mirror of
https://github.com/MadeOfJelly/MushMachine.git
synced 2024-12-05 03:33:27 +01:00
UpdateStrategy Refactor: 6. draft, now looks good, not fully tested
This commit is contained in:
parent
bab5552e6f
commit
c1ae30c89c
@ -6,10 +6,14 @@ add_library(engine
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src/mm/engine.hpp
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src/mm/engine.cpp
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src/mm/update_strategies/update_strategy.hpp
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src/mm/services/service.hpp
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src/mm/services/default_service.cpp
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src/mm/services/default_service.hpp
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src/mm/update_strategies/dependency_check_decorater.hpp
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src/mm/update_strategies/default_strategy.hpp
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src/mm/update_strategies/default_strategy.cpp
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src/mm/services/scene_service_interface.hpp
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src/mm/services/scene_service_interface.cpp
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@ -1,5 +1,7 @@
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#include "./engine.hpp"
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#include <mm/update_strategies/default_strategy.hpp>
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#include <chrono>
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#include <algorithm>
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@ -16,71 +18,7 @@
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namespace MM {
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Engine::FunctionDataHandle Engine::addUpdate(std::function<void(Engine&)> function) {
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if (!function) {
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LOG_ERROR("could not add Update, empty function!");
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return {};
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}
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FunctionDataHandle r = _update_functions.emplace_back(std::make_shared<FunctionDataType>(function));
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_update_functions_modified = true;
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return r;
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}
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Engine::FunctionDataHandle Engine::addFixedUpdate(std::function<void(Engine&)> function) {
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if (!function) {
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LOG_ERROR("could not add fixedUpdate, empty function!");
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return {};
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}
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FunctionDataHandle r = _fixed_update_functions.emplace_back(std::make_shared<FunctionDataType>(function));
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_fixed_update_functions_modified = true;
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return r;
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}
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void Engine::removeUpdate(FunctionDataHandle handle) {
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if (handle.expired()) {
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LOG_ERROR("could not remove Update, invalid handle!");
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return;
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}
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auto lock = handle.lock();
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auto it = std::find(_update_functions.begin(), _update_functions.end(), lock);
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if (it != _update_functions.end()) {
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_update_functions.erase(it);
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} else {
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LOG_ERROR("could not remove Update, unknown handle!");
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}
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}
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void Engine::removeFixedUpdate(FunctionDataHandle handle) {
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if (handle.expired()) {
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LOG_ERROR("could not remove fixedUpdate, invalid handle!");
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return;
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}
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auto lock = handle.lock();
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auto it = std::find(_fixed_update_functions.begin(), _fixed_update_functions.end(), lock);
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if (it != _fixed_update_functions.end()) {
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_fixed_update_functions.erase(it);
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} else {
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LOG_ERROR("could not remove fixedUpdate, unknown handle!");
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}
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}
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void Engine::addFixedDefer(std::function<void(Engine&)> function) {
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_fixed_defered.emplace_back(function);
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}
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void Engine::traverseUpdateFunctions(std::vector<std::shared_ptr<FunctionDataType>>& list) {
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for (auto& entry : list) {
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entry->f(*this);
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}
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}
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Engine::Engine(float f_delta_time) : _fixed_delta_time(f_delta_time) {
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void Engine::setup(void) {
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if (!MM::Logger::initialized) {
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MM::Logger::init();
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}
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@ -88,6 +26,13 @@ Engine::Engine(float f_delta_time) : _fixed_delta_time(f_delta_time) {
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MM::Logger::initSectionLogger("Engine");
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}
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Engine::Engine(void) {
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setup();
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_update_strategy = std::make_unique<MM::UpdateStrategies::SingleThreadedDefault>();
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LOG_INFO("defaulting to SingleThreadedDefault UpdateStrategy");
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}
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Engine::~Engine(void) {
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cleanup();
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}
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@ -107,74 +52,61 @@ void Engine::cleanup(void) {
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_service_enable_order.clear();
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_update_functions.clear();
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_fixed_update_functions.clear();
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_update_strategy.reset();
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spdlog::get("Engine")->flush();
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}
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void Engine::update(void) {
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FrameMarkStart("update")
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if (_update_functions_modified) {
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ZoneScopedN("MM::Engine::update::sort_update_functions")
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std::sort(_update_functions.begin(), _update_functions.end(), [](const auto& a, const auto& b) { return a->priority > b->priority; });
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_update_functions_modified = false;
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}
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//if (_update_functions_modified) {
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//ZoneScopedN("MM::Engine::update::sort_update_functions")
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//std::sort(_update_functions.begin(), _update_functions.end(), [](const auto& a, const auto& b) { return a->priority > b->priority; });
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//_update_functions_modified = false;
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//}
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{
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ZoneScopedN("MM::Engine::update::traverseUpdateFunctions")
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traverseUpdateFunctions(_update_functions);
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}
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//{
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//ZoneScopedN("MM::Engine::update::traverseUpdateFunctions")
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//traverseUpdateFunctions(_update_functions);
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//}
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_update_strategy->doUpdate(*this);
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FrameMarkEnd("update")
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}
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void Engine::fixedUpdate(void) {
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FrameMarkStart("fixedUpdate")
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if (_fixed_update_functions_modified) {
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ZoneScopedN("MM::Engine::fixedUpdate::sort_update_functions")
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//void Engine::fixedUpdate(void) {
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//FrameMarkStart("fixedUpdate")
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////if (_fixed_update_functions_modified) {
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////ZoneScopedN("MM::Engine::fixedUpdate::sort_update_functions")
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std::sort(_fixed_update_functions.begin(), _fixed_update_functions.end(), [](const auto& a, const auto& b) { return a->priority > b->priority; });
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_fixed_update_functions_modified = false;
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}
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////std::sort(_fixed_update_functions.begin(), _fixed_update_functions.end(), [](const auto& a, const auto& b) { return a->priority > b->priority; });
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////_fixed_update_functions_modified = false;
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////}
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{
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ZoneScopedN("MM::Engine::fixedUpdate::traverseUpdateFunctions")
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traverseUpdateFunctions(_fixed_update_functions);
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}
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////{
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////ZoneScopedN("MM::Engine::fixedUpdate::traverseUpdateFunctions")
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////traverseUpdateFunctions(_fixed_update_functions);
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////}
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if (!_fixed_defered.empty()) {
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ZoneScopedN("MM::Engine::fixedUpdate::defered")
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for (auto& fn : _fixed_defered) {
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fn(*this);
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}
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////if (!_fixed_defered.empty()) {
