource>();
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_src.emplace<DebugVideoTestSource*>(dvts.get());
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_src.emplace<Components::FrameStream2Source<SDLVideoFrame>>(
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std::move(dvts)
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);
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_src.emplace<Components::StreamSource>(Components::StreamSource::create<SDLVideoFrame>("DebugVideoTest"));
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_os.throwEventConstruct(_src);
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} catch (...) {
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_os.registry().destroy(_src);
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}
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}
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DebugVideoTap::~DebugVideoTap(void) {
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if (static_cast<bool>(_tap)) {
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_os.registry().destroy(_tap);
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}
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if (static_cast<bool>(_src)) {
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_os.registry().destroy(_src);
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}
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}
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float DebugVideoTap::render(void) {
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float min_interval {2.f};
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auto& dvtsw = _tap.get<DebugVideoTapSink*>()->_writers;
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for (auto& [view, stream] : dvtsw) {
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std::string window_title {"DebugVideoTap #"};
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window_title += std::to_string(view._id);
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ImGui::SetNextWindowSize({250, 250}, ImGuiCond_Appearing);
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if (ImGui::Begin(window_title.c_str())) {
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while (auto new_frame_opt = stream->pop()) {
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// timing
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if (view._v_last_ts == 0) {
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view._v_last_ts = new_frame_opt.value().timestampUS;
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} else {
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auto delta = int64_t(new_frame_opt.value().timestampUS) - int64_t(view._v_last_ts);
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view._v_last_ts = new_frame_opt.value().timestampUS;
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if (view._v_interval_avg == 0) {
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view._v_interval_avg = delta/1'000'000.f;
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} else {
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const float r = 0.2f;
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view._v_interval_avg = view._v_interval_avg * (1.f-r) + (delta/1'000'000.f) * r;
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}
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}
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SDL_Surface* new_frame_surf = new_frame_opt.value().surface.get();
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SDL_Surface* converted_surf = new_frame_surf;
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if (new_frame_surf->format != SDL_PIXELFORMAT_RGBA32) {
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// we need to convert
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//std::cerr << "DVT: need to convert\n";
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converted_surf = SDL_ConvertSurfaceAndColorspace(new_frame_surf, SDL_PIXELFORMAT_RGBA32, nullptr, SDL_COLORSPACE_RGB_DEFAULT, 0);
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assert(converted_surf->format == SDL_PIXELFORMAT_RGBA32);
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}
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SDL_LockSurface(converted_surf);
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if (view._tex == 0 || (int)view._tex_w != converted_surf->w || (int)view._tex_h != converted_surf->h) {
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_tu.destroy(view._tex);
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view._tex = _tu.uploadRGBA(
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static_cast<const uint8_t*>(converted_surf->pixels),
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converted_surf->w,
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converted_surf->h,
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TextureUploaderI::LINEAR,
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TextureUploaderI::STREAMING
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);
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view._tex_w = converted_surf->w;
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view._tex_h = converted_surf->h;
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} else {
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_tu.updateRGBA(view._tex, static_cast<const uint8_t*>(converted_surf->pixels), converted_surf->w * converted_surf->h * 4);
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}
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SDL_UnlockSurface(converted_surf);
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if (new_frame_surf != converted_surf) {
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// clean up temp
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SDL_DestroySurface(converted_surf);
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}
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}
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ImGui::Checkbox("mirror", &view._mirror);
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// img here
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if (view._tex != 0) {
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ImGui::SameLine();
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ImGui::Text("moving avg interval: %f", view._v_interval_avg);
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const float img_w = ImGui::GetContentRegionAvail().x;
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ImGui::Image(
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reinterpret_cast<ImTextureID>(view._tex),
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ImVec2{img_w, img_w * float(view._tex_h)/view._tex_w},
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ImVec2{view._mirror?1.f:0.f, 0},
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ImVec2{view._mirror?0.f:1.f, 1}
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);
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}
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}
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ImGui::End();
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}
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return min_interval;
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}
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23
src/debug_video_tap.hpp
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23
src/debug_video_tap.hpp
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@ -0,0 +1,23 @@
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#pragma once
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#include <solanaceae/object_store/fwd.hpp>
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#include "./frame_streams/stream_manager.hpp"
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#include "./texture_uploader.hpp"
