Compare commits

...

6 Commits

Author SHA1 Message Date
Green Sky 901ecd4262
entt update to v3.11.1 2022-12-02 13:48:41 +01:00
Green Sky 8036fdf2a9
constexpr range 2022-12-02 00:59:09 +01:00
Green Sky 5148ea7217
componets json with defaults, minor formatting 2022-11-26 13:48:52 +01:00
Green Sky ab0e5afb94
add ordered_json variants for reading files 2022-11-24 20:50:02 +01:00
Green Sky 191e9f6b44
ico for exe 2022-11-24 20:44:13 +01:00
Green Sky 86c52c4fac
add sound sfxr loaders 2022-11-18 22:32:10 +01:00
41 changed files with 214 additions and 86 deletions

View File

@ -26,8 +26,6 @@ jobs:
with:
submodules: recursive
# TODO: cache
- name: Install Dependencies
run: sudo apt update && sudo apt -y install libsdl2-dev xserver-xorg-video-dummy
@ -62,8 +60,6 @@ jobs:
with:
submodules: recursive
# TODO: cache
- name: Install Dependencies
run: sudo apt update && sudo apt -y install libsdl2-dev
@ -102,9 +98,6 @@ jobs:
with:
submodules: recursive
#- name: Install Dependencies
#run: sudo apt update && sudo apt -y install libsdl2-dev
- name: Setup emsdk
uses: mymindstorm/setup-emsdk@v11
with:
@ -134,8 +127,6 @@ jobs:
with:
submodules: recursive
# TODO: cache
- name: Install Dependencies
run: brew install sdl2
@ -156,7 +147,6 @@ jobs:
submodules: recursive
# TODO: cache
- name: Install Dependencies
run: vcpkg install sdl2[core,vulkan]:x64-windows

2
external/entt vendored

@ -1 +1 @@
Subproject commit e4ccb878f47245a319704912435d3c89f34ad6be
Subproject commit fef921132cae7588213d0f9bcd2fb9c8ffd8b7fc

View File

@ -4,7 +4,7 @@
namespace MM::Components {
struct Name {
static const size_t max_str_len = 64;
static const size_t max_str_len {64u};
std::string str;
};
}

View File

@ -4,7 +4,7 @@ namespace MM::Components {
// used to lift 2D into 3D space. like a z-index in css/svg
struct Position2D_ZOffset {
float z_offset = 500.f; // default camera allows values to be between 0 and 1000
float z_offset {500.f}; // default camera allows values to be between 0 and 1000
};
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Color, color)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Color, color)
} // MM::Components

View File

@ -9,12 +9,12 @@
namespace glm {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(vec2, x, y)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(vec3, x, y, z)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(vec4, x, y, z, w)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(vec2, x, y)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(vec3, x, y, z)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(vec4, x, y, z, w)
//NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(mat4x4, [0], y, z, w)
inline void to_json(nlohmann::json& nlohmann_json_j, const mat4x4& nlohmann_json_t) {
inline void to_json(nlohmann::json& nlohmann_json_j, const mat4x4& nlohmann_json_t) {
// TODO: make 2d array?
nlohmann_json_j = nlohmann::json::array_t{};
nlohmann_json_j[0] = nlohmann_json_t[0];
@ -22,7 +22,7 @@ namespace glm {
nlohmann_json_j[2] = nlohmann_json_t[2];
nlohmann_json_j[3] = nlohmann_json_t[3];
}
inline void from_json(const nlohmann::json& nlohmann_json_j, mat4x4& nlohmann_json_t) {
inline void from_json(const nlohmann::json& nlohmann_json_j, mat4x4& nlohmann_json_t) {
if (!nlohmann_json_j.is_array()) {
//throw nlohmann::json::type_error::create(0, "", nlohmann_json_j);
assert(false && "expected array");