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////ZoneScopedN("MM::Engine::fixedUpdate::defered")
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////for (auto& fn : _fixed_defered) {
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////fn(*this);
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////}
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_fixed_defered.clear();
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}
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////_fixed_defered.clear();
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////}
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FrameMarkEnd("fixedUpdate")
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}
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//FrameMarkEnd("fixedUpdate")
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//}
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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static void emscripten_update(void* arg) {
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using clock = std::chrono::high_resolution_clock;
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static long long int accumulator = 0;
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static auto now = clock::now();
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auto* e = (MM::Engine*)arg;
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auto newNow = clock::now();
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auto deltaTime = std::chrono::duration_cast<std::chrono::nanoseconds>(newNow - now);
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now = newNow;
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accumulator += deltaTime.count();
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auto dt = e->getFixedDeltaTime() * 1'000'000'000.0f;
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while (accumulator >= dt) {
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accumulator -= dt;
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e->fixedUpdate();
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}
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e->update();
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}
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#endif
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@ -183,30 +115,9 @@ void Engine::run(void) {
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#ifdef __EMSCRIPTEN__
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emscripten_set_main_loop_arg(emscripten_update, this, 0, 1);
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#else
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using clock = std::chrono::high_resolution_clock;
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_is_running = true;
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long long int accumulator = 0;
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auto now = clock::now();
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while (_is_running) {
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auto newNow = clock::now();
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auto deltaTime = std::chrono::duration_cast<std::chrono::nanoseconds>(newNow - now);
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now = newNow;
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accumulator += deltaTime.count();
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auto dt = _fixed_delta_time * 1'000'000'000.0f;
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size_t continuous_counter = 0;
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while (accumulator >= dt) {
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continuous_counter++;
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accumulator -= static_cast<long long int>(dt);
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fixedUpdate();
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}
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if (continuous_counter > 2) {
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LOG_WARN("had {} contiguous fixedUpdates!", std::to_string(continuous_counter));
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}
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update();
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}
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#endif
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@ -224,7 +135,12 @@ bool Engine::enableService(service_family::family_type s_t) {
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}
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_service_enable_order.emplace_back(s_t); // TODO: make sure
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return ss_entry->first = ss_entry->second.get()->enable(*this);
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ss_entry->first = ss_entry->second.get()->enable(*this);
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_update_strategy->enableService(s_t); // after service::enable()
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return ss_entry->first;
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}
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// not found
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@ -236,7 +152,11 @@ void Engine::disableService(service_family::family_type s_t) {
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if (_services.count(s_t)) {
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auto* s_entry = _services[s_t].get();
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if (s_entry->first) {
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_update_strategy->disableService(s_t);
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s_entry->first = false;
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s_entry->second.get()->disable(*this);
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//_service_enable_order.emplace_back(service_family::type<T>);
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auto it = std::find(_service_enable_order.begin(), _service_enable_order.end(), s_t);
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@ -258,6 +178,5 @@ bool Engine::provide(service_family::family_type I, service_family::family_type
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return true;
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}
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} // MM
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#pragma once
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#include "./engine_fwd.hpp"
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#include <entt/core/family.hpp>
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#include <functional>
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@ -12,6 +14,7 @@
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#include <cassert>
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#include <mm/services/service.hpp>
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#include <mm/update_strategies/update_strategy.hpp>
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namespace MM {
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@ -22,63 +25,38 @@ class Engine {
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public:
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using service_family_type = service_family::family_type;
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// the services "internal" interface
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//private:
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protected:
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std::unique_ptr<UpdateStrategies::UpdateStrategy> _update_strategy;
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public:
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struct FunctionPriorityDataStructure {
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std::function<void(Engine&)> f;
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int16_t priority = 0; // 0 is equal to scene update, the higher the prio the earlier
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std::string name;
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explicit FunctionPriorityDataStructure(std::function<void(Engine&)> fun) : f(fun) {}
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FunctionPriorityDataStructure(const FunctionPriorityDataStructure& rhs)
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: f(rhs.f), priority(rhs.priority), name(rhs.name) {}
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};
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using FunctionDataType = FunctionPriorityDataStructure;
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//using FunctionDataHandle = FunctionDataType*; // important: its a pointer
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using FunctionDataHandle = std::weak_ptr<FunctionDataType>; // important: its a pointer
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// return nullptr on error
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[[nodiscard]] FunctionDataHandle addUpdate(std::function<void(Engine&)> function);
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[[nodiscard]] FunctionDataHandle addFixedUpdate(std::function<void(Engine&)> function);
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void removeUpdate(FunctionDataHandle handle);
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void removeFixedUpdate(FunctionDataHandle handle);
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// dont use, if you are not using it to modify the engine.
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// you usualy dont need to use this, if you think you need to use this, you probably dont.
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void addFixedDefer(std::function<void(Engine&)> function);
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private:
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std::vector<std::shared_ptr<FunctionDataType>> _update_functions;
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bool _update_functions_modified;
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std::vector<std::shared_ptr<FunctionDataType>> _fixed_update_functions;
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bool _fixed_update_functions_modified;
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std::vector<std::function<void(Engine&)>> _fixed_defered;
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private:
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void traverseUpdateFunctions(std::vector<std::shared_ptr<FunctionDataType>>& list); // traverses an update list, gets called by update()/fixedUpdate()
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UpdateStrategies::UpdateStrategy& getUpdateStrategy(void) { return *_update_strategy; }
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private:
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volatile bool _is_running = false;
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const float _fixed_delta_time;
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private:
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void setup(void);
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public:
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Engine(void);
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explicit Engine(std::unique_ptr<UpdateStrategies::UpdateStrategy> us) {
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setup();
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_update_strategy = std::move(us);
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}
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public:
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explicit Engine(float f_delta_time = 1.f/60.f);
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~Engine(void);
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// called from destructor or explicitly
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void cleanup(void);
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[[nodiscard]] float getFixedDeltaTime(void) const { return _fixed_delta_time; };
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//[[nodiscard]] float getFixedDeltaTime(void) const { return _fixed_delta_time; };
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void update(void);
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void fixedUpdate(void);
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//void fixedUpdate(void);
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void run(void); // calls update()/fixedUpdate() until stopped
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void run(void); // calls update() until stopped
