Files
tomato/testing/support/public/simulation.hh
Green Sky 9b36dd9d99 Squashed 'external/toxcore/c-toxcore/' changes from c9cdae001..9ed2fa80d
9ed2fa80d fix(toxav): remove extra copy of video frame on encode
de30cf3ad docs: Add new file kinds, that should be useful to all clients.
d5b5e879d fix(DHT): Correct node skipping logic timed out nodes.
30e71fe97 refactor: Generate event dispatch functions and add tox_events_dispatch.
8fdbb0b50 style: Format parameter lists in event handlers.
d00dee12b refactor: Add warning logs when losing chat invites.
b144e8db1 feat: Add a way to look up a file number by ID.
849281ea0 feat: Add a way to fetch groups by chat ID.
a2c177396 refactor: Harden event system and improve type safety.
8f5caa656 refactor: Add MessagePack string support to bin_pack.
34e8d5ad5 chore: Add GitHub CodeQL workflow and local Docker runner.
f7b068010 refactor: Add nullability annotations to event headers.
788abe651 refactor(toxav): Use system allocator for mutexes.
2e4b423eb refactor: Use specific typedefs for public API arrays.
2baf34775 docs(toxav): update idle iteration interval see 679444751876fa3882a717772918ebdc8f083354
2f87ac67b feat: Add Event Loop abstraction (Ev).
f8dfc38d8 test: Fix data race in ToxScenario virtual_clock.
38313921e test(TCP): Add regression test for TCP priority queue integrity.
f94a50d9a refactor(toxav): Replace mutable_mutex with dynamically allocated mutex.
ad054511e refactor: Internalize DHT structs and add debug helpers.
8b467cc96 fix: Prevent potential integer overflow in group chat handshake.
4962bdbb8 test: Improve TCP simulation and add tests
5f0227093 refactor: Allow nullable data in group chat handlers.
e97b18ea9 chore: Improve Windows Docker support.
b14943bbd refactor: Move Logger out of Messenger into Tox.
dd3136250 cleanup: Apply nullability qualifiers to C++ codebase.
1849f70fc refactor: Extract low-level networking code to net and os_network.
8fec75421 refactor: Delete tox_random, align on rng and os_random.
a03ae8051 refactor: Delete tox_memory, align on mem and os_memory.
4c88fed2c refactor: Use `std::` prefixes more consistently in C++ code.
72452f2ae test: Add some more tests for onion and shared key cache.
d5a51b09a cleanup: Use tox_attributes.h in tox_private.h and install it.
b6f5b9fc5 test: Add some benchmarks for various high level things.
8a8d02785 test(support): Introduce threaded Tox runner and simulation barrier
d68d1d095 perf(toxav): optimize audio and video intermediate buffers by keeping them around
REVERT: c9cdae001 fix(toxav): remove extra copy of video frame on encode

git-subtree-dir: external/toxcore/c-toxcore
git-subtree-split: 9ed2fa80d582c714d6bdde6a7648220a92cddff8
2026-02-01 14:26:52 +01:00

