Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
This commit is contained in:
601
external/sdl/SDL/src/timer/SDL_timer.c
vendored
Normal file
601
external/sdl/SDL/src/timer/SDL_timer.c
vendored
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@ -0,0 +1,601 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_timer_c.h"
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#include "../thread/SDL_systhread.h"
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/* #define DEBUG_TIMERS */
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#if !defined(__EMSCRIPTEN__) || !defined(SDL_THREADS_DISABLED)
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typedef struct SDL_Timer
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{
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int timerID;
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SDL_TimerCallback callback;
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void *param;
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Uint64 interval;
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Uint64 scheduled;
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SDL_AtomicInt canceled;
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struct SDL_Timer *next;
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} SDL_Timer;
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typedef struct SDL_TimerMap
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{
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int timerID;
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SDL_Timer *timer;
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struct SDL_TimerMap *next;
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} SDL_TimerMap;
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/* The timers are kept in a sorted list */
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typedef struct
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{
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/* Data used by the main thread */
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SDL_Thread *thread;
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SDL_AtomicInt nextID;
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SDL_TimerMap *timermap;
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SDL_Mutex *timermap_lock;
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/* Padding to separate cache lines between threads */
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char cache_pad[SDL_CACHELINE_SIZE];
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/* Data used to communicate with the timer thread */
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SDL_SpinLock lock;
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SDL_Semaphore *sem;
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SDL_Timer *pending;
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SDL_Timer *freelist;
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SDL_AtomicInt active;
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/* List of timers - this is only touched by the timer thread */
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SDL_Timer *timers;
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} SDL_TimerData;
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static SDL_TimerData SDL_timer_data;
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/* The idea here is that any thread might add a timer, but a single
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* thread manages the active timer queue, sorted by scheduling time.
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*
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* Timers are removed by simply setting a canceled flag
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*/
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static void SDL_AddTimerInternal(SDL_TimerData *data, SDL_Timer *timer)
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{
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SDL_Timer *prev, *curr;
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prev = NULL;
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for (curr = data->timers; curr; prev = curr, curr = curr->next) {
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if (curr->scheduled > timer->scheduled) {
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break;
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}
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}
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/* Insert the timer here! */
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if (prev) {
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prev->next = timer;
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} else {
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data->timers = timer;
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}
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timer->next = curr;
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}
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static int SDLCALL SDL_TimerThread(void *_data)
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{
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SDL_TimerData *data = (SDL_TimerData *)_data;
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SDL_Timer *pending;
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SDL_Timer *current;
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SDL_Timer *freelist_head = NULL;
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SDL_Timer *freelist_tail = NULL;
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Uint64 tick, now, interval, delay;
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/* Threaded timer loop:
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* 1. Queue timers added by other threads
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* 2. Handle any timers that should dispatch this cycle
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* 3. Wait until next dispatch time or new timer arrives
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*/
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for (;;) {
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/* Pending and freelist maintenance */
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SDL_AtomicLock(&data->lock);
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{
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/* Get any timers ready to be queued */
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pending = data->pending;
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data->pending = NULL;
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/* Make any unused timer structures available */
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if (freelist_head) {
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freelist_tail->next = data->freelist;
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data->freelist = freelist_head;
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}
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}
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SDL_AtomicUnlock(&data->lock);
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/* Sort the pending timers into our list */
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while (pending) {
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current = pending;
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pending = pending->next;
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SDL_AddTimerInternal(data, current);
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}
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freelist_head = NULL;
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freelist_tail = NULL;
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/* Check to see if we're still running, after maintenance */
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if (!SDL_AtomicGet(&data->active)) {
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break;
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}
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/* Initial delay if there are no timers */
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delay = (Uint64)SDL_MUTEX_MAXWAIT;
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tick = SDL_GetTicksNS();
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/* Process all the pending timers for this tick */
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while (data->timers) {
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current = data->timers;
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if (tick < current->scheduled) {
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/* Scheduled for the future, wait a bit */
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delay = (current->scheduled - tick);
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break;
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}
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/* We're going to do something with this timer */
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data->timers = current->next;
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if (SDL_AtomicGet(¤t->canceled)) {
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interval = 0;
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} else {
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/* FIXME: We could potentially support sub-millisecond timers now */
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interval = SDL_MS_TO_NS(current->callback((Uint32)SDL_NS_TO_MS(current->interval), current->param));
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}
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if (interval > 0) {
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/* Reschedule this timer */
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current->interval = interval;
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current->scheduled = tick + interval;
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SDL_AddTimerInternal(data, current);
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} else {
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if (freelist_head == NULL) {
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freelist_head = current;
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}
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if (freelist_tail) {
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freelist_tail->next = current;
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}
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freelist_tail = current;
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SDL_AtomicSet(¤t->canceled, 1);
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}
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}
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/* Adjust the delay based on processing time */
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now = SDL_GetTicksNS();
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interval = (now - tick);
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if (interval > delay) {
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delay = 0;
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} else {
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delay -= interval;
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}
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/* Note that each time a timer is added, this will return
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immediately, but we process the timers added all at once.