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void stop(void);
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private:
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@ -94,9 +72,6 @@ class Engine {
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>>
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> _services;
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// maps I to T
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//std::unordered_map<service_family::family_type, service_family::family_type> _implementation_provider;
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public:
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template<typename T>
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constexpr auto type(void) {
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@ -117,6 +92,12 @@ class Engine {
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_service_add_order.emplace_back(service_family::type<T>);
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// add updates to update strategy
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_update_strategy->registerService(
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service_family::type<T>,
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ss_entry.get()->second->registerUpdates()
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);
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return (T&)*ss_entry.get()->second.get();
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}
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@ -1,10 +1,10 @@
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#pragma once
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// this is a forwarding header
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#include <entt/fwd.hpp>
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namespace MM {
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namespace UpdateStrategies { class UpdateStrategy; }
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class Engine;
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using Entity = entt::entity;
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using Scene = entt::basic_registry<Entity>;
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@ -1,52 +0,0 @@
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#include "./default_service.hpp"
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namespace MM::Services {
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// TODO: error handling
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bool DefaultService::enable(Engine& engine) {
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{
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_func_handles[0] = engine.addUpdate([this](Engine& e) { this->preSceneUpdate(e); });
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auto tmp_lock = _func_handles[0].lock();
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tmp_lock->priority = 1;
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tmp_lock->name = "DefaultService::preSceneUpdate";
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}
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{
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_func_handles[1] = engine.addUpdate([this](Engine& e) { this->postSceneUpdate(e); });
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auto tmp_lock = _func_handles[1].lock();
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tmp_lock->priority = -1;
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tmp_lock->name = "DefaultService::postSceneUpdate";
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}
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{
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_func_handles[2] = engine.addFixedUpdate([this](Engine& e) { this->preSceneFixedUpdate(e); });
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auto tmp_lock = _func_handles[2].lock();
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tmp_lock->priority = 1;
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tmp_lock->name = "DefaultService::preSceneFixedUpdate";
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}
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{
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_func_handles[3] = engine.addFixedUpdate([this](Engine& e) { this->postSceneFixedUpdate(e); });
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auto tmp_lock = _func_handles[3].lock();
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tmp_lock->priority = -1;
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tmp_lock->name = "DefaultService::postSceneFixedUpdate";
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}
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return true;
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}
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void DefaultService::disable(Engine& engine) {
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engine.removeUpdate(_func_handles[0]);
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engine.removeUpdate(_func_handles[1]);
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engine.removeFixedUpdate(_func_handles[2]);
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engine.removeFixedUpdate(_func_handles[3]);
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_func_handles[0].reset();
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_func_handles[1].reset();
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_func_handles[2].reset();
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_func_handles[3].reset();
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}
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} // MM::Services
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@ -1,26 +0,0 @@
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#pragma once
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#include "./service.hpp"
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#include <mm/engine.hpp>
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namespace MM::Services {
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class DefaultService : public Service {
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private:
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Engine::FunctionDataHandle _func_handles[4];
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public:
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virtual const char* name(void) override { return "DefaultService"; }
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virtual bool enable(Engine& engine) override;
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virtual void disable(Engine& engine) override;
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virtual void preSceneUpdate(Engine&) {}
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virtual void postSceneUpdate(Engine&) {}
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virtual void preSceneFixedUpdate(Engine&) {}
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virtual void postSceneFixedUpdate(Engine&) {}
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};
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} //MM::Services
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@ -1,8 +1,13 @@
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#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace MM {
|
||||
|
||||
class Engine;
|
||||
namespace UpdateStrategies {
|
||||
struct UpdateCreationInfo;
|
||||
}
|
||||
|
||||
namespace Services {
|
||||
|
||||
@ -10,12 +15,13 @@ namespace MM {
|
||||
public:
|
||||
virtual ~Service(void) {}
|
||||
|
||||
virtual const char* name(void) { return "UnNamedService"; }
|
||||
//virtual const char* name(void) = 0; // use this to find unnamed services
|
||||
virtual const char* name(void) = 0;
|
||||
|
||||
// required
|
||||
virtual bool enable(Engine& engine) = 0;
|
||||
virtual void disable(Engine& engine) = 0;
|
||||
|
||||
// optional, only if service actually needs to be part of the update loop
|
||||
virtual std::vector<UpdateStrategies::UpdateCreationInfo> registerUpdates(void) { return {}; }
|
||||
};
|
||||
|
||||
} // Services
|
||||
|
225
framework/engine/src/mm/update_strategies/default_strategy.cpp
Normal file
225
framework/engine/src/mm/update_strategies/default_strategy.cpp
Normal file
@ -0,0 +1,225 @@
|
||||
#include "./default_strategy.hpp"
|
||||
|
||||
#include <cassert>
|
||||
|
||||
namespace MM::UpdateStrategies {
|
||||
|
||||
#define __L_ASSERT(cond) if (!(cond)) { return false; }
|
||||
|
||||
SingleThreadedDefault::Graph& SingleThreadedDefault::getGraph(update_phase_t type) {
|
||||
using type_t = update_phase_t;
|
||||
|
||||
switch (type) {
|
||||
case type_t::PRE:
|
||||
return _pre_graph;
|
||||
case type_t::MAIN:
|
||||
return _main_graph;
|
||||
case type_t::POST:
|
||||
return _post_graph;
|
||||
}
|
||||
|
||||
return _main_graph; // unreachable
|
||||
}
|
||||
|
||||
std::set<update_key_t>& SingleThreadedDefault::getActiveSet(update_phase_t type) {
|
||||
using type_t = update_phase_t;
|
||||
|
||||
switch (type) {
|
||||
case type_t::PRE:
|
||||
return _pre_active;
|
||||
case type_t::MAIN:
|
||||
return _main_active;
|
||||
case type_t::POST:
|
||||
return _post_active;
|
||||
}
|
||||
|
||||
return _main_active; // unreachable
|
||||
}
|
||||
|
||||
void SingleThreadedDefault::runType(MM::Engine& engine, update_phase_t type) {
|
||||
auto aset = getActiveSet(type); // copy
|
||||
const auto& graph = getGraph(type);
|
||||
|
||||
while (!aset.empty()) {
|
||||
for (const auto key : aset) {
|
||||
// check if dependencies are resolved (or dont exist)
|
||||
bool resolved = true;
|
||||
for (const auto deps : graph.at(key)) {
|
||||
if (aset.count(deps)) {
|
||||
resolved = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (resolved) {
|
||||
// do task
|
||||
_tasks[key].fn(engine);
|
||||
|
||||
// delete task from set
|
||||
aset.erase(key);
|
||||
|
||||
break; // this might be optional but makes the delete easy
|
||||
} else {
|
||||
// continue the for / dont do anything with this task yet
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SingleThreadedDefault::~SingleThreadedDefault(void) {
|
||||
}
|
||||
|
||||
bool SingleThreadedDefault::registerService(const entt::id_type s_id, std::vector<UpdateCreationInfo>&& info_array) {
|
||||
__L_ASSERT(_service_tasks.count(s_id) == 0);
|
||||
|
||||
// early out
|
||||
if (info_array.empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
auto& service_tasks = _service_tasks[s_id];
|
||||
|
||||
for (const UpdateCreationInfo& reg_e : info_array) {
|
||||
// test if already exists
|
||||
__L_ASSERT(_tasks.count(reg_e.key) == 0);
|
||||
// also the graphs
|
||||
__L_ASSERT(_pre_graph.count(reg_e.key) == 0);
|
||||
__L_ASSERT(_main_graph.count(reg_e.key) == 0);
|
||||
__L_ASSERT(_post_graph.count(reg_e.key) == 0);
|
||||
|
||||
// also the enabled taks
|
||||
__L_ASSERT(_pre_active.count(reg_e.key) == 0);
|
||||
__L_ASSERT(_main_active.count(reg_e.key) == 0);
|
||||
__L_ASSERT(_post_active.count(reg_e.key) == 0);
|
||||
|
||||
// potentially check for cicles (can be done by provided decorator)
|
||||
}
|
||||
|
||||
for (const UpdateCreationInfo& reg_e : info_array) {
|
||||
// add to tasks
|
||||
{
|
||||
auto& new_task = _tasks[reg_e.key];
|
||||
new_task.name = reg_e.name;
|
||||
new_task.fn = reg_e.fn;
|
||||
new_task.phase = reg_e.phase;
|
||||
new_task.auto_enable = reg_e.auto_enable;
|
||||
|
||||
new_task.enabled = false;
|
||||
}
|
||||
|
||||
// add relation to service
|
||||
service_tasks.emplace_back(reg_e.key);
|
||||
|
||||
// fill in dependencies
|
||||
auto& graph = getGraph(reg_e.phase);
|
||||
graph[reg_e.key].insert(reg_e.dependencies.begin(), reg_e.dependencies.end());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SingleThreadedDefault::enable(const update_key_t key) {
|
||||
__L_ASSERT(_tasks.count(key) == 1);
|
||||
__L_ASSERT(_tasks[key].enabled == false);
|
||||
|
||||
auto ret = getActiveSet(_tasks[key].phase).emplace(key);
|
||||
_tasks[key].enabled = true;
|
||||
|
||||
return ret.second;
|
||||
}
|
||||
|
||||
bool SingleThreadedDefault::disable(const update_key_t key) {
|
||||
__L_ASSERT(_tasks.count(key) == 1);
|
||||
__L_ASSERT(_tasks[key].enabled == true);
|
||||
|
||||
auto& aset = getActiveSet(_tasks[key].phase);
|
||||
|
||||
__L_ASSERT(aset.count(key) == 1);
|
||||
|
||||
aset.erase(key);
|
||||
|
||||
_tasks[key].enabled = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SingleThreadedDefault::enableService(const entt::id_type s_id) {
|
||||
bool succ = true;
|
||||
for (const auto id : _service_tasks[s_id]) {
|
||||
auto& task = _tasks[id];
|
||||
|
||||
// there should be no task running, if the service is no enabled!!
