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7 Commits

Author SHA1 Message Date
95b77cb696 add avatar texture handling 2023-08-01 18:25:56 +02:00
2e28ad7bb9 fix missing include 2023-08-01 14:28:28 +02:00
75f78f8c7f load tox identicons 2023-08-01 13:21:16 +02:00
ef59386e5c start texture cache for contacts (avatars) 2023-07-31 20:47:22 +02:00
c0b57c30bd add sdl bmp image loader 2023-07-30 16:00:55 +02:00
42b3866753 start thinking about pasting files 2023-07-30 15:10:26 +02:00
aff239377d add README.md 2023-07-29 22:50:15 +02:00
19 changed files with 651 additions and 18 deletions

4
README.md Normal file
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@@ -0,0 +1,4 @@
# Tomato
![tomato](res/icon/tomato_v1_256.png)

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@@ -1,24 +1,34 @@
cmake_minimum_required(VERSION 3.9 FATAL_ERROR)
add_executable(tomato
main.cpp
icon.rc
./main.cpp
./icon.rc
screen.hpp
start_screen.hpp
start_screen.cpp
main_screen.hpp
main_screen.cpp
./screen.hpp
./start_screen.hpp
./start_screen.cpp
./main_screen.hpp
./main_screen.cpp
./tox_client.hpp
./tox_client.cpp
./auto_dirty.hpp
./auto_dirty.cpp
theme.hpp
texture_uploader.hpp
./image_loader.hpp
./image_loader_sdl_bmp.hpp
./image_loader_sdl_bmp.cpp
./theme.hpp
./texture_uploader.hpp
./sdlrenderer_texture_uploader.hpp
./sdlrenderer_texture_uploader.cpp
./texture_cache.hpp
./texture_cache.cpp
./tox_avatar_loader.hpp
./tox_avatar_loader.cpp
./sdl_clipboard_utils.hpp
./sdl_clipboard_utils.cpp
./file_selector.hpp
./file_selector.cpp

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@@ -11,6 +11,10 @@
#include <imgui/imgui.h>
#include <imgui/misc/cpp/imgui_stdlib.h>
#include <SDL3/SDL.h>
#include "./sdl_clipboard_utils.hpp"
#include <string>
#include <variant>
#include <vector>
@@ -23,10 +27,22 @@ ChatGui4::ChatGui4(
RegistryMessageModel& rmm,
Contact3Registry& cr,
TextureUploaderI& tu
) : _conf(conf), _rmm(rmm), _cr(cr) {
) : _conf(conf), _rmm(rmm), _cr(cr), _tal(_cr), _contact_tc(_tal, tu) {
}
void ChatGui4::render(void) {
if (!_cr.storage<Contact::Components::TagAvatarInvalidate>().empty()) { // handle force-reloads for avatars
std::vector<Contact3> to_purge;
_cr.view<Contact::Components::TagAvatarInvalidate>().each([&to_purge](const Contact3 c) {
to_purge.push_back(c);
});
_cr.remove<Contact::Components::TagAvatarInvalidate>(to_purge.cbegin(), to_purge.cend());
_contact_tc.invalidate(to_purge);
}
// ACTUALLY NOT IF RENDERED, MOVED LOGIC TO ABOVE
// it might unload textures, so it needs to be done before rendering
_contact_tc.update();
const ImGuiViewport* viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->WorkPos);
ImGui::SetNextWindowSize(viewport->WorkSize);
@@ -118,6 +134,11 @@ void ChatGui4::render(void) {
if (ImGui::BeginChild("message_log", {0, -100}, false, ImGuiWindowFlags_MenuBar)) {
if (ImGui::BeginMenuBar()) {
ImGui::Checkbox("show extra info", &_show_chat_extra_info);
if (ImGui::SmallButton("test")) {
_cr.emplace_or_replace<Contact::Components::AvatarFile>(*_selected_contact, "tomato_v1_256.bmp");
_cr.emplace_or_replace<Contact::Components::TagAvatarInvalidate>(*_selected_contact);
std::cout << "DEBUG: added AvatarFile comp to contact\n";
}
ImGui::EndMenuBar();
}
@@ -256,6 +277,14 @@ void ChatGui4::render(void) {
}
}
ImGui::EndChild();
if (ImGui::IsKeyPressed(ImGuiKey_V) && ImGui::IsKeyPressed(ImGuiMod_Shortcut)) {
if (const auto* mime_type = clipboardHasImage(); mime_type != nullptr) {
size_t data_size = 0;
const auto* data = SDL_GetClipboardData(mime_type, &data_size);
// open file send preview.rawpixels
}
}
}
ImGui::EndChild();
}
@@ -264,8 +293,7 @@ void ChatGui4::render(void) {
_fss.render();
//_tc.update();
//_tc.workLoadQueue();
_contact_tc.workLoadQueue();
}
// has MessageText
@@ -501,8 +529,8 @@ bool ChatGui4::renderContactListContactBig(const Contact3 c) {
}
// avatar
#if 0
const auto [id, width, height] = _tc.get("test");
#if 1
const auto [id, width, height] = _contact_tc.get(c);
ImGui::Image(
id,
ImVec2{img_y, img_y},