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That's okay, it just means we run through the loop a few
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extra times.
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*/
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SDL_WaitSemaphoreTimeoutNS(data->sem, delay);
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}
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return 0;
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}
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int SDL_InitTimers(void)
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{
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SDL_TimerData *data = &SDL_timer_data;
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if (!SDL_AtomicGet(&data->active)) {
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const char *name = "SDLTimer";
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data->timermap_lock = SDL_CreateMutex();
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if (!data->timermap_lock) {
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return -1;
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}
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data->sem = SDL_CreateSemaphore(0);
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if (!data->sem) {
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SDL_DestroyMutex(data->timermap_lock);
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return -1;
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}
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SDL_AtomicSet(&data->active, 1);
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/* Timer threads use a callback into the app, so we can't set a limited stack size here. */
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data->thread = SDL_CreateThreadInternal(SDL_TimerThread, name, 0, data);
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if (!data->thread) {
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SDL_QuitTimers();
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return -1;
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}
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SDL_AtomicSet(&data->nextID, 1);
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}
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return 0;
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}
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void SDL_QuitTimers(void)
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{
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SDL_TimerData *data = &SDL_timer_data;
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SDL_Timer *timer;
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SDL_TimerMap *entry;
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if (SDL_AtomicCAS(&data->active, 1, 0)) { /* active? Move to inactive. */
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/* Shutdown the timer thread */
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if (data->thread) {
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SDL_PostSemaphore(data->sem);
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SDL_WaitThread(data->thread, NULL);
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data->thread = NULL;
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}
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SDL_DestroySemaphore(data->sem);
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data->sem = NULL;
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/* Clean up the timer entries */
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while (data->timers) {
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timer = data->timers;
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data->timers = timer->next;
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SDL_free(timer);
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}
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while (data->freelist) {
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timer = data->freelist;
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data->freelist = timer->next;
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SDL_free(timer);
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}
