system tray support
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This commit is contained in:
parent
859ad7df81
commit
2fa116b76b
@ -65,6 +65,8 @@
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pipewire
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libayatana-appindicator
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# sdl3_image:
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libpng
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libjpeg
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@ -3,7 +3,12 @@
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"save_file_path": "tomato.tox"
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},
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"tomato": {
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"skip_setup_and_load": true
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"skip_setup_and_load": true,
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"system_tray": true,
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"start_to_tray": true,
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"__comment_start_to_tray": "Implies both skip_setup_and_load and system_tray"
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},
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"PluginManager": {
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"autoload": {
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@ -71,6 +71,9 @@ target_sources(tomato PUBLIC
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./sdl_clipboard_utils.hpp
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./sdl_clipboard_utils.cpp
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./sys_tray.hpp
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./sys_tray.cpp
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./chat_gui/theme.hpp
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./chat_gui/theme.cpp
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./chat_gui/icons/direct.hpp
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@ -16,6 +16,22 @@
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#include <cmath>
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#include <string_view>
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static std::unique_ptr<SystemTray> constructSystemTray(SimpleConfigModel& conf, SDL_Window* window) {
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bool conf_system_tray {false};
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if (auto value_stt = conf.get_bool("tomato", "start_to_tray"); value_stt.has_value) {
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conf_system_tray = value_stt.value();
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// TODO: warn or error if "system_try" is false
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} else if (auto value_st = conf.get_bool("tomato", "system_tray"); value_st.has_value) {
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conf_system_tray = value_st.value();
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}
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if (conf_system_tray) {
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return std::make_unique<SystemTray>(window);
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} else {
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return nullptr;
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}
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}
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MainScreen::MainScreen(SimpleConfigModel&& conf_, SDL_Renderer* renderer_, Theme& theme_, std::string save_path, std::string save_password, std::string new_username, std::vector<std::string> plugins) :
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renderer(renderer_),
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conf(std::move(conf_)),
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@ -43,7 +59,8 @@ MainScreen::MainScreen(SimpleConfigModel&& conf_, SDL_Renderer* renderer_, Theme
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contact_tc(tal, sdlrtu),
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mil(),
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msg_tc(mil, sdlrtu),
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si(rmm, cr, SDL_GetRenderWindow(renderer_)),
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st(constructSystemTray(conf, SDL_GetRenderWindow(renderer_))),
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si(rmm, cr, SDL_GetRenderWindow(renderer_), st.get()),
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cg(conf, os, rmm, cr, sdlrtu, contact_tc, msg_tc, theme),
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sw(conf),
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osui(os),
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@ -248,13 +265,13 @@ bool MainScreen::handleEvent(SDL_Event& e) {
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if (e.type == SDL_EVENT_DROP_FILE) {
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std::cout << "DROP FILE: " << e.drop.data << "\n";
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_dopped_files.emplace_back(e.drop.data);
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//cg.sendFilePath(e.drop.data);
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_render_interval = 1.f/60.f; // TODO: magic
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_time_since_event = 0.f;
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return true;
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}
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if (
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e.type == SDL_EVENT_WINDOW_CLOSE_REQUESTED ||
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e.type == SDL_EVENT_WINDOW_MINIMIZED ||
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e.type == SDL_EVENT_WINDOW_HIDDEN ||
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e.type == SDL_EVENT_WINDOW_OCCLUDED // does this trigger on partial occlusion?
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@ -262,6 +279,11 @@ bool MainScreen::handleEvent(SDL_Event& e) {
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auto* window = SDL_GetWindowFromID(e.window.windowID);
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auto* event_renderer = SDL_GetRenderer(window);
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if (event_renderer != nullptr && event_renderer == renderer) {
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if (e.type == SDL_EVENT_WINDOW_CLOSE_REQUESTED) {
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// this event only fires if not last window (systrays count as windows)
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SDL_HideWindow(window);
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}
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// our window is now obstructed
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if (_window_hidden_ts < e.window.timestamp) {
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_window_hidden_ts = e.window.timestamp;
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@ -269,6 +291,9 @@ bool MainScreen::handleEvent(SDL_Event& e) {
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//std::cout << "TOMAT: window hidden " << e.type << " " << e.window.timestamp << "\n";
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}
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}
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if (st) {
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st->update();
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}
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return true; // forward?
