dont drop frames too much
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@ -180,7 +180,7 @@ struct ToxAVCallVideoSink : public FrameStream2SinkI<SDLVideoFrame> {
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}
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// TODO: enable video here
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_writer = std::make_shared<PushConversionQueuedVideoStream>(1, true);
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_writer = std::make_shared<PushConversionQueuedVideoStream>(10, true);
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return _writer;
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}
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