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while (data->timermap) {
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entry = data->timermap;
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data->timermap = entry->next;
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SDL_free(entry);
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}
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SDL_DestroyMutex(data->timermap_lock);
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data->timermap_lock = NULL;
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}
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}
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SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
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{
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SDL_TimerData *data = &SDL_timer_data;
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SDL_Timer *timer;
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SDL_TimerMap *entry;
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SDL_AtomicLock(&data->lock);
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if (!SDL_AtomicGet(&data->active)) {
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if (SDL_InitTimers() < 0) {
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SDL_AtomicUnlock(&data->lock);
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return 0;
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}
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}
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timer = data->freelist;
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if (timer) {
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data->freelist = timer->next;
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}
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SDL_AtomicUnlock(&data->lock);
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if (timer) {
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SDL_RemoveTimer(timer->timerID);
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} else {
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timer = (SDL_Timer *)SDL_malloc(sizeof(*timer));
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if (timer == NULL) {
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SDL_OutOfMemory();
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return 0;
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}
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}
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timer->timerID = SDL_AtomicIncRef(&data->nextID);
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timer->callback = callback;
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timer->param = param;
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timer->interval = SDL_MS_TO_NS(interval);
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timer->scheduled = SDL_GetTicksNS() + timer->interval;
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SDL_AtomicSet(&timer->canceled, 0);
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entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
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if (entry == NULL) {
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SDL_free(timer);
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SDL_OutOfMemory();
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return 0;
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}
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entry->timer = timer;
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entry->timerID = timer->timerID;
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SDL_LockMutex(data->timermap_lock);
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entry->next = data->timermap;
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data->timermap = entry;
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SDL_UnlockMutex(data->timermap_lock);
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/* Add the timer to the pending list for the timer thread */
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SDL_AtomicLock(&data->lock);
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timer->next = data->pending;
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data->pending = timer;
