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componets json with defaults, minor formatting
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@ -4,7 +4,7 @@ namespace MM::Components {
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// used to lift 2D into 3D space. like a z-index in css/svg
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struct Position2D_ZOffset {
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float z_offset = 500.f; // default camera allows values to be between 0 and 1000
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float z_offset {500.f}; // default camera allows values to be between 0 and 1000
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};
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} // MM::Components
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