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@@ -4,6 +4,8 @@
#include <solanaceae/util/config_model.hpp>
#include "./texture_uploader.hpp"
#include "./texture_cache.hpp"
#include "./tox_avatar_loader.hpp"
#include "./file_selector.hpp"
#include <vector>
@@ -14,6 +16,10 @@ class ChatGui4 {
RegistryMessageModel& _rmm;
Contact3Registry& _cr;
ToxAvatarLoader _tal;
TextureCache<void*, Contact3, ToxAvatarLoader> _contact_tc;
//TextureCache<Message3Handle> _msg_tc;
FileSelector _fss;
std::optional<Contact3> _selected_contact;

26
src/image_loader.hpp Normal file
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@@ -0,0 +1,26 @@
#pragma once
#include <cstdint>
#include <vector>
struct ImageLoaderI {
virtual ~ImageLoaderI(void) {}
struct ImageInfo {
uint32_t width {0};
uint32_t height {0};
};
virtual ImageInfo loadInfoFromMemory(const uint8_t* data, uint64_t data_size) = 0;
struct ImageResult {
uint32_t width {0};
uint32_t height {0};
struct Frame {
int32_t ms {0};
std::vector<uint8_t> data;
};
std::vector<Frame> frames;
};
virtual ImageResult loadFromMemoryRGBA(const uint8_t* data, uint64_t data_size) = 0;
};

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@@ -0,0 +1,53 @@
#include "./image_loader_sdl_bmp.hpp"
#include <SDL3/SDL.h>
ImageLoaderSDLBMP::ImageInfo ImageLoaderSDLBMP::loadInfoFromMemory(const uint8_t* data, uint64_t data_size) {
ImageInfo res;
auto* rw_ctx = SDL_RWFromConstMem(data, data_size);
SDL_Surface* surf = SDL_LoadBMP_RW(rw_ctx, SDL_TRUE);
if (surf == nullptr) {
return res;
}
res.width = surf->w;
res.height = surf->h;
SDL_DestroySurface(surf);
return res;
}
ImageLoaderSDLBMP::ImageResult ImageLoaderSDLBMP::loadFromMemoryRGBA(const uint8_t* data, uint64_t data_size) {
ImageResult res;
auto* rw_ctx = SDL_RWFromConstMem(data, data_size);
SDL_Surface* surf = SDL_LoadBMP_RW(rw_ctx, SDL_TRUE);
if (surf == nullptr) {
return res;
}
SDL_Surface* conv_surf = SDL_ConvertSurfaceFormat(surf, SDL_PIXELFORMAT_RGBA32);
SDL_DestroySurface(surf);
if (conv_surf == nullptr) {
return res;
}
res.width = surf->w;
res.height = surf->h;
SDL_LockSurface(conv_surf);
auto& new_frame = res.frames.emplace_back();
new_frame.ms = 0;
new_frame.data.insert(new_frame.data.cbegin(), (const uint8_t*)conv_surf->pixels, ((const uint8_t*)conv_surf->pixels) + (surf->w*surf->h*4));
SDL_UnlockSurface(conv_surf);
SDL_DestroySurface(conv_surf);
return res;
}

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@@ -0,0 +1,9 @@
#pragma once
#include "./image_loader.hpp"
struct ImageLoaderSDLBMP : public ImageLoaderI {
ImageInfo loadInfoFromMemory(const uint8_t* data, uint64_t data_size) override;
ImageResult loadFromMemoryRGBA(const uint8_t* data, uint64_t data_size) override;
};

