mirror of
https://github.com/MadeOfJelly/MushMachine.git
synced 2024-12-05 03:33:27 +01:00
start refactoring
This commit is contained in:
parent
e55808b32f
commit
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1
external/CMakeLists.txt
vendored
1
external/CMakeLists.txt
vendored
@ -39,6 +39,7 @@ if(NOT MM_HEADLESS)
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endif()
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add_subdirectory("Vulkan-Headers")
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target_compile_definitions(Vulkan-Headers INTERFACE VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1)
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# stb utilies
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add_subdirectory("stb")
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@ -4,11 +4,13 @@
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#include <mm/services/sdl_service.hpp>
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#include <vector>
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#include <vulkan/vulkan.hpp>
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#include <vulkan/vulkan_structs.hpp> // mf
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#include <vulkan/vulkan_enums.hpp>
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#include "spdlog/spdlog.h"
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#include "vulkan/vulkan_core.h"
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#include "vulkan/vulkan_handles.hpp"
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#include <SDL_vulkan.h>
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@ -16,17 +18,19 @@
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VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE
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// create a dispatcher, based on additional vkDevice/vkGetDeviceProcAddr
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void setup_dispacher(void) {
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// TODO: investigate why
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// TODO: use SDL?
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vk::DynamicLoader dl;
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#if 1
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// investigate why this stopped working
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static vk::DynamicLoader dl;
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = dl.getProcAddress<PFN_vkGetInstanceProcAddr>("vkGetInstanceProcAddr");
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VULKAN_HPP_DEFAULT_DISPATCHER.init(vkGetInstanceProcAddr);
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}
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#else
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auto load_res = SDL_Vulkan_LoadLibrary(nullptr);
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assert(load_res == 0);
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = reinterpret_cast<PFN_vkGetInstanceProcAddr>(SDL_Vulkan_GetVkGetInstanceProcAddr());
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#endif
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void setup_instance_dispatcher(const vk::Instance& instance) {
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// initialize function pointers for instance
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VULKAN_HPP_DEFAULT_DISPATCHER.init(instance);
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VULKAN_HPP_DEFAULT_DISPATCHER.init(vkGetInstanceProcAddr);
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}
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bool can_use_layer(std::string_view layer_want) {
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@ -131,31 +135,253 @@ vk::Instance create_instance(
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vk::Instance instance = vk::createInstance(c.get(), nullptr);
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setup_instance_dispatcher(instance);
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// initialize function pointers for instance
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VULKAN_HPP_DEFAULT_DISPATCHER.init(instance);
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return instance;
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}
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void setup_device_dispatcher(const vk::Device& device) {
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// function pointer specialization for device
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VULKAN_HPP_DEFAULT_DISPATCHER.init(device);
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}
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namespace MM::Services {
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class VulkanRenderer : public Service {
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private:
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VkInstance _instance{};
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VkDebugUtilsMessengerEXT _debug_messenger{};
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VkSurfaceKHR _surface{};
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VkPhysicalDevice _physical_device{};
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VkDevice _device{};
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VkQueue _graphics_queue{};
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//VkQueue _present_queue{};
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VkSwapchainKHR _swapchain{};
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public:
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VulkanRenderer(void) {
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#if 0
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MM::Logger::initSectionLogger("VulkanGeneral");
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// way too noisy otherwise
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spdlog::get("VulkanGeneral")->set_level(spdlog::level::level_enum::warn);
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#else
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// or just dont log to stdio?
