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add sound sfxr loaders
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38
framework/sound/src/mm/sound_loader_sfxr.cpp
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38
framework/sound/src/mm/sound_loader_sfxr.cpp
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#include "./sound_loader_sfxr.hpp"
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#include <nlohmann/json.hpp>
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#include "./soloud_json.hpp"
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#include <mm/services/filesystem.hpp>
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namespace MM {
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std::shared_ptr<::SoLoud::Sfxr> SoundLoaderSfxrPreset::load(const ::SoLoud::Sfxr::SFXR_PRESETS preset, const int seed) const {
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auto sfxr = std::make_shared<::SoLoud::Sfxr>();
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sfxr->loadPreset(preset, seed);
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return sfxr;
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}
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std::shared_ptr<::SoLoud::Sfxr> SoundLoaderSfxrJson::load(const nlohmann::json& j) const {
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auto sfxr = std::make_shared<::SoLoud::Sfxr>();
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*sfxr = j;
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return sfxr;
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}
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std::shared_ptr<::SoLoud::Sfxr> SoundLoaderSfxrFile::load(const std::string& path, MM::Engine& engine) const {
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auto& fs = engine.getService<MM::Services::FilesystemService>();
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if (!fs.isFile(path.c_str())) {
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// TODO: log error
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return nullptr;
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}
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auto j = fs.readJson(path.c_str());
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return SoundLoaderSfxrJson{}.load(j);
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}
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} // MM
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