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@@ -6,7 +6,6 @@
#include <imgui/backends/imgui_impl_sdlrenderer3.h>
#include "./theme.hpp"
#include "./sdlrenderer_texture_uploader.hpp"
#include "./start_screen.hpp"
@@ -63,6 +62,11 @@ int main(int argc, char** argv) {
quit = true;
break;
}
if (screen->handleEvent(event)) {
continue;
}
ImGui_ImplSDL3_ProcessEvent(&event);
}
if (quit) {

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@@ -55,6 +55,10 @@ MainScreen::MainScreen(SDL_Renderer* renderer_, std::string save_path) :
MainScreen::~MainScreen(void) {
}
bool MainScreen::handleEvent(SDL_Event& e) {
return false;
}
Screen* MainScreen::poll(bool& quit) {
auto new_time = std::chrono::high_resolution_clock::now();
const float time_delta {std::chrono::duration<float, std::chrono::seconds::period>(new_time - last_time).count()};

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@@ -55,6 +55,8 @@ struct MainScreen final : public Screen {
MainScreen(SDL_Renderer* renderer_, std::string save_path);
~MainScreen(void);
bool handleEvent(SDL_Event& e) override;
// return nullptr if not next
// sets bool quit to true if exit
Screen* poll(bool&) override;

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@@ -1,8 +1,13 @@
#pragma once
#include <SDL3/SDL.h>
struct Screen {
virtual ~Screen(void) = default;
// return true if handled
virtual bool handleEvent(SDL_Event& e) { return false; }
// return nullptr if not next
// sets bool quit to true if exit
virtual Screen* poll(bool& quit) = 0;

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@@ -0,0 +1,23 @@
#include "./sdl_clipboard_utils.hpp"
#include <SDL3/SDL.h>
#include <vector>
const char* clipboardHasImage(void) {
const static std::vector<const char*> image_mime_types {
"image/webp",
"image/png",
"image/gif",
"image/jpeg",
"image/bmp",
};
for (const char* mime_type : image_mime_types) {
if (SDL_HasClipboardData(mime_type) == SDL_TRUE) {
return mime_type;
}
}
return nullptr;
}

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@@ -0,0 +1,6 @@
#pragma once
// returns the mimetype (c-string) of the image in the clipboard
// or nullptr, if there is none
const char* clipboardHasImage(void);

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@@ -13,8 +13,7 @@ uint64_t SDLRendererTextureUploader::uploadRGBA(const uint8_t* data, uint32_t wi
(void*)data,
width, height,
4*width,
//SDL_PIXELFORMAT_RGBA8888
SDL_PIXELFORMAT_ABGR8888 // little endian
SDL_PIXELFORMAT_RGBA32 // auto big/little
);
assert(surf); // TODO: add error reporting

60
src/texture_cache.cpp Normal file
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@@ -0,0 +1,60 @@
#include "./texture_cache.hpp"
#include <chrono>
#include <array>
void TextureEntry::doAnimation(const uint64_t ts_now) {
if (frame_duration.size() > 1) { // is animation
do { // why is this loop so ugly
const uint64_t duration = getDuration();
if (ts_now - timestamp_last_rendered >= duration) {
timestamp_last_rendered += duration;
next();
} else {
break;
}
} while(true);
} else {
timestamp_last_rendered = ts_now;
}
}
TextureEntry generateTestAnim(TextureUploaderI& tu) {
TextureEntry new_entry;
new_entry.timestamp_last_rendered = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch()).count();
new_entry.current_texture = 0;
for (size_t i = 0; i < 4; i++) {
// hack
// generate frame
const size_t width {2};
const size_t height {2};
std::array<uint8_t, width*height*4> pixels;
for (size_t pen = 0; pen < width*height; pen++) {
if (pen == i) {
pixels[pen*4+0] = 0xff;
pixels[pen*4+1] = 0xff;
pixels[pen*4+2] = 0xff;
pixels[pen*4+3] = 0xff;
} else {
pixels[pen*4+0] = 0x00;
pixels[pen*4+1] = 0x00;
pixels[pen*4+2] = 0x00;
pixels[pen*4+3] = 0xff;
}
}
const auto n_t = tu.uploadRGBA(pixels.data(), width, height);
// this is so ugly
new_entry.textures.emplace_back(n_t);
new_entry.frame_duration.emplace_back(250);
}
new_entry.width = 2;
new_entry.height = 2;
return new_entry;
}
uint64_t getNowMS(void) {
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch()).count();
}