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MM::Logger::initSectionLogger("VulkanGeneral", false);
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#endif
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MM::Logger::initSectionLogger("VulkanValidation");
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MM::Logger::initSectionLogger("VulkanPerformance");
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SPDLOG_INFO("constructed VulkanRenderer");
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}
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~VulkanRenderer(void) {};
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bool enable(Engine& engine, std::vector<UpdateStrategies::TaskInfo>& task_array) override {
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assert(!VULKAN_HPP_DEFAULT_DISPATCHER.vkEnumerateInstanceLayerProperties);
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setup_dispacher();
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assert(VULKAN_HPP_DEFAULT_DISPATCHER.vkEnumerateInstanceLayerProperties);
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// create vulkan instance
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const vk::ApplicationInfo app_info {
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"app_name",
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VK_MAKE_VERSION(1, 0, 0), // app version
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"MushMachine",
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// TODO: engine version macro or something
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VK_MAKE_VERSION(0, 8, 0), // engine version
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VK_API_VERSION_1_1
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};
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// TODO: make validation layer conditional
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std::vector<const char*> layers{};
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if (can_use_validation()) {
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layers.push_back("VK_LAYER_KHRONOS_validation");
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SPDLOG_INFO("ENABLED validation layer");
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} else {
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SPDLOG_INFO("validation layer NOT AVAILABLE!");
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}
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vk::Instance instance = create_instance(
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app_info,
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{},
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layers
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);
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_instance = instance;
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_debug_messenger = instance.createDebugUtilsMessengerEXT(debug_utils_messenger_create_info);
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return true;
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}
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void disable(Engine&) override {
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// cleanup
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if (_device) {
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vk::Device device{_device};
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device.destroy(_swapchain);
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device.destroy();
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}
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vk::Instance instance{_instance};
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instance.destroy(_surface);
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instance.destroy(_debug_messenger);
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instance.destroy();
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}
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const char* name(void) override { return "VulkanRenderer"; }
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public:
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bool createDevice(Engine& engine) {
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// the surface for the window (not device dependent)
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if (SDL_Vulkan_CreateSurface(engine.getService<SDLService>().win, _instance, &_surface) != SDL_TRUE) {
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SPDLOG_ERROR("creating vulkan surface from window. (is the SDL_WINDOW_VULKAN flag set?)");
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return false;
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}
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// convenience hpp wrapper
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assert(_surface);
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vk::SurfaceKHR surface{_surface};
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assert(_instance);
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vk::Instance instance{_instance};
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auto physical_devices = instance.enumeratePhysicalDevices();
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if (physical_devices.empty()) {
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SPDLOG_ERROR("no physical vulkan devices found");
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return false;
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}
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// list devices
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for (const auto& ph_device : physical_devices) {
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auto props = ph_device.getProperties();
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SPDLOG_INFO(
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"found device: [{}] ({}) '{}'",
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props.deviceID,
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(props.deviceType == vk::PhysicalDeviceType::eDiscreteGpu ? "discrete" : "other"),
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props.deviceName
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);
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}
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auto& selected_phys_dev = physical_devices.front();
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_physical_device = selected_phys_dev;
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for (const auto& fam_props : selected_phys_dev.getQueueFamilyProperties()) {
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auto test_bit = [](const auto& flags, const auto& bit) -> bool {
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return (flags & bit) == bit;
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};
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SPDLOG_INFO(
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"QueueFamily: queueCount:{} graphics:{} compute:{} transfer:{}",
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fam_props.queueCount,
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test_bit(fam_props.queueFlags, vk::QueueFlagBits::eGraphics) ? "true" : "false",
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test_bit(fam_props.queueFlags, vk::QueueFlagBits::eCompute) ? "true" : "false",
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test_bit(fam_props.queueFlags, vk::QueueFlagBits::eTransfer) ? "true" : "false"
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);
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}
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uint32_t queue_fam_index = 0;
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// test for support for swapchain
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if (selected_phys_dev.getSurfaceSupportKHR(queue_fam_index, surface) != VK_TRUE) {
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SPDLOG_ERROR("selected device does not support the surface");
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return false;
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}
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const float queue_prio = 1.f; // hmmmm
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vk::DeviceQueueCreateInfo graphics_queue_create_info {
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{},
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queue_fam_index, // just pick the first one for now
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1, // count
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&queue_prio
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};
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vk::PhysicalDeviceFeatures device_features {
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};
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// do i need this?