|
||||
assert(!task.enabled);
|
||||
|
||||
if (task.auto_enable) {
|
||||
succ &= enable(id);
|
||||
}
|
||||
}
|
||||
|
||||
return succ;
|
||||
}
|
||||
|
||||
bool SingleThreadedDefault::disableService(const entt::id_type s_id) {
|
||||
bool succ = true;
|
||||
for (const auto id : _service_tasks[s_id]) {
|
||||
auto& task = _tasks[id];
|
||||
|
||||
if (task.auto_enable) {
|
||||
assert(task.enabled); // this should never happen
|
||||
}
|
||||
|
||||
if (task.enabled) {
|
||||
succ &= disable(id);
|
||||
}
|
||||
}
|
||||
|
||||
return succ;
|
||||
}
|
||||
|
||||
bool SingleThreadedDefault::depend(const update_key_t A, const update_key_t B) {
|
||||
// TODO: error checking lol
|
||||
|
||||
if (_tasks.count(A) == 0) {
|
||||
return false; // can not add a dependecy of a non existing task
|
||||
// TODO: or do we?
|
||||
}
|
||||
|
||||
if (_tasks.count(B) == 1) {
|
||||
if (_tasks[A].phase != _tasks[B].phase) {
|
||||
// cross graph tasks are not allowed
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
auto& graph = getGraph(_tasks[A].phase);
|
||||
auto ret = graph[A].emplace(B);
|
||||
return ret.second; // returns whether it was inserted (or already existed)
|
||||
}
|
||||
|
||||
void SingleThreadedDefault::doUpdate(MM::Engine& engine) {
|
||||
// pre
|
||||
runType(engine, update_phase_t::PRE);
|
||||
|
||||
// main
|
||||
runType(engine, update_phase_t::MAIN);
|
||||
|
||||
// post
|
||||
runType(engine, update_phase_t::POST);
|
||||
|
||||
if (!_defered_queue.empty()) {
|
||||
for (auto&& fn : _defered_queue) {
|
||||
fn(engine);
|
||||
}
|
||||
|
||||
_defered_queue.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void SingleThreadedDefault::addDefered(std::function<void(Engine&)> function) {
|
||||
_defered_queue.emplace_back(std::move(function));
|
||||
}
|
||||
|
||||
#undef __L_ASSERT
|
||||
|
||||
} // MM::UpdateStrategies
|
||||
|
@ -0,0 +1,70 @@
|
||||
#pragma once
|
||||
|
||||
#include "./update_strategy.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
|
||||
namespace MM::UpdateStrategies {
|
||||
|
||||
class SingleThreadedDefault : public MM::UpdateStrategies::UpdateStrategy {
|
||||
private:
|
||||
struct Task {
|
||||
std::string name;
|
||||
std::function<void(Engine&)> fn;
|
||||
update_phase_t phase;
|
||||
bool auto_enable;
|
||||
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
std::unordered_map<update_key_t, Task> _tasks;
|
||||
|
||||
// the tasks a service has registered
|
||||
std::unordered_map<entt::id_type, std::vector<update_key_t>> _service_tasks;
|
||||
|
||||
// tasks dependencies
|
||||
using Graph = std::unordered_map<update_key_t, std::set<update_key_t>>;
|
||||
// TODO: do vector for perf?