View File

@ -5,6 +5,7 @@
#include <mm/components/name.hpp>
namespace MM::Components {
// TODO: manual with str len limit
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Name, str)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Position2D, pos)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Position2D, pos)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Position2D_ZOffset, z_offset)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Position2D_ZOffset, z_offset)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Position3D, pos)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Position3D, pos)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Rotation2D, rot)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Rotation2D, rot)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Scale2D, scale)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Scale2D, scale)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Transform4x4, trans)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Transform4x4, trans)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Velocity2DPosition, pos_vel)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Velocity2DPosition, pos_vel)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Velocity2DPositionIntent, intent)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Velocity2DPositionIntent, intent)
} // MM::Components

View File

@ -7,6 +7,6 @@
#include "./json_glm.hpp"
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Velocity2DRotation, rot_vel)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(Velocity2DRotation, rot_vel)
} // MM::Components

View File

@ -5,6 +5,6 @@
#include <mm/components/view_dir2d.hpp>
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(ViewDir2D, dir)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(ViewDir2D, dir)
} // MM::Components

View File

@ -5,6 +5,6 @@
#include <mm/components/view_dir3d.hpp>
namespace MM::Components {
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(ViewDir3D, yaw, pitch, roll)
NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT(ViewDir3D, yaw, pitch, roll)
} // MM::Components

View File

@ -3,7 +3,7 @@
namespace MM::Components {
struct ViewDir2D {
float dir = 0.f; // rad
float dir {0.f}; // rad
};
} // MM::Components

View File

@ -3,9 +3,9 @@
namespace MM::Components {
struct ViewDir3D {
float yaw = 0.f; // rad
float pitch = 0.f; // rad
float roll = 0.f; // rad
float yaw {0.f}; // rad
float pitch {0.f}; // rad
float roll {0.f}; // rad
};
} // MM::Components

View File

@ -316,6 +316,31 @@ nlohmann::json FilesystemService::readJson(const char* filepath) const {
return r;
}
nlohmann::ordered_json FilesystemService::readJsonOrdered(fs_file_t file) const {
if (!file)
return {};
seek(file, 0);
std::string buffer;
readString(file, buffer);
// disable exeptions
// TODO: use callback instead of readString()
return nlohmann::ordered_json::parse(buffer, nullptr, false);
}
nlohmann::ordered_json FilesystemService::readJsonOrdered(const char* filepath) const {
if (!isFile(filepath)) {
return {};
}
auto h = open(filepath, READ);
auto r = readJsonOrdered(h);
close(h);
return r;
}
bool FilesystemService::writeJson(fs_file_t file, nlohmann::json& j, const int indent, const char indent_char) const {
if (!file) {
LOG_ERROR("writing json to invalid file");

View File

@ -78,6 +78,9 @@ class FilesystemService : public Service {
nlohmann::json readJson(fs_file_t file) const;
nlohmann::json readJson(const char* filepath) const;
nlohmann::ordered_json readJsonOrdered(fs_file_t file) const;
nlohmann::ordered_json readJsonOrdered(const char* filepath) const;
bool writeJson(fs_file_t file, nlohmann::json& j, const int indent = -1, const char indent_char = ' ') const;
bool writeJson(const char* filepath, nlohmann::json& j, const int indent = -1, const char indent_char = ' ') const;

View File

@ -85,8 +85,8 @@ private:
bool entityHasComponent(Registry& registry, EntityType& entity, ComponentTypeID type_id)
{
const auto storage_it = registry.storage(type_id);
return storage_it != registry.storage().end() && storage_it->second.contains(entity);
const auto* storage_ptr = registry.storage(type_id);
return storage_ptr != nullptr && storage_ptr->contains(entity);
}
public:
@ -243,11 +243,11 @@ public:
}
});
} else {
entt::basic_runtime_view<entt::basic_sparse_set<EntityType>> view{};
entt::runtime_view view{};
for (const auto type : comp_list) {
auto storage_it = registry.storage(type);
if (storage_it != registry.storage().end()) {
view.iterate(registry.storage(type)->second);
auto* storage_ptr = registry.storage(type);
if (storage_ptr != nullptr) {
view.iterate(*storage_ptr);
}
}