165
src/texture_cache.hpp Normal file
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@@ -0,0 +1,165 @@
#pragma once
#include "./texture_uploader.hpp"
#include <entt/container/dense_map.hpp>
#include <entt/container/dense_set.hpp>
#include <iostream>
struct TextureEntry {
uint32_t width {0};
uint32_t height {0};
std::vector<uint64_t> textures;
std::vector<uint32_t> frame_duration; // ms
size_t current_texture {0};
bool rendered_this_frame {false};
// or flipped for animations
uint64_t timestamp_last_rendered {0}; // ms
TextureEntry(void) = default;
TextureEntry(const TextureEntry& other) :
width(other.width),
height(other.height),
textures(other.textures),
frame_duration(other.frame_duration),
current_texture(other.current_texture),
rendered_this_frame(other.rendered_this_frame),
timestamp_last_rendered(other.timestamp_last_rendered)
{}
TextureEntry& operator=(const TextureEntry& other) {
width = other.width;
height = other.height;
textures = other.textures;
frame_duration = other.frame_duration;
current_texture = other.current_texture;
rendered_this_frame = other.rendered_this_frame;
timestamp_last_rendered = other.timestamp_last_rendered;
return *this;
}
uint32_t getDuration(void) const {
return frame_duration.at(current_texture);
}
void next(void) {
current_texture = (current_texture + 1) % frame_duration.size();
}
void doAnimation(const uint64_t ts_now);
template<typename TextureType>
TextureType getID(void) {
static_assert(
sizeof(TextureType) == sizeof(uint64_t) ||
sizeof(TextureType) == sizeof(uint32_t)
);
rendered_this_frame = true;
assert(current_texture < textures.size());
if constexpr (sizeof(TextureType) == sizeof(uint64_t)) {
return reinterpret_cast<TextureType>(textures.at(current_texture));
} else if constexpr (sizeof(TextureType) == sizeof(uint32_t)) {
return reinterpret_cast<TextureType>(static_cast<uint32_t>(textures.at(current_texture)));
}
}
};
TextureEntry generateTestAnim(TextureUploaderI& tu);
// TODO: move to utils or something
uint64_t getNowMS(void);
template<typename TextureType, typename KeyType, class Loader>
struct TextureCache {
static_assert(
sizeof(TextureType) == sizeof(uint64_t) ||
sizeof(TextureType) == sizeof(uint32_t)
);
Loader& _l;
TextureUploaderI& _tu;
TextureEntry _default_texture;
entt::dense_map<KeyType, TextureEntry> _cache;
entt::dense_set<KeyType> _to_load;
const uint64_t ms_before_purge {60 * 1000ull};
const size_t min_count_before_purge {0}; // starts purging after that
TextureCache(Loader& l, TextureUploaderI& tu) : _l(l), _tu(tu) {
//_image_loaders.push_back(std::make_unique<ImageLoaderWebP>());
//_image_loaders.push_back(std::make_unique<ImageLoaderSTB>());
_default_texture = generateTestAnim(_tu);
//_default_texture = loadTestWebPAnim();
}
struct GetInfo {
TextureType id;
uint32_t width;
uint32_t height;
};
GetInfo get(const KeyType& key) {
auto it = _cache.find(key);
if (it != _cache.end()) {
return {
it->second.template getID<TextureType>(),
it->second.width,
it->second.height
};
} else {
_to_load.insert(key);
return {
_default_texture.getID<TextureType>(),
_default_texture.width,
_default_texture.height
};
}
}
void update(void) {
const uint64_t ts_now = getNowMS();
std::vector<KeyType> to_purge;
for (auto&& [key, te] : _cache) {
if (te.rendered_this_frame) {
te.doAnimation(ts_now);
te.rendered_this_frame = false;
} else if (_cache.size() > min_count_before_purge && ts_now - te.timestamp_last_rendered >= ms_before_purge) {
to_purge.push_back(key);
}
}
invalidate(to_purge);
_default_texture.doAnimation(ts_now);
}
void invalidate(const std::vector<KeyType>& to_purge) {
for (const auto& key : to_purge) {
for (const auto& tex_id : _cache.at(key).textures) {
_tu.destroy(tex_id);
}
_cache.erase(key);
}
}
void workLoadQueue(void) {
for (auto it = _to_load.begin(); it != _to_load.end(); it++) {
auto new_entry_opt = _l.load(_tu, *it);
if (new_entry_opt.has_value()) {
_cache.emplace(*it, new_entry_opt.value());
_to_load.erase(it);
// TODO: not a good idea
break; // end load from queue/onlyload 1 per update
}
}
}
};