|
||||
|
||||
Graph _pre_graph;
|
||||
Graph _main_graph;
|
||||
Graph _post_graph;
|
||||
|
||||
std::set<update_key_t> _pre_active;
|
||||
std::set<update_key_t> _main_active;
|
||||
std::set<update_key_t> _post_active;
|
||||
|
||||
std::vector<std::function<void(Engine&)>> _defered_queue;
|
||||
|
||||
private:
|
||||
Graph& getGraph(update_phase_t phase);
|
||||
std::set<update_key_t>& getActiveSet(update_phase_t phase);
|
||||
|
||||
void runType(MM::Engine& engine, update_phase_t phase);
|
||||
|
||||
public:
|
||||
SingleThreadedDefault(void) = default;
|
||||
virtual ~SingleThreadedDefault(void);
|
||||
|
||||
protected:
|
||||
bool registerService(const entt::id_type s_id, std::vector<UpdateCreationInfo>&& info_array) override;
|
||||
|
||||
bool enableService(const entt::id_type s_id) override;
|
||||
bool disableService(const entt::id_type s_id) override;
|
||||
|
||||
void doUpdate(MM::Engine& engine) override;
|
||||
|
||||
public:
|
||||
bool enable(const update_key_t key) override;
|
||||
bool disable(const update_key_t key) override;
|
||||
|
||||
bool depend(const update_key_t A, const update_key_t B) override;
|
||||
|
||||
void addDefered(std::function<void(Engine&)> function) override;
|
||||
};
|
||||
|
||||
} // MM::UpdateStrategies
|
||||
|
@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#include "./update_strategy.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
namespace MM::UpdateStrategies {
|
||||
|
||||
// checks for cyles
|
||||
template<class T>
|
||||
class DependencyCheckDecorator : public T {
|
||||
static_assert(std::is_base_of_v<UpdateStrategy, T>);
|
||||
|
||||
public:
|
||||
//DependencyCheckDecorator(void) = default;
|
||||
|
||||
//template<typename ...Args>
|
||||
//DependencyCheckDecorator(Args... args) : T(args) {
|
||||
//}
|
||||
|
||||
virtual ~DependencyCheckDecorator(void) {}
|
||||
|
||||
private:
|
||||
void doUpdate(MM::Engine& engine) override {
|
||||
T::doUpdate(engine);
|
||||
}
|
||||
|
||||
bool registerService(const entt::id_type s_id, std::vector<UpdateCreationInfo>&& info_array) override {
|
||||
return T::registerService(s_id, std::move(info_array));
|
||||
}
|
||||
|
||||
bool enableService(const entt::id_type s_id) override {
|
||||
return T::enableService(s_id);
|
||||
}
|
||||
|
||||
bool disableService(const entt::id_type s_id) override {
|
||||
return T::disableService(s_id);
|
||||
}
|
||||
|
||||
public:
|
||||
bool enable(const update_key_t key) override {
|
||||
return T::enable(key);
|
||||
}
|
||||
|
||||
bool disable(const update_key_t key) override {
|
||||
return T::disable(key);
|
||||
}
|
||||
|
||||
bool depend(const update_key_t A, const update_key_t B) override {
|
||||
return T::depend(A, B);
|
||||
}
|
||||
};
|
||||
|
||||
} // MM::UpdateStrategies
|
||||
|
@ -0,0 +1,78 @@
|
||||
#pragma once
|
||||
|
||||
#include "../engine_fwd.hpp"
|
||||
|
||||
#include <mm/services/service.hpp>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace MM::UpdateStrategies {
|
||||
|
||||
using update_key_t = entt::id_type;
|
||||
|
||||
enum class update_phase_t {
|
||||
PRE, // for on-main-thread
|
||||
MAIN,
|
||||
POST // for on-main-thread
|
||||
};
|
||||
|
||||
struct UpdateCreationInfo {
|
||||
update_key_t key; // key for dependencies
|
||||
|
||||
std::string name; // for debugging
|
||||
|
||||
std::function<void(Engine&)> fn; // the actual payload
|
||||
|
||||
update_phase_t phase = update_phase_t::MAIN;
|
||||
|
||||
bool auto_enable = true; // whether this update is enabled with the service
|
||||
|
||||
// this update also depends on (in the same phase)
|
||||
std::vector<update_key_t> dependencies {};
|
||||
};
|
||||
|
||||
// pure virtual interface for managing the update logic of the engine
|
||||
class UpdateStrategy {
|
||||
public:
|
||||
virtual ~UpdateStrategy(void) {}
|
||||
|
||||
protected: // the engine facing interface
|
||||
friend ::MM::Engine;
|
||||
|
||||
// TODO: return something?
|
||||
virtual bool registerService(const entt::id_type s_id, std::vector<UpdateCreationInfo>&& info_array) = 0;
|
||||
|
||||
// returns true on success
|
||||
// failure conditions may include:
|
||||
// - already en/dis-abled
|
||||
// - is auto_enable
|
||||
// - impossible dependencies
|
||||
virtual bool enableService(const entt::id_type s_id) = 0;
|
||||
virtual bool disableService(const entt::id_type s_id) = 0;
|
||||
|
||||
// runs one update
|
||||
virtual void doUpdate(MM::Engine& engine) = 0;
|
||||
|
||||
public: // the user facing interface
|
||||
// similar to *ableService, can only be used for non-auto_enable-updates
|
||||
virtual bool enable(const update_key_t key) = 0;
|
||||
virtual bool disable(const update_key_t key) = 0;
|
||||
|
||||
// add extra dependencies into the tree, the user has the most knowlage about
|
||||
// the order the services should execute in.
|
||||
// A -> B (make A depend on B)
|
||||
virtual bool depend(const update_key_t A, const update_key_t B) = 0;
|
||||
|
||||
// WIP:
|
||||
|
||||
// dont use, if you are not using it to modify the engine.
|
||||
// you usualy dont need to use this, if you think you need to use this, you probably dont.
|
||||
//virtual void addFixedDefered(std::function<void(Engine&)> function) = 0;
|
||||
virtual void addDefered(std::function<void(Engine&)> function) = 0; // called after everything
|
||||
|
||||
//virtual std::future addAsync(std::function<void(Engine&)> function) = 0;
|
||||
};
|
||||
|
||||
} // MM::UpdateStrategies
|
||||
|
@ -1,8 +1,13 @@
|
||||
add_executable(engine_test
|
||||
update_test.cpp
|
||||
run_test.cpp
|
||||
service_system_test.cpp
|
||||
default_service_test.cpp
|
||||
update_strategy_test.cpp
|
||||
default_us_test.cpp
|
||||
#dependency_check_us_test.cpp
|
||||
|
||||
# old:
|
||||
#update_test.cpp
|
||||
#run_test.cpp
|
||||
#service_test.cpp
|
||||
#default_service_test.cpp
|
||||
)
|
||||
|
||||
target_include_directories(engine_test PRIVATE ".")
|
||||
@ -10,6 +15,7 @@ target_include_directories(engine_test PRIVATE ".")
