c9cdae001 fix(toxav): remove extra copy of video frame on encode 4f6d4546b test: Improve the fake network library. a2581e700 refactor(toxcore): generate `Friend_Request` and `Dht_Nodes_Response` 2aaa11770 refactor(toxcore): use Tox_Memory in generated events 5c367452b test(toxcore): fix incorrect mutex in tox_scenario_get_time 8f92e710f perf: Add a timed limit of number of cookie requests. 695b6417a test: Add some more simulated network support. 815ae9ce9 test(toxcore): fix thread-safety in scenario framework 6d85c754e test(toxcore): add unit tests for net_crypto 9c22e79cc test(support): add SimulatedEnvironment for deterministic testing f34fcb195 chore: Update windows Dockerfile to debian stable (trixie). ece0e8980 fix(group_moderation): allow validating unsorted sanction list signatures a4fa754d7 refactor: rename struct Packet to struct Net_Packet d6f330f85 cleanup: Fix some warnings from coverity. e206bffa2 fix(group_chats): fix sync packets reverting topics 0e4715598 test: Add new scenario testing framework. 668291f44 refactor(toxcore): decouple Network_Funcs from sockaddr via IP_Port fc4396cef fix: potential division by zero in toxav and unsafe hex parsing 8e8b352ab refactor: Add nullable annotations to struct members. 7740bb421 refactor: decouple net_crypto from DHT 1936d4296 test: add benchmark for toxav audio and video 46bfdc2df fix: correct printf format specifiers for unsigned integers REVERT: 1828c5356 fix(toxav): remove extra copy of video frame on encode git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: c9cdae001341e701fca980c9bb9febfeb95d2902
83 lines
2.9 KiB
C++
83 lines
2.9 KiB
C++
/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2026 The TokTok team.
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*/
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#ifndef C_TOXCORE_TESTING_SUPPORT_TOX_NETWORK_H
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#define C_TOXCORE_TESTING_SUPPORT_TOX_NETWORK_H
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#include <vector>
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#include "simulation.hh"
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namespace tox::test {
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struct ConnectedFriend {
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std::unique_ptr<SimulatedNode> node;
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SimulatedNode::ToxPtr tox;
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uint32_t friend_number;
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ConnectedFriend(std::unique_ptr<SimulatedNode> node_in, SimulatedNode::ToxPtr tox_in,
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uint32_t friend_number_in)
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: node(std::move(node_in))
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, tox(std::move(tox_in))
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, friend_number(friend_number_in)
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{
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}
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ConnectedFriend(ConnectedFriend &&) = default;
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ConnectedFriend &operator=(ConnectedFriend &&) = default;
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~ConnectedFriend();
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};
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/**
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* @brief Sets up a network of connected Tox instances.
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*
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* This function creates num_friends Tox instances, adds them as friends to main_tox,
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* and bootstraps them to main_node. It then runs the simulation until all friends
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* are connected to main_tox.
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*
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* @param sim The simulation to run.
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* @param main_tox The main Tox instance to which friends will connect.
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* @param main_node The simulated node hosting the main Tox instance.
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* @param num_friends The number of friends to create and connect.
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* @param options Optional Tox_Options to use for the friend Tox instances.
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* @return A vector of ConnectedFriend structures, each representing a friend.
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*/
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std::vector<ConnectedFriend> setup_connected_friends(Simulation &sim, Tox *main_tox,
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SimulatedNode &main_node, int num_friends, const Tox_Options *options = nullptr);
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/**
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* @brief Connects two existing Tox instances as friends.
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*
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* This function adds each Tox instance as a friend to the other, bootstraps
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* them to each other, and runs the simulation until they are connected.
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*
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* @param sim The simulation to run.
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* @param node1 The simulated node hosting the first Tox instance.
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* @param tox1 The first Tox instance.
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* @param node2 The simulated node hosting the second Tox instance.
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* @param tox2 The second Tox instance.
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* @return True if connected successfully, false otherwise.
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*/
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bool connect_friends(
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Simulation &sim, SimulatedNode &node1, Tox *tox1, SimulatedNode &node2, Tox *tox2);
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/**
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* @brief Sets up a group and has all friends join it.
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*
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* This function creates a new public group on main_tox, invites all friends in the
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* provided vector, and runs the simulation until all friends have joined and
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* main_tox sees all of them.
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*
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* @param sim The simulation to run.
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* @param main_tox The main Tox instance that creates the group.
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* @param friends The friends to invite to the group.
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* @return The group number on the main Tox instance, or UINT32_MAX on failure.
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*/
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uint32_t setup_connected_group(
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Simulation &sim, Tox *main_tox, const std::vector<ConnectedFriend> &friends);
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} // namespace tox::test
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#endif // C_TOXCORE_TESTING_SUPPORT_TOX_NETWORK_H
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