210
src/tox_avatar_loader.cpp Normal file
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@@ -0,0 +1,210 @@
#include "./tox_avatar_loader.hpp"
#include "./image_loader_sdl_bmp.hpp"
#include <solanaceae/contact/components.hpp>
#include <solanaceae/tox_contacts/components.hpp>
#include <sodium/crypto_hash_sha256.h>
#include <iostream>
#include <fstream>
#include <cassert>
#include <vector>
ToxAvatarLoader::ToxAvatarLoader(Contact3Registry& cr) : _cr(cr) {
_image_loaders.push_back(std::make_unique<ImageLoaderSDLBMP>());
//_image_loaders.push_back(std::make_unique<ImageLoaderWebP>());
//_image_loaders.push_back(std::make_unique<ImageLoaderSTB>());
}
static float getHue_6bytes(const uint8_t* data) {
uint64_t hue_uint = 0x00;
for (size_t i = 0; i < 6; i++) {
hue_uint = hue_uint << 8;
hue_uint += data[i];
}
// 48bit max (6bytes)
return float(hue_uint / 281474976710655.);
}
static float hue2Rgb(float p, float q, float t) {
while (t < 0.f) { t += 1.f; }
while (t > 1.f) { t -= 1.f; }
if (t < 1.f/6.f) { return p + (q - p) * 6.f * t; }
if (t < 1.f/2.f) { return q; }
if (t < 2.f/3.f) { return p + (q - p) * (4.f - 6.f * t); }
return p;
}
//https://github.com/Tox/Tox-Client-Standard/blob/master/appendix/ToxIdenticons.md
// creates a 5x5 pix texture RGBA8888
static std::vector<uint8_t> generateToxIdenticon(const ToxKey& key) {
// first hash key
std::array<uint8_t, 32> hashed_key;
assert(hashed_key.size() == key.data.size());
crypto_hash_sha256(hashed_key.data(), key.data.data(), key.data.size());
const float hue_color1 = getHue_6bytes(hashed_key.data()+26);
const float hue_color2 = getHue_6bytes(hashed_key.data()+20);
const float sat_color1 = 0.5f;
const float lig_color1 = 0.3f;
const float sat_color2 = 0.5f;
const float lig_color2 = 0.8f;
// TODO: refactor this mess
#define Q(LIG, SAT) (LIG) < 0.5f ? (LIG) * (1 + (SAT)) : (LIG) + (SAT) - (LIG) * (SAT)
const float q_color1 = Q(lig_color1, sat_color1);
const float q_color2 = Q(lig_color2, sat_color2);
#undef Q
#define P(LIG, Q) 2.f * (LIG) - (Q)
const float p_color1 = P(lig_color1, q_color1);
const float p_color2 = P(lig_color2, q_color2);
#undef P
const uint8_t color_1_r = hue2Rgb(p_color1, q_color1, hue_color1 + 1.f/3.f) * 255.f + 0.499f;
const uint8_t color_1_g = hue2Rgb(p_color1, q_color1, hue_color1) * 255.f + 0.499f;
const uint8_t color_1_b = hue2Rgb(p_color1, q_color1, hue_color1 - 1.f/3.f) * 255.f + 0.499f;
const uint8_t color_2_r = hue2Rgb(p_color2, q_color2, hue_color2 + 1.f/3.f) * 255.f + 0.499f;
const uint8_t color_2_g = hue2Rgb(p_color2, q_color2, hue_color2) * 255.f + 0.499f;
const uint8_t color_2_b = hue2Rgb(p_color2, q_color2, hue_color2 - 1.f/3.f) * 255.f + 0.499f;
// start drawing
std::vector<uint8_t> pixels(5*5*4, 0xff); // fill with white
#define R(x,y) pixels[(y*4*5) + (4*x+0)]
#define G(x,y) pixels[(y*4*5) + (4*x+1)]
#define B(x,y) pixels[(y*4*5) + (4*x+2)]
#define COLOR1(x,y) R(x, y) = color_1_r; G(x, y) = color_1_g; B(x, y) = color_1_b;
#define COLOR2(x,y) R(x, y) = color_2_r; G(x, y) = color_2_g; B(x, y) = color_2_b;
for (int64_t y = 0; y < 5; y++) {
for (int64_t x = 0; x < 5; x++) {
// mirrored index
//int64_t m_x = x <= 3 ? 3 : x - (x-2)*2;
int64_t m_x = ((x*2)-4)/2;
m_x = m_x < 0 ? -m_x : m_x;
int64_t pos = y * 3 + m_x;
const uint8_t byte = hashed_key[pos];
