reworked the general update strategy interface

This commit is contained in:
2021-04-28 19:38:25 +02:00
parent b8a5cd7cf4
commit efad254193
53 changed files with 756 additions and 889 deletions

View File

@ -1,4 +1,6 @@
#include "mm/services/service.hpp"
#include <gtest/gtest.h>
#include <mm/services/input_service.hpp>
#include <mm/services/sdl_service.hpp>
#include <mm/services/filesystem.hpp>
@ -11,7 +13,6 @@
#include <imgui/imgui.h>
class InputVisualizer : public MM::Services::Service {
private:
MM::Input::PlayerID _player_id;
@ -20,7 +21,7 @@ class InputVisualizer : public MM::Services::Service {
public:
const char* name(void) override { return "InputVisualizer"; }
bool enable(MM::Engine& engine) override {
bool enable(MM::Engine& engine, std::vector<MM::UpdateStrategies::TaskInfo>& task_array) override {
_player_id = UINT16_MAX;
auto* sdl_ss = engine.tryService<MM::Services::SDLService>();
@ -40,27 +41,18 @@ class InputVisualizer : public MM::Services::Service {
}
}
task_array.push_back(
MM::UpdateStrategies::TaskInfo{"InputVisualizer::render"}
.fn([this](MM::Engine& e){ renderImGui(e); })
.succeed("InputService::update")
);
return true;
}
void disable(MM::Engine&) override {
}
std::vector<MM::UpdateStrategies::UpdateCreationInfo> registerUpdates(void) override {
using namespace entt::literals;
return {
{
"InputVisualizer::render"_hs,
"InputVisualizer::render",
[this](MM::Engine& e){ this->renderImGui(e); },
MM::UpdateStrategies::update_phase_t::MAIN,
true,
{ "InputService::update"_hs }
}
};
}
private:
void renderImGui(MM::Engine& engine) {
ImGui::Begin("InputVisualizer", NULL, ImGuiWindowFlags_AlwaysAutoResize);