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std::vector<const char*> device_extentions{
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VK_KHR_SWAPCHAIN_EXTENSION_NAME
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};
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vk::DeviceCreateInfo device_create_info {
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{},
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1,
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&graphics_queue_create_info,
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// layers
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0,
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nullptr,
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// extensions
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static_cast<uint32_t>(device_extentions.size()),
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device_extentions.data(),
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&device_features
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};
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vk::Device device = selected_phys_dev.createDevice(device_create_info, nullptr);
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_device = device;
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// function pointer specialization for device
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VULKAN_HPP_DEFAULT_DISPATCHER.init(device);
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//_present_queue = device.getQueue(0, 0);
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// we assume it also does present
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_graphics_queue = device.getQueue(0, 0);
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return true;
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}
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bool createSwapchain(Engine& engine) {
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assert(_physical_device);
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vk::PhysicalDevice physical_device {_physical_device};
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assert(_device);
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vk::Device device {_device};
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vk::SurfaceFormatKHR swap_surf_format {
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vk::Format::eB8G8R8A8Srgb,
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vk::ColorSpaceKHR::eSrgbNonlinear,
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};
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{ // select format
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//for (const auto& format : selected_phys_dev.getSurfaceFormatsKHR(surface)) {
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//if (format.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear) {
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//if (format.format == vk::Format::eB8G8R8A8Srgb) {
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//}
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//}
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//}
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}
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vk::Extent2D surface_extent {};
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{
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int w, h;
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SDL_Vulkan_GetDrawableSize(engine.getService<SDLService>().win, &w, &h);
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surface_extent.width = w;
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surface_extent.height = h;
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}
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auto phys_surf_caps = physical_device.getSurfaceCapabilitiesKHR(_surface);
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// flush all loggers
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spdlog::apply_all([](const auto& logger) { logger->flush(); });
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assert(VULKAN_HPP_DEFAULT_DISPATCHER.vkCreateSwapchainKHR);
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// create the swapchain
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_swapchain = device.createSwapchainKHR({
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{},
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_surface,
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phys_surf_caps.minImageCount,
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swap_surf_format.format,
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swap_surf_format.colorSpace,
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surface_extent,
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1, // imageArrayLayers
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vk::ImageUsageFlagBits::eColorAttachment,
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vk::SharingMode::eExclusive,
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// TODO: fill in rest
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});
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auto images = device.getSwapchainImagesKHR(_swapchain);
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SPDLOG_INFO("have {} swapchain images", images.size());
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return true;
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}
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};
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} // MM::Services
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TEST(sdl_service, window_vulkan) {
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MM::Engine engine;
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{ // setup vulkan loggers
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#if 0
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MM::Logger::initSectionLogger("VulkanGeneral");
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// way too noisy otherwise
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spdlog::get("VulkanGeneral")->set_level(spdlog::level::level_enum::warn);
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#else
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// or just dont log to stdio?