View File

@ -20,7 +20,7 @@ void Camera3D(MM::Scene& scene) {
ImGui::TextUnformatted("NO CAMERA!");
return;
}
auto& camera = scene.ctx().at<MM::OpenGL::Camera3D>();
auto& camera = scene.ctx().get<MM::OpenGL::Camera3D>();
static bool follow_entity = false;
static MM::Entity tracking = entt::null;

View File

@ -157,7 +157,7 @@ namespace MM::Services {
if (_show_time_delta_ctx) {
if (ImGui::Begin("Scene TimeDelta Context", &_show_time_delta_ctx)) {
if (scene.ctx().contains<MM::Components::TimeDelta>()) {
auto& td = scene.ctx().at<MM::Components::TimeDelta>();
auto& td = scene.ctx().get<MM::Components::TimeDelta>();
ImGui::Value("tickDelta", td.tickDelta);
ImGui::SliderFloat("deltaFactor", &td.deltaFactor, 0.f, 10.f, "%.5f", ImGuiSliderFlags_Logarithmic);
} else {

View File

@ -117,7 +117,7 @@ void BatchedSpriteSheet::render(Services::OpenGLRenderer& rs, Engine& engine) {
_vertexBuffer->bind(GL_ARRAY_BUFFER);
_vao->bind();
auto& cam = scene.ctx().at<Camera3D>();
auto& cam = scene.ctx().get<Camera3D>();
auto vp = cam.getViewProjection();
_shader->setUniformMat4f("_VP", vp);

View File

@ -78,7 +78,7 @@ void FastSky::render(MM::Services::OpenGLRenderer& rs, MM::Engine& engine) {
_vao->bind();
{
auto& cam = scene.ctx().at<MM::OpenGL::Camera3D>();
auto& cam = scene.ctx().get<MM::OpenGL::Camera3D>();
MM::OpenGL::Camera3D tmp_cam = cam;
// create cam with y up, bc shader says so
tmp_cam.up = {0, 1, 0};
@ -95,7 +95,7 @@ void FastSky::render(MM::Services::OpenGLRenderer& rs, MM::Engine& engine) {
//}
auto* ctx_ptr = &_default_context;
if (scene.ctx().contains<FastSkyContext>()) {
ctx_ptr = &scene.ctx().at<FastSkyContext>();
ctx_ptr = &scene.ctx().get<FastSkyContext>();
}
_shader->setUniform1f("time", ctx_ptr->time);

View File

@ -138,7 +138,7 @@ void LiteParticles2D::uploadParticles(Services::OpenGLRenderer&, Scene& scene) {
return; // nothing to upload
}
auto& queue = scene.ctx().at<Components::LiteParticles2DUploadQueue>();
auto& queue = scene.ctx().get<Components::LiteParticles2DUploadQueue>();
while (!queue.queue.empty()) {
// get range
@ -200,7 +200,7 @@ void LiteParticles2D::computeParticles(Services::OpenGLRenderer&, Scene& scene)
std::chrono::duration<double, std::ratio<1, 1>> deltaTime = newNow - _last_time;
_last_time = newNow;
float time_delta = deltaTime.count() * scene.ctx().at<MM::Components::TimeDelta>().deltaFactor;
float time_delta = deltaTime.count() * scene.ctx().get<MM::Components::TimeDelta>().deltaFactor;
_time += time_delta;
_tf_shader->setUniform1f("_time_delta", time_delta);
_tf_shader->setUniform1f("_time", _time);
@ -269,7 +269,7 @@ void LiteParticles2D::renderParticles(Services::OpenGLRenderer& rs, Scene& scene
auto& rm_t = MM::ResourceManager<Texture>::ref();
rm_t.get("MM::LiteParticles2DTypes::Render"_hs)->bind(0);
Camera3D& cam = scene.ctx().at<Camera3D>();
Camera3D& cam = scene.ctx().get<Camera3D>();
_points_shader->setUniformMat4f("_vp", cam.getViewProjection());
GLint view_port[4];

