implement stream default src/sink
Some checks are pending
ContinuousDelivery / linux-ubuntu (push) Waiting to run
ContinuousDelivery / android (map[ndk_abi:arm64-v8a vcpkg_toolkit:arm64-android]) (push) Waiting to run
ContinuousDelivery / android (map[ndk_abi:x86_64 vcpkg_toolkit:x64-android]) (push) Waiting to run
ContinuousDelivery / windows (push) Waiting to run
ContinuousDelivery / windows-asan (push) Waiting to run
ContinuousDelivery / release (push) Blocked by required conditions
ContinuousIntegration / linux (push) Waiting to run
ContinuousIntegration / android (map[ndk_abi:arm64-v8a vcpkg_toolkit:arm64-android]) (push) Waiting to run
ContinuousIntegration / android (map[ndk_abi:x86_64 vcpkg_toolkit:x64-android]) (push) Waiting to run
ContinuousIntegration / macos (push) Waiting to run
ContinuousIntegration / windows (push) Waiting to run

This commit is contained in:
2024-09-28 19:16:57 +02:00
parent 248b00dafb
commit 3d8deb310e
4 changed files with 100 additions and 2 deletions

View File

@@ -152,6 +152,7 @@ MainScreen::MainScreen(SimpleConfigModel&& conf_, SDL_Renderer* renderer_, Theme
);
asrc.emplace<Components::StreamSource>(Components::StreamSource::create<AudioFrame2>("SDL Audio Default Recording Device"));
asrc.emplace<Components::TagDefaultTarget>();
os.throwEventConstruct(asrc);
} catch (...) {
@@ -166,6 +167,7 @@ MainScreen::MainScreen(SimpleConfigModel&& conf_, SDL_Renderer* renderer_, Theme
);
asink.emplace<Components::StreamSink>(Components::StreamSink::create<AudioFrame2>("SDL Audio Default Playback Device"));
asink.emplace<Components::TagDefaultTarget>();
os.throwEventConstruct(asink);
} catch (...) {