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||||
SDL_AtomicUnlock(&data->lock);
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||||
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/* Wake up the timer thread if necessary */
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SDL_PostSemaphore(data->sem);
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||||
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return entry->timerID;
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}
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||||
SDL_bool SDL_RemoveTimer(SDL_TimerID id)
|
||||
{
|
||||
SDL_TimerData *data = &SDL_timer_data;
|
||||
SDL_TimerMap *prev, *entry;
|
||||
SDL_bool canceled = SDL_FALSE;
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||||
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||||
/* Find the timer */
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SDL_LockMutex(data->timermap_lock);
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prev = NULL;
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||||
for (entry = data->timermap; entry; prev = entry, entry = entry->next) {
|
||||
if (entry->timerID == id) {
|
||||
if (prev) {
|
||||
prev->next = entry->next;
|
||||
} else {
|
||||
data->timermap = entry->next;
|
||||
}
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||||
break;
|
||||
}
|
||||
}
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||||
SDL_UnlockMutex(data->timermap_lock);
|
||||
|
||||
if (entry) {
|
||||
if (!SDL_AtomicGet(&entry->timer->canceled)) {
|
||||
SDL_AtomicSet(&entry->timer->canceled, 1);
|
||||
canceled = SDL_TRUE;
|
||||
}
|
||||
SDL_free(entry);
|
||||
}
|
||||
return canceled;
|
||||
}
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||||
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#else
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||||
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||||
#include <emscripten/emscripten.h>
|
||||
#include <emscripten/eventloop.h>
|
||||
|
||||
typedef struct SDL_TimerMap
|
||||
{
|
||||
int timerID;
|
||||
int timeoutID;
|
||||
Uint32 interval;
|
||||
SDL_TimerCallback callback;
|
||||
void *param;
|
||||
struct SDL_TimerMap *next;
|
||||
} SDL_TimerMap;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int nextID;
|
||||
SDL_TimerMap *timermap;
|
||||
} SDL_TimerData;
|
||||
|
||||
static SDL_TimerData SDL_timer_data;
|
||||
|
||||
static void SDL_Emscripten_TimerHelper(void *userdata)
|
||||
{
|
||||
SDL_TimerMap *entry = (SDL_TimerMap *)userdata;
|
||||
entry->interval = entry->callback(entry->interval, entry->param);
|
||||
if (entry->interval > 0) {
|
||||
entry->timeoutID = emscripten_set_timeout(&SDL_Emscripten_TimerHelper,
|
||||
entry->interval,
|
||||
entry);
|
||||
}
|
||||
}
|
||||
|
||||
int SDL_InitTimers(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SDL_QuitTimers(void)
|
||||
{
|
||||
SDL_TimerData *data = &SDL_timer_data;
|
||||
SDL_TimerMap *entry;
|
||||
|
||||
while (data->timermap) {
|
||||
entry = data->timermap;
|
||||
data->timermap = entry->next;
|
||||
SDL_free(entry);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
|
||||
{
|
||||
SDL_TimerData *data = &SDL_timer_data;
|
||||
SDL_TimerMap *entry;
|
||||
|
||||
entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
|
||||
if (entry == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return 0;
|
||||
}
|
||||
entry->timerID = ++data->nextID;
|
||||
entry->callback = callback;
|
||||
entry->param = param;
|
||||
entry->interval = interval;
|
||||
|
||||
entry->timeoutID = emscripten_set_timeout(&SDL_Emscripten_TimerHelper,
|
||||
entry->interval,
|
||||
entry);
|
||||
|
||||
entry->next = data->timermap;
|
||||
data->timermap = entry;
|
||||
|
||||
return entry->timerID;
|
||||
}
|
||||
|
||||
SDL_bool SDL_RemoveTimer(SDL_TimerID id)
|
||||
{
|
||||
SDL_TimerData *data = &SDL_timer_data;
|
||||
SDL_TimerMap *prev, *entry;
|
||||
|
||||
/* Find the timer */
|
||||
prev = NULL;
|
||||
for (entry = data->timermap; entry; prev = entry, entry = entry->next) {
|
||||
if (entry->timerID == id) {
|
||||
if (prev) {
|
||||
prev->next = entry->next;
|
||||
} else {
|
||||
data->timermap = entry->next;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (entry) {
|
||||
emscripten_clear_timeout(entry->timeoutID);