|
||||
target_link_libraries(engine_test
|
||||
engine
|
||||
gtest_main
|
||||
gmock
|
||||
)
|
||||
|
||||
add_test(NAME engine_test COMMAND engine_test)
|
||||
|
108
framework/engine/test/default_us_test.cpp
Normal file
108
framework/engine/test/default_us_test.cpp
Normal file
@ -0,0 +1,108 @@
|
||||
#include "mm/update_strategies/update_strategy.hpp"
|
||||
#include <gtest/gtest.h>
|
||||
#include <gmock/gmock.h>
|
||||
|
||||
#include <memory>
|
||||
#include <mm/engine.hpp>
|
||||
#include <mm/update_strategies/default_strategy.hpp>
|
||||
|
||||
#include <entt/core/hashed_string.hpp>
|
||||
|
||||
using ::testing::Return;
|
||||
using ::testing::_;
|
||||
|
||||
class MockService : public MM::Services::Service {
|
||||
public:
|
||||
const char* name(void) override { return "MockService"; }
|
||||
|
||||
MOCK_METHOD(bool, enable, (MM::Engine& engine), (override));
|
||||
MOCK_METHOD(void, disable, (MM::Engine& engine), (override));
|
||||
|
||||
MOCK_METHOD(std::vector<MM::UpdateStrategies::UpdateCreationInfo>, registerUpdates, (), (override));
|
||||
};
|
||||
|
||||
TEST(default_update_strategy, simple_update) {
|
||||
MM::Engine engine(std::make_unique<MM::UpdateStrategies::SingleThreadedDefault>());
|
||||
|
||||
engine.update();
|
||||
}
|
||||
|
||||
TEST(default_update_strategy, service) {
|
||||
class TmpMockService : public MockService {
|
||||
public:
|
||||
TmpMockService(void) {
|
||||
EXPECT_CALL(*this, registerUpdates())
|
||||
.Times(1);
|
||||
|
||||
EXPECT_CALL(*this, enable(_))
|
||||
.Times(1);
|
||||
ON_CALL(*this, enable(_))
|
||||
.WillByDefault(Return(true));
|
||||
|
||||
EXPECT_CALL(*this, disable(_))
|
||||
.Times(1);
|
||||
}
|
||||
};
|
||||
|
||||
{
|
||||
MM::Engine engine(std::make_unique<MM::UpdateStrategies::SingleThreadedDefault>());
|
||||
|
||||
engine.addService<TmpMockService>();
|
||||
|
||||
ASSERT_TRUE(engine.enableService<TmpMockService>());
|
||||
engine.disableService<TmpMockService>();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TEST(default_update_strategy, run_1) {
|
||||
class TmpMockService : public MockService {
|
||||
int& _counter;
|
||||
public:
|
||||
explicit TmpMockService(int& counter) : _counter(counter) {
|
||||
EXPECT_CALL(*this, registerUpdates())
|
||||
.Times(1);
|
||||
ON_CALL(*this, registerUpdates())
|
||||
.WillByDefault([this]() -> std::vector<MM::UpdateStrategies::UpdateCreationInfo> {
|
||||
return {
|
||||
{
|
||||
"TmpMockService"_hs,
|
||||
"TmpMockService",
|
||||
[this](MM::Engine&) { _counter++; }
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
EXPECT_CALL(*this, enable(_))
|
||||
.Times(1);
|
||||
ON_CALL(*this, enable(_))
|
||||
.WillByDefault(Return(true));
|
||||
|
||||
EXPECT_CALL(*this, disable(_))
|
||||
.Times(1);
|
||||
}
|
||||
};
|
||||
|
||||
{
|
||||
int counter = 1;
|
||||
MM::Engine engine(std::make_unique<MM::UpdateStrategies::SingleThreadedDefault>());
|
||||
ASSERT_EQ(counter, 1);
|
||||
|
||||
engine.addService<TmpMockService>(counter);
|
||||
ASSERT_EQ(counter, 1);
|
||||
|
||||
ASSERT_TRUE(engine.enableService<TmpMockService>());
|
||||
ASSERT_EQ(counter, 1);
|
||||
|
||||
engine.getUpdateStrategy().addDefered([](MM::Engine& e) { e.stop(); });
|
||||
|
||||
engine.run();
|
||||
|
||||
ASSERT_EQ(counter, 2);
|
||||
|
||||
engine.disableService<TmpMockService>();
|
||||
|
||||
ASSERT_EQ(counter, 2);
|
||||
}
|
||||
}
|
||||
|
144
framework/engine/test/dependency_check_us_test.cpp
Normal file
144
framework/engine/test/dependency_check_us_test.cpp
Normal file
@ -0,0 +1,144 @@
|
||||
#include <gtest/gtest.h>
|
||||
#include <gmock/gmock.h>
|
||||
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
#include <mm/engine.hpp>
|
||||
#include <mm/update_strategies/update_strategy.hpp>
|
||||
#include <mm/update_strategies/dependency_check_decorater.hpp>
|
||||
#include <mm/services/service.hpp>
|
||||
|
||||
using ::testing::Return;
|
||||
using ::testing::_;
|
||||
|
||||
#include <entt/core/hashed_string.hpp>
|
||||
//using namespace ::entt::literals;
|
||||
|
||||
class MockUpdateStrategy : public MM::UpdateStrategies::UpdateStrategy {
|
||||
public:
|
||||
MOCK_METHOD(
|
||||
bool,
|
||||
registerService,
|
||||
(const entt::id_type s_id, std::vector<MM::UpdateStrategies::UpdateCreationInfo>&& info),
|
||||
(override)
|
||||
);
|
||||
|
||||
// protected:
|
||||
MOCK_METHOD(void, doUpdate, (MM::Engine& engine), (override));
|
||||
|
||||
MOCK_METHOD(bool, enableService, (const entt::id_type s_id), (override));
|
||||
MOCK_METHOD(bool, disableService, (const entt::id_type s_id), (override));
|
||||
|
||||
// public:
|
||||
MOCK_METHOD(bool, enable, (const MM::UpdateStrategies::update_key_t key), (override));
|
||||
MOCK_METHOD(bool, disable, (const MM::UpdateStrategies::update_key_t key), (override));
|
||||
|
||||
MOCK_METHOD(bool, depend, (const MM::UpdateStrategies::update_key_t A, const MM::UpdateStrategies::update_key_t B), (override));
|
||||
|
||||
MOCK_METHOD(void, addDefered, (std::function<void(MM::Engine&)> function), (override));
|
||||
};
|
||||
|
||||
class MockService : public MM::Services::Service {
|
||||
public:
|
||||
const char* name(void) override { return "MockService"; }
|
||||
|
||||
MOCK_METHOD(bool, enable, (MM::Engine& engine), (override));
|
||||
MOCK_METHOD(void, disable, (MM::Engine& engine), (override));
|
||||
|
||||
MOCK_METHOD(std::vector<MM::UpdateStrategies::UpdateCreationInfo>, registerUpdates, (), (override));
|
||||
};
|
||||
|
||||
TEST(dependency_check_update_strategy, decoration_mock) {
|
||||
auto dep = std::make_unique<MM::UpdateStrategies::DependencyCheckDecorator<MockUpdateStrategy>>();
|
||||
auto* mock = static_cast<MockUpdateStrategy*>(dep.get());
|
||||
|
||||
EXPECT_CALL(*mock, registerService(_, _))
|
||||
.Times(1);
|
||||
EXPECT_CALL(*mock, enableService(_))
|
||||
.Times(1);
|
||||
EXPECT_CALL(*mock, disableService(_))
|
||||
.Times(1);
|
||||
|
||||
class TmpMockService : public MockService {
|
||||
public:
|
||||
TmpMockService(void) {
|
||||
EXPECT_CALL(*this, registerUpdates())
|
||||
.Times(1);
|
||||
|
||||
EXPECT_CALL(*this, enable(_))
|
||||
.Times(1);
|
||||
ON_CALL(*this, enable(_))
|
||||
.WillByDefault(Return(true));
|
||||
|
||||
EXPECT_CALL(*this, disable(_))
|
||||
.Times(1);
|
||||
}
|
||||
};
|
||||
|
||||
{
|
||||
MM::Engine engine(std::move(dep));
|
||||
|
||||
engine.addService<TmpMockService>();
|
||||
|
||||
ASSERT_TRUE(engine.enableService<TmpMockService>());
|
||||
engine.disableService<TmpMockService>();
|
||||
}
|
||||
}
|
||||
|
||||
TEST(dependency_check_update_strategy, simple_loop) {
|
||||
auto dep = std::make_unique<MM::UpdateStrategies::DependencyCheckDecorator<MockUpdateStrategy>>();
|
||||
auto* mock = static_cast<MockUpdateStrategy*>(dep.get());
|
||||
|
||||
EXPECT_CALL(*mock, registerService(_, _))
|
||||
.Times(1);
|
||||
