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Crash Course: service locator
Table of Contents
Introduction
Usually, service locators are tightly bound to the services they expose and it's
hard to define a general purpose solution.
This tiny class tries to fill the gap and gets rid of the burden of defining a
different specific locator for each application.
Service locator
The service locator API tries to mimic that of std::optional
and adds some
extra functionalities on top of it such as allocator support.
There are a couple of functions to set up a service, namely emplace
and
allocate_emplace
:
entt::locator<interface>::emplace<service>(argument);
entt::locator<interface>::allocate_emplace<service>(allocator, argument);
The difference is that the latter expects an allocator as the first argument and
uses it to allocate the service itself.
Once a service is set up, it's retrieved using the value
function:
interface &service = entt::locator<interface>::value();
Since the service may not be set (and therefore this function may result in an
undefined behavior), the has_value
and value_or
functions are also available
to test a service locator and to get a fallback service in case there is none:
if(entt::locator<interface>::has_value()) {
// ...
}
interface &service = entt::locator<interface>::value_or<fallback_impl>(argument);
All arguments are used only if necessary, that is, if a service doesn't already
exist and therefore the fallback service is constructed and returned. In all
other cases, they are discarded.
Finally, to reset a service, use the reset
function.
Opaque handles
Sometimes it's useful to transfer a copy of a service to another locator. For
example, when working across boundaries it's common to share a service with a
dynamically loaded module.
Options aren't much in this case. Among these is the possibility of exporting
services and assigning them to a different locator.
This is what the handle
and reset
functions are meant for.
The former returns an opaque object useful for exporting (or rather, obtaining
a reference to) a service. The latter also accepts an optional argument to a
handle which then allows users to reset a service by initializing it with an
opaque handle:
auto handle = entt::locator<interface>::handle();
entt::locator<interface>::reset(handle);
It's worth noting that it's possible to get handles for uninitialized services and use them with other locators. Of course, all a user will get is to have an uninitialized service elsewhere as well.
Note that exporting a service allows users to share the object currently set
in a locator. Replacing it won't replace the element even where a service has
been configured with a handle to the previous item.
In other words, if an audio service is replaced with a null object to silence an
application and the original service was shared, this operation won't propagate
to the other locators. Therefore, a module that share the ownership of the
original audio service is still able to emit sounds.