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MM::Logger::initSectionLogger("VulkanGeneral", false);
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#endif
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MM::Logger::initSectionLogger("VulkanValidation");
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MM::Logger::initSectionLogger("VulkanPerformance");
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}
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engine.addService<MM::Services::SDLService>();
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ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
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@ -163,118 +389,21 @@ TEST(sdl_service, window_vulkan) {
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auto* sdl_ss_ptr = engine.tryService<MM::Services::SDLService>();
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ASSERT_NE(sdl_ss_ptr, nullptr);
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setup_dispacher();
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// create window
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ASSERT_EQ(sdl_ss_ptr->win, nullptr);
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ASSERT_TRUE(sdl_ss_ptr->createWindow("test vulkan window", 800, 600, SDL_WINDOW_VULKAN));
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ASSERT_NE(sdl_ss_ptr->win, nullptr);
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// create vulkan instance
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engine.addService<MM::Services::VulkanRenderer>();
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ASSERT_TRUE(engine.enableService<MM::Services::VulkanRenderer>());
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const vk::ApplicationInfo app_info {
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"app_name",
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VK_MAKE_VERSION(1, 0, 0), // app version
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"MushMachine",
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// TODO: engine version macro or something
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VK_MAKE_VERSION(0, 8, 0), // engine version
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VK_API_VERSION_1_1
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};
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auto& vk_rend = engine.getService<MM::Services::VulkanRenderer>();
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ASSERT_TRUE(vk_rend.createDevice(engine));
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ASSERT_TRUE(vk_rend.createSwapchain(engine));
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// TODO: make validation layer conditional
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std::vector<const char*> layers{};
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if (can_use_validation()) {
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layers.push_back("VK_LAYER_KHRONOS_validation");
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SPDLOG_INFO("ENABLED validation layer");
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} else {
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SPDLOG_INFO("validation layer NOT AVAILABLE!");
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}
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vk::Instance instance = create_instance(
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app_info,
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{},
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layers
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);
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ASSERT_NE(static_cast<VkInstance>(instance), nullptr);
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auto debug_messenger = instance.createDebugUtilsMessengerEXT(debug_utils_messenger_create_info);
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// the surface for the window (no device dependent?)
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VkSurfaceKHR surface;
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ASSERT_TRUE(
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SDL_Vulkan_CreateSurface(
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sdl_ss_ptr->win,
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instance,
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&surface
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)
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);
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// create a dispatcher, based on additional vkDevice/vkGetDeviceProcAddr
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auto physicalDevices = instance.enumeratePhysicalDevices();
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ASSERT_TRUE(!physicalDevices.empty()); // make test fail on unsupported machines
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// list devices
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for (const auto& ph_device : physicalDevices) {
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auto props = ph_device.getProperties();
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SPDLOG_INFO(
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"found device: [{}] ({}) '{}'",
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props.deviceID,
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(props.deviceType == vk::PhysicalDeviceType::eDiscreteGpu ? "discrete" : "other"),
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props.deviceName
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);
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}
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auto& selected_phys_dev = physicalDevices.front();
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for (const auto& fam_props : selected_phys_dev.getQueueFamilyProperties()) {
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auto test_bit = [](const auto& flags, const auto& bit) -> bool {
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return (flags & bit) == bit;
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};
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SPDLOG_INFO(
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"QueueFamily: queueCount:{} graphics:{} compute:{} transfer:{}",
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fam_props.queueCount,
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test_bit(fam_props.queueFlags, vk::QueueFlagBits::eGraphics) ? "true" : "false",
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test_bit(fam_props.queueFlags, vk::QueueFlagBits::eCompute) ? "true" : "false",
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test_bit(fam_props.queueFlags, vk::QueueFlagBits::eTransfer) ? "true" : "false"
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);
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}
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const float queue_prio = 1.f; // hmmmm
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vk::DeviceQueueCreateInfo graphics_queue_create_info {
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{},
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0, // just pick the first one for now
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1, // count
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&queue_prio
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};
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vk::PhysicalDeviceFeatures device_features {
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};
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vk::DeviceCreateInfo device_create_info {
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{},
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1,
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&graphics_queue_create_info,
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// layers
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0,
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nullptr,
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// extensions
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0,
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nullptr,
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&device_features
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};
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vk::Device device = selected_phys_dev.createDevice(device_create_info, nullptr);
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ASSERT_NE(static_cast<VkDevice>(device), nullptr);
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setup_device_dispatcher(device);
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vk::Queue graphics_queue = device.getQueue(0, 0);
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// cleanup
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device.destroy();
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instance.destroy(surface);
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instance.destroy(debug_messenger);
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instance.destroy();
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engine.run();
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engine.disableService<MM::Services::VulkanRenderer>();
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engine.disableService<MM::Services::SDLService>();
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ASSERT_EQ(sdl_ss_ptr->win, nullptr);
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