EXPECT_CALL(*mock, enableService(_))
|
||||
.Times(1);
|
||||
//EXPECT_CALL(*mock, disableService(_))
|
||||
//.Times(1);
|
||||
EXPECT_CALL(*mock, depend(_, _))
|
||||
.Times(1); // the layer should catch the error before forwarding it
|
||||
|
||||
class BonkersService : public MM::Services::Service {
|
||||
public:
|
||||
virtual ~BonkersService(void) {}
|
||||
|
||||
const char* name(void) override { return "BonkersService"; }
|
||||
|
||||
bool enable(MM::Engine& engine) override {
|
||||
engine.getUpdateStrategy().depend("BonkerA"_hs, "BonkerB"_hs);
|
||||
|
||||
// maleformed: direct cycle
|
||||
engine.getUpdateStrategy().depend("BonkerB"_hs, "BonkerA"_hs);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void disable(MM::Engine&) override {}
|
||||
|
||||
std::vector<MM::UpdateStrategies::UpdateCreationInfo> registerUpdates(void) override {
|
||||
return {
|
||||
MM::UpdateStrategies::UpdateCreationInfo{
|
||||
"BonkerA"_hs,
|
||||
"BonkerA",
|
||||
[](MM::Engine&) {}
|
||||
},
|
||||
MM::UpdateStrategies::UpdateCreationInfo{
|
||||
"BonkerB"_hs,
|
||||
"BonkerB",
|
||||
[](MM::Engine&) {}
|
||||
}
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
{
|
||||
MM::Engine engine(std::move(dep));
|
||||
|
||||
engine.addService<BonkersService>();
|
||||
|
||||
ASSERT_THROW(engine.enableService<BonkersService>(), std::logic_error);
|
||||
|
||||
//engine.disableService<BonkersService>();
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,10 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <memory>
|
||||
#include <mm/engine.hpp>
|
||||
|
||||
TEST(engine_run, test_run) {
|
||||
MM::Engine engine;
|
||||
MM::Engine engine{std::make_unique};
|
||||
|
||||
bool run = false;
|
||||
|
||||
|
140
framework/engine/test/update_strategy_test.cpp
Normal file
140
framework/engine/test/update_strategy_test.cpp
Normal file
@ -0,0 +1,140 @@
|
||||
#include "mm/services/service.hpp"
|
||||
#include <gtest/gtest.h>
|
||||
#include <gmock/gmock.h>
|
||||
|
||||
#include <memory>
|
||||
#include <mm/engine.hpp>
|
||||
#include <mm/update_strategies/update_strategy.hpp>
|
||||
|
||||
#include <entt/core/hashed_string.hpp>
|
||||
|
||||
using ::testing::Return;
|
||||
using ::testing::_;
|
||||
|
||||
class MockUpdateStrategy : public MM::UpdateStrategies::UpdateStrategy {
|
||||
public:
|
||||
MOCK_METHOD(
|
||||
bool,
|
||||
registerService,
|
||||
(const entt::id_type s_id, std::vector<MM::UpdateStrategies::UpdateCreationInfo>&& info),
|
||||
(override)
|
||||
);
|
||||
|
||||
// protected:
|
||||
MOCK_METHOD(void, doUpdate, (MM::Engine& engine), (override));
|
||||
|
||||
MOCK_METHOD(bool, enableService, (const entt::id_type s_id), (override));
|
||||
MOCK_METHOD(bool, disableService, (const entt::id_type s_id), (override));
|
||||
|
||||
// public:
|
||||
MOCK_METHOD(bool, enable, (const MM::UpdateStrategies::update_key_t key), (override));
|
||||
MOCK_METHOD(bool, disable, (const MM::UpdateStrategies::update_key_t key), (override));
|
||||
|
||||
MOCK_METHOD(bool, depend, (const MM::UpdateStrategies::update_key_t A, const MM::UpdateStrategies::update_key_t B), (override));
|
||||
|
||||
MOCK_METHOD(void, addDefered, (std::function<void(MM::Engine&)> function), (override));
|
||||
};
|
||||
|
||||
class MockService : public MM::Services::Service {
|
||||
public:
|
||||
const char* name(void) override { return "MockService"; }
|
||||
|
||||
MOCK_METHOD(bool, enable, (MM::Engine& engine), (override));
|
||||
MOCK_METHOD(void, disable, (MM::Engine& engine), (override));
|
||||
|
||||
MOCK_METHOD(std::vector<MM::UpdateStrategies::UpdateCreationInfo>, registerUpdates, (), (override));
|
||||
};
|
||||
|
||||
TEST(engine_mock, update_strategy_run) {
|
||||
auto mock = std::make_unique<MockUpdateStrategy>();
|
||||
|
||||
EXPECT_CALL(*mock, doUpdate(_))
|
||||
.Times(1);
|
||||
|
||||
MM::Engine engine(std::move(mock));
|
||||
|
||||
engine.update();
|
||||
}
|
||||
|
||||
TEST(engine_mock, service_update_strategy) {
|
||||
auto mock = std::make_unique<MockUpdateStrategy>();
|
||||
|
||||
EXPECT_CALL(*mock, registerService(_, _))
|
||||
.Times(1);
|
||||
EXPECT_CALL(*mock, enableService(_))
|
||||
.Times(1);
|
||||
EXPECT_CALL(*mock, disableService(_))
|
||||
.Times(1);
|
||||
|
||||
class TmpMockService : public MockService {
|
||||
public:
|
||||
TmpMockService(void) {
|
||||
EXPECT_CALL(*this, registerUpdates())
|
||||
.Times(1);
|
||||
|
||||
EXPECT_CALL(*this, enable(_))
|
||||
.Times(1);
|
||||
ON_CALL(*this, enable(_))
|
||||
.WillByDefault(Return(true));
|
||||
|
||||
EXPECT_CALL(*this, disable(_))
|
||||
.Times(1);
|
||||
}
|
||||
};
|
||||
|
||||
{
|
||||
MM::Engine engine(std::move(mock));
|
||||
|
||||
engine.addService<TmpMockService>();
|
||||
|
||||
ASSERT_TRUE(engine.enableService<TmpMockService>());
|
||||
engine.disableService<TmpMockService>();
|
||||
}
|
||||
}
|
||||
|
||||
TEST(engine_mock, service_update_strategy_run_1) {
|
||||
auto mock = std::make_unique<MockUpdateStrategy>();
|
||||
|
||||
EXPECT_CALL(*mock, registerService(_, _))
|
||||
.Times(1);
|
||||
EXPECT_CALL(*mock, enableService(_))
|
||||
.Times(1);
|
||||
EXPECT_CALL(*mock, disableService(_))
|
||||
.Times(1);
|
||||
|
||||
class TmpMockService : public MockService {
|
||||
public:
|
||||
explicit TmpMockService(void) {
|
||||
EXPECT_CALL(*this, registerUpdates())
|
||||
.Times(1);
|
||||
ON_CALL(*this, registerUpdates())
|
||||
.WillByDefault([]() -> std::vector<MM::UpdateStrategies::UpdateCreationInfo> {
|
||||
return {
|
||||
{
|
||||
"TmpMockService"_hs,
|
||||
"TmpMockService",
|
||||
[](MM::Engine&) {}
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
EXPECT_CALL(*this, enable(_))
|
||||
.Times(1);
|
||||
ON_CALL(*this, enable(_))
|
||||
.WillByDefault(Return(true));
|
||||
|
||||
EXPECT_CALL(*this, disable(_))
|
||||
.Times(1);
|
||||
}
|
||||
};
|
||||
|
||||
{
|
||||
MM::Engine engine(std::move(mock));
|
||||
|
||||
engine.addService<TmpMockService>();
|
||||
|
||||
ASSERT_TRUE(engine.enableService<TmpMockService>());
|
||||
engine.disableService<TmpMockService>();
|
||||
}
|
||||
}
|
||||
|
@ -1,84 +1,123 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <memory>
|
||||
#include <mm/engine.hpp>
|
||||
|
||||
//class MyUpdateStrategy : public MM::UpdateStrategy::UpdateStrategy {
|
||||
//public:
|
||||
//virtual ~MyUpdateStrategy(void) {}
|
||||
|
||||
//// return nullptr on error
|
||||
//[[nodiscard]] MM::UpdateStrategy::FunctionDataHandle addUpdate(std::function<void(MM::Engine&)> fn) override {
|
||||
//}
|
||||
|
||||
//[[nodiscard]] MM::UpdateStrategy::FunctionDataHandle addFixedUpdate(std::function<void(MM::Engine&)> fn) override {
|
||||
//}
|
||||
|
||||
//// knows which one
|
||||
//void removeUpdate(MM::UpdateStrategy::FunctionDataHandle handle) override {
|
||||
//}
|
||||
|
||||
//// dont use, if you are not using it to modify the engine.