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// provides a sink and a small window displaying a SDLVideoFrame
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// HACK: provides a test video source
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class DebugVideoTap {
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ObjectStore2& _os;
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StreamManager& _sm;
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TextureUploaderI& _tu;
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ObjectHandle _tap;
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ObjectHandle _src;
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public:
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DebugVideoTap(ObjectStore2& os, StreamManager& sm, TextureUploaderI& tu);
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~DebugVideoTap(void);
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float render(void);
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};
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41
src/frame_streams/sdl/video.hpp
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41
src/frame_streams/sdl/video.hpp
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@ -0,0 +1,41 @@
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#pragma once
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#include <SDL3/SDL.h>
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#include <cstdint>
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#include <memory>
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// https://youtu.be/71Iw4Q74OaE
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inline void nopSurfaceDestructor(SDL_Surface*) {}
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// this is very sdl specific
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// but allows us to autoconvert between formats (to a degree)
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struct SDLVideoFrame {
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// micro seconds (nano is way too much)
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uint64_t timestampUS {0};
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std::unique_ptr<SDL_Surface, decltype(&SDL_DestroySurface)> surface {nullptr, &SDL_DestroySurface};
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// special non-owning constructor
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SDLVideoFrame(
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uint64_t ts,
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SDL_Surface* surf
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) {
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timestampUS = ts;
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surface = {surf, &nopSurfaceDestructor};
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}
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SDLVideoFrame(SDLVideoFrame&& other) = default;
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// copy
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SDLVideoFrame(const SDLVideoFrame& other) {
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timestampUS = other.timestampUS;
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if (static_cast<bool>(other.surface)) {
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surface = {
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SDL_DuplicateSurface(other.surface.get()),
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&SDL_DestroySurface
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};
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}
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}
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SDLVideoFrame& operator=(const SDLVideoFrame& other) = delete;
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};
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@ -45,7 +45,8 @@ MainScreen::MainScreen(SimpleConfigModel&& conf_, SDL_Renderer* renderer_, Theme
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osui(os),
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tuiu(tc, conf),
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tdch(tpi),
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smui(os, sm)
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smui(os, sm),
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dvt(os, sm, sdlrtu)
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{
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tel.subscribeAll(tc);
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@ -300,6 +301,7 @@ Screen* MainScreen::render(float time_delta, bool&) {
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tuiu.render(); // render
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tdch.render(); // render
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smui.render();
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const float dvt_interval = dvt.render();
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{ // main window menubar injection
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if (ImGui::Begin("tomato")) {
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@ -482,6 +484,7 @@ Screen* MainScreen::render(float time_delta, bool&) {
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if (!_window_hidden && _time_since_event < curr_profile.low_delay_window) {
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_render_interval = std::min<float>(_render_interval, ctc_interval);
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_render_interval = std::min<float>(_render_interval, msgtc_interval);
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_render_interval = std::min<float>(_render_interval, dvt_interval);
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_render_interval = std::clamp(
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_render_interval,
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@ -492,6 +495,7 @@ Screen* MainScreen::render(float time_delta, bool&) {
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} else if (!_window_hidden && _time_since_event < curr_profile.mid_delay_window) {
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_render_interval = std::min<float>(_render_interval, ctc_interval);
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_render_interval = std::min<float>(_render_interval, msgtc_interval);
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_render_interval = std::min<float>(_render_interval, dvt_interval);
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_render_interval = std::clamp(
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_render_interval,
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@ -35,6 +35,7 @@
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#include "./tox_dht_cap_histo.hpp"
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#include "./tox_friend_faux_offline_messaging.hpp"
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#include "./stream_manager_ui.hpp"
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#include "./debug_video_tap.hpp"
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#if TOMATO_TOX_AV
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#include "./tox_av.hpp"
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@ -93,6 +94,7 @@ struct MainScreen final : public Screen {
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ToxUIUtils tuiu;
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ToxDHTCapHisto tdch;
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StreamManagerUI smui;
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DebugVideoTap dvt;
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PluginManager pm; // last, so it gets destroyed first
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Block a user