|
||||
SDL_free(entry);
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
#endif /* !defined(__EMSCRIPTEN__) || !SDL_THREADS_DISABLED */
|
||||
|
||||
static Uint64 tick_start;
|
||||
static Uint32 tick_numerator_ns;
|
||||
static Uint32 tick_denominator_ns;
|
||||
static Uint32 tick_numerator_ms;
|
||||
static Uint32 tick_denominator_ms;
|
||||
|
||||
#if defined(SDL_TIMER_WINDOWS) && \
|
||||
!defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
|
||||
#include <mmsystem.h>
|
||||
#define HAVE_TIME_BEGIN_PERIOD
|
||||
#endif
|
||||
|
||||
static void SDL_SetSystemTimerResolutionMS(int period)
|
||||
{
|
||||
#ifdef HAVE_TIME_BEGIN_PERIOD
|
||||
static int timer_period = 0;
|
||||
|
||||
if (period != timer_period) {
|
||||
if (timer_period) {
|
||||
timeEndPeriod((UINT)timer_period);
|
||||
}
|
||||
|
||||
timer_period = period;
|
||||
|
||||
if (timer_period) {
|
||||
timeBeginPeriod((UINT)timer_period);
|
||||
}
|
||||
}
|
||||
#endif /* HAVE_TIME_BEGIN_PERIOD */
|
||||
}
|
||||
|
||||
static void SDLCALL SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
||||
{
|
||||
int period;
|
||||
|
||||
/* Unless the hint says otherwise, let's have good sleep precision */
|
||||
if (hint && *hint) {
|
||||
period = SDL_atoi(hint);
|
||||
} else {
|
||||
period = 1;
|
||||
}
|
||||
if (period || oldValue != hint) {
|
||||
SDL_SetSystemTimerResolutionMS(period);
|
||||
}
|
||||
}
|
||||
|
||||
static Uint32 CalculateGCD(Uint32 a, Uint32 b)
|
||||
{
|
||||
if (b == 0) {
|
||||
return a;
|
||||
}
|
||||
return CalculateGCD(b, (a % b));
|
||||
}
|
||||
|
||||
void SDL_InitTicks(void)
|
||||
{
|
||||
Uint64 tick_freq;
|
||||
Uint32 gcd;
|
||||
|
||||
if (tick_start) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* If we didn't set a precision, set it high. This affects lots of things
|
||||
on Windows besides the SDL timers, like audio callbacks, etc. */
|
||||
SDL_AddHintCallback(SDL_HINT_TIMER_RESOLUTION,
|
||||
SDL_TimerResolutionChanged, NULL);
|
||||
|
||||
tick_freq = SDL_GetPerformanceFrequency();
|
||||
SDL_assert(tick_freq > 0 && tick_freq <= (Uint64)SDL_MAX_UINT32);
|
||||
|
||||
gcd = CalculateGCD(SDL_NS_PER_SECOND, (Uint32)tick_freq);
|
||||
tick_numerator_ns = (SDL_NS_PER_SECOND / gcd);
|
||||
tick_denominator_ns = (Uint32)(tick_freq / gcd);
|
||||
|
||||
gcd = CalculateGCD(SDL_MS_PER_SECOND, (Uint32)tick_freq);
|
||||
tick_numerator_ms = (SDL_MS_PER_SECOND / gcd);
|
||||
tick_denominator_ms = (Uint32)(tick_freq / gcd);
|
||||
|
||||
tick_start = SDL_GetPerformanceCounter();
|
||||
if (!tick_start) {
|
||||
--tick_start;
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_QuitTicks(void)
|
||||
{
|
||||
SDL_DelHintCallback(SDL_HINT_TIMER_RESOLUTION,
|
||||
SDL_TimerResolutionChanged, NULL);
|
||||
|
||||
SDL_SetSystemTimerResolutionMS(0); /* always release our timer resolution request. */
|
||||
|
||||
tick_start = 0;
|
||||
}
|
||||
|
||||
Uint64 SDL_GetTicksNS(void)
|
||||
{
|
||||
Uint64 starting_value, value;
|
||||
|
||||
if (!tick_start) {
|
||||
SDL_InitTicks();
|
||||
}
|
||||
|
||||
starting_value = (SDL_GetPerformanceCounter() - tick_start);
|
||||
value = (starting_value * tick_numerator_ns);
|
||||
SDL_assert(value >= starting_value);
|
||||
value /= tick_denominator_ns;
|
||||
return value;
|
||||
}
|
||||
|
||||
Uint64 SDL_GetTicks(void)
|
||||
{
|
||||
Uint64 starting_value, value;
|
||||
|
||||
if (!tick_start) {
|
||||
SDL_InitTicks();
|
||||
}
|
||||
|
||||
starting_value = (SDL_GetPerformanceCounter() - tick_start);
|
||||
value = (starting_value * tick_numerator_ms);
|
||||
SDL_assert(value >= starting_value);
|
||||
value /= tick_denominator_ms;
|
||||
return value;
|
||||
}
|
||||
|
||||
void SDL_Delay(Uint32 ms)
|
||||
{
|
||||
SDL_DelayNS(SDL_MS_TO_NS(ms));
|
||||
}
|
37
external/sdl/SDL/src/timer/SDL_timer_c.h
vendored
Normal file
37
external/sdl/SDL/src/timer/SDL_timer_c.h
vendored
Normal file
@ -0,0 +1,37 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_timer_c_h_
|
||||
#define SDL_timer_c_h_
|
||||
|
||||
#include "SDL_internal.h"
|
||||
|
||||
/* Useful functions and variables from SDL_timer.c */
|
||||
|
||||
#define ROUND_RESOLUTION(X) \
|
||||
(((X + TIMER_RESOLUTION - 1) / TIMER_RESOLUTION) * TIMER_RESOLUTION)
|
||||
|
||||
extern void SDL_InitTicks(void);
|
||||
extern void SDL_QuitTicks(void);
|
||||
extern int SDL_InitTimers(void);
