actually switch values for bigendian
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This commit is contained in:
Green Sky 2025-04-09 16:24:16 +02:00
parent ec0bc95d02
commit 8cb6005b45
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@ -24,7 +24,11 @@ target_compile_features(imgui PUBLIC cxx_std_11)
if(DEFINED CMAKE_CXX_BYTE_ORDER)
if(CMAKE_CXX_BYTE_ORDER STREQUAL "BIG_ENDIAN")
# for opengl and sdlrenderer
target_compile_definitions(imgui PUBLIC IMGUI_USE_BGRA_PACKED_COLOR)
target_compile_definitions(imgui PUBLIC IM_COL32_R_SHIFT=24)
target_compile_definitions(imgui PUBLIC IM_COL32_G_SHIFT=16)
target_compile_definitions(imgui PUBLIC IM_COL32_B_SHIFT=8)
target_compile_definitions(imgui PUBLIC IM_COL32_A_SHIFT=0)
target_compile_definitions(imgui PUBLIC IM_COL32_A_MASK=0x000000ff)
endif()
endif()