View File

@ -72,7 +72,7 @@ void SimpleRect::render(Services::OpenGLRenderer& rs, Engine& engine) {
_shader->bind();
_vao->bind();
Camera3D& cam = scene.ctx().at<Camera3D>();
Camera3D& cam = scene.ctx().get<Camera3D>();
auto vp = cam.getViewProjection();
scene.view<const Components::Transform4x4>().each([this, &scene, &vp](entt::entity e, const auto& t) {

View File

@ -80,7 +80,7 @@ void SimpleSprite::render(Services::OpenGLRenderer& rs, Engine& engine) {
_vao->bind();
Camera3D& cam = scene.ctx().at<Camera3D>();
Camera3D& cam = scene.ctx().get<Camera3D>();
auto vp = cam.getViewProjection();
scene.view<const Components::Transform4x4, Components::OpenGL::Texture>().each([this, &scene, &vp](entt::entity e, const auto& t, auto& tex) {

View File

@ -81,7 +81,7 @@ void SimpleSpriteSheet::render(Services::OpenGLRenderer& rs, Engine& engine) {
_vertexBuffer->bind(GL_ARRAY_BUFFER);
_vao->bind();
Camera3D& cam = scene.ctx().at<Camera3D>();
Camera3D& cam = scene.ctx().get<Camera3D>();
auto vp = cam.getViewProjection();
scene.view<const Components::Transform4x4, SpriteSheetRenderable>().each([this, &scene, &vp](entt::entity e, const auto& t, auto& spr) {

View File

@ -96,7 +96,7 @@ void Tilemap::render(MM::Services::OpenGLRenderer& rs, MM::Engine& engine) {
_vertexBuffer->bind(GL_ARRAY_BUFFER);
_vao->bind();
MM::OpenGL::Camera3D& cam = scene.ctx().at<MM::OpenGL::Camera3D>();
MM::OpenGL::Camera3D& cam = scene.ctx().get<MM::OpenGL::Camera3D>();
auto vp = cam.getViewProjection();
_shader->setUniform3f("_ambient_color", ambient_color);

View File

@ -81,7 +81,7 @@ void OrganizerSceneService::sceneFixedUpdate(Engine&) {
_accumulator -= f_delta;
continuous_counter++;
for (auto&& v : _scene->ctx().at<std::vector<entt::organizer::vertex>>()) {
for (auto&& v : _scene->ctx().get<std::vector<entt::organizer::vertex>>()) {
v.callback()(v.data(), *_scene);
}
@ -126,7 +126,8 @@ void OrganizerSceneService::updateOrganizerVertices(Scene& scene) {
scene.ctx().emplace<MM::Components::TimeDelta>();
}
SPDLOG_DEBUG("graph:\n{}", scene.ctx().at<std::vector<entt::organizer::vertex>>());
// TODO: use entt::dot instead
SPDLOG_DEBUG("graph:\n{}", scene.ctx().get<std::vector<entt::organizer::vertex>>());
}
void OrganizerSceneService::resetTime(void) {

View File

@ -75,13 +75,13 @@ class ResourceManager {
return reload<Loader>(entt::hashed_string{id}.value(), std::forward<Args>(args)...);
}
void discard(const res_id_type id) ENTT_NOEXCEPT {
void discard(const res_id_type id) noexcept {
if (auto it = _storage.find(id); it != _storage.end()) {
_storage.erase(it);
}
}
void discard(const char* id) ENTT_NOEXCEPT {
void discard(const char* id) noexcept {
discard(entt::hashed_string{id}.value());
}
@ -100,11 +100,11 @@ class ResourceManager {
return _storage.empty();
}
void clear(void) ENTT_NOEXCEPT {
void clear(void) noexcept {
_storage.clear();
}
bool contains(const res_id_type id) const ENTT_NOEXCEPT {
bool contains(const res_id_type id) const noexcept {
return (_storage.find(id) != _storage.cend());
}