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}
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@ -296,6 +321,9 @@ bool MainScreen::handleEvent(SDL_Event& e) {
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}
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_render_interval = 1.f/60.f; // TODO: magic
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_time_since_event = 0.f;
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if (st) {
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st->update(); // TODO: limit this
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}
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return true; // forward?
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}
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@ -29,6 +29,7 @@
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#include "./tox_avatar_loader.hpp"
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#include "./message_image_loader.hpp"
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#include "./sys_tray.hpp"
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#include "./status_indicator.hpp"
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#include "./chat_gui4.hpp"
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#include "./chat_gui/settings_window.hpp"
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@ -92,6 +93,7 @@ struct MainScreen final : public Screen {
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MessageImageLoader mil;
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TextureCache<void*, Message3Handle, MessageImageLoader> msg_tc;
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std::unique_ptr<SystemTray> st;
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StatusIndicator si;
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ChatGui4 cg;
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SettingsWindow sw;
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@ -311,7 +311,13 @@ Screen* StartScreen::render(float, bool&) {
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// TODO: dont check every frame
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// do in tick instead?
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if (_conf.get_bool("tomato", "skip_setup_and_load").value_or(false)) {
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const bool start_to_tray = _conf.get_bool("tomato", "start_to_tray").value_or(false);
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const bool skip_setup = _conf.get_bool("tomato", "skip_setup_and_load").value_or(false);
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if (start_to_tray || skip_setup) {
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if (start_to_tray) {
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// TODO: the window should really be created hidden in the first place
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SDL_HideWindow(SDL_GetRenderWindow(_renderer));
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}
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auto new_screen = std::make_unique<MainScreen>(std::move(_conf), _renderer, _theme, _tox_profile_path, _password, _user_name, queued_plugin_paths);
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return new_screen.release();
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} else {
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@ -28,16 +28,22 @@ void StatusIndicator::updateState(State state) {
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}
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SDL_SetWindowIcon(_main_window, surf.get());
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if (_tray != nullptr) {
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_tray->setIcon(surf.get());
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}
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}
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StatusIndicator::StatusIndicator(
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RegistryMessageModelI& rmm,
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Contact3Registry& cr,
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SDL_Window* main_window
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SDL_Window* main_window,
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SystemTray* tray
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) :
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_rmm(rmm),
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_cr(cr),
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_main_window(main_window)
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_main_window(main_window),
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_tray(tray)
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{
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// start off with base icon
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updateState(State::base);
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@ -2,6 +2,8 @@
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#include <solanaceae/message3/registry_message_model.hpp>
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#include "./sys_tray.hpp"
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#include <SDL3/SDL.h>
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// service that sets window and tray icon depending on program state
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@ -11,7 +13,7 @@ class StatusIndicator {
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Contact3Registry& _cr;
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SDL_Window* _main_window;
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// systray ptr here
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SystemTray* _tray;
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float _cooldown {1.f};
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@ -27,7 +29,8 @@ class StatusIndicator {
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StatusIndicator(
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RegistryMessageModelI& rmm,
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Contact3Registry& cr,
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SDL_Window* main_window
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SDL_Window* main_window,
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SystemTray* tray = nullptr
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);
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// does not actually render, just on the render thread
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100
src/sys_tray.cpp
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100
src/sys_tray.cpp
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@ -0,0 +1,100 @@
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#include "./sys_tray.hpp"
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#include "./icon_generator.hpp"
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#include <memory>
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#include <iostream>
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#include <stdexcept>
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SystemTray::SystemTray(SDL_Window* main_window) : _main_window(main_window) {
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std::cout << "ST: adding system tray\n";
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_tray = SDL_CreateTray(nullptr, "tomato");
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if (_tray == nullptr) {