|
||||
extern void SDL_QuitTimers(void);
|
||||
|
||||
#endif /* SDL_timer_c_h_ */
|
41
external/sdl/SDL/src/timer/dummy/SDL_systimer.c
vendored
Normal file
41
external/sdl/SDL/src/timer/dummy/SDL_systimer.c
vendored
Normal file
@ -0,0 +1,41 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#if defined(SDL_TIMER_DUMMY) || defined(SDL_TIMERS_DISABLED)
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
return 0;
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_DUMMY || SDL_TIMERS_DISABLED */
|
43
external/sdl/SDL/src/timer/haiku/SDL_systimer.c
vendored
Normal file
43
external/sdl/SDL/src/timer/haiku/SDL_systimer.c
vendored
Normal file
@ -0,0 +1,43 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_HAIKU
|
||||
|
||||
#include <kernel/OS.h>
|
||||
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
return system_time();
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return SDL_US_PER_SECOND;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
snooze((bigtime_t)SDL_NS_TO_US(ns));
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_HAIKU */
|
43
external/sdl/SDL/src/timer/n3ds/SDL_systimer.c
vendored
Normal file
43
external/sdl/SDL/src/timer/n3ds/SDL_systimer.c
vendored
Normal file
@ -0,0 +1,43 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_N3DS
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
return svcGetSystemTick();
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return SYSCLOCK_ARM11;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
svcSleepThread(ns);
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_N3DS */
|
59
external/sdl/SDL/src/timer/ngage/SDL_systimer.cpp
vendored
Normal file
59
external/sdl/SDL/src/timer/ngage/SDL_systimer.cpp
vendored
Normal file
@ -0,0 +1,59 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_NGAGE
|
||||
|
||||
#include <e32std.h>
|
||||
#include <e32hal.h>
|
||||
|
||||
static TUint start_tick = 0;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
/* FIXME: Need to account for 32-bit wrapping */
|
||||
return (Uint64)User::TickCount();
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return SDL_US_PER_SECOND;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
const Uint64 max_delay = 0x7fffffffLL * SDL_NS_PER_US;
|
||||
if (ns > max_delay) {
|
||||
ns = max_delay;
|
||||
}
|
||||
User::After(TTimeIntervalMicroSeconds32((TInt)SDL_NS_TO_US(ns)));
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* SDL_TIMER_NGAGE */
|
50
external/sdl/SDL/src/timer/ps2/SDL_systimer.c
vendored
Normal file
50
external/sdl/SDL/src/timer/ps2/SDL_systimer.c
vendored
Normal file
@ -0,0 +1,50 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_PS2
|
||||
|
||||
#include "../SDL_timer_c.h"
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include <timer.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
return GetTimerSystemTime();
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return kBUSCLK;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
struct timespec tv;
|
||||
tv.tv_sec = (ns / SDL_NS_PER_SECOND);
|
||||
tv.tv_nsec = (ns % SDL_NS_PER_SECOND);
|
||||
nanosleep(&tv, NULL);
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_PS2 */
|
58
external/sdl/SDL/src/timer/psp/SDL_systimer.c
vendored
Normal file
58
external/sdl/SDL/src/timer/psp/SDL_systimer.c
vendored
Normal file
@ -0,0 +1,58 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_PSP
|
||||
|
||||
#include "../SDL_timer_c.h"
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#include <pspthreadman.h>
|
||||
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
Uint64 ticks;
|
||||
struct timeval now;
|
||||
|
||||
gettimeofday(&now, NULL);
|
||||
ticks = now.tv_sec;
|
||||
ticks *= SDL_US_PER_SECOND;
|
||||
ticks += now.tv_usec;
|
||||
return ticks;
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return SDL_US_PER_SECOND;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
const Uint64 max_delay = 0xffffffffLL * SDL_NS_PER_US;
|
||||
if (ns > max_delay) {
|
||||
ns = max_delay;
|
||||
}
|
||||
sceKernelDelayThreadCB((SceUInt)SDL_NS_TO_US(ns));
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_PSP */
|
188
external/sdl/SDL/src/timer/unix/SDL_systimer.c
vendored
Normal file
188
external/sdl/SDL/src/timer/unix/SDL_systimer.c
vendored
Normal file
@ -0,0 +1,188 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_UNIX
|
||||