|
||||
//// you usualy dont need to use this, if you think you need to use this, you probably dont.
|
||||
//void addFixedDefered(std::function<void(MM::Engine&)> function) override {
|
||||
//}
|
||||
|
||||
////virtual std::future addAsync(std::function<void(Engine&)> function) = 0;
|
||||
|
||||
//void doUpdate(MM::Engine& engine) override {
|
||||
//}
|
||||
|
||||
//void doFixedUpdate(MM::Engine& engine) override {
|
||||
//}
|
||||
|
||||
//};
|
||||
|
||||
class MyEngine : public MM::Engine {
|
||||
public:
|
||||
MyEngine(void) : MM::Engine(std::make_unique<MyUpdateStrategy>()) {
|
||||
}
|
||||
};
|
||||
|
||||
TEST(engine_fixed_update, empty_add_rm) {
|
||||
MM::Engine engine;
|
||||
MyEngine engine;
|
||||
|
||||
auto test_fun = [](auto&) {};
|
||||
|
||||
auto handle = engine.addFixedUpdate(test_fun);
|
||||
auto handle = engine.getUpdateStrategy().addFixedUpdate(test_fun);
|
||||
ASSERT_NE(handle.lock(), nullptr);
|
||||
|
||||
handle.lock()->priority = 1;
|
||||
//handle.lock()->priority = 1;
|
||||
|
||||
engine.removeFixedUpdate(handle);
|
||||
engine.getUpdateStrategy().removeUpdate(handle);
|
||||
}
|
||||
|
||||
TEST(engine_update, empty_add_rm) {
|
||||
MM::Engine engine;
|
||||
MyEngine engine;
|
||||
|
||||
auto test_fun = [](auto&) {};
|
||||
|
||||
auto handle = engine.addUpdate(test_fun);
|
||||
auto handle = engine.getUpdateStrategy().addUpdate(test_fun);
|
||||
ASSERT_NE(handle.lock(), nullptr);
|
||||
|
||||
handle.lock()->priority = 1;
|
||||
//handle.lock()->priority = 1;
|
||||
|
||||
engine.removeUpdate(handle);
|
||||
engine.getUpdateStrategy().removeUpdate(handle);
|
||||
}
|
||||
|
||||
TEST(engine_fixed_update, empty_run) {
|
||||
MM::Engine engine;
|
||||
MyEngine engine;
|
||||
|
||||
auto test_fun = [](auto&) {};
|
||||
|
||||
auto handle = engine.addFixedUpdate(test_fun);
|
||||
auto handle = engine.getUpdateStrategy().addFixedUpdate(test_fun);
|
||||
ASSERT_NE(handle.lock(), nullptr);
|
||||
|
||||
handle.lock()->priority = 1;
|
||||
//handle.lock()->priority = 1;
|
||||
|
||||
engine.fixedUpdate(); // single update
|
||||
|
||||
engine.removeFixedUpdate(handle);
|
||||
engine.getUpdateStrategy().removeUpdate(handle);
|
||||
}
|
||||
|
||||
TEST(engine_update, empty_run) {
|
||||
MM::Engine engine;
|
||||
MyEngine engine;
|
||||
|
||||
auto test_fun = [](auto&) {};
|
||||
|
||||
auto handle = engine.addUpdate(test_fun);
|
||||
auto handle = engine.getUpdateStrategy().addUpdate(test_fun);
|
||||
ASSERT_NE(handle.lock(), nullptr);
|
||||
|
||||
handle.lock()->priority = 1;
|
||||
//handle.lock()->priority = 1;
|
||||
|
||||
engine.update();
|
||||
|
||||
engine.removeUpdate(handle);
|
||||
engine.getUpdateStrategy().removeUpdate(handle);
|
||||
}
|
||||
|
||||
TEST(engine_fixed_update, test_run) {
|
||||
MM::Engine engine;
|
||||
MyEngine engine;
|
||||
|
||||
bool run = false;
|
||||
|
||||
auto test_fun = [&run](auto&) { run = true; };
|
||||
|
||||
auto handle = engine.addFixedUpdate(test_fun);
|
||||
auto handle = engine.getUpdateStrategy().addFixedUpdate(test_fun);
|
||||
ASSERT_NE(handle.lock(), nullptr);
|
||||
|
||||
handle.lock()->priority = 1;
|
||||
//handle.lock()->priority = 1;
|
||||
|
||||
ASSERT_FALSE(run);
|
||||
engine.fixedUpdate(); // single update
|
||||
ASSERT_TRUE(run);
|
||||
|
||||
engine.removeFixedUpdate(handle);
|
||||
engine.getUpdateStrategy().removeUpdate(handle);
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
||||
TEST(engine_update, test_run) {
|
||||
MM::Engine engine;
|
||||
MyEngine engine;
|
||||
|
||||
bool run = false;
|
||||
|
||||
@ -97,7 +136,7 @@ TEST(engine_update, test_run) {
|
||||
}
|
||||
|
||||
TEST(engine_fixed_update, test_order_run) {
|
||||
MM::Engine engine;
|
||||
MyEngine engine;
|
||||
|
||||
bool run1 = false;
|
||||
bool run2 = false;
|
||||
@ -228,3 +267,4 @@ TEST(engine_update, test_order_rev_run) {
|
||||
engine.removeUpdate(handle2);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
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Reference in New Issue
Block a user