237 lines
6.8 KiB
C++

#ifndef C_TOXCORE_TESTING_SUPPORT_SIMULATION_H
#define C_TOXCORE_TESTING_SUPPORT_SIMULATION_H
#include <atomic>
#include <condition_variable>
#include <functional>
#include <memory>
#include <vector>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <winsock2.h>
#else
#include <netinet/in.h>
#include <sys/socket.h>
#endif
#include <string>
#include "../../../toxcore/attributes.h"
#include "../../../toxcore/mem.h"
#include "../../../toxcore/rng.h"
#include "../../../toxcore/tox.h"
#include "../../../toxcore/tox_private.h"
#include "../doubles/fake_clock.hh"
#include "../doubles/fake_memory.hh"
#include "../doubles/fake_network_stack.hh"
#include "../doubles/fake_random.hh"
#include "../doubles/network_universe.hh"
#include "environment.hh"
namespace tox::test {
class SimulatedNode;
struct LogMetadata {
Tox_Log_Level level;
const char *_Nonnull file;
uint32_t line;
const char *_Nonnull func;
const char *_Nonnull message;
uint32_t node_id;
};
using LogPredicate = std::function<bool(const LogMetadata &)>;
struct LogFilter {
LogPredicate pred;
LogFilter() = default;
explicit LogFilter(LogPredicate p)
: pred(std::move(p))
{
}
bool operator()(const LogMetadata &md) const { return !pred || pred(md); }
};
LogFilter operator&&(const LogFilter &lhs, const LogFilter &rhs);
LogFilter operator||(const LogFilter &lhs, const LogFilter &rhs);
LogFilter operator!(const LogFilter &target);
namespace log_filter {
LogFilter level(Tox_Log_Level min_level);
struct LevelPlaceholder {
LogFilter operator>(Tox_Log_Level rhs) const;
LogFilter operator>=(Tox_Log_Level rhs) const;
LogFilter operator<(Tox_Log_Level rhs) const;
LogFilter operator<=(Tox_Log_Level rhs) const;
LogFilter operator==(Tox_Log_Level rhs) const;
LogFilter operator!=(Tox_Log_Level rhs) const;
};
LevelPlaceholder level();
LogFilter file(std::string pattern);
LogFilter func(std::string pattern);
LogFilter message(std::string pattern);
LogFilter node(uint32_t id);
} // namespace log_filter
/**
* @brief The Simulation World.
* Holds the Clock and the Universe.
*/
class Simulation {
public:
static constexpr uint32_t kDefaultTickIntervalMs = 50;
Simulation();
~Simulation();
// Time Control
void advance_time(uint64_t ms);
void run_until(std::function<bool()> condition, uint64_t timeout_ms = 5000);
// Logging
void set_log_filter(LogFilter filter);
const LogFilter &log_filter() const { return log_filter_; }
// Synchronization Barrier
// These methods coordinate the lock-step execution of multiple Tox runners.
/**
* @brief Registers a new runner with the simulation barrier.
* @return The current generation ID of the simulation.
*/
uint64_t register_runner();
/**
* @brief Unregisters a runner from the simulation barrier.
*
* This ensures the simulation does not block waiting for a terminated runner.
*/
void unregister_runner();
using TickListenerId = int;
/**
* @brief Registers a callback to be invoked when a new simulation tick starts.
*
* @param listener The function to call with the new generation ID.
* @return An ID handle for unregistering the listener.
*/
TickListenerId register_tick_listener(std::function<void(uint64_t)> listener);
/**
* @brief Unregisters a tick listener.
*/
void unregister_tick_listener(TickListenerId id);
/**
* @brief Blocks until the simulation advances to the next tick.
*
* Called by runner threads to wait for the global clock to advance.
*
* @param last_gen The generation ID of the last processed tick.
* @param stop_token Atomic flag to signal termination while waiting.
* @param timeout_ms Maximum time to wait for the tick.
* @return The new generation ID, or `last_gen` on timeout/stop.
*/
uint64_t wait_for_tick(
uint64_t last_gen, const std::atomic<bool> &stop_token, uint64_t timeout_ms = 10);
/**
* @brief Signals that a runner has completed its work for the current tick.
*
* @param next_delay_ms The requested delay until the next tick (from `tox_iteration_interval`).
*/
void tick_complete(uint32_t next_delay_ms = kDefaultTickIntervalMs);
// Global Access
FakeClock &clock() { return *clock_; }
const FakeClock &clock() const { return *clock_; }
NetworkUniverse &net() { return *net_; }
const NetworkUniverse &net() const { return *net_; }
// Node Factory
std::unique_ptr<SimulatedNode> create_node();
private:
std::unique_ptr<FakeClock> clock_;
std::unique_ptr<NetworkUniverse> net_;
LogFilter log_filter_;
uint32_t node_count_ = 0;
// Barrier State
std::mutex barrier_mutex_;
std::condition_variable barrier_cv_;
uint64_t current_generation_ = 0;
int registered_runners_ = 0;
std::atomic<int> active_runners_{0};
std::atomic<uint32_t> next_step_min_{kDefaultTickIntervalMs};
struct TickListener {
TickListenerId id;
std::function<void(uint64_t)> callback;
};
std::vector<TickListener> tick_listeners_;
TickListenerId next_listener_id_ = 0;
};
/**
* @brief Represents a single node in the simulation.
* Implements the Environment interface for dependency injection.
*/
class SimulatedNode : public Environment {
public:
explicit SimulatedNode(Simulation &sim, uint32_t node_id);
~SimulatedNode() override;
// Environment Interface
NetworkSystem &network() override;
ClockSystem &clock() override;
RandomSystem &random() override;
MemorySystem &memory() override;
// Direct Access to Fakes
FakeNetworkStack &fake_network() { return *network_; }
FakeRandom &fake_random() { return *random_; }
FakeMemory &fake_memory() { return *memory_; }
// Tox Creation Helper
// Returns a configured Tox instance bound to this node's environment.
// The user owns the Tox instance.
struct ToxDeleter {
void operator()(Tox *_Nonnull t) const { tox_kill(t); }
};
using ToxPtr = std::unique_ptr<Tox, ToxDeleter>;
ToxPtr create_tox(const Tox_Options *_Nullable options = nullptr);
Simulation &simulation() { return sim_; }
// For fuzzing compatibility (exposes first bound UDP socket as "endpoint")
FakeUdpSocket *_Nullable get_primary_socket();
private:
Simulation &sim_;
std::unique_ptr<FakeNetworkStack> network_;
std::unique_ptr<FakeRandom> random_;
std::unique_ptr<FakeMemory> memory_;
// C-compatible views (must stay valid for the lifetime of Tox)
public:
struct Network c_network;
struct Random c_random;
struct Memory c_memory;
struct IP ip;
};
} // namespace tox::test
#endif // C_TOXCORE_TESTING_SUPPORT_SIMULATION_H