|
||||
#include <stdio.h>
|
||||
#include <sys/time.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include "../SDL_timer_c.h"
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#endif
|
||||
|
||||
/* The clock_gettime provides monotonous time, so we should use it if
|
||||
it's available. The clock_gettime function is behind ifdef
|
||||
for __USE_POSIX199309
|
||||
Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005
|
||||
*/
|
||||
/* Reworked monotonic clock to not assume the current system has one
|
||||
as not all linux kernels provide a monotonic clock (yeah recent ones
|
||||
probably do)
|
||||
Also added macOS Monotonic clock support
|
||||
Based on work in https://github.com/ThomasHabets/monotonic_clock
|
||||
*/
|
||||
#if defined(HAVE_NANOSLEEP) || defined(HAVE_CLOCK_GETTIME)
|
||||
#include <time.h>
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
#include <mach/mach_time.h>
|
||||
#endif
|
||||
|
||||
/* Use CLOCK_MONOTONIC_RAW, if available, which is not subject to adjustment by NTP */
|
||||
#ifdef HAVE_CLOCK_GETTIME
|
||||
#ifdef CLOCK_MONOTONIC_RAW
|
||||
#define SDL_MONOTONIC_CLOCK CLOCK_MONOTONIC_RAW
|
||||
#else
|
||||
#define SDL_MONOTONIC_CLOCK CLOCK_MONOTONIC
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* The first ticks value of the application */
|
||||
#if !defined(HAVE_CLOCK_GETTIME) && defined(__APPLE__)
|
||||
mach_timebase_info_data_t mach_base_info;
|
||||
#endif
|
||||
static SDL_bool checked_monotonic_time = SDL_FALSE;
|
||||
static SDL_bool has_monotonic_time = SDL_FALSE;
|
||||
|
||||
static void CheckMonotonicTime(void)
|
||||
{
|
||||
#ifdef HAVE_CLOCK_GETTIME
|
||||
struct timespec value;
|
||||
if (clock_gettime(SDL_MONOTONIC_CLOCK, &value) == 0) {
|
||||
has_monotonic_time = SDL_TRUE;
|
||||
} else
|
||||
#elif defined(__APPLE__)
|
||||
if (mach_timebase_info(&mach_base_info) == 0) {
|
||||
has_monotonic_time = SDL_TRUE;
|
||||
}
|
||||
#endif
|
||||
checked_monotonic_time = SDL_TRUE;
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
Uint64 ticks;
|
||||
|
||||
if (!checked_monotonic_time) {
|
||||
CheckMonotonicTime();
|
||||
}
|
||||
|
||||
if (has_monotonic_time) {
|
||||
#ifdef HAVE_CLOCK_GETTIME
|
||||
struct timespec now;
|
||||
|
||||
clock_gettime(SDL_MONOTONIC_CLOCK, &now);
|
||||
ticks = now.tv_sec;
|
||||
ticks *= SDL_NS_PER_SECOND;
|
||||
ticks += now.tv_nsec;
|
||||
#elif defined(__APPLE__)
|
||||
ticks = mach_absolute_time();
|
||||
#else
|
||||
SDL_assert(SDL_FALSE);
|
||||
ticks = 0;
|
||||
#endif
|
||||
} else {
|
||||
struct timeval now;
|
||||
|
||||
gettimeofday(&now, NULL);
|
||||
ticks = now.tv_sec;
|
||||
ticks *= SDL_US_PER_SECOND;
|
||||
ticks += now.tv_usec;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
if (!checked_monotonic_time) {
|
||||
CheckMonotonicTime();
|
||||
}
|
||||
|
||||
if (has_monotonic_time) {
|
||||
#ifdef HAVE_CLOCK_GETTIME
|
||||
return SDL_NS_PER_SECOND;
|
||||
#elif defined(__APPLE__)
|
||||
Uint64 freq = mach_base_info.denom;
|
||||
freq *= SDL_NS_PER_SECOND;
|
||||
freq /= mach_base_info.numer;
|
||||
return freq;
|
||||
#endif
|
||||
}
|
||||
|
||||
return SDL_US_PER_SECOND;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
int was_error;
|
||||
|
||||
#ifdef HAVE_NANOSLEEP
|
||||
struct timespec tv, remaining;
|
||||
#else
|
||||
struct timeval tv;
|
||||
Uint64 then, now, elapsed;
|
||||
#endif
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
if (emscripten_has_asyncify() && SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_ASYNCIFY, SDL_TRUE)) {
|
||||
/* pseudo-synchronous pause, used directly or through e.g. SDL_WaitEvent */
|
||||
emscripten_sleep(ns / SDL_NS_PER_MS);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Set the timeout interval */
|
||||
#ifdef HAVE_NANOSLEEP
|
||||
remaining.tv_sec = (time_t)(ns / SDL_NS_PER_SECOND);
|
||||
remaining.tv_nsec = (long)(ns % SDL_NS_PER_SECOND);
|
||||
#else
|
||||
then = SDL_GetTicksNS();
|
||||
#endif
|
||||
do {
|
||||
errno = 0;
|
||||
|
||||
#ifdef HAVE_NANOSLEEP
|
||||
tv.tv_sec = remaining.tv_sec;
|
||||
tv.tv_nsec = remaining.tv_nsec;
|
||||
was_error = nanosleep(&tv, &remaining);
|
||||
#else
|
||||
/* Calculate the time interval left (in case of interrupt) */
|
||||
now = SDL_GetTicksNS();
|
||||
elapsed = (now - then);
|
||||
then = now;
|
||||
if (elapsed >= ns) {
|
||||
break;
|
||||