const uint8_t color = byte % 2;
if (color == 0) {
COLOR1(x, y)
} else {
COLOR2(x, y)
}
}
}
#undef COLOR1
#undef COLOR2
#undef R
#undef G
#undef B
return pixels;
}
std::optional<TextureEntry> ToxAvatarLoader::load(TextureUploaderI& tu, Contact3 c) {
if (!_cr.valid(c)) {
return std::nullopt;
}
if (_cr.all_of<Contact::Components::AvatarMemory>(c)) {
const auto& a_m = _cr.get<Contact::Components::AvatarMemory>(c);
TextureEntry new_entry;
new_entry.timestamp_last_rendered = getNowMS();
new_entry.current_texture = 0;
new_entry.width = a_m.width;
new_entry.height = a_m.height;
const auto n_t = tu.uploadRGBA(a_m.data.data(), a_m.width, a_m.height);
new_entry.textures.push_back(n_t);
new_entry.frame_duration.push_back(250);
std::cout << "TAL: loaded memory buffer\n";
return new_entry;
}
if (_cr.all_of<Contact::Components::AvatarFile>(c)) {
const auto& a_f = _cr.get<Contact::Components::AvatarFile>(c);
std::ifstream file(a_f.file_path, std::ios::binary);
if (file.is_open()) {
std::vector<uint8_t> tmp_buffer;
while (file.good()) {
auto ch = file.get();
if (ch == EOF) {
break;
} else {
tmp_buffer.push_back(ch);
}
}
// try all loaders after another
for (auto& il : _image_loaders) {
auto res = il->loadFromMemoryRGBA(tmp_buffer.data(), tmp_buffer.size());
if (res.frames.empty() || res.height == 0 || res.width == 0) {
continue;
}
TextureEntry new_entry;
new_entry.timestamp_last_rendered = getNowMS();
new_entry.current_texture = 0;
for (const auto& [ms, data] : res.frames) {
const auto n_t = tu.uploadRGBA(data.data(), res.width, res.height);
new_entry.textures.push_back(n_t);
new_entry.frame_duration.push_back(ms);
}
new_entry.width = res.width;
new_entry.height = res.height;
std::cout << "TAL: loaded image file " << a_f.file_path << "\n";
return new_entry;
}
}
}
if (!_cr.any_of<
Contact::Components::ToxFriendPersistent,
Contact::Components::ToxGroupPersistent,
Contact::Components::ToxGroupPeerPersistent
>(c)) {
return std::nullopt;
}
std::vector<uint8_t> pixels;
if (_cr.all_of<Contact::Components::ToxFriendPersistent>(c)) {
pixels = generateToxIdenticon(_cr.get<Contact::Components::ToxFriendPersistent>(c).key);
} else if (_cr.all_of<Contact::Components::ToxGroupPersistent>(c)) {
pixels = generateToxIdenticon(_cr.get<Contact::Components::ToxGroupPersistent>(c).chat_id);
} else if (_cr.all_of<Contact::Components::ToxGroupPeerPersistent>(c)) {
pixels = generateToxIdenticon(_cr.get<Contact::Components::ToxGroupPeerPersistent>(c).peer_key);
}
TextureEntry new_entry;
new_entry.timestamp_last_rendered = getNowMS();
new_entry.current_texture = 0;
const auto n_t = tu.uploadRGBA(pixels.data(), 5, 5);
new_entry.textures.push_back(n_t);
new_entry.frame_duration.push_back(250);
new_entry.width = 5;
new_entry.height = 5;
std::cout << "TAL: generated ToxIdenticon\n";
return new_entry;
}

19
src/tox_avatar_loader.hpp Normal file
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#pragma once
#include <solanaceae/contact/contact_model3.hpp>
#include "./image_loader.hpp"
#include "./texture_cache.hpp"
#include <optional>
class ToxAvatarLoader {
Contact3Registry& _cr;
std::vector<std::unique_ptr<ImageLoaderI>> _image_loaders;
public:
ToxAvatarLoader(Contact3Registry& cr);
std::optional<TextureEntry> load(TextureUploaderI& tu, Contact3 c);
};