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//std::cerr << "ST: failed to create SystemTray: " << SDL_GetError() << "\n";
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throw std::runtime_error(std::string{"ST: failed to create SystemTray: "} + SDL_GetError());
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return;
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}
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auto* tray_menu = SDL_CreateTrayMenu(_tray);
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{
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auto* entry_quit = SDL_InsertTrayEntryAt(tray_menu, 0, "Quit Tomato", SDL_TRAYENTRY_BUTTON);
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SDL_SetTrayEntryCallback(entry_quit,
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+[](void*, SDL_TrayEntry*){
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// this is thread safe and triggers the shutdown in the main thread
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SDL_Event quit_event;
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quit_event.quit = {
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SDL_EVENT_QUIT,
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0,
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SDL_GetTicksNS(),
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};
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SDL_PushEvent(&quit_event);
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}
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, nullptr);
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}
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{
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_entry_showhide = SDL_InsertTrayEntryAt(tray_menu, 0, "Hide Tomato", SDL_TRAYENTRY_BUTTON);
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SDL_SetTrayEntryCallback(_entry_showhide,
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+[](void* userdata, SDL_TrayEntry*){
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SDL_HideWindow(static_cast<SystemTray*>(userdata)->_main_window);
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}
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, this);
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}
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}
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SystemTray::~SystemTray(void) {
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if (_tray != nullptr) {
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SDL_DestroyTray(_tray);
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_tray = nullptr;
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}
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}
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void SystemTray::setIcon(SDL_Surface* surf) {
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if (_tray == nullptr) {
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return;
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}
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SDL_SetTrayIcon(_tray, surf);
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}
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void SystemTray::setStatusText(const std::string& status) {
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if (_tray == nullptr) {
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return;
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}
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if (_entry_status == nullptr) {
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_entry_status = SDL_InsertTrayEntryAt(SDL_GetTrayMenu(_tray), 0, status.c_str(), SDL_TRAYENTRY_DISABLED);
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return;
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}
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SDL_SetTrayEntryLabel(_entry_status, status.c_str());
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}
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void SystemTray::update(void) {
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if (_tray == nullptr) {
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return;
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}
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if (_entry_showhide != nullptr) {
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// check if window is open and adjust text and callback
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const bool hidden {(SDL_GetWindowFlags(_main_window) & SDL_WINDOW_HIDDEN) > 0};
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// TODO: cache state
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if (hidden) {
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SDL_SetTrayEntryLabel(_entry_showhide, "Show Tomato");
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SDL_SetTrayEntryCallback(_entry_showhide,
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+[](void* userdata, SDL_TrayEntry*){
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SDL_ShowWindow(static_cast<SystemTray*>(userdata)->_main_window);
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}
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, this);
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} else {
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SDL_SetTrayEntryLabel(_entry_showhide, "Hide Tomato");
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SDL_SetTrayEntryCallback(_entry_showhide,
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+[](void* userdata, SDL_TrayEntry*){
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SDL_HideWindow(static_cast<SystemTray*>(userdata)->_main_window);
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}
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, this);
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}
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}
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}
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24
src/sys_tray.hpp
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24
src/sys_tray.hpp
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@ -0,0 +1,24 @@
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#pragma once
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#include <SDL3/SDL.h>
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#include <string>
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class SystemTray {
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SDL_Window* _main_window {nullptr};
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SDL_Tray* _tray {nullptr};
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SDL_TrayEntry* _entry_showhide {nullptr};
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SDL_TrayEntry* _entry_status {nullptr};
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public:
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SystemTray(SDL_Window* main_window);
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~SystemTray(void);
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void setIcon(SDL_Surface* surf);
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void setStatusText(const std::string& status);
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// check if window is visible and adjust text
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void update(void);
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};
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