}
|
||||
ns -= elapsed;
|
||||
tv.tv_sec = (ns / SDL_NS_PER_SECOND);
|
||||
tv.tv_usec = SDL_NS_TO_US(ns % SDL_NS_PER_SECOND);
|
||||
|
||||
was_error = select(0, NULL, NULL, NULL, &tv);
|
||||
#endif /* HAVE_NANOSLEEP */
|
||||
} while (was_error && (errno == EINTR));
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_UNIX */
|
51
external/sdl/SDL/src/timer/vita/SDL_systimer.c
vendored
Normal file
51
external/sdl/SDL/src/timer/vita/SDL_systimer.c
vendored
Normal file
@ -0,0 +1,51 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_VITA
|
||||
|
||||
#include "../SDL_timer_c.h"
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#include <psp2/kernel/processmgr.h>
|
||||
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
return sceKernelGetProcessTimeWide();
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return SDL_US_PER_SECOND;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
const Uint64 max_delay = 0xffffffffLL * SDL_NS_PER_US;
|
||||
if (ns > max_delay) {
|
||||
ns = max_delay;
|
||||
}
|
||||
sceKernelDelayThreadCB((SceUInt)SDL_NS_TO_US(ns));
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_VITA */
|
115
external/sdl/SDL/src/timer/windows/SDL_systimer.c
vendored
Normal file
115
external/sdl/SDL/src/timer/windows/SDL_systimer.c
vendored
Normal file
@ -0,0 +1,115 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_WINDOWS
|
||||
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
|
||||
|
||||
#ifdef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
|
||||
static void SDL_CleanupWaitableTimer(void *timer)
|
||||
{
|
||||
CloseHandle(timer);
|
||||
}
|
||||
|
||||
HANDLE SDL_GetWaitableTimer()
|
||||
{
|
||||
static SDL_TLSID TLS_timer_handle;
|
||||
HANDLE timer;
|
||||
|
||||
if (!TLS_timer_handle) {
|
||||
TLS_timer_handle = SDL_CreateTLS();
|
||||
}
|
||||
timer = SDL_GetTLS(TLS_timer_handle);
|
||||
if (!timer) {
|
||||
timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
|
||||
if (timer) {
|
||||
SDL_SetTLS(TLS_timer_handle, timer, SDL_CleanupWaitableTimer);
|
||||
}
|
||||
}
|
||||
return timer;
|
||||
}
|
||||
#endif /* CREATE_WAITABLE_TIMER_HIGH_RESOLUTION */
|
||||
|
||||
Uint64 SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
LARGE_INTEGER counter;
|
||||
const BOOL rc = QueryPerformanceCounter(&counter);
|
||||
SDL_assert(rc != 0); /* this should _never_ fail if you're on XP or later. */
|
||||
return (Uint64)counter.QuadPart;
|
||||
}
|
||||
|
||||
Uint64 SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
LARGE_INTEGER frequency;
|
||||
const BOOL rc = QueryPerformanceFrequency(&frequency);
|
||||
SDL_assert(rc != 0); /* this should _never_ fail if you're on XP or later. */
|
||||
return (Uint64)frequency.QuadPart;
|
||||
}
|
||||
|
||||
void SDL_DelayNS(Uint64 ns)
|
||||
{
|
||||
/* CREATE_WAITABLE_TIMER_HIGH_RESOLUTION flag was added in Windows 10 version 1803.
|
||||
*
|
||||
* Sleep() is not publicly available to apps in early versions of WinRT.
|
||||
*
|
||||
* Visual C++ 2013 Update 4 re-introduced Sleep() for Windows 8.1 and
|
||||
* Windows Phone 8.1.
|
||||
*
|
||||
* Use the compiler version to determine availability.
|
||||
*
|
||||
* NOTE #1: _MSC_FULL_VER == 180030723 for Visual C++ 2013 Update 3.
|
||||
* NOTE #2: Visual C++ 2013, when compiling for Windows 8.0 and
|
||||
* Windows Phone 8.0, uses the Visual C++ 2012 compiler to build
|
||||
* apps and libraries.
|
||||
*/
|
||||
#ifdef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
|
||||
HANDLE timer = SDL_GetWaitableTimer();
|
||||
if (timer) {
|
||||
LARGE_INTEGER due_time;
|
||||
due_time.QuadPart = -((LONGLONG)ns / 100);
|
||||
if (SetWaitableTimerEx(timer, &due_time, 0, NULL, NULL, NULL, 0)) {
|
||||
WaitForSingleObject(timer, INFINITE);
|
||||
}
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
{
|
||||
const Uint64 max_delay = 0xffffffffLL * SDL_NS_PER_MS;
|
||||
if (ns > max_delay) {
|
||||
ns = max_delay;
|
||||
}
|
||||
|
||||
#if defined(__WINRT__) && defined(_MSC_FULL_VER) && (_MSC_FULL_VER <= 180030723)
|
||||
static HANDLE mutex = 0;
|
||||
if (!mutex) {
|
||||
mutex = CreateEventEx(0, 0, 0, EVENT_ALL_ACCESS);
|
||||
}
|
||||
WaitForSingleObjectEx(mutex, (DWORD)SDL_NS_TO_MS(ns), FALSE);
|
||||
#else
|
||||
Sleep((DWORD)SDL_NS_TO_MS(ns));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_WINDOWS */
|
Reference in New Issue
Block a user