View File

@ -19,21 +19,6 @@ target_link_libraries(sound_service
###############################
add_library(filesystem_soloud_file
./src/mm/soloud_filesystem_file_impl.hpp
./src/mm/soloud_filesystem_file_impl.cpp
./src/mm/sound_loader_wav.hpp
./src/mm/sound_loader_wav.cpp
)
target_link_libraries(filesystem_soloud_file
filesystem_service
soloud
)
###############################
add_library(soloud_json
./src/mm/soloud_json.hpp
./src/mm/soloud_json.cpp
@ -46,6 +31,24 @@ target_link_libraries(soloud_json
nlohmann_json::nlohmann_json
)
###############################
add_library(filesystem_soloud_file
./src/mm/soloud_filesystem_file_impl.hpp
./src/mm/soloud_filesystem_file_impl.cpp
./src/mm/sound_loader_wav.hpp
./src/mm/sound_loader_wav.cpp
./src/mm/sound_loader_sfxr.hpp
./src/mm/sound_loader_sfxr.cpp
)
target_link_libraries(filesystem_soloud_file
filesystem_service
soloud
soloud_json
)
if (BUILD_TESTING)
add_subdirectory(test)
endif()

View File

@ -0,0 +1,38 @@
#include "./sound_loader_sfxr.hpp"
#include <nlohmann/json.hpp>
#include "./soloud_json.hpp"
#include <mm/services/filesystem.hpp>
namespace MM {
std::shared_ptr<::SoLoud::Sfxr> SoundLoaderSfxrPreset::load(const ::SoLoud::Sfxr::SFXR_PRESETS preset, const int seed) const {
auto sfxr = std::make_shared<::SoLoud::Sfxr>();
sfxr->loadPreset(preset, seed);
return sfxr;
}
std::shared_ptr<::SoLoud::Sfxr> SoundLoaderSfxrJson::load(const nlohmann::json& j) const {
auto sfxr = std::make_shared<::SoLoud::Sfxr>();
*sfxr = j;
return sfxr;
}
std::shared_ptr<::SoLoud::Sfxr> SoundLoaderSfxrFile::load(const std::string& path, MM::Engine& engine) const {
auto& fs = engine.getService<MM::Services::FilesystemService>();
if (!fs.isFile(path.c_str())) {
// TODO: log error
return nullptr;
}
auto j = fs.readJson(path.c_str());
return SoundLoaderSfxrJson{}.load(j);
}
} // MM

View File

@ -0,0 +1,28 @@
#pragma once
#include <memory>
#include <string>
#include <soloud_sfxr.h>
#include <nlohmann/json_fwd.hpp>
namespace MM {
// fwd
class Engine;
struct SoundLoaderSfxrPreset {
std::shared_ptr<::SoLoud::Sfxr> load(const ::SoLoud::Sfxr::SFXR_PRESETS preset, const int seed) const;
};
struct SoundLoaderSfxrJson {
std::shared_ptr<::SoLoud::Sfxr> load(const nlohmann::json& j) const;
};
struct SoundLoaderSfxrFile {
std::shared_ptr<::SoLoud::Sfxr> load(const std::string& path, MM::Engine& engine) const;
};
} // MM

View File

@ -9,8 +9,10 @@ namespace MM {
std::shared_ptr<::SoLoud::Wav> SoundLoaderWavFile::load(const std::string& path, Engine& engine) const {
auto& fs = engine.getService<Services::FilesystemService>();
if (!fs.isFile(path.c_str()))
if (!fs.isFile(path.c_str())) {
// TODO: log error
return nullptr;
}
auto h = fs.open(path.c_str());
@ -19,7 +21,7 @@ std::shared_ptr<::SoLoud::Wav> SoundLoaderWavFile::load(const std::string& path,
auto ptr = std::make_shared<::SoLoud::Wav>();
auto r = ptr->loadFile(&sl_f);
if (r != ::SoLoud::SO_NO_ERROR) {
// log error
// TODO: log error
return nullptr;
}

View File

@ -5,9 +5,11 @@
#include <physfs.h>
#include <mm/soloud_filesystem_file_impl.hpp>
#include <mm/sound_loader_wav.hpp>
#include <mm/sound_loader_sfxr.hpp>
#include <mm/resource_manager.hpp>
#include <soloud_sfxr.h>
#include <soloud_wav.h>
#include <soloud_wavstream.h>
#include <soloud_monotone.h>
@ -21,7 +23,7 @@ using namespace entt::literals;
extern char* argv0;
TEST(soloud_fs_loader, basic) {
TEST(soloud_fs_loader, wav) {
MM::Engine engine;
// setup
@ -59,3 +61,38 @@ TEST(soloud_fs_loader, basic) {
rm.clear();
}
TEST(soloud_fs_loader, sfxr) {
MM::Engine engine;
// setup
auto& sound = engine.addService<MM::Services::SoundService>();
ASSERT_TRUE(engine.enableService<MM::Services::SoundService>());
engine.addService<MM::Services::FilesystemService>(argv0, "soloud_filesystem_loader_test");
ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
auto& rm = MM::ResourceManager<SoLoud::Sfxr>::ref();
sound.engine.setGlobalVolume(0.4f);
ASSERT_FALSE(rm.contains("test_preset"_hs));
rm.load<MM::SoundLoaderSfxrPreset>("test_preset", ::SoLoud::Sfxr::SFXR_PRESETS::EXPLOSION, 0);
ASSERT_TRUE(rm.contains("test_preset"_hs));
// TODO: add load from json
// TODO: add load from json from file
{
auto sh = rm.get("test_preset"_hs);
sound.engine.play(*sh);
while (sound.engine.getActiveVoiceCount()) {
using namespace std::chrono_literals;
std::this_thread::sleep_for(5ms);
}
}
rm.clear();
}

View File

@ -7,14 +7,14 @@ struct ScalarRange2 {
T v_min {};
T v_max {};
ScalarRange2(void) = default;
constexpr ScalarRange2(void) = default;
ScalarRange2(const T& both) noexcept {
constexpr ScalarRange2(const T& both) noexcept {
v_min = both;
v_max = both;
}
ScalarRange2(const T& min, const T& max) noexcept {
constexpr ScalarRange2(const T& min, const T& max) noexcept {
if (min <= max) {
v_min = min;
v_max = max;
@ -24,19 +24,19 @@ struct ScalarRange2 {
}
}
bool operator==(const ScalarRange2<T>& rhs) const {
constexpr bool operator==(const ScalarRange2<T>& rhs) const {
return min() == rhs.min() && max() == rhs.max();
}
bool operator!=(const ScalarRange2<T>& rhs) const {
constexpr bool operator!=(const ScalarRange2<T>& rhs) const {
return !(*this == rhs);
}
[[nodiscard]] T& min(void) { return v_min; }
[[nodiscard]] T& max(void) { return v_max; }
[[nodiscard]] constexpr T& min(void) { return v_min; }
[[nodiscard]] constexpr T& max(void) { return v_max; }
[[nodiscard]] const T& min(void) const { return v_min; }
[[nodiscard]] const T& max(void) const { return v_max; }
[[nodiscard]] constexpr const T& min(void) const { return v_min; }
[[nodiscard]] constexpr const T& max(void) const { return v_max; }
void setMin(const T& new_min) {
min() = new_min;
@ -57,7 +57,7 @@ struct ScalarRange2 {
}
}
[[nodiscard]] bool inRange(T&& value) const {
[[nodiscard]] constexpr bool inRange(T&& value) const {
return value >= min() && value <= max();
}
};

BIN
res/mm2.ico Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 40 KiB